Provided by: libossp-sa-dev_1.2.6-3_amd64 bug

NAME

       OSSP sa - Socket Abstraction

VERSION

       OSSP sa 1.2.5 (02-Oct-2005)

SYNOPSIS

       Abstract Data Types:
           sa_rc_t, sa_addr_t, sa_t.

       Address Object Operations:
           sa_addr_create, sa_addr_destroy.

       Address Operations:
           sa_addr_u2a, sa_addr_s2a, sa_addr_a2u, sa_addr_a2s, sa_addr_match.

       Socket Object Operations:
           sa_create, sa_destroy.

       Socket Parameter Operations:
           sa_type, sa_timeout, sa_buffer, sa_option, sa_syscall.

       Socket Connection Operations:
           sa_bind, sa_connect, sa_listen, sa_accept, sa_getremote, sa_getlocal, sa_shutdown.

       Socket Input/Output Operations (Stream Communication):
           sa_getfd, sa_read, sa_readln, sa_write, sa_writef, sa_flush.

       Socket Input/Output Operations (Datagram Communication):
           sa_recv, sa_send, sa_sendf.

       Socket Error Handling:
           sa_error.

DESCRIPTION

       OSSP sa is an abstraction library for the Unix Socket networking application programming interface (API),
       featuring stream and datagram oriented communication over Unix Domain and Internet Domain (TCP and UDP)
       sockets.

       It provides the following key features:

       Stand-Alone, Self-Contained, Embeddable
           Although there are various Open Source libraries available which provide a similar abstraction
           approach, they all either lack important features or unfortunately depend on other companion
           libraries. OSSP sa fills this gap by providing all important features (see following points) as a
           stand-alone and fully self-contained library. This way OSSP sa can be trivially embedded as a sub-
           library into other libraries. It especially provides additional support for namespace-safe embedding
           of its API in order to avoid symbol conflicts (see SA_PREFIX in sa.h).

       Address Abstraction
           Most of the ugliness in the Unix Socket API is the necessity to have to deal with the various address
           structures (struct sockaddr_xx) which exist because of both the different communication types and
           addressing schemes. OSSP sa fully hides this by providing an abstract and opaque address type
           (sa_addr_t) together with utility functions which allow one to convert from the traditional struct
           sockaddr or URI specification to the sa_addr_t and vice versa without having to deal with special
           cases related to the underlying particular struct sockaddr_xx. OSSP sa support Unix Domain and both
           IPv4 and IPv6 Internet Domain addressing.

       Type Abstraction
           Some other subtle details in the Unix Socket API make the life hard in practice: socklen_t and
           ssize_t. These two types originally were (and on some platforms still are) plain integers or unsigned
           integers while POSIX later introduced own types for them (and even revised these types after some
           time again). This is nasty, because for 100% type-correct API usage (especially important on 64-bit
           machines where pointers to different integer types make trouble), every application has to check
           whether the newer types exists, and if not provide own definitions which map to the still actually
           used integer type on the underlying platform. OSSP sa hides most of this in its API and for socklen_t
           provides a backward-compatibility definition.  Instead of ssize_t it can use size_t because OSSP sa
           does not use traditional Unix return code semantics.

       I/O Timeouts
           Each I/O function in OSSP sa is aware of timeouts (set by sa_timeout(3)), i.e., all I/O operations
           return SA_ERR_TMT if the timeout expired before the I/O operation was able to succeed.  This allows
           one to easily program less-blocking network services.  OSSP sa internally implements these timeouts
           either through the SO_{SND,RCV}TIMEO feature on more modern Socket implementations or through
           traditional select(2). This way high performance is achieved on modern platforms while the full
           functionality still is available on older platforms.

       I/O Stream Buffering
           If OSSP sa is used for stream communication, internally all I/O operations can be performed through
           input and/or output buffers (set by sa_buffer(3)) for achieving higher I/O performance by doing I/O
           operations on larger aggregated messages and with less required system calls. Additionally if OSSP sa
           is used for stream communication, for convenience reasons line-oriented reading (sa_readln(3)) and
           formatted writing (see sa_writef(3)) is provided, modelled after STDIO's fgets(3) and fprintf(3).
           Both features fully leverage from the I/O buffering.

