Provided by: xabacus_8.5.1-1build2_amd64 bug

NAME

       xabacus - Abacus X widget

SYNOPSIS

       /usr/games/xabacus  [-geometry  [{width}][x{height}][{+-}{xoff}[{+-}{yoff}]]]  [-display [{host}]:[{vs}]]
       [-[no]mono]  [-[no]{reverse|rv}]  [-{foreground|fg}  {color}]  [-{background|bg}  {color}]  [-{border|bd}
       {color}]  [-frame  {color}]  [-primaryBeadColor  {color}] [-leftAuxBeadColor {color}] [-rightAuxBeadColor
       {color}]  [-secondaryBeadColor  {color}]  [-highlightBeadColor   {color}]   [-primaryRailColor   {color}]
       [-secondaryRailColor   {color}]   [-highlightRailColor   {color}]  [-lineRailColor  {color}]  [-bumpSound
       {filename}] [-moveSound {filename}] [-dripSound {filename}]  [-[no]sound]  [-delay  msecs]  [-[no]script]
       [-[no]demo]   [-demopath   {path}]  [-{demofont|demofn}  {fontname}]  [-{demoforeground|demofg}  {color}]
       [-[no]teach] [-[no]rightToLeftAdd] [-[no]rightToLeftMult] [-[no]lee] [-rails {int}] [-leftAuxRails {int}]
       [-rightAuxRails {int}] [-[no]vertical] [-colorScheme {int}] [-[no]slot] [-[no]diamond] [-railIndex {int}]
       [-[no]topOrient]  [-[no]bottomOrient]  [-topNumber  {int}]  [-bottomNumber  {int}]   [-topFactor   {int}]
       [-bottomFactor  {int}]  [-topSpaces  {int}]  [-bottomSpaces {int}] [-topPiece {int}] [-bottomPiece {int}]
       [-topPiecePercent {int}] [-bottomPiecePercent {int}] [-shiftPercent  {int}]  [-subdeck  {int}]  [-subbead
       {int}]   [-[no]sign]   [-decimalPosition   {int}]   [-[no]group]  [-groupSize  {int}]  [-[no]placeOnRail]
       [-[no]decimalComma] [-base {int}] [-subbase  {int}]  [-[no]subdecksSeparated]  [-[no]altSubbeadPlacement]
       [-anomaly  {int}]  [-shiftAnomaly  {int}] [-anomalySq {int}] [-shiftAnomalySq {int}] [-displayBase {int}]
       [-[no]pressOffset]      [-romanNumerals      {none|ancient|modern}]      [-[no]latin]      [-romanMarkers
       {none|ancient|modern|late|alt}]        [-{chinese|japanese|korean|russian|danish|roman|medieval|generic}]
       [-museum {it|uk|fr}] [-version]

DESCRIPTION

       This is an implementation of the classic Chinese Abacus (Suanpan) which  has  its  origins  in  the  12th
       century.

       The  device  has  two  decks.   Each  deck,  separated by a partition, normally has 13 rails on which are
       mounted beads.  Each rail on the top deck contains 1 or 2 beads, and each rod on the bottom deck contains
       4  or  5  beads.   Each bead on the upper deck has a value of five, while each bead on the lower deck has
       value of one.  Beads are considered counted, when moved towards the partition separating the decks,  i.e.
       to  add a value of one, a bead in the bottom deck is moved up, and to add a value of 5, a bead in the top
       deck is moved down.

       The basic operations of the abacus are addition and subtraction.  Multiplication can be done by  mentally
       multiplying  the  digits and adding up the intermediate results on the abacus.  Division would be similar
       where the intermediate results are subtracted.  There are techniques like using your thumb and forefinger
       which  does  not  apply  with  mouse  entry.  Also with multiplication, one can carry out calculations on
       different parts of the abacus for scratch work, here it is nice to have a long abacus.

       The pre-WWII Japanese Abacus (Soroban) (or Korean Jupan) is similar to the Chinese Abacus  but  has  only
       one bead per rail on the top deck.  The later Japanese Abacus was further simplified to have only 4 beads
       per rail on the bottom deck.

