Provided by: waylandpp-dev_1.0.0-5ubuntu2_amd64 bug

NAME

       wayland::server::surface_t - an onscreen surface

SYNOPSIS

       #include <wayland-server-protocol.hpp>

       Inherits wayland::server::resource_t.

   Public Member Functions
       std::function< void()> & on_destroy ()
           delete surface
       std::function< void(buffer_t, int32_t, int32_t)> & on_attach ()
           set the surface contents
       std::function< void(int32_t, int32_t, int32_t, int32_t)> & on_damage ()
           mark part of the surface damaged
       std::function< void(callback_t)> & on_frame ()
           request a frame throttling hint
       std::function< void(region_t)> & on_set_opaque_region ()
           set opaque region
       std::function< void(region_t)> & on_set_input_region ()
           set input region
       std::function< void()> & on_commit ()
           commit pending surface state
       std::function< void(output_transform)> & on_set_buffer_transform ()
           sets the buffer transformation
       std::function< void(int32_t)> & on_set_buffer_scale ()
           sets the buffer scaling factor
       std::function< void(int32_t, int32_t, int32_t, int32_t)> & on_damage_buffer ()
           mark part of the surface damaged using buffer coordinates
       std::function< void(int32_t, int32_t)> & on_offset ()
           set the surface contents offset
       void enter (output_t const &output, bool post=true)
           surface enters an output
       void leave (output_t const &output, bool post=true)
           surface leaves an output
       void post_invalid_scale (std::string const &msg)
           Post error: buffer scale value is invalid.
       void post_invalid_transform (std::string const &msg)
           Post error: buffer transform value is invalid.
       void post_invalid_size (std::string const &msg)
           Post error: buffer size is invalid.
       void post_invalid_offset (std::string const &msg)
           Post error: buffer offset is invalid.
       bool proxy_has_object () const
           Check whether this wrapper actually wraps an object.
       void post_no_memory () const
       uint32_t get_id () const
       client_t get_client () const
       unsigned int get_version () const
       std::string get_class ()

   Static Public Attributes
       static constexpr std::uint32_t enter_since_version = 1
           Minimum protocol version required for the enter function.
       static constexpr std::uint32_t leave_since_version = 1
           Minimum protocol version required for the leave function.

Detailed Description

       an onscreen surface

       A surface is a rectangular area that may be displayed on zero or more outputs, and shown any number of
       times at the compositor's discretion. They can present wl_buffers, receive user input, and define a local
       coordinate system.

       The size of a surface (and relative positions on it) is described in surface-local coordinates, which may
       differ from the buffer coordinates of the pixel content, in case a buffer_transform or a buffer_scale is
       used.

       A surface without a 'role' is fairly useless: a compositor does not know where, when or how to present
       it. The role is the purpose of a wl_surface. Examples of roles are a cursor for a pointer (as set by
       wl_pointer.set_cursor), a drag icon (wl_data_device.start_drag), a sub-surface
       (wl_subcompositor.get_subsurface), and a window as defined by a shell protocol (e.g.
       wl_shell.get_shell_surface).

       A surface can have only one role at a time. Initially a wl_surface does not have a role. Once a
       wl_surface is given a role, it is set permanently for the whole lifetime of the wl_surface object. Giving
       the current role again is allowed, unless explicitly forbidden by the relevant interface specification.

       Surface roles are given by requests in other interfaces such as wl_pointer.set_cursor. The request should
       explicitly mention that this request gives a role to a wl_surface. Often, this request also creates a new
       protocol object that represents the role and adds additional functionality to wl_surface. When a client
       wants to destroy a wl_surface, they must destroy this 'role object' before the wl_surface.

       Destroying the role object does not remove the role from the wl_surface, but it may stop the wl_surface
       from 'playing the role'. For instance, if a wl_subsurface object is destroyed, the wl_surface it was
       created for will be unmapped and forget its position and z-order. It is allowed to create a wl_subsurface
       for the same wl_surface again, but it is not allowed to use the wl_surface as a cursor (cursor is a
       different role than sub-surface, and role switching is not allowed).

