Provided by: jag_0.3.8-2build2_amd64 bug

NAME

       jag - is a arcade-puzzle 2D game in which you have to break all the target pieces.

DESCRIPTION

       Puzzle  game  where  the  goal is to break all the target pieces in each level and do this
       before the time runs out.

       Move game pieces using mouse into matches of 3 or more in a straight line horizontally  or
       vertically.

HOW TO PLAY

       The  aim  of JAG is to break all of the target pieces on each level, and to do this before
       the time runs out.  Keep doing this until you have beaten the last level and won the game.

       Doing this on top of the target cells will break them.

       The faster targets are removed, the bigger is score.

       There are single and double targets. Blocks also can be single or double.

       By breaking pieces and targets, you're earning score which can be  spent  for  applying  a
       special tool.

       Tools  make  the  life  easier as they're mostly intended for breaking several pieces at a
       time, including blocks and targets.

       By breaking pieces of the same type, you're also increasing bonus counters.  If  you  will
       collect 500 and more items, you can remove all the same items from the field.

SCORING

       You're  getting score points for removing game pieces.  Basically, you get 1 point for the
       ordinary cell and 3 points for the target cell.

       The actual points you get are multiplyed by bonus value, so it can be much higher.

       Score bonus is the multiplier which is applyed to every score point  you  get  during  the
       game.   The  bonus  raises when you remove target cells quickly enough to keep bonus timer
       run.

       By default, bonus timer is set to 5 seconds, but during the game  you  can  increase  this
       value.

ITEMS AND REWARDS

       Every level may contain up to 6 game items. The icon of an item depends on current graphic
       theme selected.

       In arcade mode there is a reward, which is given for 500 or more pieces of collected items
       - you can eliminate all the items of the collected type from the field.

       You can choose the power of the elimination depending of how many items you collected.

TOOLS

       Tools  are  the special rewards that you take for scoring and collecting game items. There
       are 10 tools available in the game (2 in the puzzle mode).

       ITEM:               DESCRIPTION:
       -----               ------------

       Hammer              - Destroys an item in the game field.

       Clock               - Adds +60 seconds to the level timer.

       Nippers             - Removes a single block.

       Star                - Removes item, one block and one target.

       Super Star          - Star with doubled power.

       Bomb                - Explodes a region of 9 cells.

       Mixer               - Randomly mixes items in the field.

       Row Blaster         - Removes items, blocks and targets in a row.

       Twin Blaster        - Removes all items of the selected type.

PERMANENT BONUS

       Unlike tools, permanent bonus, once received, is active for all the further levels.

       Getting permanent bonus of the same type several times increases its power.

       ITEM:                         DESCRIPTION:
       -----                         ------------

       Score Time Bonus              - Permanent extra +1 second to bonus timer.

       Score Magnification Bonus     - Permanent +1 to multiplier value.

       Score Bonus                   - Permanent extra 1 point for the target cell.

       Clock Bonus                   - Permanent extra 30 seconds to level timer.

ARCADE VS PUZZLE

       The are two play modes in the game - arcade and puzzle.

       The difference is - in arcade mode you can get new bonuses for collected items and use all
       the tools, and in puzzle mode you have only two tools (Hammer and Clock).

       Also  in  the  puzzle mode level doesn't fail when the time is over, you may continue, but
       you won't get any bonus points if the time is zero.

AUTHOR

       Many thanks to XlabSoft & Industrial Infosystems, the  originals  authors  of  JAG.   Work
       continued by Carlos Donizete Froes [a.k.a coringao]

       This  manual  page  was  written by Carlos Donizete Froes [a.k.a coringao], for the Debian
       project (but may be used by others).