Provided by: tcl8.6-doc_8.6.14+dfsg-1build1_all bug

NAME

       oo::define, oo::objdefine - define and configure classes and objects

SYNOPSIS

       package require TclOO

       oo::define class defScript
       oo::define class subcommand arg ?arg ...?
       oo::objdefine object defScript
       oo::objdefine object subcommand arg ?arg ...?
________________________________________________________________________________________________________________

DESCRIPTION

       The  oo::define command is used to control the configuration of classes, and the oo::objdefine command is
       used to control  the  configuration  of  objects  (including  classes  as  instance  objects),  with  the
       configuration being applied to the entity named in the class or the object argument.  Configuring a class
       also updates the configuration of all subclasses of the class and all objects that are instances of  that
       class  or  which  mix  it  in  (as  modified  by  any  per-instance  configuration). The way in which the
       configuration is done is controlled by either the defScript argument or by the subcommand  and  following
       arg  arguments; when the second is present, it is exactly as if all the arguments from subcommand onwards
       are made into a list and that list is used as the defScript argument.

   CONFIGURING CLASSES
       The following commands are supported in the defScript for oo::define, each of which may also be  used  in
       the subcommand form:

       constructor argList bodyScript
              This  creates  or  updates  the  constructor  for a class. The formal arguments to the constructor
              (defined using the same format as for the Tcl proc command) will be argList, and the body  of  the
              constructor  will  be  bodyScript.  When  the  body  of  the constructor is evaluated, the current
              namespace of the constructor will be a namespace that is unique to the object  being  constructed.
              Within the constructor, the next command should be used to call the superclasses' constructors. If
              bodyScript is the empty string, the constructor will be deleted.

       deletemethod name ?name ...?
              This deletes each of the methods called name from  a  class.  The  methods  must  have  previously
              existed  in  that  class.  Does  not  affect the superclasses of the class, nor does it affect the
              subclasses or instances of the class (except when they have a call chain through the  class  being
              modified) or the class object itself.

       destructor bodyScript
              This creates or updates the destructor for a class. Destructors take no arguments, and the body of
              the destructor will be bodyScript. The destructor is called when objects of the class are deleted,
              and  when  called  will  have  the object's unique namespace as the current namespace. Destructors
              should use the next command to call the superclasses' destructors. Note that destructors  are  not
              called  in  all  situations  (e.g.  if  the  interpreter is destroyed). If bodyScript is the empty
              string, the destructor will be deleted.
              Note that errors during the evaluation of a destructor are not returned to the  code  that  causes
              the destruction of an object. Instead, they are passed to the currently-defined bgerror handler.

       export name ?name ...?
              This arranges for each of the named methods, name, to be exported (i.e. usable outside an instance
              through the instance object's  command)  by  the  class  being  defined.  Note  that  the  methods
              themselves  may  be  actually  defined  by  a  superclass;  subclass  exports  override superclass
              visibility, and may in turn be overridden by instances.

       filter ?-slotOperation? ?methodName ...?
              This slot (see SLOTTED DEFINITIONS below) sets or updates the list of method names that  are  used │
              to guard whether method call to instances of the class may be called and what the method's results
              are. Each methodName names a single filtering method (which may be exposed or not exposed); it  is
              not  an  error  for a non-existent method to be named since they may be defined by subclasses.  By │
              default, this slot works by appending.

       forward name cmdName ?arg ...?
              This creates or updates a forwarded method called name. The method is defined be forwarded to  the
              command  called  cmdName,  with  additional  arguments,  arg  etc.,  added  before those arguments
              specified by the caller of the method. The cmdName will always be resolved using the rules of  the
              invoking  objects'  namespaces,  i.e.,  when  cmdName  is not fully-qualified, the command will be
              searched for in each object's namespace, using the instances' namespace's path, or by  looking  in
              the  global  namespace.   The method will be exported if name starts with a lower-case letter, and
              non-exported otherwise.

       method name argList bodyScript
              This creates or updates a method that is implemented as a procedure-like script. The name  of  the
              method  is  name, the formal arguments to the method (defined using the same format as for the Tcl
              proc command) will be argList, and the body of the method will be bodyScript. When the body of the
              method is evaluated, the current namespace of the method will be a namespace that is unique to the
              current object. The method will be exported if name starts with  a  lower-case  letter,  and  non-
              exported otherwise; this behavior can be overridden via export and unexport.