       Definition at line 2137 of file wayland-server-protocol.hpp.

Member Function Documentation

   void surface_t::enter (output_t const & output, bool post = true)
       surface enters an output

       Parameters
           output output entered by the surface

       This is emitted whenever a surface's creation, movement, or resizing results in some part of it being
       within the scanout region of an output.

       Note that a surface may be overlapping with zero or more outputs.

       Definition at line 2475 of file wayland-server-protocol.cpp.

   std::string wayland::server::resource_t::get_class () [inherited]
       Retrieve the interface name (class) of a resource object.

       Returns
           Interface name of the resource object.

   client_t wayland::server::resource_t::get_client () const [inherited]
       Get the associated client

       Returns
           the client that owns the resource.

   uint32_t wayland::server::resource_t::get_id () const [inherited]
       Get the internal ID of the resource

       Returns
           the internal ID of the resource

   unsigned int wayland::server::resource_t::get_version () const [inherited]
       Get interface version

       Returns
           Interface version this resource has been constructed with.

   void surface_t::leave (output_t const & output, bool post = true)
       surface leaves an output

       Parameters
           output output left by the surface

       This is emitted whenever a surface's creation, movement, or resizing results in it no longer having any
       part of it within the scanout region of an output.

       Clients should not use the number of outputs the surface is on for frame throttling purposes. The surface
       might be hidden even if no leave event has been sent, and the compositor might expect new surface content
       updates even if no enter event has been sent. The frame event should be used instead.

       Definition at line 2480 of file wayland-server-protocol.cpp.

   std::function< void(buffer_t, int32_t, int32_t)> & surface_t::on_attach ()
       set the surface contents

       Parameters
           buffer buffer of surface contents
           x surface-local x coordinate
           y surface-local y coordinate

       Set a buffer as the content of this surface.

       The new size of the surface is calculated based on the buffer size transformed by the inverse
       buffer_transform and the inverse buffer_scale. This means that at commit time the supplied buffer size
       must be an integer multiple of the buffer_scale. If that's not the case, an invalid_size error is sent.

       The x and y arguments specify the location of the new pending buffer's upper left corner, relative to the
       current buffer's upper left corner, in surface-local coordinates. In other words, the x and y, combined
       with the new surface size define in which directions the surface's size changes. Setting anything other
       than 0 as x and y arguments is discouraged, and should instead be replaced with using the separate
       wl_surface.offset request.

       When the bound wl_surface version is 5 or higher, passing any non-zero x or y is a protocol violation,
       and will result in an 'invalid_offset' error being raised. To achieve equivalent semantics, use
       wl_surface.offset.

       Surface contents are double-buffered state, see wl_surface.commit.

       The initial surface contents are void; there is no content. wl_surface.attach assigns the given wl_buffer
       as the pending wl_buffer. wl_surface.commit makes the pending wl_buffer the new surface contents, and the
       size of the surface becomes the size calculated from the wl_buffer, as described above. After commit,
       there is no pending buffer until the next attach.

       Committing a pending wl_buffer allows the compositor to read the pixels in the wl_buffer. The compositor
       may access the pixels at any time after the wl_surface.commit request. When the compositor will not
       access the pixels anymore, it will send the wl_buffer.release event. Only after receiving
       wl_buffer.release, the client may reuse the wl_buffer. A wl_buffer that has been attached and then
       replaced by another attach instead of committed will not receive a release event, and is not used by the
       compositor.

       If a pending wl_buffer has been committed to more than one wl_surface, the delivery of wl_buffer.release
       events becomes undefined. A well behaved client should not rely on wl_buffer.release events in this case.
       Alternatively, a client could create multiple wl_buffer objects from the same backing storage or use
       wp_linux_buffer_release.

       Destroying the wl_buffer after wl_buffer.release does not change the surface contents. Destroying the
       wl_buffer before wl_buffer.release is allowed as long as the underlying buffer storage isn't re-used
       (this can happen e.g. on client process termination). However, if the client destroys the wl_buffer
       before receiving the wl_buffer.release event and mutates the underlying buffer storage, the surface
       contents become undefined immediately.