DATA TYPES

       OSSP sa uses three data types in its API:

       sa_rc_t (Return Code Type)
           This is an exported enumerated integer type with the following possible values:

            SA_OK       Everything Ok
            SA_ERR_ARG  Invalid Argument
            SA_ERR_USE  Invalid Use Or Context
            SA_ERR_MEM  Not Enough Memory
            SA_ERR_MTC  Matching Failed
            SA_ERR_EOF  End Of Communication
            SA_ERR_TMT  Communication Timeout
            SA_ERR_SYS  Operating System Error (see errno)
            SA_ERR_IMP  Implementation Not Available
            SA_ERR_INT  Internal Error

       sa_addr_t (Socket Address Abstraction Type)
           This is an opaque data type representing a socket address.  Only pointers to this abstract data type
           are used in the API.

       sa_t (Socket Abstraction Type)
           This is an opaque data type representing a socket.  Only pointers to this abstract data type are used
           in the API.

FUNCTIONS

       OSSP sa provides a bunch of API functions, all modelled after the same prototype:

       sa_rc_t sa_name(sa_[addr_]_t *, ...)

       This means, every function returns sa_rc_t to indicate its success (SA_OK) or failure (SA_ERR_XXX) by
       returning a return code (the corresponding describing text can be determined by passing this return code
       to sa_error(3)). Each function name starts with the common prefix sa_ and receives a sa_t (or sa_addr_t)
       object handle on which it operates as its first argument.

       Address Object Operations

       This API part provides operations for the creation and destruction of address abstraction sa_addr_t.

       sa_rc_t sa_addr_create(sa_addr_t **saa);
           Create a socket address abstraction object.  The object is stored in saa on success.

           Example: sa_addr_t *saa; sa_addr_create(&saa);

       sa_rc_t sa_addr_destroy(sa_addr_t *saa);
           Destroy a socket address abstraction object.  The object saa is invalid after this call succeeded.

           Example: sa_addr_destroy(saa);

       Address Operations

       This API part provides operations for working with the address abstraction sa_addr_t.

       sa_rc_t sa_addr_u2a(sa_addr_t *saa, const char *uri, ...);
           Import an address into by converting from an URI specification to the corresponding address
           abstraction.

           The supported syntax for uri is: "unix:path" for Unix Domain addresses and
           "inet://addr:port[#protocol]" for Internet Domain addresses.

           In the URI, path can be an absolute or relative filesystem path to an existing or not-existing file.
           addr can be an IPv4 address in dotted decimal notation ("127.0.0.1"), an IPv6 address in colon-
           separated (optionally abbreviated) hexadecimal notation ("::1") or a to-be-resolved hostname
           ("localhost.example.com"). port has to be either a decimal port in the range 1...65535 or a port name
           ("smtp"). If port is specified as a name, it is resolved as a TCP port by default. To force resolving
           a port name via a particular protocol, protocol can be specified as either "tcp" or "udp".

           The result is stored in saa on success.

           Example: sa_addr_u2a(saa, "inet://192.168.0.1:smtp");

       sa_rc_t sa_addr_s2a(sa_addr_t *saa, const struct sockaddr *sabuf, socklen_t salen);
           Import an address by converting from a traditional struct sockaddr object to the corresponding
           address abstraction.

           The accepted addresses for sabuf are: struct sockaddr_un (AF_LOCAL), struct sockaddr_in (AF_INET) and
           struct sockaddr_in6 (AF_INET6). The salen is the corresponding sizeof(...) of the particular
           underyling structure.

           The result is stored in saa on success.

           Example: sockaddr_in in; sa_addr_s2a(saa, (struct sockaddr *)&in, (socklen_t)sizeof(in));

       sa_rc_t sa_addr_a2u(sa_addr_t *saa, char **uri);
           Export an address by converting from the address abstraction to the corresponding URI specification.

           The result is a string of the form "unix:path" for Unix Domain addresses and "inet://addr:port" for
           Internet Domain addresses. Notice that addr and port are returned in numerical (unresolved) way.
           Additionally, because usually one cannot map bidirectionally between TCP or UDP port names and the
           numerical value, there is no distinction between TCP and UDP here.

