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NAME

       fuzzyflakes - falling snowflakes/flower shapes

SYNOPSIS

       fuzzyflakes  [--display  host:display.screen]  [--foreground  color]  [--background color]
       [--window] [--root] [--window-id number][--mono] [--install]  [--visual  visual]  [--delay
       usecs]  [--speed  int]  [--arms  int]  [--thickness int] [--bthickness int] [--radius int]
       [--layers int] [--density int] [--no-db] (-color string) (-random-colors) [--fps]

DESCRIPTION

       The fuzzyflakes program draws falling pastel colored snowflake/flower shapes.  Inspired by
       the credits of the anime "Azumanga Daioh".

OPTIONS

       fuzzyflakes accepts the following options:

       --window
               Draw on a newly-created window.  This is the default.

       --root  Draw on the root window.

       --window-id number
               Draw on the specified window.

       --mono  If on a color display, pretend we're on a monochrome display.

       --install
               Install a private colormap for the window.

       --visual visual
               Specify  which visual to use.  Legal values are the name of a visual class, or the
               id number (decimal or hex) of a specific visual.

       --delay usecs
               The delay between steps of the animation, in microseconds.  Default: 250000.

       --speed int
               How fast, 1-50.  Default 10.

       --arms int
               How many arms on the flakes; default 5.

       --thickness int
               How thick to make the lines; default 10 pixels.

       --bthickness int
               How thick to make the borders; default 3 pixels.

       --radius int
               Radius of the objects; default 20 pixels.

       --layers int
               How many layers of objects; default 3.

       --density int
               Default 5.

       --no-db Disable double-buffering.

       --color string
               The base color for the color scheme.  Typed as a hexadecimal triplet with or  with
               out the leading #. ie. fa4563 & #43cd12 are both acceptable.  If the saturation of
               you color is too low (<0.03) the random color generator will kick in.  The default
               color is #efbea5

       --random-colors
               This  enables  the  random  color  generation.   It  is  disabled  by default.  It
               overrides anything from -color

       --fps   Display the current frame rate and CPU load.

ENVIRONMENT

       DISPLAY to get the default host and display number.

       XENVIRONMENT
               to get the name of a resource file that overrides the global resources  stored  in
               the RESOURCE_MANAGER property.

       XSCREENSAVER_WINDOW
               The window ID to use with --root.

SEE ALSO

       X(1), xscreensaver(1)

COPYRIGHT

       Copyright © 2004 Barry Dmytro.  Permission to use, copy, modify, distribute, and sell this
       software and its documentation for any purpose is hereby  granted  without  fee,  provided
       that  the  above copyright notice appear in all copies and that both that copyright notice
       and this permission notice appear in supporting  documentation.   No  representations  are
       made  about  the  suitability  of  this  software for any purpose.  It is provided "as is"
       without express or implied warranty.

AUTHOR

       Barry Dmytro <badcherry@mailc.net>

CREDITS

       The   color   generation   algorithm   was   borrowed   from   a   friend   <ZoeB>    from
       #vegans@irc.blitzed.org.   Her  site  was  [REDACTED].  To see her original code in action
       visit her site.