       The Roman Hand-Abacus predates the Chinese Abacus and is very similar to the later Japanese  Abacus,  but
       seems  to  have  fallen  out of use with the Fall of the Roman Empire (at least 3 are in existence).  The
       Roman Abaci are brass plates where the beads move in slots.  In addition  to  the  normal  7  columns  of
       beads,  they  generally  have  2  special  columns on the right side.  In two examples: the first special
       column was for 12ths (12 uncia (ounces) = 1 as) and had one extra bead in the bottom deck.  Also the last
       column  was  a combination of halves, quarters, and twelfths of an ounce and had no beads in the top deck
       and 4 beads at the bottom (beads did not have to come to the top to be counted but at  one  of  3  marked
       points  where  the  top  bead  was  for  halves,  the  next bead for quarters, and the last two beads for
       twelfths).  In another surviving example: the 2 special columns were switched and the combination  column
       was broken into 3 separate slots.  If available, decimal input is ignored.

       The Russian Abacus was invented in the 17th century, here the beads are moved from right to left.  It has
       colored beads in the middle for ease of  use.   Quarters  represent  1/4  Rubles  and  are  only  present
       historically  on  the  Russian  Abacus (Schoty).  Some of the older Schoty have a extra place for the 1/4
       Kopek (quarter percent) as well as the 1/4 Ruble (quarter).

       The Danish Abacus was used in the early 20th century in elementary schools as a teaching aid.

       The Medieval Counter is a primitive form of the abacus and was used in Europe as late as the  1600s.   It
       was  useful  considering  they  were using it with Roman Numerals.   This is similar to the Salamis Greek
       Tablet from 4th or 5th Century BCE.

       The Mesoamerican Nepohualtzintzin is a Japanese Abacus base 20.  The Mesoamericans had base 20  with  the
       exception  of  the  3rd  decimal  place where instead of 20*20=400 the third place marked 360 and the 4th
       place was 20*360, etc..  They  independently  created  their  own  zero  (only  the  Sumerian  and  early
       Babylonian  culture  (base  60)  and  India  (base 10) have done this) but the anomaly took away its true
       power.

       An easy way of figuring out time in seconds given hours, minutes, and seconds, can be done on the  abacus
       with  Sumerian abacus with topFactor 10, topNumber 5 and bottomNumber 9 using base 60.  No written record
       of such a device exits but its plausible that one did.

       The Chinese Solid-and-Broken-Bar System is a base 12 numbering system and not really an abacus.  When the
       abacus  is  setup in this way though (topFactor 3, topNumber 3, bottomNumber 2, base 12, displayBase 12),
       it is easy to relate the two.

       The signed bead is an invention of the author, and is not  present  on  any  historical  abacus  (to  his
       knowledge)  and  is used to represent negatives.  "New & Improved" abacus models have two auxiliary decks
       stacked above the principal  deck  that  enable  multiplication,  division,  square-root,  and  cube-root
       computations to be performed with equal ease as addition and subtraction  (well, so I have read).

FEATURES

       Click "mouse-left" button on a bead you want to move.  The beads will shift themselves to vacate the area
       of the column that was clicked.

       Click "mouse-right" button, or press "C" or "c" keys, to clear the abacus.

       Press "-" or "_" keys to complement the beads on the rails.

       Press "U" or "u" keys to undo last move.

       Press "R" or "r" keys to redo the last undo.

       Press "I" or "i" keys to increment the number of rails.  Press "D" or "d" keys to decrement the number of
       rails.

       Press  "F"  or "f" keys to switch between Chinese, Japanese, Korean, Russian, Danish, Roman, and Medieval
       formats.  There is an extra "Generic" format, this allows one to  break  some  rules  binding  the  other
       formats  (for  example,  if  one wanted more beads on top deck than on bottom deck you would use this, in
       addition to resource option changes).

       Press "V" or "v" keys to change the Roman Nvmerals format. (Pardon typo/humor, but ran out of letters).

       Press "~" key to toggle Latin Numerals (when Roman Nvmerals  and  quarter  beads  or  twelfth  beads  are
       activated).

       Press "G" or "g" keys to toggle (usu.) commas between groups of digits.

       Press "#" key to toggle place on rail (or between rails) for group and decimal separators.