       mixin ?-slotOperation? ?className ...?
              This  slot (see SLOTTED DEFINITIONS below) sets or updates the list of additional classes that are │
              to be mixed into all the instances of the class being defined. Each  className  argument  names  a
              single class that is to be mixed in.  By default, this slot works by replacement.                  │

       renamemethod fromName toName
              This  renames  the  method  called  fromName in a class to toName. The method must have previously
              existed in the class, and toName must not previously refer to a method in  that  class.  Does  not
              affect  the superclasses of the class, nor does it affect the subclasses or instances of the class
              (except when they have a call chain through the class being modified), or the class object itself.
              Does not change the export status of the method; if it was exported before, it will be afterwards.

       self subcommand arg ...

       self script
              This  command  is  equivalent to calling oo::objdefine on the class being defined (see CONFIGURING
              OBJECTS below for a description of the supported  values  of  subcommand).  It  follows  the  same
              general pattern of argument handling as the oo::define and oo::objdefine commands, and “oo::define
              cls self subcommand ...”  operates identically to “oo::objdefine cls subcommand ...”.

       superclass ?-slotOperation? ?className ...?
              This slot (see SLOTTED DEFINITIONS below) allows the alteration of the superclasses of  the  class │
              being  defined.  Each className argument names one class that is to be a superclass of the defined
              class. Note that objects must not be changed from being classes  to  being  non-classes  or  vice-
              versa,  that  an  empty  parent  class is equivalent to oo::object, and that the parent classes of
              oo::object and oo::class may not be modified.  By default, this slot works by replacement.         │

       unexport name ?name ...?
              This arranges for each of the named methods, name, to be not exported (i.e. not usable outside the
              instance through the instance object's command, but instead just through the my command visible in
              each object's context) by the class being  defined.  Note  that  the  methods  themselves  may  be
              actually  defined  by  a superclass; subclass unexports override superclass visibility, and may be
              overridden by instance unexports.

       variable ?-slotOperation? ?name ...?
              This slot (see SLOTTED DEFINITIONS  below)  arranges  for  each  of  the  named  variables  to  be │
              automatically  made  available  in  the  methods, constructor and destructor declared by the class │
              being defined. Each variable name must not have any namespace separators and must not look like an │
              array access. All variables will be actually present in the instance object on which the method is │
              executed. Note that the variable lists  declared  by  a  superclass  or  subclass  are  completely │
              disjoint,  as  are  variable  lists  declared by instances; the list of variable names is just for │
              methods (and constructors and destructors) declared by this class. By default, this slot works  by │
              appending.

   CONFIGURING OBJECTS
       The  following  commands are supported in the defScript for oo::objdefine, each of which may also be used
       in the subcommand form:

       class className
              This allows the class  of  an  object  to  be  changed  after  creation.  Note  that  the  class's
              constructors  are  not  called when this is done, and so the object may well be in an inconsistent
              state unless additional configuration work is done.

       deletemethod name ?name ...
              This deletes each of the methods called name from an object.  The  methods  must  have  previously
              existed  in  that  object  (e.g.,  because  it was created through oo::objdefine method). Does not
              affect the classes that the object is an instance of, or  remove  the  exposure  of  those  class-
              provided methods in the instance of that class.

       export name ?name ...?
              This  arranges for each of the named methods, name, to be exported (i.e. usable outside the object
              through the object's command) by the object being defined. Note that the methods themselves may be
              actually defined by a class or superclass; object exports override class visibility.

       filter ?-slotOperation? ?methodName ...?
              This  slot  (see SLOTTED DEFINITIONS below) sets or updates the list of method names that are used │
              to guard whether a method call to the object may be called and  what  the  method's  results  are.
              Each  methodName  names a single filtering method (which may be exposed or not exposed); it is not
              an error for a non-existent method to be named. Note that the actual list of filters also  depends
              on  the  filters  set  upon  any classes that the object is an instance of.  By default, this slot │
              works by appending.

       forward name cmdName ?arg ...?
              This creates or updates a forwarded object method called name. The method is defined be  forwarded
              to  the  command called cmdName, with additional arguments, arg etc., added before those arguments
              specified by the caller of the method. Forwarded  methods  should  be  deleted  using  the  method
              subcommand.  The method will be exported if name starts with a lower-case letter, and non-exported
              otherwise.

       method name argList bodyScript
              This creates, updates or deletes an object method. The name of the  method  is  name,  the  formal
              arguments  to  the  method  (defined  using  the  same format as for the Tcl proc command) will be
              argList, and the body of the method will be bodyScript. When the body of the method is  evaluated,
              the  current  namespace of the method will be a namespace that is unique to the object. The method
              will be exported if name starts with a lower-case letter, and non-exported otherwise.

