Provided by: darkplaces_0~20180908~beta1-5build3_amd64 bug

NAME

       darkplaces - an engine for iD software's Quake and related games

SYNOPSIS

       darkplaces [ -options ] [ +set cvar value ] [ +console commands ]

DESCRIPTION

       DarkPlaces  is  an  OpenGL-only  engine for Quake and related games, with greatly enhanced
       effects and lighting and many features for mods.

OPTIONS

       This program follows the Quake convention, with long options starting with a  single  dash
       (`-').  Options include:

       -basedir
              Specify  the location of the game data files. The default is the current directory,
              which is not usually useful.

       -dedicated
              Run as a dedicated server, without the GUI. Alternatively, you can run  darkplaces-
              server if installed.

       -game  Start the game using the files from a mission pack or a mod.

       -hipnotic
              Start the game with the Hipnotic mission pack.

       -rogue Start the game with the Rogue mission pack.

       -nexuiz
              Expect the basedir to contain the standalone game Nexuiz, instead of Quake.

       Various     other     mods     and     standalone     games     are     supported,     see
       /usr/share/doc/darkplaces/README.Debian.

SEE ALSO

       darkplaces-server(6), /usr/share/doc/darkplaces/README.Debian.

AUTHOR

       DarkPlaces was based on Quake by id Software, and is maintained by LordHavoc and  numerous
       contributors.

       This  manual  page  was  written  by  David  Banks  <amoebae@gmail.com> and Simon McVittie
       <smcv@debian.org> for the Debian project, and may be used by others.

                                            2011-06-06                              DARKPLACES(6)