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NAME

       wxStatusBar - Functions for wxStatusBar class

DESCRIPTION

       A  status  bar is a narrow window that can be placed along the bottom of a frame to give small amounts of
       status information. It can contain one or more fields, one or  more  of  which  can  be  variable  length
       according to the size of the window.

       wxStatusBar  also maintains an independent stack of status texts for each field (see pushStatusText/3 and
       popStatusText/2).

       Note that in wxStatusBar context, the terms pane and field are synonyms.

       Styles

       This class supports the following styles:

       Remark: It is possible to create controls and other windows on the status  bar.  Position  these  windows
       from an OnSize() event handler.

       Remark:  Notice  that  only the first 127 characters of a string will be shown in status bar fields under
       Windows if a proper manifest indicating that the program uses version 6 of common controls library is not
       used. This is a limitation of the native control on these platforms.

       See: wxStatusBarPane (not implemented in wx), wxFrame, Examples

       This class is derived (and can use functions) from: wxWindow wxEvtHandler

       wxWidgets docs: wxStatusBar

DATA TYPES

       wxStatusBar() = wx:wx_object()

EXPORTS

       new() -> wxStatusBar()

              Default ctor.

       new(Parent) -> wxStatusBar()

              Types:

                 Parent = wxWindow:wxWindow()

       new(Parent, Options :: [Option]) -> wxStatusBar()

              Types:

                 Parent = wxWindow:wxWindow()
                 Option = {winid, integer()} | {style, integer()}

              Constructor, creating the window.

              See: create/3

       destroy(This :: wxStatusBar()) -> ok

              Destructor.

       create(This, Parent) -> boolean()

              Types:

                 This = wxStatusBar()
                 Parent = wxWindow:wxWindow()

       create(This, Parent, Options :: [Option]) -> boolean()

              Types:

                 This = wxStatusBar()
                 Parent = wxWindow:wxWindow()
                 Option = {winid, integer()} | {style, integer()}

              Creates the window, for two-step construction.

              See new/2 for details.

       getFieldRect(This, I) -> Result

              Types:

                 Result =
                     {Res :: boolean(),
                      Rect ::
                          {X :: integer(),
                           Y :: integer(),
                           W :: integer(),
                           H :: integer()}}
                 This = wxStatusBar()
                 I = integer()

              Returns the size and position of a field's internal bounding rectangle.

              Return: true if the field index is valid, false otherwise.

              See: {X,Y,W,H}

       getFieldsCount(This) -> integer()

              Types:

                 This = wxStatusBar()

              Returns the number of fields in the status bar.

       getStatusText(This) -> unicode:charlist()

              Types:

                 This = wxStatusBar()

       getStatusText(This, Options :: [Option]) -> unicode:charlist()

              Types:

                 This = wxStatusBar()
                 Option = {number, integer()}

              Returns the string associated with a status bar field.

              Return: The status field string if the field is valid, otherwise the empty string.

              See: setStatusText/3

       popStatusText(This) -> ok

              Types:

                 This = wxStatusBar()

       popStatusText(This, Options :: [Option]) -> ok

              Types:

                 This = wxStatusBar()
                 Option = {number, integer()}

              Restores the text to the value it had before the last call to pushStatusText/3.

              Notice  that  if setStatusText/3 had been called in the meanwhile, popStatusText/2 will not change
              the text, i.e. it does not override explicit changes to status text but only  restores  the  saved
              text if it hadn't been changed since.

              See: pushStatusText/3

       pushStatusText(This, String) -> ok

              Types:

                 This = wxStatusBar()
                 String = unicode:chardata()

       pushStatusText(This, String, Options :: [Option]) -> ok

              Types:

                 This = wxStatusBar()
                 String = unicode:chardata()
                 Option = {number, integer()}

              Saves the current field text in a per-field stack, and sets the field text to the string passed as
              argument.

              See: popStatusText/2

       setFieldsCount(This, Number) -> ok

              Types:

                 This = wxStatusBar()
                 Number = integer()

       setFieldsCount(This, Number, Options :: [Option]) -> ok

              Types:

                 This = wxStatusBar()
                 Number = integer()
                 Option = {widths, [integer()]}

              Sets the number of fields, and optionally the field widths.

       setMinHeight(This, Height) -> ok

              Types:

                 This = wxStatusBar()
                 Height = integer()

              Sets the minimal possible height for the status bar.

              The real height may be bigger than the height specified here depending on the  size  of  the  font
              used by the status bar.

       setStatusText(This, Text) -> ok

              Types:

                 This = wxStatusBar()
                 Text = unicode:chardata()

       setStatusText(This, Text, Options :: [Option]) -> ok

              Types:

                 This = wxStatusBar()
                 Text = unicode:chardata()
                 Option = {number, integer()}

              Sets the status text for the i-th field.

              The  given  text  will  replace  the  current  text.  The  display  of  the  status bar is updated
              immediately, so there is no need to call wxWindow:update/1 after calling this function.

              Note that if pushStatusText/3 had been called before the new text will also replace the last saved
              value  to make sure that the next call to popStatusText/2 doesn't restore the old value, which was
              overwritten by the call to this function.

              See: getStatusText/2, wxFrame:setStatusText/3

       setStatusWidths(This, Widths_field) -> ok

              Types:

                 This = wxStatusBar()
                 Widths_field = [integer()]

              Sets the widths of the fields in the status line.

              There are two types of fields: fixed widths and variable width fields. For the fixed width  fields
              you  should  specify  their  (constant)  width in pixels. For the variable width fields, specify a
              negative number which indicates how the field should expand: the space left for all variable width
              fields  is  divided  between them according to the absolute value of this number. A variable width
              field with width of -2 gets twice as much of it as a field with width -1 and so on.

              For example, to create one fixed width field of width 100 in the right part of the status bar  and
              two  more  fields  which get 66% and 33% of the remaining space correspondingly, you should use an
              array containing -2, -1 and 100.

              Remark: The widths of the variable fields are calculated from the total width of all fields, minus
              the sum of widths of the non-variable fields, divided by the number of variable fields.

              See: setFieldsCount/3, wxFrame:setStatusWidths/2

       setStatusStyles(This, Styles) -> ok

              Types:

                 This = wxStatusBar()
                 Styles = [integer()]

              Sets  the  styles  of  the  fields  in the status line which can make fields appear flat or raised
              instead of the standard sunken 3D border.