       Press "|" key to toggle vertical placement (best for Russian and Danish Abacus, and Medieval Counters).

       Press "S" or "s" keys to toggle the sign bead.

       Press  "P"  or  "p"  keys to change the piece setting from none|quarter|eighth|twelfth beads.  Originally
       intended for the Roman Hand Abacus (twelfths) and the Russian Abacus (quarter rubles).

       Press "T" or "t" keys to change piece percent setting for none|quarter|eighth|twelfth beads.   Originally
       intended for the older Russian Abacus (quarter kopeks).

       Press  "B" or "b" keys to change subdeck setting to be interpretted as none|quarter|eighth|twelfth beads.
       Originally intended for Roman Hand Abacus twelfths and possibly eighths.  For twelfths,  the  the  lowest
       value  of  two  at bottom of the rightmost column of beads are a twelfth of the column second from right.
       Middle is worth a quarter and the top is worth a half.  For eighths, middle and bottom are both worth  an
       eight and the top a half.  (For quarters, all are worth a quarter.)

       Press "K" or "k" to toggle the subdeck separation

       Press "L" or "l" to toggle which side the subdeck symbols are placed.

       Press "M" or "m" keys to switch between it, uk, and fr museum formats.

       Press "Z" or "z" keys to change the Roman markerz on the frame.

       Press "O" or "o" keys to toggle the demo mode.

       Press "$" key to toggle the teach mode.

       In teach mode, "+" key toggles starting side to sum, ""*" key toggles for starting side for multiplicand.

       Press  ">"  or  "."  keys  to  speed  up  the movement of beads.  Press "<" or "," keys to slow down this
       movement.

       Press "@" key to toggle the sound.

       Press "Esc" key to hide program.

       Press "Q", "q", or "CTRL-C" keys to kill program.

       The abacus may be resized.  Beads will reshape depending on the room they have.  Demo Mode: In this mode,
       the abacus is controlled by the program.  When started with the demo option, a second window is presented
       that should be placed directly below the abacus-window. Descriptive text, and user prompts are  displayed
       in  this  window.   Pressing  'q'  during the demo will quit it.  Clicking the left mouse-button with the
       pointer in the window will restart the demo (beginning of current lesson).

OPTIONS

       -geometry {+|-}X{+|-}Y
               This option sets the initial position of the abacus window (resource name "geometry").

       -display host:dpy
               This option specifies the X server to contact.

       -[no]mono
               This option allows you to display the abacus window on a color screen as if  it  were  monochrome
               (resource name "mono").

       -[no]{reverse|rv}
               This option allows you to see the abacus window in reverse video (resource name "reverseVideo").

       -{foreground|fg} color
               This option specifies the foreground of the abacus window (resource name "foreground").

       -{background|bg} color
               This option specifies the background of the abacus window (resource name "background").

       -{border|bd} color
               This option specifies the foreground of the bead border (resource name "borderColor").

       -frame color
               This option specifies the foreground of the frame (resource name "frameColor").

       -primaryBeadColor color
               This option specifies the foreground of the beads (resource name "primaryBeadColor").

       -leftAuxBeadColor color
               This  option  specifies the foreground of the beads for the left auxiliary abacus in Lee's Abacus
               (resource name "leftAuxBeadColor").

       -rightAuxBeadColor color
               This option specifies the foreground of the beads for the right auxiliary abacus in Lee's  Abacus
               (resource name "rightBeadColor").

       -secondaryBeadColor color
               This option specifies the secondary color of the beads (resource name "secondaryBeadColor").

       -highlightBeadColor color
               This option specifies the highlight color of the beads (resource name "highlightBeadColor").

       -primaryRailColor color
               This option specifies the foreground of the rails (resource name "primaryRailColor").

       -secondaryRailColor color
               This option specifies the secondary color of the rails (resource name "secondaryRailColor").

       -highlightRailColor color
               This option specifies the highlight color of the rails (resource name "highlightRailColor").

       -lineRailColor color
               This option specifies the color of the lines when using checkers (resource name "lineRailColor").

       -bumpSound filename
               This  option  specifies  the file for the bump sound for the movement of the beads (resource name
               "bumpSound").

