Provided by: libyascreen-dev_1.99-1_amd64
NAME
yascreen - Yet Another Screen Library (curses replacement for daemons and embedded apps)
SYNOPSIS
#include <yascreen.h>
DESCRIPTION
Main features
• small footprint • does not have external dependencies • allows both internal and external event loop • allows stdin/stdout or external input/output (can work over socket) • supports basic set of telnet sequences, making it suitable for built-in terminal interfaces for daemons • supports a limited set of input keystroke sequences • fully unicode compatible (parts of this depend on wcwidth in libc) • supports utf8 verification of input • supports utf8 input and wide character input • supports non-utf8 input mode • relies only on a limited subset of ansi/xterm ESC sequences, making it compatible with mostly all modern terminals (inspired by linenoise ⟨https://github.com/antirez/linenoise⟩) • there is no curses API and ancient terminal compatibility, hence less bloat • there is no autoconf - there is no need to have one • clean API with opaque private data, usable from C/C++ • easy cross compilation setup (by setting CC, AR, STRIP and RANLIB) Current development is done on Linux, with additional testing on OpenBSD/FreeBSD; other platforms may need minimal fixes. On *BSD a gmake is required to build.
Architecture
yascreen uses an opaque data structure, allocated by the library and dynamically resized when needed - yascreen_init(int sx, int sy) / yascreen_resize(yascreen *s, int sx, int sy). An application may specify (0,0) for both calls to let yascreen detect the size or use a fixed size. There are two modes of operation - telnet protocol over socket or running in terminal. For sockets the event loop would typically be handled outside of the library while for terminals a built-in event loop may be used. Modes of operation can be modified at runtime. For terminal use signal handling (SIGWINCH) should always be handled by the application.
Example initialization for terminal and handling of SIGWINCH
yascreen *s; int winch=0; void sigwinch(int sign) { winch=1; } s=yascreen_init(0,0); // let yascreen get term size yascreen_term_set(s,YAS_NOBUFF|YAS_NOSIGN|YAS_NOECHO); signal(SIGWINCH,sigwinch); for (;;) { // main loop if (winch) { winch=0; if (yascreen_resize(s,0,0)) // handle a fatal error - no memory // get the new sizes and redraw newsizex=yascreen_sx(s); newsizey=yascreen_sy(s); } … // option 1 // input is handled in external event loop and fed to yascreen via yascreen_feed if (FD_ISSET(STDIN_FILENO,&r)&&sizeof c==read(STDIN_FILENO,&c,sizeof c)) yascreen_feed(s,c); // pump state machine with bytestream // keys are processed only when available without delay/blocking while ((ch=yascreen_getch_nowait(s))!=-1) { // handle processed keys } … // option 2 // input is handled by yascreen and key or -1 is returned not longer than TIMEOUT ms // note: if screen update is based on this, keypresses will force it while ((ch=yascreen_getch_to(s,TIMEOUT))!=-1) { // handle processed keys } … // option 3 // input is handled by yascreen and the following call will block until a key is pressed if ((ch=yascreen_getch(s))!=-1) { // handle processed key } } For sockets input is handled like option 1 in the example above and yascreen needs to be provided with a callback for output. In multiprocess mode daemons where stdin/stdout are redirected to a socket the same model from the example above can be used. Obviously SIGWINCH will work only for terminals and for sockets the screen size can get to be known either via telnet or ASNI sequences.
