Provided by: wesnoth-1.16-server_1.16.11-1build3_amd64
NAME
wesnothd - Battle for Wesnoth multiplayer network daemon
SYNOPSIS
wesnothd [-dv] [-c path] [-p port] [-t number] [-T number] wesnothd -V
DESCRIPTION
Manages Battle for Wesnoth multiplayer games. See https://www.wesnoth.org/wiki/ServerAdministration on what commands the server accepts via the wesnoth client (/query ...) or the fifo.
OPTIONS
-c path, --config path tells wesnothd where to find the config file to use. See the section SERVER CONFIG below for the syntax. You can reload the config with sending SIGHUP to the server process. -d, --daemon runs wesnothd as a daemon. -h, --help tells you what the command line options do. --log-level=domain1,domain2,... sets the severity level of the log domains. all can be used to match any log domain. Available levels: error, warning, info, debug. By default the error level is used and the info level for the server domain. -p port, --port port binds the server to the specified port. If no port is specified, port 15000 will be used. -t number, --threads number sets the maximum number of waiting worker threads for network I/O to n (default: 5, max: 30). -T number, --max-threads number sets the maximum number of worker threads that will be created. If set to 0 there will be no limit (default: 0). -V, --version shows version number and exits. -v, --verbose turns debug logging on.
SERVER CONFIG
The general syntax is: [tag] key="value" key="value,value,..." [/tag] Global keys: allow_remote_shutdown If set to no (default), shut_down and restart requests are ignored unless they come from the fifo. Set it to yes to allow remote shutdown via a /query by an administrator. ban_save_file Full or relative path to a (gzip compressed) file that the server can read and write. Bans will be saved to this file and read again on server start. compress_stored_rooms Determines whether the rooms file should be read and written to in compressed form. Defaults to yes. connections_allowed The number of allowed connections from the same IP. 0 means infinite. (default: 5) disallow_names Names/nicks that are not accepted by the server. * and ? from wildcard patterns are supported. See glob(7) for more details. Default values (used if nothing is specified) are: *admin*,*admln*,*server*,ai,ai?,computer,human,network,player. fifo_path The path to the fifo you can echo server commands into (same as /query ... from wesnoth). If not specified defaults to the compile-time path (default: /var/run/wesnothd/socket). max_messages The number of allowed messages in messages_time_period. (default: 4) messages_time_period The time period (in seconds) message flooding is detected in. (default: 10 seconds) motd The message of the day. new_room_policy Determines who can create new rooms on the server. Available values are everyone, registered, admin and nobody, and give the permission respectively to everyone, registered users, admin users or disables new room creation. Default value is everyone. passwd The password used to gain admin privileges (via /query admin password). replay_save_path The directory where the server stores game replays. (Don't forget the trailing /!) Defaults to `' which means the directory wesnothd was started in. restart_command The command that the server uses to start a new server process via the restart command. (Can only be issued via the fifo. See the allow_remote_shutdown setting.) room_save_file Path to a file where the room info should be stored. This file is read on server startup and written to later. If empty or not set, rooms are not loaded and not saved. save_replays Defines whether the server will automatically save replays of games. (default: false) versions_accepted A comma separated list of version strings to be accepted by the server. * and ? from wildcard patterns are supported. (defaults to the corresponding wesnoth version) Example: versions_accepted="*" accepts any version string. deny_unregistered_login Whether to prevent users who are not registered with the user_handler being used from logging in. (default: false) Global tags: [redirect] A tag to specify a server to redirect certain client versions to. Is not used if versions_accepted is not set. host The address of the server to redirect to. port The port to connect to. version A comma separated list of versions to redirect. Behaves the same way as versions_accepted in regard to wildcard patterns. [ban_time] A tag to define convenient keywords for temporary ban time lengths. name The name used to reference the ban time. time The time length definition. The format is: %d[%s[%d%s[...]]] where %s is s (seconds), m (minutes), h (hours), D (days), M (months) or Y (years) and %d is a number. If no time modifier is given minutes (m) are assumed. Example: time="1D12h30m" results in a ban time of 1 day, 12 hours and 30 minutes. [proxy] A tag to tell the server to act as a proxy and forward the connected client's requests to the specified server. Accepts the same keys as [redirect]. [user_handler] Configures the user handler. If no [user_handler] section is present in the configuration the server will run without any nick registration service. All additional tables that are needed for the forum_user_handler to function can be found in table_definitions.sql in the Wesnoth source repository. Requires mysql support enabled. For cmake this is ENABLE_MYSQL and for scons this is forum_user_handler. db_host The hostname of the database server db_name The name of the database db_user The name of the user under which to log into the database db_password This user's password db_users_table The name of the table in which your phpbb forums saves its user data. Most likely this will be <table-prefix>_users (e.g. phpbb3_users). db_extra_table The name of the table in which wesnothd will save its own data about users. db_game_info_table The name of the table in which wesnothd will save its own data about games. db_game_player_info_table The name of the table in which wesnothd will save its own data about the players in a game. db_game_modification_info_table The name of the table in which wesnothd will save its own data about the modifications used in a game. db_user_group_table The name of the table in which your phpbb forums saves its user group data. Most likely this will be <table-prefix>_user_group (e.g. phpbb3_user_group). mp_mod_group The ID of the forum group to be considered as having moderation authority.
EXIT STATUS
Normal exit status is 0 when the server was properly shutdown. An exit status of 2 indicates an error with the command line options.
AUTHOR
Written by David White <davidnwhite@verizon.net>. Edited by Nils Kneuper <crazy- ivanovic@gmx.net>, ott <ott@gaon.net>, Soliton <soliton.de@gmail.com> and Thomas Baumhauer <thomas.baumhauer@gmail.com>. This manual page was originally written by Cyril Bouthors <cyril@bouthors.org>. Visit the official homepage: https://www.wesnoth.org/
COPYRIGHT
Copyright © 2003-2022 David White <davidnwhite@verizon.net> This is Free Software; this software is licensed under the GPL version 2, as published by the Free Software Foundation. There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
SEE ALSO
wesnoth(6)