       mixin ?-slotOperation? ?className ...?
              This slot (see SLOTTED DEFINITIONS below) sets or updates a per-object list of additional  classes │
              that are to be mixed into the object. Each argument, className, names a single class that is to be
              mixed in.  By default, this slot works by replacement.                                             │

       renamemethod fromName toName
              This renames the method called fromName in an object to toName.  The method must  have  previously
              existed  in  the object, and toName must not previously refer to a method in that object. Does not
              affect the classes that the object is an instance of and cannot rename in an instance  object  the
              methods  provided  by  those  classes  (though  a  oo::objdefine  forwarded  method may provide an
              equivalent capability). Does not change the export status  of  the  method;  if  it  was  exported
              before, it will be afterwards.

       unexport name ?name ...?
              This arranges for each of the named methods, name, to be not exported (i.e. not usable outside the
              object through the object's command, but instead just  through  the  my  command  visible  in  the
              object's  context)  by  the object being defined. Note that the methods themselves may be actually
              defined by a class; instance unexports override class visibility.

       variable ?-slotOperation? ?name ...?
              This slot (see SLOTTED DEFINITIONS  below)  arranges  for  each  of  the  named  variables  to  be │
              automatically  made  available in the methods declared by the object being defined.  Each variable │
              name must not have any namespace separators and must not look like an array access. All  variables │
              will  be  actually  present  in the object on which the method is executed. Note that the variable │
              lists declared by the classes and mixins of  which  the  object  is  an  instance  are  completely │
              disjoint; the list of variable names is just for methods declared by this object. By default, this │
              slot works by appending.                                                                           │

SLOTTED DEFINITIONS                                                                                              │
       Some of the configurable definitions of a class or object are slotted definitions. This  means  that  the │
       configuration is implemented by a slot object, that is an instance of the class oo::Slot, which manages a │
       list of values (class names, variable names, etc.) that comprises the contents of  the  slot.  The  class │
       defines three operations (as methods) that may be done on the slot:

       slot -append ?member ...?
              This appends the given member elements to the slot definition.                                     │

       slot -clear
              This sets the slot definition to the empty list.                                                   │

       slot -set ?member ...?
              This replaces the slot definition with the given member elements.                                  │

       A  consequence  of  this  is  that  any use of a slot's default operation where the first member argument │
       begins with a hyphen will be an error. One of the above operations should be  used  explicitly  in  those │
       circumstances.                                                                                            │

   SLOT IMPLEMENTATION                                                                                           │
       Internally,  slot  objects  also  define  a  method --default-operation which is forwarded to the default │
       operation of the slot (thus, for the class “variable” slot, this is forwarded to “my -append”), and these │
       methods which provide the implementation interface:

       slot Get
              Returns  a list that is the current contents of the slot. This method must always be called from a │
              stack frame created by a call to oo::define or oo::objdefine.

       slot Set elementList
              Sets the contents of the slot to the list elementList and returns the empty  string.  This  method │
              must always be called from a stack frame created by a call to oo::define or oo::objdefine.         │

       The  implementation of these methods is slot-dependent (and responsible for accessing the correct part of │
       the class or object definition). Slots also have an unknown  method  handler  to  tie  all  these  pieces │
       together,  and  they hide their destroy method so that it is not invoked inadvertently. It is recommended │
       that any user changes to the slot mechanism be restricted to defining new operations  whose  names  start │
       with a hyphen.

EXAMPLES

       This  example  demonstrates how to use both forms of the oo::define and oo::objdefine commands (they work
       in the same way), as well as illustrating four of the subcommands of them.

              oo::class create c
              c create o
              oo::define c method foo {} {
                  puts "world"
              }
              oo::objdefine o {
                  method bar {} {
                      my Foo "hello "
                      my foo
                  }
                  forward Foo ::puts -nonewline
                  unexport foo
              }
              o bar                 prints "hello world"
              o foo                 error "unknown method foo"
              o Foo Bar             error "unknown method Foo"
              oo::objdefine o renamemethod bar lollipop
              o lollipop            prints "hello world"

       This example shows how additional classes can be mixed into an object. It also shows how mixin is a  slot
       that supports appending:

              oo::object create inst
              inst m1               error "unknown method m1"
              inst m2               error "unknown method m2"

              oo::class create A {
                  method m1 {} {
                      puts "red brick"
                  }
              }
              oo::objdefine inst {
                  mixin A
              }
              inst m1               prints "red brick"
              inst m2               error "unknown method m2"

              oo::class create B {
                  method m2 {} {
                      puts "blue brick"
                  }
              }
              oo::objdefine inst {
                  mixin -append B
              }
              inst m1               prints "red brick"
              inst m2               prints "blue brick"

SEE ALSO

       next(3tcl), oo::class(3tcl), oo::object(3tcl)

KEYWORDS

       class, definition, method, object, slot