Provided by: blupimania_1.6.3-1_amd64
NAME
blupimania - a mind boggling (brain twisting) game of logic
SYNOPSIS
blupimania [optional...]
DESCRIPTION
Blupi comes out of a hole holding on to a balloon. Unfortunately he lets it blow away. Blupi is lost, he turns to the left or the right and does various unpredictable things of his own. The object of the game is to help him find another balloon, so that he can move on to the next riddle. Blupimania offers the option of creating your own riddles in level 5. There are more than 120 riddles in the game grouped in four different levels according to their difficulty. You have to solve one riddle to be able to move onto the next, but you can always change levels. Blupi has no antenna In this phase you have to direct one or more independent Blupi, by modifying the décor, e.g. by placing a fence to prevent Blupi from falling down a hole. Blupi has an antenna In this mode Blupi can be remote controlled. There may also be other independent Blupi moving around the screen. They too must be helped, as the riddle is not solved until every Blupi has found a balloon! You have to modify the world around them, e.g. to put a fence in place, you have to move the remote controlled Blupi to the place you have chosen.
CONFIGURATION
Blupimania supports at least GNU/Linux 3.2, macOS 10.13 and Microsoft Windows Seven. If your OS is not listed, maybe it's possible to build yourself the game. Most Unix and Unix-like OS should be supported. For the sound card, any cards supported by ALSA, PulseAudio, macOS or DirectSound should work fine.
SCREEN
The game Blupimania runs in windowed mode. Of course you can decide to change in fullscreen via the settings screen. If the game cannot run, maybe you should try to start the game with the software renderer. Start the game with the --renderer software command line option. Another possibility exists. You can try to change the driver used by the accelerated renderer. By default it uses "direct3d" on Windows, you can change by "opengl" with "driver": "opengl" with the --driver opengl command line option.
DOCUMENTATION
A very complete documentation is available in game.
KEYBOARD
○ Arrows: Move Blupi or move the view ○ Spacebar: Shows or hides items ○ F1..F4: Places corresponding object from the icon palette in front of a radio-controlled Blupi ○ F5: Turtle speed ○ F6: Normal speed ○ F7: Hare speed ○ F8: Fast panorama ON/OFF ○ F9: Save game ○ F10: Recall game ○ F12: Music ON/OFF ○ .: Pause When you switch to another application, the game is automatically paused.
OPTIONS
○ -?, --help: Print this help message and exit. ○ -V, --version: Print version and exit. ○ -s, --speedrate: Change the speed rate [0;1;2] (default: 1). ○ -t, --timerinterval: Set the timer interval (refresh). The default value is 50ms. This is an advanced option because it changes the main events loop frequency. ○ -f, --fullscreen: Load in fullscreen [on;off] (default: off). ○ -z, --zoom: Change the window scale (only if fullscreen is off) [1;2] (default: 2). ○ -r, --renderer: Set a renderer [auto;software;accelerated] (default: auto). Use the software renderer if the accelerated renderer is bugged. Note that you can try other drivers (option -d) before forcing the software renderer. ○ -d, --driver: Set a driver [auto;direct3d;direct3d11;opengl;opengles2;opengles] (default: auto, ignored with software renderer).
AUTHOR
Blupimania is an original creation of Epsitec SA. https://www.blupi.org info@blupi.org
COPYRIGHT
blupimania is Copyright (C) 1994-1996, Daniel Roux & EPSITEC SA and Copyright (C) 2023, Mathieu Schroeter April 2024 BLUPIMANIA(6)