           The result is stored in uri on success.  The caller has to free(3) the uri buffer later.

           Example: char *uri; sa_addr_a2u(saa, &uri);

       sa_rc_t sa_addr_a2s(sa_addr_t *saa, struct sockaddr **sabuf, socklen_t *salen);
           Export an address by converting from the address abstraction to the corresponding traditional struct
           sockaddr object.

           The result is one of the following particular underlying address structures: struct sockaddr_un
           (AF_LOCAL), struct sockaddr_in (AF_INET) and struct sockaddr_in6 (AF_INET6).

           The result is stored in sabuf and salen on success.  The caller has to free(3) the sabuf buffer
           later.

           Example: struct sockaddr sabuf, socklen_t salen; sa_addr_a2s(saa, &sa, &salen);

       sa_rc_t sa_addr_match(sa_addr_t *saa1, sa_addr_t *saa2, size_t prefixlen);
           Match two address abstractions up to a specified prefix.

           This compares the addresses saa1 and saa2 by only taking the prefix part of length prefixlen into
           account. prefixlen is number of filesystem path characters for Unix Domain addresses and number of
           bits for Internet Domain addresses. In case of Internet Domain addresses, the addresses are matched
           in network byte order and the port (counting as an additional bit/item of length 1) is virtually
           appended to the address for matching. Specifying prefixlen as -1 means matching the whole address
           (but without the virtually appended port) without having to know how long the underlying address
           representation (length of path for Unix Domain addresses, 32+1 [IPv4] or 128+1 [IPv6] for Internet
           Domain addresses) is. Specifying prefixlen as -2 is equal to -1 but additionally the port is matched,
           too.

           This especially can be used to implement Access Control Lists (ACL) without having to fiddle around
           with the underlying representation.  For this, make saa1 the to be checked address and saa2 plus
           prefixlen the ACL pattern as shown in the following example.

           Example:

            sa_addr_t *srv_sa;
            sa_addr_t *clt_saa;
            sa_t      *clt_sa;
            sa_addr_t *acl_saa;
            char      *acl_addr = "192.168.0.0";
            int        acl_len  = 24;
            ...
            sa_addr_u2a(&acl_saa, "inet://%s:0", acl_addr);
            ...
            while (sa_accept(srv_sa, &clt_saa, &clt_sa) == SA_OK) {
                if (sa_addr_match(clt_saa, acl_saa, acl_len) != SA_OK) {
                    /* connection refused */
                    ...
                    sa_addr_destroy(clt_saa);
                    sa_destroy(clt_sa);
                    continue;
                }
                ...
            }
            ...

       Socket Object Operations

       This API part provides operations for the creation and destruction of socket abstraction sa_t.

       sa_rc_t sa_create(sa_t **sa);
           Create a socket abstraction object.  The object is stored in sa on success.

           Example: sa_t *sa; sa_create(&sa);

       sa_rc_t sa_destroy(sa_t *sa);
           Destroy a socket abstraction object.  The object sa is invalid after this call succeeded.

           Example: sa_destroy(sa);

       Socket Parameter Operations

       This API part provides operations for parameterizing the socket abstraction sa_t.

       sa_rc_t sa_type(sa_t *sa, sa_type_t type);
           Assign a particular communication protocol type to the socket abstraction object.

           A socket can only be assigned a single protocol type at any time.  Nevertheless one can switch the
           type of a socket abstraction object at any time in order to reuse it for a different communication.
           Just keep in mind that switching the type will stop a still ongoing communication by closing the
           underlying socket.

           Possible values for type are SA_TYPE_STREAM (stream communication) and SA_TYPE_DATAGRAM (datagram
           communication). The default communication protocol type is SA_TYPE_STREAM.

           Example: sa_type(sa, SA_TYPE_STREAM);

       sa_rc_t sa_timeout(sa_t *sa, sa_timeout_t id, long sec, long usec);
           Assign one or more communication timeouts to the socket abstraction object.