       If wl_surface.attach is sent with a NULL wl_buffer, the following wl_surface.commit will remove the
       surface content.

       Definition at line 2415 of file wayland-server-protocol.cpp.

   std::function< void()> & surface_t::on_commit ()
       commit pending surface state Surface state (input, opaque, and damage regions, attached buffers, etc.) is
       double-buffered. Protocol requests modify the pending state, as opposed to the current state in use by
       the compositor. A commit request atomically applies all pending state, replacing the current state. After
       commit, the new pending state is as documented for each related request.

       On commit, a pending wl_buffer is applied first, and all other state second. This means that all
       coordinates in double-buffered state are relative to the new wl_buffer coming into use, except for
       wl_surface.attach itself. If there is no pending wl_buffer, the coordinates are relative to the current
       surface contents.

       All requests that need a commit to become effective are documented to affect double-buffered state.

       Other interfaces may add further double-buffered surface state.

       Definition at line 2445 of file wayland-server-protocol.cpp.

   std::function< void(int32_t, int32_t, int32_t, int32_t)> & surface_t::on_damage ()
       mark part of the surface damaged

       Parameters
           x surface-local x coordinate
           y surface-local y coordinate
           width width of damage rectangle
           height height of damage rectangle

       This request is used to describe the regions where the pending buffer is different from the current
       surface contents, and where the surface therefore needs to be repainted. The compositor ignores the parts
       of the damage that fall outside of the surface.

       Damage is double-buffered state, see wl_surface.commit.

       The damage rectangle is specified in surface-local coordinates, where x and y specify the upper left
       corner of the damage rectangle.

       The initial value for pending damage is empty: no damage. wl_surface.damage adds pending damage: the new
       pending damage is the union of old pending damage and the given rectangle.

       wl_surface.commit assigns pending damage as the current damage, and clears pending damage. The server
       will clear the current damage as it repaints the surface.

       Note! New clients should not use this request. Instead damage can be posted with wl_surface.damage_buffer
       which uses buffer coordinates instead of surface coordinates.

       Definition at line 2421 of file wayland-server-protocol.cpp.

   std::function< void(int32_t, int32_t, int32_t, int32_t)> & surface_t::on_damage_buffer ()
       mark part of the surface damaged using buffer coordinates

       Parameters
           x buffer-local x coordinate
           y buffer-local y coordinate
           width width of damage rectangle
           height height of damage rectangle

       This request is used to describe the regions where the pending buffer is different from the current
       surface contents, and where the surface therefore needs to be repainted. The compositor ignores the parts
       of the damage that fall outside of the surface.

       Damage is double-buffered state, see wl_surface.commit.

       The damage rectangle is specified in buffer coordinates, where x and y specify the upper left corner of
       the damage rectangle.

       The initial value for pending damage is empty: no damage. wl_surface.damage_buffer adds pending damage:
       the new pending damage is the union of old pending damage and the given rectangle.

       wl_surface.commit assigns pending damage as the current damage, and clears pending damage. The server
       will clear the current damage as it repaints the surface.

       This request differs from wl_surface.damage in only one way - it takes damage in buffer coordinates
       instead of surface-local coordinates. While this generally is more intuitive than surface coordinates, it
       is especially desirable when using wp_viewport or when a drawing library (like EGL) is unaware of buffer
       scale and buffer transform.

       Note: Because buffer transformation changes and damage requests may be interleaved in the protocol
       stream, it is impossible to determine the actual mapping between surface and buffer damage until
       wl_surface.commit time. Therefore, compositors wishing to take both kinds of damage into account will
       have to accumulate damage from the two requests separately and only transform from one to the other after
       receiving the wl_surface.commit.

       Definition at line 2463 of file wayland-server-protocol.cpp.

   std::function< void()> & surface_t::on_destroy ()
       delete surface Deletes the surface and invalidates its object ID.

