Provided by: blupimania_1.6.3-1_amd64 bug

NAME

       blupimania - a mind boggling (brain twisting) game of logic

SYNOPSIS

       blupimania [optional...]

DESCRIPTION

       Blupi  comes  out  of  a hole holding on to a balloon. Unfortunately he lets it blow away.
       Blupi is lost, he turns to the left or the right and does various unpredictable things  of
       his  own.  The object of the game is to help him find another balloon, so that he can move
       on to the next riddle. Blupimania offers the option of creating your own riddles in  level
       5.

       There  are more than 120 riddles in the game grouped in four different levels according to
       their difficulty. You have to solve one riddle to be able to move onto the next,  but  you
       can always change levels.

       Blupi has no antenna

       In  this  phase  you have to direct one or more independent Blupi, by modifying the décor,
       e.g. by placing a fence to prevent Blupi from falling down a hole.

       Blupi has an antenna

       In this mode Blupi can be remote controlled. There may also  be  other  independent  Blupi
       moving around the screen. They too must be helped, as the riddle is not solved until every
       Blupi has found a balloon! You have to modify the world around them, e.g. to put  a  fence
       in place, you have to move the remote controlled Blupi to the place you have chosen.

CONFIGURATION

       Blupimania  supports  at  least GNU/Linux 3.2, macOS 10.13 and Microsoft Windows Seven. If
       your OS is not listed, maybe it's possible to build  yourself  the  game.  Most  Unix  and
       Unix-like OS should be supported.

       For  the  sound card, any cards supported by ALSA, PulseAudio, macOS or DirectSound should
       work fine.

SCREEN

       The game Blupimania runs in  windowed  mode.  Of  course  you  can  decide  to  change  in
       fullscreen via the settings screen.

       If the game cannot run, maybe you should try to start the game with the software renderer.
       Start the game with the --renderer software command line option.

       Another possibility exists. You can try to change  the  driver  used  by  the  accelerated
       renderer.  By  default  it  uses  "direct3d"  on  Windows, you can change by "opengl" with
       "driver": "opengl" with the --driver opengl command line option.

DOCUMENTATION

       A very complete documentation is available in game.

KEYBOARD

Arrows: Move Blupi or move the view

       ○   Spacebar: Shows or hides items

       ○   F1..F4:  Places  corresponding  object  from  the  icon  palette   in   front   of   a
           radio-controlled Blupi

       ○   F5: Turtle speed

       ○   F6: Normal speed

       ○   F7: Hare speed

       ○   F8: Fast panorama ON/OFF

       ○   F9: Save game

       ○   F10: Recall game

       ○   F12: Music ON/OFF

       ○   .: Pause

       When you switch to another application, the game is automatically paused.

OPTIONS

-?, --help: Print this help message and exit.

       ○   -V, --version: Print version and exit.

       ○   -s, --speedrate: Change the speed rate [0;1;2] (default: 1).

       ○   -t, --timerinterval: Set the timer interval (refresh). The default value is 50ms. This
           is an advanced option because it changes the main events loop frequency.

       ○   -f, --fullscreen: Load in fullscreen [on;off] (default: off).

       ○   -z, --zoom: Change the window scale (only if fullscreen is off) [1;2] (default: 2).

       ○   -r, --renderer: Set a renderer [auto;software;accelerated] (default:  auto).  Use  the
           software  renderer  if the accelerated renderer is bugged. Note that you can try other
           drivers (option -d) before forcing the software renderer.

       ○   -d,  --driver:  Set  a   driver   [auto;direct3d;direct3d11;opengl;opengles2;opengles]
           (default: auto, ignored with software renderer).

AUTHOR

       Blupimania is an original creation of Epsitec SA.

       https://www.blupi.org info@blupi.org

COPYRIGHT

       blupimania  is  Copyright  (C) 1994-1996, Daniel Roux & EPSITEC SA and Copyright (C) 2023,
       Mathieu Schroeter

                                            April 2024                              BLUPIMANIA(6)