       -moveSound filename
               This option specifies the file for the move sound for the sliding of  the  decimal  point  marker
               (resource name "moveSound").

       -dripSound filename
               This  option  specifies  the  file  for  the  drip  sound  for changing the format (resource name
               "dripSound").

       -[no]sound
               This option specifies if a sliding bead should make a sound or not (resource name "sound").

       -delay msecs
               This option specifies the number of milliseconds it takes to move a bead or a group of beads  one
               space (resource name "delay").

       -[no]script
               This  option specifies to log application to stdout, every time the user clicks to move the beads
               (resource name "script"). The  output  is  a  set  of  auxiliary,  deck,  rail,  beads  added  or
               subtracted,  and  the number of text lines (4).  This can be edited to add text to the lesson and
               used as a new demo keeping the generated numbers and the  number  of  lines  constant.   (Windows
               version writes to abacus.xml.)

       -[no]demo
               This option specifies to run in demo mode.  In this mode, the abacus is controlled by the current
               lesson (resource name "demo").  When started with the demo option, a window contains  descriptive
               text,  and user prompts are displayed in this window.  Pressing 'q' during the demo will quit it.
               Clicking the left mouse-button with the pointer in the window will restart the demo (beginning of
               current  lesson).   The  demo  uses  abacusDemo.xml  and  currently there are 4 editions possible
               (Chinese, Japanese (and Roman), Korean, and Russian (and Danish)).

       -demopath path
               This   option    specifies    the    path    for    the    demo,    possibly    something    like
               /usr/local/share/games/xabacus  (resource name "demoPath"), with the file name of abacusDemo.xml.
               For this to work, the program must be compiled with XML2 or else will use a brief static fallback
               demo.

       -demofont fontstring
               This  option  specifies  the  font for the explanatory text that appears in the secondary window,
               during the demo.  The default  font  is  18  point  Times-Roman  (-*-times-*-r-*-*-*-180-*).  The
               alternate font is 8x13.

       -demofg color
               This option specifies the foreground of the abacus demo window (resource name "demoForeground").

       -demobg color
               This option specifies the background of the abacus demo window (resource name "demoBackground").

       -[no]teach
               This  option specifies to run in teach mode.  In this mode, the abacus is controlled by 2 numbers
               separated by an operator: "+" for addition, "-" for subtraction, "*" for multiplication, and  "/"
               for  division.  The square root operation is represented by the number to be operated on followed
               by the character "v" (this leaves  you  with  an  answer  from  which  you  must  divide  by  2).
               Similarly, the cube root operation is represented by the number to be operated on followed by the
               character "u" (this leaves you with an answer from which you must divide by 3).  Press return key
               to progress through the steps (resource name "teach").

       -[no]rightToLeftAdd
               This  option  specifies  the  order  for  teach  starting side for addition and subtraction.  The
               default is the traditional left to right.  Right to  left  seems  easier  though  (resource  name
               "rightToLeftAdd").

       -[no]rightToLeftMult
               This  option  specifies the order for teach starting side for multiplication.  The default is the
               traditional  left  to  right.   Right  to  left  seems  more  straight  forward  (resource   name
               "rightToLeftMult").

       -[no]lee
               This option allows you to turn on and off the two extra auxiliary abaci (resource name "lee").

       -rails int
               This option specifies the number of rails (resource name "rails").

       -leftAuxRails int
               This  option  allows  you  to  set the number of the rails for the left auxiliary abacus in Lee's
               Abacus (resource name "leftAuxRails").

       -rightAuxRails int
               This option allows you to set the number of the rails for the right  auxiliary  abacus  in  Lee's
               Abacus (resource name "rightAuxRails").

       -[no]vertical
               This  option  allows  you  to  set  the  abacus  to  allow  a  Russian orientation (resource name
               "vertical").

       -colorScheme int
               This option specifies the color scheme for the abacus (resource  name  "colorScheme")  where  0->
               none,  1->  darken  middle  bead  (2  beads  if even), 2-> darken  first bead of a group, 4-> use
               secondary color for second half of a row of beads  (but  if  odd  color  middle  bead),  8->  use
               secondary color for second third of a row of beads, 16-> use secondary color in alternate groups.
               Use a mask of 31 for combinations.

