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NAME

       fuzzyflakes - falling snowflakes/flower shapes

SYNOPSIS

       fuzzyflakes [--display host:display.screen] [--foreground color] [--background color] [--window] [--root]
       [--window-id number][--mono] [--install] [--visual visual] [--delay usecs]  [--speed  int]  [--arms  int]
       [--thickness  int]  [--bthickness  int]  [--radius  int] [--layers int] [--density int] [--no-db] (-color
       string) (-random-colors) [--fps]

DESCRIPTION

       The fuzzyflakes program draws falling pastel colored snowflake/flower shapes.  Inspired by the credits of
       the anime "Azumanga Daioh".

OPTIONS

       fuzzyflakes accepts the following options:

       --window
               Draw on a newly-created window.  This is the default.

       --root  Draw on the root window.

       --window-id number
               Draw on the specified window.

       --mono  If on a color display, pretend we're on a monochrome display.

       --install
               Install a private colormap for the window.

       --visual visual
               Specify  which  visual  to  use.   Legal  values are the name of a visual class, or the id number
               (decimal or hex) of a specific visual.

       --delay usecs
               The delay between steps of the animation, in microseconds.  Default: 250000.

       --speed int
               How fast, 1-50.  Default 10.

       --arms int
               How many arms on the flakes; default 5.

       --thickness int
               How thick to make the lines; default 10 pixels.

       --bthickness int
               How thick to make the borders; default 3 pixels.

       --radius int
               Radius of the objects; default 20 pixels.

       --layers int
               How many layers of objects; default 3.

       --density int
               Default 5.

       --no-db Disable double-buffering.

       --color string
               The base color for the color scheme.  Typed as a hexadecimal triplet with or with out the leading
               #.  ie.  fa4563 & #43cd12 are both acceptable.  If the saturation of you color is too low (<0.03)
               the random color generator will kick in.  The default color is #efbea5

       --random-colors
               This enables the random color generation.  It is disabled by default.  It overrides anything from
               -color

       --fps   Display the current frame rate and CPU load.

ENVIRONMENT

       DISPLAY to get the default host and display number.

       XENVIRONMENT
               to  get  the  name  of  a  resource  file  that  overrides  the  global  resources  stored in the
               RESOURCE_MANAGER property.

       XSCREENSAVER_WINDOW
               The window ID to use with --root.

SEE ALSO

       X(1), xscreensaver(1)

COPYRIGHT

       Copyright © 2004 Barry Dmytro.  Permission to use, copy, modify, distribute, and sell this  software  and
       its documentation for any purpose is hereby granted without fee, provided that the above copyright notice
       appear in all copies and that both that copyright notice and this permission notice appear in  supporting
       documentation.   No  representations are made about the suitability of this software for any purpose.  It
       is provided "as is" without express or implied warranty.

AUTHOR

       Barry Dmytro <badcherry@mailc.net>

CREDITS

       The color generation algorithm was borrowed from a friend <ZoeB> from #vegans@irc.blitzed.org.  Her  site
       was [REDACTED].  To see her original code in action visit her site.