Example initialization for socket with external event loop and telnet sequences processing
yascreen *s; s=yascreen_init(80,25); // there is no guarantee that screen size detection is supported on the remote end yascreen_setout(s,output_cb); // set callback for output yascreen_set_telnet(s,1); // enable processing of telnet sequences yascreen_init_telnet(s); // try to negotiate telnet options (regardless if telnet processing is enabled) yascreen_reqsize(s); // request initial screen size for (;;) { // main loop … yascreen_feed(s,c); // feed input from the socket to yascreen // keys are processed only when available without delay/blocking while ((ch=yascreen_getch_nowait(s))!=-1) { // handle processed keys // screen size change is reported as a special keypress code: if (ch==YAS_TELNET_SIZE||ch==YAS_SCREEN_SIZE) // screen size change reported via telnet or ANSI sequence // redraw } }
API Reference
Predefined constants and Helper macros
Internally style is kept into bitfields in a single integer variable - that includes foreground/background colors, style modifiers (bold, italic, underline, inverse and blink. Style codes ┌────────────┬───────────┐ │Name │ Function │ ├────────────┼───────────┤ │YAS_ITALIC │ italic │ ├────────────┼───────────┤ │YAS_UNDERL │ underline │ ├────────────┼───────────┤ │YAS_STRIKE │ stikeout │ ├────────────┼───────────┤ │YAS_INVERSE │ inverse │ ├────────────┼───────────┤ │YAS_BOLD │ bold │ ├────────────┼───────────┤ │YAS_BLINK │ blink │ └────────────┴───────────┘ Color codes ┌───────────────┬─────────────────────────────┐ │Name │ Color │ ├───────────────┼─────────────────────────────┤ │YAS_BLACK │ black │ ├───────────────┼─────────────────────────────┤ │YAS_RED │ red │ ├───────────────┼─────────────────────────────┤ │YAS_GREEN │ green │ ├───────────────┼─────────────────────────────┤ │YAS_YELLOW │ yellow │ ├───────────────┼─────────────────────────────┤ │YAS_BLUE │ blue │ ├───────────────┼─────────────────────────────┤ │YAS_MAGENTA │ magenta │ ├───────────────┼─────────────────────────────┤ │YAS_CYAN │ cyan │ ├───────────────┼─────────────────────────────┤ │YAS_WHITE │ white │ ├───────────────┼─────────────────────────────┤ │YAS_FGCOLORDEF │ default terminal foreground │ ├───────────────┼─────────────────────────────┤ │YAS_BGCOLORDEF │ default terminal background │ └───────────────┴─────────────────────────────┘ Helper macros ┌────────────────────┬──────────────────────────────────┐ │Name │ Description │ ├────────────────────┼──────────────────────────────────┤ │YAS_FG(attribute) │ extract foreground color │ ├────────────────────┼──────────────────────────────────┤ │YAS_BG(attribute) │ extract background color │ ├────────────────────┼──────────────────────────────────┤ │YAS_FGCOLOR(color) │ shift simple color value into │ │ │ foreground color │ ├────────────────────┼──────────────────────────────────┤ │YAS_BGCOLOR(color) │ shift simple color value into │ │ │ background color │ ├────────────────────┼──────────────────────────────────┤ │YAS_FGXCOLOR(color) │ shift 256 palette color value │ │ │ into foreground color │ ├────────────────────┼──────────────────────────────────┤ │YAS_BGXCOLOR(color) │ shift 256 palette color value │ │ │ into background color │ └────────────────────┴──────────────────────────────────┘ All of the above can be or'ed into attribute, provided that the bits for foreground/background color are all zeroes. Key codes • Special, generated internally Previous versions of the library used -1 and 0x100+ for these codes. In order to achieve unicode wide character compatibility and simpler API, the reserved Unicode range 0xf0000-0xffffd is used for the special codes both in narrow and wide character input modes. There is a macro YAS_IS_CC(code) that will evaluate to non-zero for the special codes and to zero for normal characters. Note that all ASCII control characters in the range 0x00-0x7f are treated as normal ones. ┌────────────────┬─────────┬──────────────────────────┐ │Name │ Value │ Description │ ├────────────────┼─────────┼──────────────────────────┤ │YAS_K_NONE │ 0xf0000 │ no key is available; in │ │ │ │ time limited mode means │ │ │ │ that the time limit │ │ │ │ expired │ ├────────────────┼─────────┼──────────────────────────┤ │YAS_SCREEN_SIZE │ 0xf0701 │ notification for screen │ │ │ │ size change (may come │ │ │ │ because of telnet or │ │ │ │ ANSI sequence) │ ├────────────────┼─────────┼──────────────────────────┤ │YAS_TELNET_SIZE │ 0xf0702 │ notification for screen │ │ │ │ size change; duplicates │ │ │ │ the above, may be used │ │ │ │ to differentiate how │ │ │ │ screen size change event │ │ │ │ was generated │ └────────────────┴─────────┴──────────────────────────┘ • Normal keys ┌─────────────┬───────┬───────────────────────────────┐ │Name │ Value │ Description │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_NUL │ 0x00 │ Nul; on some