           Possible values for id are: SA_TIMEOUT_ACCEPT (affecting sa_accept(3)), SA_TIMEOUT_CONNECT (affecting
           sa_connect(3)), SA_TIMEOUT_READ (affecting sa_read(3), sa_readln(3) and sa_recv(3)) and
           SA_TIMEOUT_WRITE (affecting sa_write(3), sa_writef(3), sa_send(3), and sa_sendf(3)). Additionally you
           can set all four timeouts at once by using SA_TIMEOUT_ALL. The default is that no communication
           timeouts are used which is equal to sec=0/usec=0.

           Example: sa_timeout(sa, SA_TIMEOUT_ALL, 30, 0);

       sa_rc_t sa_buffer(sa_t *sa, sa_buffer_t id, size_t size);
           Assign I/O communication buffers to the socket abstraction object.

           Possible values for id are: SA_BUFFER_READ (affecting sa_read(3) and sa_readln(3)) and
           SA_BUFFER_WRITE (affecting sa_write(3) and sa_writef(3)). The default is that no communication
           buffers are used which is equal to size=0.

           Example: sa_buffer(sa, SA_BUFFER_READ, 16384);

       sa_rc_t sa_option(sa_t *sa, sa_option_t id, ...);
           Adjust various options of the socket abstraction object.

           The adjusted option is controlled by id. The number and type of the expected following argument(s)
           are dependent on the particular option.  Currently the following options are implemented (option
           arguments in parenthesis):

           SA_OPTION_NAGLE (int yesno) for enabling (yesno=1) or disabling (yesno == 0) Nagle's Algorithm (see
           RFC898 and TCP_NODELAY of setsockopt(2)).

           SA_OPTION_LINGER (int amount) for enabling (amount == seconds != 0) or disabling (amount == 0)
           lingering on close (see SO_LINGER of setsockopt(2)). Notice: using seconds > 0 results in a regular
           (maximum of seconds lasting) lingering on close while using seconds < 0 results in the special case
           of a TCP RST based connection termination on close.

           SA_OPTION_REUSEADDR (int yesno) for enabling (yesno == 1) or disabling (yesno == 0) the reusability
           of the address on binding via sa_bind(3) (see SO_REUSEADDR of setsockopt(2)).

           SA_OPTION_REUSEPORT (int yesno) for enabling (yesno == 1) or disabling (yesno == 0) the reusability
           of the port on binding via sa_bind(3) (see SO_REUSEPORT of setsockopt(2)).

           SA_OPTION_NONBLOCK (int yesno) for enabling (yesno == 1) or disabling (yesno == 0) non-blocking I/O
           mode (see O_NONBLOCK of fcntl(2)).

           Example: sa_option(sa, SA_OPTION_NONBLOCK, 1);

       sa_rc_t sa_syscall(sa_t *sa, sa_syscall_t id, void (*fptr)(), void *fctx);
           Divert I/O communication related system calls to user supplied callback functions.

           This allows you to override mostly all I/O related system calls OSSP sa internally performs while
           communicating. This can be used to adapt OSSP sa to different run-time environments and requirements
           without having to change the source code. Usually this is used to divert the system calls to the
           variants of a user-land multithreading facility like GNU Pth.

           The function supplied as fptr is required to fulfill the API of the replaced system call, i.e., it
           has to have the same prototype (if fctx is NULL). If fctx is not NULL, this prototype has to be
           extended to accept an additional first argument of type void * which receives the value of fctx. It
           is up to the callback function whether to pass the call through to the replaced actual system call or
           not.

           Possible values for id are (expected prototypes behind fptr are given in parenthesis):

           SA_SYSCALL_CONNECT: "int (*)([void *,] int, const struct sockaddr *, socklen_t)", see connect(2).

           SA_SYSCALL_ACCEPT: "int (*)([void *,] int, struct sockaddr *, socklen_t *)", see accept(2).

           SA_SYSCALL_SELECT: "int (*)([void *,] int, fd_set *, fd_set *, fd_set *, struct timeval *)", see
           select(2).

           SA_SYSCALL_READ: "ssize_t (*)([void *,] int, void *, size_t)", see read(2).

           SA_SYSCALL_WRITE: "ssize_t (*)([void *,] int, const void *, size_t)", see write(2).

           SA_SYSCALL_RECVFROM: "ssize_t (*)([void *,] int, void *, size_t, int, struct sockaddr *, socklen_t
           *)", see recvfrom(2).

