Provided by: mvdsv_0.35-6build2_amd64 bug

NAME

       mvdsv - QuakeWorld-compatible dedicated server

SYNOPSIS

       mvdsv  -basedir  DIRECTORY  -game  DIRECTORY  [-t  chroot  dir]  [-u user] [-g group] [-d]
       [-cheats]  [-enablelocalcommand]  [-democache   SIZE_IN_KB]   [-progtype   PROGTYPENUMBER]
       [-minmemory] [-heapsize SIZE_IN_KB] [-mem SIZE_IN_MB] [-ip IPV4_ADDRESS] [-port UDP_PORT]

DESCRIPTION

       This manual page documents briefly the mvdsv command.

       mvdsv (multi-view demo server) is a QuakeWorld-compatible dedicated server.

       On  Debian,  it currently requires a package "quake-registered" that can be generated from
       copy of Quake I via game-data-packager(6).

OPTIONS

       mvdsv does not follow the usual GNU command line syntax, with long options  starting  with
       two dashes. Most notably, it does not have a --help command.

       [unix specific parameters]

       -t DIRECTORY
              chroot to DIRECTORY

       -u USER
              setuid to USER

       -g GROUP
              setguid to GROUP

       -d     daemonize to background (not recommended when run from systemd unit)

       [common parameters]

       -basedir BASEDIR
              The "base directory" is the path to the filesystem directory holding the quake game
              directories (id1/pak0.pak, id1/pak1.pak). The base directory is  only  used  during
              filesystem  initialization.  Defaults  to current directory when not set.  Example:
              mvdsv -basedir /usr/share/games/quake

       -game GAMEDIR
              The "game directory" is the first tree on the search path and  directory  that  all
              generated  files  (savegames,  screenshots,  demos, config files) will be saved to.
              This directory is relative to the base directory.

       +gamedir GAMEDIR
              Identical to "-game". However, when both are set, "-game" takes precedence.

       -ip IPV4_ADDRESS
              Bind to the network interface with this IPv4 address, instead  of  all  interfaces.
              Currently only IPv4 addresses are supported. IPv6 addresses will silently fail.

       -port UDP_PORT
              Listen  on  UDP  port  number  PORT  for QuakeWorld clients to connect. Defaults to
              27500.

       -cheats
              Enable cheats on this server. Equivalent to setting "sv_cheats 1"  in  the  config.
              This makes a set of cheat commands available on the QuakeWorld client:
              `god` will make the player invulnerable.
              `noclip` allows the player to clip through walls.
              `fly` allows the player to fly, but not clip through walls.
              `give <alphanum> [amount]` will give the player items.
              2 = shotgun
              3 = super shotgun
              4 = nailgun
              5 = super nailgun
              6 = grenade launcher
              7 = rocket launcher
              8 = lightning gun
              s = shotgun ammo
              n = nailgun ammo
              r = rocket ammo
              h = health
              c = cells ammo

       -enablelocalcommand
              Allow  executing  arbitrary  shell  code  from within the server with "localcommand
              CMD". VERY DANGEROUS. Only enable this if you know what you are doing.

       -democache SIZE_IN_KB
              Set the demo cache size in KB. Will default to 16 MiB if set below that value.

       -progtype PROGTYPENUMBER
              Define the type of the qwprogs. This setting  is  usually  not  needed,  as  it  is
              autodetected.
                  0 = pr1 (qwprogs.dat etc)
                  1 = native (.so/.dll)
                  2 = q3vm (.qvm)
                  3 = q3vm (.qvm) with JIT

       -minmemory
              Set memory to 0x550000 bytes (deprecated, use -mem).

       -heapsize SIZE_IN_KB
              Allocate fixed amount of memory in KiB (deprecated, use -mem).

       -mem SIZE_IN_MB
              Allocate  fixed  amount  of  memory  in  Mi.  Overrides  -heapsize  and -minmemory.
              Defaults to 32 MiB.

       +exec MYSERVER.CFG
              execute all server commands configured in the file MYSERVER.CFG.

AUTHOR

       This manual page was  written  by  Lee  Garrett  <debian@rocketjump.eu>,  for  the  Debian
       GNU/Linux system (but may be used by others).

SEE ALSO

       mvdsv.cfg(1),
       https://github.com/QW-Group/mvdsv

                                         January 24 2023                                 MVDSV(8)