terminals Ctrl-2 │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_C_A │ 0x01 │ Ctrl-A │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_C_B │ 0x02 │ Ctrl-B │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_C_C │ 0x03 │ Ctrl-C │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_C_D │ 0x04 │ Ctrl-D │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_C_E │ 0x05 │ Ctrl-E │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_C_F │ 0x06 │ Ctrl-F │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_C_G │ 0x07 │ Ctrl-G │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_C_H │ 0x08 │ Ctrl-H; depends on terminal │ │ │ │ see YAS-K-BSP and YAS-K-C-8 │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_C_I │ 0x09 │ Ctrl-I │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_TAB │ 0x09 │ Tab │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_C_J │ 0x0a │ Ctrl-J │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_C_K │ 0x0b │ Ctrl-K │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_C_L │ 0x0c │ Ctrl-L │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_C_M │ 0x0d │ Enter, Return, Ctrl-M; see │ │ │ │ below │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_RET │ 0x0d │ Enter, Return, Ctrl-M; see │ │ │ │ above │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_C_N │ 0x0e │ Ctrl-N │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_C_O │ 0x0f │ Ctrl-O │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_C_P │ 0x10 │ Ctrl-O │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_C_Q │ 0x11 │ Ctrl-Q │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_C_R │ 0x12 │ Ctrl-R │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_C_S │ 0x13 │ Ctrl-S │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_C_T │ 0x14 │ Ctrl-T │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_C_U │ 0x15 │ Ctrl-U │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_C_V │ 0x16 │ Ctrl-V │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_C_W │ 0x17 │ Ctrl-W │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_C_X │ 0x18 │ Ctrl-X │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_C_Y │ 0x19 │ Ctrl-Y │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_C_Z │ 0x1a │ Ctrl-Z │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_ESC │ 0x1b │ Esc, Ctrl-3; see below; All │ │ │ │ ANSI sequences start with │ │ │ │ Esc, this is returned after a │ │ │ │ timeout or double Esc │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_C_3 │ 0x1b │ Esc, Ctrl-3; see above; All │ │ │ │ ANSI sequences start with │ │ │ │ Esc, this is returned after a │ │ │ │ timeout or double Esc │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_C_4 │ 0x1c │ Ctrl-4 │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_C_5 │ 0x1d │ Ctrl-5 │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_C_6 │ 0x1e │ Ctrl-6 │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_C_7 │ 0x1f │ Ctrl-7 │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_SPACE │ 0x20 │ Space │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_EXCL │ 0x21 │ ! │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_DQUOT │ 0x22 │ " │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_HASH │ 0x23 │ # │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_POUND │ 0x24 │ $ │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_PERC │ 0x25 │ % │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_AND │ 0x26 │ Ampersand │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_QUOT │ 0x27 │ ' │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_OBRA │ 0x28 │ ( │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_CBRA │ 0x29 │ ) │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_STAR │ 0x2a │ * │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_PLUS │ 0x2b │ + │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_COMMA │ 0x2c │ , │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_MINUS │ 0x2d │ - │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_DOT │ 0x2e │ . │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_SLASH │ 0x2f │ / │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_0 │ 0x30 │ 0 │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_1 │ 0x31 │ 1 │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_2 │ 0x32 │ 2 │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_3 │ 0x33 │ 3 │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_4 │ 0x34 │ 4 │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_5 │ 0x35 │ 5 │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_6 │ 0x36 │ 6 │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_7 │ 0x37 │ 7 │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_8 │ 0x38 │ 8 │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_9 │ 0x39 │ 9 │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_COLON │ 0x3a │ : │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_SEMI │ 0x3b │ ; │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_LT │ 0x3c │ < │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_EQ │ 0x3d │ Equal │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_GT │ 0x3e │ > │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_QUEST │ 0x3f │ ? │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_AT │ 0x40 │ @ │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_A │ 0x41 │ A │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_B │ 0x42 │ B │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_C │ 0x43 │ C │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_D │ 0x44 │ D │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_E │ 0x45 │ E │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_F │ 0x46 │ F │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_G │ 0x47 │ G │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_H │ 0x48 │ H │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_I │ 0x49 │ I │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_J │ 0x4a │ J │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_K │ 0x4b │ K │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_L │ 0x4c │ L │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_M │ 0x4d │ M │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_N │ 0x4e │ N │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_O │ 0x4f │ O │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_P │ 0x50 │ P │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_Q │ 0x51 │ Q │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_R │ 0x52 │ R │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_S │ 0x53 │ S │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_T │ 0x54 │ T │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_U │ 0x55 │ U │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_V │ 0x56 │ V │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_W │ 0x57 │ W │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_X │ 0x58 │ X │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_Y │ 0x59 │ Y │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_Z │ 0x5a │ Z │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_OSQ │ 0x5b │ OpenSquareBracket │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_BSLASH │ 0x5c │ Backslash │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_CSQ │ 0x5d │ CloseSquareBracket │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_CARRET │ 0x5e │ ^ │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_USCORE │ 0x5f │ Underscore │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_BTICK │ 0x60 │ Backtick │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_a │ 0x61 │ a │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_b │ 0x62 │ b │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_c │ 0x63 │ c │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_d │ 0x64 │ d │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_e │ 0x65 │ e │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_f │ 0x66 │ f │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_g │ 0x67 │ g │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_h │ 0x68 │ h │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_i │ 0x69 │ i │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_j │ 0x6a │ j │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_k │ 0x6b │ k │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_l │ 0x6c │ l │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_m │ 0x6d │ m │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_n │ 0x6e │ n │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_o │ 0x6f │ o │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_p │ 0x70 │ p │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_q │ 0x71 │ q │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_r │ 0x72 │ r │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_s │ 0x73 │ s │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_t │ 0x74 │ t │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_u │ 0x75 │ u │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_v │ 0x76 │ v │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_w │ 0x77 │ w │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_x │ 0x78 │ x │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_y │ 0x79 │ y │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_z │ 0x7a │ z │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_OCUR │ 0x7b │ { │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_PIPE │ 0x7c │ Pipe │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_CCUR │ 0x7d │ } │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_TLD │ 0x7e │ Tilde │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_C_8 │ 0x7f │ Backspace; see below; depends │ │ │ │ on terminal see YAS-K-C-H │ ├─────────────┼───────┼───────────────────────────────┤ │YAS_K_BSP │ 0x7f │ Backspace; see below; depends │ │ │ │ on terminal see YAS-K-C-H │ └─────────────┴───────┴───────────────────────────────┘ • Extended keys, parsed from ANSI sequences ┌──────────────┬─────────┬─────────────┐ │Name │ Value │ Description │ ├──────────────┼─────────┼─────────────┤ │YAS_K_F1 │ 0xf0001 │ F1 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_F2 │ 0xf0002 │ F2 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_F3 │ 0xf0003 │ F3 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_F4 │ 0xf0004 │ F4 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_F5 │ 0xf0005 │ F5 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_F6 │ 0xf0006 │ F6 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_F7 │ 0xf0007 │ F7 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_F8 │ 0xf0008 │ F8 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_F9 │ 0xf0009 │ F9 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_F10 │ 0xf000a │ F10 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_F11 │ 0xf000b │ F11 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_F12 │ 0xf000c │ F12 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_S_F1 │ 0xf000d │ Shift-F1 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_S_F2 │ 0xf000e │ Shift-F2 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_S_F3 │ 0xf000f │ Shift-F3 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_S_F4 │ 0xf0010 │ Shift-F4 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_S_F5 │ 0xf0011 │ Shift-F5 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_S_F6 │ 0xf0012 │ Shift-F6 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_S_F7 │ 0xf0013 │ Shift-F7 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_S_F8 │ 0xf0014 │ Shift-F8 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_S_F9 │ 0xf0015 │ Shift-F9 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_S_F10 │ 0xf0016 │ Shift-F10 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_S_F11 │ 0xf0017 │ Shift-F11 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_S_F12 │ 0xf0018 │ Shift-F12 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_C_F1 │ 0xf0019 │ Ctrl-F1 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_C_F2 │ 0xf001a │ Ctrl-F2 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_C_F3 │ 0xf001b │ Ctrl-F3 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_C_F4 │ 0xf001c │ Ctrl-F4 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_C_F5 │ 0xf001d │ Ctrl-F5 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_C_F6 │ 0xf001e │ Ctrl-F6 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_C_F7 │ 0xf001f │ Ctrl-F7 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_C_F8 │ 0xf0020 │ Ctrl-F8 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_C_F9 │ 0xf0021 │ Ctrl-F9 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_C_F10 │ 0xf0022 │ Ctrl-F10 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_C_F11 │ 0xf0023 │ Ctrl-F11 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_C_F12 │ 0xf0024 │ Ctrl-F12 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_A_F1 │ 0xf0025 │ Alt-F1 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_A_F2 │ 0xf0026 │ Alt-F2 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_A_F3 │ 0xf0027 │ Alt-F3 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_A_F4 │ 0xf0028 │ Alt-F4 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_A_F5 │ 0xf0029 │ Alt-F5 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_A_F6 │ 0xf002a │ Alt-F6 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_A_F7 │ 0xf002b │ Alt-F7 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_A_F8 │ 0xf002c │ Alt-F8 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_A_F9 │ 0xf002d │ Alt-F9 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_A_F10 │ 0xf002e │ Alt-F10 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_A_F11 │ 0xf002f │ Alt-F11 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_A_F12 │ 0xf0030 │ Alt-F12 │ ├──────────────┼─────────┼─────────────┤ │YAS_K_LEFT │ 0xf0031 │ Left │ ├──────────────┼─────────┼─────────────┤ │YAS_K_UP │ 0xf0032 │ Up │ ├──────────────┼─────────┼─────────────┤ │YAS_K_DOWN │ 0xf0033 │ Down │ ├──────────────┼─────────┼─────────────┤ │YAS_K_RIGHT │ 0xf0034 │ Right │ ├──────────────┼─────────┼─────────────┤ │YAS_K_HOME │ 0xf0035 │ Home │ ├──────────────┼─────────┼─────────────┤ │YAS_K_END │ 0xf0036 │ End │ ├──────────────┼─────────┼─────────────┤ │YAS_K_PGUP │ 0xf0037 │ PageUp │ ├──────────────┼─────────┼─────────────┤ │YAS_K_PGDN │ 0xf0038 │ PageDown │ ├──────────────┼─────────┼─────────────┤ │YAS_K_INS │ 0xf0039 │ Insert │ ├──────────────┼─────────┼─────────────┤ │YAS_K_DEL │ 0xf003a │ Delete │ ├──────────────┼─────────┼─────────────┤ │YAS_K_C_LEFT │ 0xf003b │ Ctrl-Left │ ├──────────────┼─────────┼─────────────┤ │YAS_K_C_UP │ 0xf003c │ Ctrl-Up │ ├──────────────┼─────────┼─────────────┤ │YAS_K_C_DOWN │ 0xf003d │ Ctrl-Down │ ├──────────────┼─────────┼─────────────┤ │YAS_K_C_RIGHT │ 0xf003e │ Ctrl-Right │ ├──────────────┼─────────┼─────────────┤ │YAS_K_S_LEFT │ 0xf003f │ Shift-Left │ ├──────────────┼─────────┼─────────────┤ │YAS_K_S_UP │ 0xf0040 │ Shift-Up │ ├──────────────┼─────────┼─────────────┤ │YAS_K_S_DOWN │ 0xf0041 │ Shift-Down │ ├──────────────┼─────────┼─────────────┤ │YAS_K_S_RIGHT │ 0xf0042 │ Shift-Right │ ├──────────────┼─────────┼─────────────┤ │YAS_K_A_LEFT │ 0xf0043 │ Alt-Left │ ├──────────────┼─────────┼─────────────┤ │YAS_K_A_UP │ 0xf0044 │ Alt-Up │ ├──────────────┼─────────┼─────────────┤ │YAS_K_A_DOWN │ 0xf0045 │ Alt-Down │ ├──────────────┼─────────┼─────────────┤ │YAS_K_A_RIGHT │ 0xf0046 │ Alt-Right │ └──────────────┴─────────┴─────────────┘ • Alt-<letter> These codes are generated by a helper macro - YAS_K_ALT(keycode). ┌───────────────┬───────────────┐ │Name │ Description │ ├───────────────┼───────────────┤ │YAS_K_A_BT │ Alt-Backtick │ ├───────────────┼───────────────┤ │YAS_K_A_1 │ Alt-1 │ ├───────────────┼───────────────┤ │YAS_K_A_2 │ Alt-2 │ ├───────────────┼───────────────┤ │YAS_K_A_3 │ Alt-3 │ ├───────────────┼───────────────┤ │YAS_K_A_4 │ Alt-4 │ ├───────────────┼───────────────┤ │YAS_K_A_5 │ Alt-5 │ ├───────────────┼───────────────┤ │YAS_K_A_6 │ Alt-6 │ ├───────────────┼───────────────┤ │YAS_K_A_7 │ Alt-7 │ ├───────────────┼───────────────┤ │YAS_K_A_8 │ Alt-8 │ ├───────────────┼───────────────┤ │YAS_K_A_9 │ Alt-9 │ ├───────────────┼───────────────┤ │YAS_K_A_0 │ Alt-0 │ ├───────────────┼───────────────┤ │YAS_K_A_MINUS │ Alt-Minus │ ├───────────────┼───────────────┤ │YAS_K_A_EQ │ Alt-= │ ├───────────────┼───────────────┤ │YAS_K_A_BSP │ Alt-Backspace │ ├───────────────┼───────────────┤ │YAS_K_A_TLD │ Alt-Tilde │ ├───────────────┼───────────────┤ │YAS_K_A_EXCL │ Alt-! │ ├───────────────┼───────────────┤ │YAS_K_A_AT │ Alt-@ │ ├───────────────┼───────────────┤ │YAS_K_A_HASH │ Alt-# │ ├───────────────┼───────────────┤ │YAS_K_A_POUND │ Alt-$ │ ├───────────────┼───────────────┤ │YAS_K_A_PERC │ Alt-% │ ├───────────────┼───────────────┤ │YAS_K_A_CARRET │ Alt-^ │ ├───────────────┼───────────────┤ │YAS_K_A_AND │ Alt-Ampersand │ ├───────────────┼───────────────┤ │YAS_K_A_STAR │ Alt-Star │ ├───────────────┼───────────────┤ │YAS_K_A_OBRA │ Alt-( │ ├───────────────┼───────────────┤ │YAS_K_A_CBRA │ Alt-) │ ├───────────────┼───────────────┤ │YAS_K_A_UND │ Alt-_ │ ├───────────────┼───────────────┤ │YAS_K_A_PLUS │ Alt-+ │ ├───────────────┼───────────────┤ │YAS_K_A_a │ Alt-a │ ├───────────────┼───────────────┤ │YAS_K_A_b │ Alt-b │ ├───────────────┼───────────────┤ │YAS_K_A_c │ Alt-c │ ├───────────────┼───────────────┤ │YAS_K_A_d │ Alt-d │ ├───────────────┼───────────────┤ │YAS_K_A_e │ Alt-e │ ├───────────────┼───────────────┤ │YAS_K_A_f │ Alt-f │ ├───────────────┼───────────────┤ │YAS_K_A_g │ Alt-g │ ├───────────────┼───────────────┤ │YAS_K_A_h │ Alt-h │ ├───────────────┼───────────────┤ │YAS_K_A_i │ Alt-i │ ├───────────────┼───────────────┤ │YAS_K_A_j │ Alt-j │ ├───────────────┼───────────────┤ │YAS_K_A_k │ Alt-k │ ├───────────────┼───────────────┤ │YAS_K_A_l │ Alt-l │ ├───────────────┼───────────────┤ │YAS_K_A_m │ Alt-m │ ├───────────────┼───────────────┤ │YAS_K_A_n │ Alt-n │ ├───────────────┼───────────────┤ │YAS_K_A_o │ Alt-o │ ├───────────────┼───────────────┤ │YAS_K_A_p │ Alt-p │ ├───────────────┼───────────────┤ │YAS_K_A_q │ Alt-q │ ├───────────────┼───────────────┤ │YAS_K_A_r │ Alt-r │ ├───────────────┼───────────────┤ │YAS_K_A_s │ Alt-s │ ├───────────────┼───────────────┤ │YAS_K_A_t │ Alt-t │ ├───────────────┼───────────────┤ │YAS_K_A_u │ Alt-u │ ├───────────────┼───────────────┤ │YAS_K_A_v │ Alt-v │ ├───────────────┼───────────────┤ │YAS_K_A_w │ Alt-w │ ├───────────────┼───────────────┤ │YAS_K_A_x │ Alt-x │ ├───────────────┼───────────────┤ │YAS_K_A_y │ Alt-y │ ├───────────────┼───────────────┤ │YAS_K_A_z │ Alt-z │ └───────────────┴───────────────┘
Functions
All functions in the API work with a pointer to an opaque yascreen structure. The structure is allocated internally in the library by yascreen_init and it is the job of the user program to keep track of it. The library is thread safe, as long as each struct yascreen object is accessed by a single thread. yascreen_init inline yascreen *yascreen_init(int sx,int sy); allocate and initialize screen data output defaults to stdout in case output is a terminal and initial size is (0,0), the screen size is autodetected in case of error, returns NULL yascreen_ver inline const char *yascreen_ver(void); returns a string with the library version yascreen_setout inline int yascreen_setout(yascreen *s,ssize_t (*out)(yascreen *s,const void *data,size_t len)); set callback that handles output if out=NULL, the output goes to stdout the callback may implement internal buffering, a flush