register_datafile_object
Registers load/destroy functions for custom object types. Allegro game programming library.
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- Source: allegro4.4
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Registers load/destroy functions for custom object types. Allegro game programming library.
#include <allegro.h>
void register_datafile_object(int id, void *(*load)(PACKFILE *f, long size), void (*destroy)(void *data));
Used to add custom object types, specifying functions to load and destroy objects of this type.
load_datafile(3alleg4), load_datafile_object(3alleg4), DAT_ID(3alleg4)