           SA_SYSCALL_SENDTO: "ssize_t (*)([void *,] int, const void *, size_t, int, const struct sockaddr *,
           socklen_t)", see sendto(2).

           Example:

            ssize_t
            trace_read(void *ctx, int fd, void *buf, size_t len)
            {
                FILE *fp = (FILE *)ctx;
                ssize_t rv;
                int errno_saved;

                rv = read(fd, buf, len);
                errno_saved = errno;
                fprintf(fp, "read(%d, %lx, %d) = %d\n",
                        fd, (long)buf, len, rv);
                errno = errno_saved;
                return rv;
            }

            ...
            FILE *trace_fp = ...;
            sa_syscall(sa, SA_SC_READ, trace_read, trace_fp);
            ...

       Socket Connection Operations

       This API part provides connection operations for stream-oriented data communication through the socket
       abstraction sa_t.

       sa_rc_t sa_bind(sa_t *sa, sa_addr_t *laddr);
           Bind socket abstraction object to a local protocol address.

           This assigns the local protocol address laddr. When a socket is created, it exists in an address
           family space but has no protocol address assigned. This call requests that laddr be used as the local
           address. For servers this is the address they later listen on (see sa_listen(3)) for incoming
           connections, for clients this is the address used for outgoing connections (see sa_connect(3)).
           Internally this directly maps to bind(2).

           Example: sa_bind(sa, laddr);

       sa_rc_t sa_connect(sa_t *sa, sa_addr_t *raddr);
           Initiate an outgoing connection on a socket abstraction object.

           This performs a connect to the remote address raddr. If the socket is of type SA_TYPE_DATAGRAM, this
           call specifies the peer with which the socket is to be associated; this address is that to which
           datagrams are to be sent, and the only address from which datagrams are to be received. If the socket
           is of type SA_TYPE_STREAM, this call attempts to make a connection to the remote socket. Internally
           this directly maps to connect(2).

           Example: sa_connect(sa, raddr);

       sa_rc_t sa_listen(sa_t *sa, int backlog);
           Listen for incoming connections on a socket abstraction object.

           A willingness to accept incoming connections and a queue limit for incoming connections are specified
           by this call. The backlog argument defines the maximum length the queue of pending connections may
           grow to.  Internally this directly maps to listen(2).

           Example: sa_listen(sa, 128);

       sa_rc_t sa_accept(sa_t *sa, sa_addr_t **caddr, sa_t **csa);
           Accept incoming connection on a socket abstraction object.

           This accepts an incoming connection by extracting the first connection request on the queue of
           pending connections. It creates a new socket abstraction object (returned in csa) and a new socket
           address abstraction object (returned in caddr) describing the connection. The caller has to destroy
           these objects later. If no pending connections are present on the queue, it blocks the caller until a
           connection is present.

           Example:

            sa_addr_t *clt_saa;
            sa_t      *clt_sa;
            ...
            while (sa_accept(srv_sa, &clt_saa, &clt_sa) == SA_OK) {
                ...
            }

       sa_rc_t sa_getremote(sa_t *sa, sa_addr_t **raddr);
           Get address abstraction of remote side of communication.

           This determines the address of the communication peer and creates a new socket address abstraction
           object (returned in raddr) describing the peer address. The application has to destroy raddr later
           with sa_addr_destroy(3). Internally this maps to getpeername(2).

           Example: sa_addr_t *raddr; sa_getremote(sa, &raddr);

       sa_rc_t sa_getlocal(sa_t *sa, sa_addr_t **laddr);
           Get address abstraction of local side of communication.

           This determines the address of the local communication side and creates a new socket address
           abstraction object (returned in laddr) describing the local address. The application has to destroy
           laddr later with sa_addr_destroy(3). Internally this maps to getsockname(2).

           Example: sa_addr_t *laddr; sa_getlocal(sa, &laddr);

       sa_rc_t sa_shutdown(sa_t *sa, char *flags);
           Shut down part of the full-duplex connection.

