Provided by: opengl-4-man-doc_1.0~svn33624-1_all
NAME
textureGrad - perform a texture lookup with explicit gradients
DECLARATION
gvec4 textureGrad(gsampler1D sampler, float P, float dPdx, float dPdy); gvec4 textureGrad(gsampler2D sampler, vec2 P, vec2 dPdx, vec2 dPdy); gvec4 textureGrad(gsampler3D sampler, vec3 P, vec3 dPdx, vec3 dPdy); gvec4 textureGrad(gsamplerCube sampler, vec3 P, vec3 dPdx, vec3 dPdy); gvec4 textureGrad(gsampler2DRect sampler, vec2 P, vec2 dPdx, vec2 dPdy); float textureGrad(gsampler2DRectShadow sampler, vec2 P, vec2 dPdx, vec2 dPdy); float textureGrad(sampler1DShadow sampler, vec3 P, float dPdx, float dPdy); float textureGrad(sampler2DShadow sampler, vec3 P, vec2 dPdx, vec2 dPdy); gvec4 textureGrad(gsampler1DArray sampler, vec2 P, float dPdx, float dPdy); gvec4 textureGrad(gsampler2DArray sampler, vec3 P, vec2 dPdx, vec2 dPdy); float textureGrad(sampler1DArrayShadow sampler, vec3 P, float dPdx, float dPdy); gvec4 textureGrad(gsamplerCubeArray sampler, vec4 P, vec3 dPdx, vec3 dPdy);
PARAMETERS
sampler Specifies the sampler to which the texture from which texels will be retrieved is bound. P Specifies the texture coordinates at which texture will be sampled. dPdx Specifies the partial derivative of P with respect to window x. dPdy Specifies the partial derivative of P with respect to window y.
DESCRIPTION
textureGrad performs a texture lookup at coordinate P from the texture bound to sampler with explicit texture coordinate gradiends as specified in dPdx and dPdy. Set: δs δx = δP δx for a 1D texture, δP.s δx otherwise δs δy = δP δy for a 1D texture, δP.s δy otherwise δt δx = 0.0 for a 1D texture, δP.t δx otherwise δt δy = 0.0 for a 1D texture, δP.t δy otherwise δr δx = 0.0 for a 1D or 2D texture, δP.p δx otherwise δr δy = 0.0 for a 1D or 2D texture, δP.p δy otherwise For the cube version, the partial derivatives of P are assumed to be in the coordinate system used before texture coordinates are projected onto the appropriate cube face.
VERSION SUPPORT
┌─────────────────────────┬───────────────────────────────────────────────────────────────────────────────────┐ │ │ OpenGL Shading Language Version │ ├─────────────────────────┼──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┤ │Function │ 1.10 │ 1.20 │ 1.30 │ 1.40 │ 1.50 │ 3.30 │ 4.00 │ 4.10 │ 4.20 │ 4.30 │ 4.40 │ 4.50 │ │Name │ │ │ │ │ │ │ │ │ │ │ │ │ ├─────────────────────────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┤ │textureGrad │ - │ - │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ├─────────────────────────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┤ │textureGrad │ - │ - │ - │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ │(gsampler2DRect{Shadow}) │ │ │ │ │ │ │ │ │ │ │ │ │ ├─────────────────────────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┤ │textureGrad │ - │ - │ - │ - │ - │ - │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ │(gsamplerCubeArray) │ │ │ │ │ │ │ │ │ │ │ │ │ └─────────────────────────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┘
SEE ALSO
texelFetch(), texelFetchOffset(), texture(), textureGather(), textureGatherOffset(), textureGatherOffsets(), textureGradOffset(), textureLod(), textureLodOffset(), textureOffset(), textureProj(), textureProjGrad(), textureProjGradOffset(), textureProjLod(), textureProjLodOffset(), textureProjOffset(), textureQueryLod(), textureSize()
COPYRIGHT
Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
COPYRIGHT
Copyright © 2011-2014 Khronos Group [FIXME: source] 01/03/2018 TEXTUREGRAD(3G)