Provided by: allegro4-doc_4.4.3.1-4.1build3_all bug

NAME

       quad3d, quad3d_f - Draws a 3d quad onto the specified bitmap. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       void quad3d(BITMAP *bmp, int type, BITMAP *tex, V3D *v1, *v2, *v3, *v4);

       void quad3d_f(BITMAP *bmp, int type, BITMAP *tex, V3D_f *v1, *v2, *v3, *v4);

DESCRIPTION

       Draw  3d  quads, using either fixed or floating point vertex structures.  These are equivalent to calling
       polygon3d(bmp, type, tex, 4, v[]) or polygon3d_f(bmp, type, tex, 4, v[]).

       Read the beginning of chapter "Polygon rendering" for a list of rendering types you  can  use  with  this
       function.

SEE ALSO

       polygon3d(3alleg4), triangle3d(3alleg4), ex3d(3alleg4)