           This performs a shut down of the connection described in sa. The flags string can be either "r"
           (indicating the read channel of the communication is shut down only), "w" (indicating the write
           channel of the communication is shut down only), or "rw" (indicating both the read and write channels
           of the communication are shut down). Internally this directly maps to shutdown(2).

           Example: sa_shutdown(sa, "w");

       Socket Input/Output Operations (Stream Communication)

       This API part provides I/O operations for stream-oriented data communication through the socket
       abstraction sa_t.

       sa_rc_t sa_getfd(sa_t *sa, int *fd);
           Get underlying socket filedescriptor.

           This peeks into the underlying socket filedescriptor OSSP sa allocated internally for the
           communication. This can be used for adjusting the socket communication (via fcntl(2), setsockopt(2),
           etc) directly.

           Think twice before using this, then think once more. After all that, think again. With enough
           thought, the need for directly manipulating the underlying socket can often be eliminated. At least
           remember that all your direct socket operations fully by-pass OSSP sa and this way can leads to nasty
           side-effects.

           Example: int fd; sa_getfd(sa, &fd);

       sa_rc_t sa_read(sa_t *sa, char *buf, size_t buflen, size_t *bufdone);
           Read a chunk of data from socket into own buffer.

           This reads from the socket (optionally through the internal read buffer) up to a maximum of buflen
           bytes into buffer buf. The actual number of read bytes is stored in bufdone. This internally maps to
           read(2).

           Example: char buf[1024]; size_t n; sa_read(sa, buf, sizeof(buf), &n);

       sa_rc_t sa_readln(sa_t *sa, char *buf, size_t buflen, size_t *bufdone);
           Read a line of data from socket into own buffer.

           This reads from the socket (optionally through the internal read buffer) up to a maximum of buflen
           bytes into buffer buf, but only as long as no line terminating newline character (0x0a) was found.
           The line terminating newline character is stored in the buffer plus a (not counted) terminating NUL
           character ('\0'), too. The actual number of read bytes is stored in bufdone. This internally maps to
           sa_read(3).

           Keep in mind that for efficiency reasons, line-oriented I/O usually always should be performed with
           read buffer (see sa_option(3) and SA_BUFFER_READ). Without such a read buffer, the performance is
           cruel, because single character read(2) operations would be performed on the underlying socket.

           Example: char buf[1024]; size_t n; sa_readln(sa, buf, sizeof(buf), &n);

       sa_rc_t sa_write(sa_t *sa, const char *buf, size_t buflen, size_t *bufdone);
           Write a chunk of data to socket from own buffer.

           This writes to the socket (optionally through the internal write buffer) buflen bytes from buffer
           buf. In case of a partial write, the actual number of written bytes is stored in bufdone. This
           internally maps to write(2).

           Example: sa_write(sa, cp, strlen(cp), NULL);

       sa_rc_t sa_writef(sa_t *sa, const char *fmt, ...);
           Write formatted data data to socket.

           This formats a string according to the printf(3)-style format specification fmt and sends the result
           to the socket (optionally through the internal write buffer). In case of a partial socket write, the
           not written data of the formatted string is internally discarded. Hence using a write buffer is
           strongly recommended here (see sa_option(3) and SA_BUFFER_WRITE). This internally maps to
           sa_write(3).

           The underlying string formatting engine is just a minimal one and for security and independence
           reasons intentionally not directly based on s[n]printf(3). It understands only the following format
           specifications: "%%", "%c" (char), "%s" (char *) and "%d" (int) without any precision and padding
           possibilities. It is intended for minimal formatting only. If you need more sophisticated formatting,
           you have to format first into an own buffer via s[n]printf(3) and then write this to the socket via
           sa_write(3) instead.

           Example: sa_writef(sa, "%s=%d\n", cp, i);

       sa_rc_t sa_flush(sa_t *sa);
           Flush still pending outgoing data to socket.

           This writes all still pending outgoing data for the internal write buffer (see sa_option(3) and
           SA_BUFFER_WRITE) to the socket. This internally maps to write(2).

           Example: sa_flush(sa);

       Socket Input/Output Operations (Datagram Communication)

       This API part provides I/O operations for datagram-oriented data communication through the socket
       abstraction sa_t.

       sa_rc_t sa_recv(sa_t *sa, sa_addr_t **raddr, char *buf, size_t buflen, size_t *bufdone);
           Receive a chunk of data from remote address via socket into own buffer.