       Definition at line 2409 of file wayland-server-protocol.cpp.

   std::function< void(callback_t)> & surface_t::on_frame ()
       request a frame throttling hint

       Parameters
           callback callback object for the frame request

       Request a notification when it is a good time to start drawing a new frame, by creating a frame callback.
       This is useful for throttling redrawing operations, and driving animations.

       When a client is animating on a wl_surface, it can use the 'frame' request to get notified when it is a
       good time to draw and commit the next frame of animation. If the client commits an update earlier than
       that, it is likely that some updates will not make it to the display, and the client is wasting resources
       by drawing too often.

       The frame request will take effect on the next wl_surface.commit. The notification will only be posted
       for one frame unless requested again. For a wl_surface, the notifications are posted in the order the
       frame requests were committed.

       The server must send the notifications so that a client will not send excessive updates, while still
       allowing the highest possible update rate for clients that wait for the reply before drawing again. The
       server should give some time for the client to draw and commit after sending the frame callback events to
       let it hit the next output refresh.

       A server should avoid signaling the frame callbacks if the surface is not visible in any way, e.g. the
       surface is off-screen, or completely obscured by other opaque surfaces.

       The object returned by this request will be destroyed by the compositor after the callback is fired and
       as such the client must not attempt to use it after that point.

       The callback_data passed in the callback is the current time, in milliseconds, with an undefined base.

       Definition at line 2427 of file wayland-server-protocol.cpp.

   std::function< void(int32_t, int32_t)> & surface_t::on_offset ()
       set the surface contents offset

       Parameters
           x surface-local x coordinate
           y surface-local y coordinate

       The x and y arguments specify the location of the new pending buffer's upper left corner, relative to the
       current buffer's upper left corner, in surface-local coordinates. In other words, the x and y, combined
       with the new surface size define in which directions the surface's size changes.

       Surface location offset is double-buffered state, see wl_surface.commit.

       This request is semantically equivalent to and the replaces the x and y arguments in the
       wl_surface.attach request in wl_surface versions prior to 5. See wl_surface.attach for details.

       Definition at line 2469 of file wayland-server-protocol.cpp.

   std::function< void(int32_t)> & surface_t::on_set_buffer_scale ()
       sets the buffer scaling factor

       Parameters
           scale positive scale for interpreting buffer contents

       This request sets an optional scaling factor on how the compositor interprets the contents of the buffer
       attached to the window.

       Buffer scale is double-buffered state, see wl_surface.commit.

       A newly created surface has its buffer scale set to 1.

       wl_surface.set_buffer_scale changes the pending buffer scale. wl_surface.commit copies the pending buffer
       scale to the current one. Otherwise, the pending and current values are never changed.

       The purpose of this request is to allow clients to supply higher resolution buffer data for use on high
       resolution outputs. It is intended that you pick the same buffer scale as the scale of the output that
       the surface is displayed on. This means the compositor can avoid scaling when rendering the surface on
       that output.

       Note that if the scale is larger than 1, then you have to attach a buffer that is larger (by a factor of
       scale in each dimension) than the desired surface size.

       If scale is not positive the invalid_scale protocol error is raised.

       Definition at line 2457 of file wayland-server-protocol.cpp.

   std::function< void(output_transform)> & surface_t::on_set_buffer_transform ()
       sets the buffer transformation

       Parameters
           transform transform for interpreting buffer contents

       This request sets an optional transformation on how the compositor interprets the contents of the buffer
       attached to the surface. The accepted values for the transform parameter are the values for
       wl_output.transform.

       Buffer transform is double-buffered state, see wl_surface.commit.

       A newly created surface has its buffer transformation set to normal.

       wl_surface.set_buffer_transform changes the pending buffer transformation. wl_surface.commit copies the
       pending buffer transformation to the current one. Otherwise, the pending and current values are never
       changed.

       The purpose of this request is to allow clients to render content according to the output transform, thus
       permitting the compositor to use certain optimizations even if the display is rotated. Using hardware
       overlays and scanning out a client buffer for fullscreen surfaces are examples of such optimizations.
       Those optimizations are highly dependent on the compositor implementation, so the use of this request
       should be considered on a case-by-case basis.

