Provided by: libpmemobj-dev_1.13.1-1.1ubuntu2_amd64 bug

NAME

       OID_IS_NULL(),  OID_EQUALS(), pmemobj_direct(), pmemobj_oid(), pmemobj_type_num(), pmemobj_pool_by_oid(),
       pmemobj_pool_by_ptr() - functions that allow mapping operations between object addresses, object handles,
       oids or type numbers

SYNOPSIS

              #include <libpmemobj.h>

              OID_IS_NULL(PMEMoid oid)
              OID_EQUALS(PMEMoid lhs, PMEMoid rhs)

              void *pmemobj_direct(PMEMoid oid);
              PMEMoid pmemobj_oid(const void *addr);
              uint64_t pmemobj_type_num(PMEMoid oid);
              PMEMobjpool *pmemobj_pool_by_oid(PMEMoid oid);
              PMEMobjpool *pmemobj_pool_by_ptr(const void *addr);
              void *pmemobj_volatile(PMEMobjpool *pop, struct pmemvlt *vlt,
                  size_t size, void *ptr,
                  int (*constr)(void *ptr, void *arg), void *arg); (EXPERIMENTAL)

DESCRIPTION

       Each  object  stored  in a persistent memory pool is represented by an object handle of type PMEMoid.  In
       practice, such a handle is a unique Object IDentifier (OID) of global scope, which means that two objects
       from different pools will never have the same OID.  The special OID_NULL macro defines a NULL-like handle
       that does not represent any object.  The size of a single object is  limited  by  PMEMOBJ_MAX_ALLOC_SIZE.
       Thus an allocation with a requested size greater than this value will fail.

       An  OID cannot be used as a direct pointer to an object.  Each time the program attempts to read or write
       object data, it must obtain the current memory address of  the  object  by  converting  its  OID  into  a
       pointer.

       In  contrast  to the memory address, the OID value for given object does not change during the life of an
       object (except for realloc), and remains valid after closing and reopening the pool.  For this reason, if
       an  object contains a reference to another persistent object, for example, to build some kind of a linked
       data structure, the reference must be an OID and not a memory address.

       pmemobj_direct() returns a pointer to the PMEMoid object with handle oid.

       pmemobj_oid() returns a PMEMoid handle to the object pointed to by addr.

       pmemobj_type_num() returns the type number of the PMEMoid object with handle oid.

       pmemobj_pool_by_oid() returns a PMEMobjpool* handle to the pool containing the PMEMoid object with handle
       oid.

       pmemobj_pool_by_ptr() returns a PMEMobjpool* handle to the pool containing the address addr.

       At  the time of allocation (or reallocation), each object may be assigned a number representing its type.
       Such a type number may be used to arrange the persistent  objects  based  on  their  actual  user-defined
       structure  type,  thus facilitating implementation of a simple run-time type safety mechanism.  This also
       allows iterating through all the objects of a given type that are stored in the persistent  memory  pool.
       See pmemobj_first(3) for more information.

       The OID_IS_NULL() macro checks if PMEMoid represents a NULL object.

       The OID_EQUALS() macro compares two PMEMoid objects.

       For  special cases where volatile (transient) variables need to be stored on persistent memory, there’s a
       mechanism composed of struct pmemvlt type and pmemobj_volatile() function.  To use it, the struct pmemvlt
       needs  to  be  placed  in  the  neighborhood  of transient data region.  The PMEMvlt macro can be used to
       construct such a region.  The struct pmemvlt must be zeroed prior to use.  This can  be  easily  done  in
       object  constructor  or  in  a  transaction  directly  after  an allocation.  When the pmemobj_volatile()
       function is called on a struct pmemvlt, it will return the pointer to the data and it  will  ensure  that
       the  provided  constructor  function  is called exactly once in the current instance of the pmemobj pool.
       The constructor is called with the ptr pointer to the data,  and  this  function  will  return  the  same
       pointer  if  the  constructor  returns  0, otherwise NULL is returned.  The size argument must accurately
       describe the total size of the volatile memory region that will be accessed.  Calling  pmemobj_volatile()
       on  the  same region with different sizes is undefined behavior.  For this mechanism to be effective, all
       accesses to transient variables must go through it, otherwise there’s a risk of the constructor not being
       called  on  the  first  load.   Maintaining  transient  state  on persistent memory is challenging due to
       difficulties with dynamic resources acquisition and subsequent resource release.  For example, one  needs
       to  consider  what happens with volatile state of an object which is being freed inside of a transaction,
       especially with regards to the possibility of an abort.  It’s generally recommended to entirely  separate
       the persistent and transient states, and when it’s not possible, to only store types which do not require
       lifecycle management (i.e., primitive types) inside of volatile regions.

RETURN VALUE

       The pmemobj_direct() function returns a pointer to the object represented by oid.  If  oid  is  OID_NULL,
       pmemobj_direct() returns NULL.

       The  pmemobj_oid()  function  returns  a PMEMoid handle to the object pointed to by addr.  If addr is not
       from within a pmemobj pool, OID_NULL is returned.  If addr is not the start of an object (does not  point
       to the beginning of a valid allocation), the resulting PMEMoid can be safely used only with:

       • pmemobj_pool_by_oid()

       • pmemobj_direct()

       • pmemobj_tx_add_range(3)

       The pmemobj_type_num() function returns the type number of the object represented by oid.

       The  pmemobj_pool_by_oid()  function returns a handle to the pool that contains the object represented by
       oid.  If the pool is not open or oid is OID_NULL, pmemobj_pool_by_oid() returns NULL.

       The pmemobj_pool_by_ptr() function returns a handle to the pool that contains the address, or NULL if the
       address does not belong to any open pool.

NOTES

       For  performance  reasons,  on Linux and FreeBSD the pmemobj_direct() function is inlined by default.  To
       use the non-inlined variant of pmemobj_direct(), define PMEMOBJ_DIRECT_NON_INLINE prior to  the  #include
       of <libpmemobj.h>, either with #define or with the -D option to the compiler.

EXAMPLES

       The following code shows how to store transient variables on persistent memory.

              struct my_data {
                  PMEMvlt(uint64_t) foo;
                  uint64_t bar;
              };

              int
              my_data_constructor(void *ptr, void *arg)
              {
                  uint64_t *foo = ptr;
                  *foo = 0;

                  return 0;
              }

              PMEMobjpool *pop = ...;

              struct my_data *data = D_RW(...);

              uint64_t *foo = pmemobj_volatile(pop, &data->foo.vlt, &data->foo.value,
                  my_data_constructor, NULL);

              assert(*foo == 0);

SEE ALSO

       libpmemobj(7) and <https://pmem.io>