           This receives from the remote address specified in raddr via the socket up to a maximum of buflen
           bytes into buffer buf. The actual number of received bytes is stored in bufdone. This internally maps
           to recvfrom(2).

           Example: char buf[1024]; size_t n; sa_recv(sa, buf, sizeof(buf), &n, saa);

       sa_rc_t sa_send(sa_t *sa, sa_addr_t *raddr, const char *buf, size_t buflen, size_t *bufdone);
           Send a chunk of data to remote address via socket from own buffer.

           This sends to the remote address specified in raddr via the socket buflen bytes from buffer buf. The
           actual number of sent bytes is stored in bufdone. This internally maps to sendto(2).

           Example: sa_send(sa, buf, strlen(buf), NULL, saa);

       sa_rc_t sa_sendf(sa_t *sa, sa_addr_t *raddr, const char *fmt, ...);
           Send formatted data data to remote address via socket.

           This formats a string according to the printf(3)-style format specification fmt and sends the result
           to the socket as a single piece of data chunk. In case of a partial socket write, the not written
           data of the formatted string is internally discarded.

           The underlying string formatting engine is just a minimal one and for security and independence
           reasons intentionally not directly based on s[n]printf(3). It understands only the following format
           specifications: "%%", "%c" (char), "%s" (char *) and "%d" (int) without any precision and padding
           possibilities. It is intended for minimal formatting only. If you need more sophisticated formatting,
           you have to format first into an own buffer via s[n]printf(3) and then send this to the remote
           address via sa_send(3) instead.

           Example: sa_sendf(sa, saa, "%s=%d\n", cp, i);

       Socket Error Handling

       This API part provides error handling operations only.

       char *sa_error(sa_rc_t rv);
           Return the string representation corresponding to the return code value rv. The returned string has
           to be treated read-only by the application and is not required to be deallocated.

SEE ALSO

       Standards

       R. Gilligan, S. Thomson, J. Bound, W. Stevens: "Basic Socket Interface Extensions for IPv6", RFC 2553,
       March 1999.

       W. Stevens: "Advanced Sockets API for IPv6", RFC 2292, February 1998.

       R. Fielding, L. Masinter, T. Berners-Lee: "Uniform Resource Identifiers: Generic Syntax", RFC 2396,
       August 1998.

       R. Hinden, S. Deering: "IP Version 6 Addressing Architecture", RFC 2373, July 1998.

       R. Hinden, B. Carpenter, L. Masinter: "Format for Literal IPv6 Addresses in URL's", RFC 2732, December
       1999.

       Papers

       Stuart Sechrest: "An Introductory 4.4BSD Interprocess Communication Tutorial", FreeBSD 4.4
       (/usr/share/doc/psd/20.ipctut/).

       Samuel J. Leffler, Robert S. Fabry, William N. Joy, Phil Lapsley: "An Advanced 4.4BSD Interprocess
       Communication Tutorial", FreeBSD 4.4 (/usr/share/doc/psd/21.ipc/).

       Craig Metz: "Protocol Independence Using the Sockets API",
       http://www.usenix.org/publications/library/proceedings/usenix2000/freenix/metzprotocol.html, USENIX
       Annual Technical Conference, June 2000.

       Manual Pages

       socket(2), accept(2), bind(2), connect(2), getpeername(2), getsockname(2), getsockopt(2), ioctl(2),
       listen(2), read(2), recv(2), select(2), send(2), shutdown(2), socketpair(2), write(2), getprotoent(3),
       protocols(4).

HISTORY

       OSSP sa was invented in August 2001 by Ralf S. Engelschall <rse@engelschall.com> under contract with
       Cable & Wireless <http://www.cw.com/> for use inside the OSSP project. Its creation was prompted by the
       requirement to implement an SMTP logging channel for the OSSP l2 library. Its initial code was derived
       from a predecessor sub-library originally written for socket address abstraction inside the OSSP
       lmtp2nntp tool.

AUTHOR

        Ralf S. Engelschall
        rse@engelschall.com
        www.engelschall.com