is signalled by calling out with len=0 yascreen_set_unicode inline void yascreen_set_unicode(yascreen *s,int on); enable (on is non-zero) or disable (on=0) unicode input processing by default unicode mode is on changing the unicode input processing will flush all pending input yascreen_set_telnet inline void yascreen_set_telnet(yascreen *s,int on); enable (on is non-zero) or disable (on=0) telnet sequence processing by default telnet mode is off yascreen_init_telnet inline void yascreen_init_telnet(yascreen *s); depending on telnet sequence processing, sends a set of telnet initialization sequences yascreen_resize inline int yascreen_resize(yascreen *s,int sx,int sy); resize screen should redraw afterwards since allocation is involved, this may fail and return -1 yascreen_free inline void yascreen_free(yascreen *s); finish the lifecycle of struct yascreen - all internally allocated memory is freed yascreen_term_save inline void yascreen_term_save(yascreen *s); save current terminal state on top of state stack yascreen_term_restore inline void yascreen_term_restore(yascreen *s); restore previously saved terminal state from top of state stack yascreen_term_push inline void yascreen_term_push(yascreen *s); push current terminal state to state stack yascreen_term_pop inline void yascreen_term_pop(yascreen *s); pop and restore previously saved terminal state from state stack yascreen_term_set inline void yascreen_term_set(yascreen *s,int mode); set terminal for proper screen operation mode is a bitmask, containing one of ┌───────────┬───────┬───────────────────────────┐ │Name │ Value │ Description │ ├───────────┼───────┼───────────────────────────┤ │YAS_NOBUFF │ 1 │ turn off canonical mode │ │ │ │ (disable ICANON and │ │ │ │ IEXTEN) │ ├───────────┼───────┼───────────────────────────┤ │YAS_NOSIGN │ 2 │ disable ISIG │ ├───────────┼───────┼───────────────────────────┤ │YAS_NOECHO │ 4 │ disable local echo (ECHO) │ ├───────────┼───────┼───────────────────────────┤ │YAS_ONLCR │ 8 │ ONLCR or OPOST │ └───────────┴───────┴───────────────────────────┘ yascreen_printxy inline int yascreen_printxy(yascreen *s,int x,int y,uint32_t attr,const char *format,...) __attribute__((format(printf,5,6))); yascreen_putsxy inline int yascreen_putsxy(yascreen *s,int x,int y,uint32_t attr,const char *str); print at position, if data exceeds buffer, then it gets truncated yascreen_printxyu inline int yascreen_printxyu(yascreen *s,int x,int y,uint32_t attr,const char *format,...) __attribute__((format(printf,5,6))); yascreen_putsxyu inline int yascreen_putsxyu(yascreen *s,int x,int y,uint32_t attr,const char *str); print at position, if data exceeds buffer, then it gets truncated screen is immediately updated yascreen_update inline int yascreen_update(yascreen *s); sync memory state to screen since allocation is involved, this may fail and return -1 yascreen_redraw inline void yascreen_redraw(yascreen *s); set next update to be a full redraw yascreen_clear_mem inline void yascreen_clear_mem(yascreen *s,uint32_t attr); clear memory buffer all cells in the screen are set to Space, using attr for colors and style yascreen_cursor inline void yascreen_cursor(yascreen *s,int on); hide (on=0) or show (on is non-zero) cusror screen is updated immediately yascreen_cursor_xy inline void yascreen_cursor_xy(yascreen *s,int x,int y); set cursor position screen is updated immediately yascreen_altbuf inline void yascreen_altbuf(yascreen *s,int on); switch between regular and alternative buffer screen is updated immediately yascreen_clear inline void yascreen_clear(yascreen *s); clear real screen, no change to memory buffers yascreen_clearln inline void yascreen_clearln(yascreen *s); clear current line, no change to memory buffers yascreen_update_attr inline void yascreen_update_attr(yascreen *s,uint32_t oattr,uint32_t nattr); apply difference between two attrs and output the optimized ANSI sequence to switch from oattr to nattr if oattr=0xffffffff, the full ANSI sequence will be generated no change to memory buffers yascreen_set_attr yascreen_set_attr(s,attr) reset all attrs and set specific one (attr) yascreen_print inline int yascreen_print(yascreen *s,const char *format,...) __attribute__((format(printf,2,3))); yascreen_write inline int yascreen_write(yascreen *s,const char *str,int len); yascreen_puts inline int yascreen_puts(yascreen *s,const char *str); yascreen_clearln_s inline const char *yascreen_clearln_s(yascreen *s); print in line mode yascreen_sx inline int yascreen_sx(yascreen *s); get current x size yascreen_sy inline int yascreen_sy(yascreen *s); get current y size yascreen_x inline int yascreen_x(yascreen *s); get current x yascreen_y inline int yascreen_y(yascreen *s); get current y yascreen_esc_to inline void yascreen_esc_to(yascreen *s,int timeout); set timeout for single ESC key press yascreen_ckto inline void