       -[no]slot
               This option allows you to have either slots or rails (resource name "slot").

       -[no]diamond
               This option allows you to have either diamond or round beads (resource name "diamond").

       -railIndex int
               This option specifies the index of color for the rails of the abacus (resource name  "railIndex")
               where a value is 0 or 1.

       -[no]topOrient
               This option specifies the orientation of the beads on top (resource name "topOrient").

       -[no]bottomOrient
               This option specifies the orientation of the beads on bottom (resource name "bottomOrient").

       -topNumber int
               This option specifies the number of beads on top (resource name "topNumber").

       -bottomNumber int
               This option specifies the number of beads on bottom (resource name "bottomNumber").

       -topFactor int
               This option specifies the multiply factor for the beads on top (resource name "topFactor").

       -bottomFactor int
               This option specifies the multiply factor for the beads on bottom (resource name "bottomFactor").

       -topSpaces int
               This option specifies the number of spaces on top (resource name "topSpaces").

       -bottomSpaces int
               This option specifies the number of spaces on bottom (resource name "bottomSpaces").

       -topPiece int
               This option specifies the number of pieces on top (resource name "topPiece").

       -bottomPiece int
               This option specifies the number of pieces on bottom (resource name "bottomPiece").

       -topPiecePercent int
               This option specifies the number of piece percents on top (resource name "topPiecePercent").

       -bottomPiecePercent int
               This   option   specifies   the   number   of   piece   percents   on   bottom   (resource   name
               "bottomPiecePercent").

       -shiftPercent int
               This option specifies the shift of rails for piece percents and also may influence the  precision
               of the calculation (resource name "shiftPercent").

       -subdeck int
               This option specifies the special subdecks column (resource name "subdeck").

       -subbead int
               This option specifies the special subbeads (resource name "subbead").

       -[no]sign
               This option allows you to set the abacus to allow negatives (resource name "sign").

       -decimalPosition int
               This  option  specifies  the  number  of  rails  to  the  right of the decimal point (normally 2)
               (resource name "decimalPosition").

       -[no]group
               This option allows you to group the displayed digits for readability (resource name "group").

       -groupSize int
               This option specifies the group size to the left of the decimal point (normally 3) (resource name
               "groupSize").

       -[no]placeOnRail
               This  option  allows  you  to  place  the  decimal  and  group separators on rail (or just after)
               (resource name "placeOnRail").

       -[no]decimalComma
               This option allows you to swap "." for "," to allow for different display format  (resource  name
               "decimalComma").

       -base int
               This option specifies the base used on abacus (default is base 10) (resource name "base").

       -subbase int
               This  option  specifies  the base for the Roman subdeck, can set to 8 or default of 12) (resource
               name "subbase").

       -[no]subdecksSeparated
               This option allows you to have the subdecks separated (resource name "subdecksSeparated").

       -[no]subdecksSeparated
               This option allows you to have the subdecks separated (resource name "placeOnRail").

       -anomaly int
               This option specifies the offset from the base for a multiplicative factor of the rail  with  the
               anomaly (if none, this is set to 0) (resource name "anomaly").

       -shiftAnomaly int
               This  option  specifies  the offset from decimal point for the anomaly (usually 2) (resource name
               "shiftAnomaly").

       -anomalySq int
               This option specifies the offset from base for the second anomaly (if none, this  is  set  to  0)
               (resource name "anomalySq").

       -shiftAnomalySq int
               This  option  specifies  the  offset  in  rails from the first anomaly (usually 2) (resource name
               "shiftAnomalySq").  doing).

       -displayBase int
               This option specifies the base displayed (default is base 10) (resource name "displayBase").   If
               this  is  different  then  "base" then it is implemented using "long long" and the calculation is
               limited by its bounds.  Also the fractional part does not scale with the "displayBase" so if  the
               "displayBase" is greater than the "base" it looses some precision.  Also no rounding is done.

       -[no]pressOffset
               This  option  allows you to put a pixel space between all the beads so there is room for the bead
               to move when pressed (resource name "pressOffset").

