s3d_ignore_callback
ignores an event
- Provided by: s3d-doc (Version: 0.2.2.1-6build3)
- Source: s3d
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ignores an event
#include <s3d.h>
void s3d_ignore_callback(uint8_t event);
Sets the callback on ignore, that means it won't be queued up for later use. An incoming event of this type will simply be skipped.
Simon Wunderlich