       Note that if the transform value includes 90 or 270 degree rotation, the width of the buffer will become
       the surface height and the height of the buffer will become the surface width.

       If transform is not one of the values from the wl_output.transform enum the invalid_transform protocol
       error is raised.

       Definition at line 2451 of file wayland-server-protocol.cpp.

   std::function< void(region_t)> & surface_t::on_set_input_region ()
       set input region

       Parameters
           region input region of the surface

       This request sets the region of the surface that can receive pointer and touch events.

       Input events happening outside of this region will try the next surface in the server surface stack. The
       compositor ignores the parts of the input region that fall outside of the surface.

       The input region is specified in surface-local coordinates.

       Input region is double-buffered state, see wl_surface.commit.

       wl_surface.set_input_region changes the pending input region. wl_surface.commit copies the pending region
       to the current region. Otherwise the pending and current regions are never changed, except cursor and
       icon surfaces are special cases, see wl_pointer.set_cursor and wl_data_device.start_drag.

       The initial value for an input region is infinite. That means the whole surface will accept input.
       Setting the pending input region has copy semantics, and the wl_region object can be destroyed
       immediately. A NULL wl_region causes the input region to be set to infinite.

       Definition at line 2439 of file wayland-server-protocol.cpp.

   std::function< void(region_t)> & surface_t::on_set_opaque_region ()
       set opaque region

       Parameters
           region opaque region of the surface

       This request sets the region of the surface that contains opaque content.

       The opaque region is an optimization hint for the compositor that lets it optimize the redrawing of
       content behind opaque regions. Setting an opaque region is not required for correct behaviour, but
       marking transparent content as opaque will result in repaint artifacts.

       The opaque region is specified in surface-local coordinates.

       The compositor ignores the parts of the opaque region that fall outside of the surface.

       Opaque region is double-buffered state, see wl_surface.commit.

       wl_surface.set_opaque_region changes the pending opaque region. wl_surface.commit copies the pending
       region to the current region. Otherwise, the pending and current regions are never changed.

       The initial value for an opaque region is empty. Setting the pending opaque region has copy semantics,
       and the wl_region object can be destroyed immediately. A NULL wl_region causes the pending opaque region
       to be set to empty.

       Definition at line 2433 of file wayland-server-protocol.cpp.

   void surface_t::post_invalid_offset (std::string const & msg)
       Post error: buffer offset is invalid.

       Definition at line 2500 of file wayland-server-protocol.cpp.

   void surface_t::post_invalid_scale (std::string const & msg)
       Post error: buffer scale value is invalid.

       Definition at line 2485 of file wayland-server-protocol.cpp.

   void surface_t::post_invalid_size (std::string const & msg)
       Post error: buffer size is invalid.

       Definition at line 2495 of file wayland-server-protocol.cpp.

   void surface_t::post_invalid_transform (std::string const & msg)
       Post error: buffer transform value is invalid.

       Definition at line 2490 of file wayland-server-protocol.cpp.

   void wayland::server::resource_t::post_no_memory () const [inherited]
       Post 'not enough memory' error to the client

       If the compositor has not enough memory to fulfill a certail request of the client, this function can be
       called to notify the client of this circumstance.

   bool wayland::server::resource_t::proxy_has_object () const [inherited]
       Check whether this wrapper actually wraps an object.

       Returns
           true if there is an underlying object, false if this wrapper is empty

Member Data Documentation

   constexpr std::uint32_t wayland::server::surface_t::enter_since_version = 1 [static],  [constexpr]
       Minimum protocol version required for the enter function.

       Definition at line 2540 of file wayland-server-protocol.hpp.

   constexpr std::uint32_t wayland::server::surface_t::leave_since_version = 1 [static],  [constexpr]
       Minimum protocol version required for the leave function.

       Definition at line 2560 of file wayland-server-protocol.hpp.

Author

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