register_sample_file_type
Registers custom loading/saving sample routines. Allegro game programming library.
- Provided by: allegro4-doc (Version: 2:4.4.3.1-4.1build3)
- Source: allegro4.4
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Registers custom loading/saving sample routines. Allegro game programming library.
#include <allegro.h>
void register_sample_file_type(const char *ext, SAMPLE *(*load)(const char *filename), int (*save)(const char *filename, SAMPLE *spl));
Informs the load_sample() function of a new sample file type, providing routines to read and write samples in this format (either function may be NULL). Example:
SAMPLE *load_mp3(const char *filename)
{
...
}
register_sample_file_type("mp3", load_mp3, NULL);
load_sample(3alleg4), save_sample(3alleg4)