voice_stop
Stops a voice. Allegro game programming library.
- Provided by: allegro4-doc (Version: 2:4.4.3.1-4.1build3)
- Source: allegro4.4
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Stops a voice. Allegro game programming library.
#include <allegro.h>
void voice_stop(int voice);
Stops a voice, storing the current position and state so that it may later be resumed by calling voice_start().
voice_start(3alleg4), deallocate_voice(3alleg4), release_voice(3alleg4), exstream(3alleg4)