yascreen_ckto(yascreen *s); in case of external event loop, this call will check for single ESC key should be called regularly enough so that the above specified timeout is not extended too much if not called often enough then single ESC will be yielded after longer timeout if not called at all then single ESC will be yielded with next key press yascreen_getch_to inline int yascreen_getch_to(yascreen *s,int timeout); wait for a key, return ASCII or extended keycode, wait no more than timeout in milliseconds yascreen_getch yascreen_getch(s) get a key without timeout this macro expands to yascreen_getch_to(s,0) zero timeout=wait forever yascreen_getch_nowait yascreen_getch_nowait(s) get a key, if available, return immediately this macro expands to yascreen_getch_to(s,-1) negative timeout=do not wait yascreen_ungetch inline void yascreen_ungetch(yascreen *s,int key); put back key value in key buffer the internal key buffer is dynamically allocated, hence there is no limit of how many key codes may be put back, but in case of memory allocation failure, the error will not be reported and the key will not be put into the buffer yascreen_pushch inline void yascreen_pushch(yascreen *s,int key); push key value at end of key buffer similar to yascreen_ungetch but the key code will be returned after all other key codes currently in the buffer the internal key buffer is dynamically allocated, hence there is no limit of how many key codes may be put back, but in case of memory allocation failure, the error will not be reported and the key will not be put into the buffer yascreen_feed inline void yascreen_feed(yascreen *s,unsigned char c); feed key sequence state machine with byte stream this is useful to implement external event loop and read key codes by yascreen_getch_nowait until it returns -1 yascreen_peekch inline int yascreen_peekch(yascreen *s); peek for key without removing it from input queue yascreen_getsize inline void yascreen_getsize(yascreen *s,int *sx,int *sy); get last reported screen size set both to 0 if there is none this will yield valid result after YAS_SCREEN_SIZE is returned as keypress yascreen_reqsize inline void yascreen_reqsize(yascreen *s); request terminal to report its size via ANSI sequence yascreen_set_hint_i inline void yascreen_set_hint_i(yascreen *s,int hint); yascreen_get_hint_i inline int yascreen_get_hint_i(yascreen *s); yascreen_set_hint_p inline void yascreen_set_hint_p(yascreen *s,void *hint); yascreen_get_hint_p inline void *yascreen_get_hint_p(yascreen *s); get/set opaque hint values integer and pointer hints are stored separately and both can be used at the same time these are useful to link the yascreen instance to user program data for example a single output callback may output to socket or a terminal, depending on the hint values yascreen_line_flush inline void yascreen_line_flush(yascreen *s,int on); enable/disable auto flush for line and direct screen oriented operations yascreen versions before 1.77 didn't use buffered output and would immediately send the output to the screen disabling internal flush can help an application optimize the number of write calls at the cost of performing explicit flush after each group of operations explicit flush example: yascreen_write(s,"",0); yascreen_getwch_to inline wchar_t yascreen_getwch_to(yascreen *s,int timeout); wait for a key, return wide character or extended keycode, wait no more than timeout in milliseconds yascreen_getwch_to does not work in non-unicode mode and will always return YAS_K_NONE mixing the utf8 and wide character input modes will break on multibyte utf8 sequences and is not supported yascreen_getwch yascreen_getwch(s) get a key as wide character without timeout this macro expands to yascreen_getwch_to(s,0) zero timeout=wait forever yascreen_getwch does not work in non-unicode mode and will always return YAS_K_NONE yascreen_getwch_nowait yascreen_getwch_nowait(s) get a key as a wide character, if available, return immediately this macro expands to yascreen_getwch_to(s,-1) negative timeout=do not wait yascreen_getwch_nowait does not work in non-unicode mode and will always return YAS_K_NONE yascreen_ungetwch inline void yascreen_ungetwch(yascreen *s,wchar_t key); put back wide character key value in key buffer the internal key buffer is dynamically allocated, hence there is no limit of how many key codes may be put back, but in case of memory allocation failure, the error will not be reported and the key will not be put into the buffer the internal key buffer contains utf8 and the wide character will be expanded to the appropriate utf8 sequence yascreen_ungetwch does not do anything in non-unicode mode yascreen_peekwch inline wchar_t yascreen_peekwch(yascreen *s); peek for key without removing it from input queue yascreen_peekwch does not work in non-unicode mode and will always return YAS_K_NONE