Provided by: allegro4-doc_4.4.3.1-4.1build3_all bug

NAME

       set_dissolve_blender - Enables a dissolve blender mode. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       void set_dissolve_blender(int r, int g, int b, int a);

DESCRIPTION

       Enables  a  dissolve  blender  mode  for  combining  translucent  or lit truecolor pixels.
       Randomly replaces the colours of some pixels in the destination image with  those  of  the
       source image. The number of pixels replaced depends on the alpha value (higher value, more
       pixels replaced; you get the idea :).

SEE ALSO

       set_trans_blender(3alleg4), drawing_mode(3alleg4)