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NAME

       s3d_load_materials_a - add materials with alpha to polygons

SYNOPSIS

       #include <s3d.h>

       int s3d_load_materials_a(int object, const float *mbuf, uint32_t start, uint16_t n);

DESCRIPTION

       Loads n materials starting from index position start into the material stack. See
       s3d_push_materials_a for more information about the values in mbuf.

AUTHOR

       Simon Wunderlich
           Author of s3d