       -romanNumerals {none|ancient|modern}
               This option allows you to set the abacus to allow Roman Numerals (resource name "romanNumerals").
               Modern  Roman  Numerals  above  3999  are  normally  represented  with  bars on top, due to ASCII
               constraints this is represented instead in lower case (historically  case  was  ignored).   Roman
               Numerals  above  3,999,999  were  not  represented  historically.   Roman  numerals  change  with
               displayBase in an "experimental" way.  When used  with  twelfths  and  subdecks,  named  fraction
               symbols  are  used.   Due  to ASCII constraints the sigma is represented as E, the backwards C is
               represented as a Q, the mu as a u, and the Z with a - through the center as a z.   If  available,
               decimal input is ignored.

       -[no]latin
               This  option  allows  you  to  set the abacus to allow latin fractions instead of symbolic in the
               Roman numeral output (resource name "latin").

       -romanMarkers {none|ancient|modern|late|alt}
               This option allows you to set Roman numerals of a specific  type  on  the  frame  of  the  abacus
               (resource name "modernRoman").

       -chinese
               This  option  specifies  the  format  on the abacus (resource name "format") to "Chinese" for the
               Chinese Suanpan.

       -japanese
               This option specifies the format on the abacus (resource name "format")  to  "Japanese"  for  the
               Japanese post-WWII Soroban.  This is also similar to the Roman Hand Abacus.

       -korean This  option  specifies  the  format  on  the abacus (resource name "format") to "Korean" for the
               Korean Jupan or Japanese pre-WWII Soroban.

       -russian
               This option specifies the format on the abacus (resource name  "format")  to  "Russian"  for  the
               Russian  Schoty.   To  complete,  specify  piece"  to  be  4,  for  the older Schoty also specify
               piecePercent" to be 4.

       -danish This option specifies the format of the abacus (resource  name  "format")  to  "Danish"  for  the
               Danish Elementary School Abacus teaching aid.

       -roman  This  option specifies the format on the abacus (resource name "format") to "Roman" for the Roman
               Hand Abacus, note beads move in slots.  To complete, specify romanNumerals".

       -medieval
               This option specifies the format of the abacus (resource name "format")  to  "Medieval"  for  the
               Medieval Counter, with counters instead of beads.

       -generic
               This  option  specifies  the  format  on  the abacus (resource name "format") to "Generic".  This
               option specifies a format that is more configurable by using resources, since there are few rules
               to govern its behavior.

       -museum {it|br|fr}
               This option specifies the country code for the museum of the abacus in the Museum of the Thermae,
               Rome, the British Museum, London, or the Cabinet de medailles, Bibliotheque nationale, Paris.

       -version
               This option tells you what version of xabacus you have.

REFERENCES

       Luis Fernandes  https://www.ee.ryerson.ca/~elf/abacus/

       Lee Kai-chen, How to Learn Lee's Abacus, 1958, 58 pages.

       Abacus Guide Book, 57 pages.

       Georges Ifrah, The Universal History of Numbers, Wiley Press 2000, pp 209-211, 288-294.

       Review of the above: http://www.ams.org/notices/200201/rev-dauben.pdf

       David Eugene Smith, History of Mathematics Volume II, Dover Publications, Inc 1958, pp 156-195.

SEE ALSO

       X(1), xcubes(6), xtriangles(6), xhexagons(6), xmlink(6), xbarrel(6), xpanex(6), xmball(6),  xpyraminx(6),
       xoct(6), xrubik(6), xskewb(6), xdino(6)

COPYRIGHTS

       ® Copyright 1994-2021, David A. Bagley

       Luis  Fernandes,  <elf AT ee.ryerson.ca> wrote an independent program (xabacus 1.00) with a demo mode and
       postscript file.  I tried, with his permission, to take the best  features  of  both  into  one  program.
       Also,  I  had  help  with  some  of the abacus in the Java version by Sarat Chandran, <saratcmahadevan AT
       yahoo.com> and some of these ideas were ported back into this X version.

BUG REPORTS AND PROGRAM UPDATES

       Send bugs (or their reports, or fixes) to the author:
              David A. Bagley, <bagleyd AT verizon.net>

       The latest version is currently at:
              https://www.sillycycle.com/abacus.html
              http://www.ibiblio.org/pub/Linux/apps/math/