Provided by: neo-cli_0.6.1-1_amd64 bug

NAME

       neo - simulate the digital rain from "The Matrix"

SYNOPSIS

       neo [OPTIONS]...

DESCRIPTION

       neo  recreates  the  digital  rain  effect from "The Matrix". Streams of random characters will endlessly
       scroll down your terminal screen. There are many differing  depictions  of  this  effect  throughout  the
       Matrix  franchise.   neo  attempts to closely mimic the scene from "The Matrix" where Cypher explains the
       code to Neo. It imitates some of the finer details such as the  characters  used  (half-width  katakana),
       uneven colors, color palette, glitching, and flickering.

       The  digital rain is made of many "droplets". Each droplet scrolls vertically down a column. There can be
       multiple droplets in each column. Some characters on the screen are "glitched" - their values will change
       randomly until they are erased. The bottom of each droplet is a bit brighter than the rest.

       You  can  run  neo  without any arguments, but it has many options to customize it to your liking. It can
       also respond to key presses (try pressing a number!), and it accepts a color file (see the  "COLOR  FILE"
       section  below),  which  allows  neo  to  display user-defined colors. neo will use Unicode characters by
       default if it detects a locale that supports UTF.

OPTIONS

       neo takes options in two forms: short and long. Short options cannot  include  an  equal  sign  but  long
       options can. Example for -S/--speed:

              These will work:

                     -S 16
                     --speed 16
                     --speed=16

              These will not:

                     -S=16
                     --S 16

       -a, --async
              Makes  each  column  of  characters  scroll  at an independent speed. Each column's speed is still
              limited by the -S/--speed arg. All droplets in a column will always scroll at the speed.

       -b, --bold=NUM
              Controls if and how neo displays bold characters.  0=off, 1=random (default), 2=all.

       -C, --colorfile=FILE
              Read the colors  from  a  file.  This  option  is  mutually  exclusive  with  the  -c/--color  and
              --colormode=0 options. See the "COLOR FILE" section below for more info.

       -c, --color=COLOR
              Sets  the  foreground  text  color.  This option is mutually exclusive with the -C/--colorfile and
              --colormode=0 options. The available colors are: green, green2, green3, yellow, orange, red, blue,
              cyan, gold, rainbow, purple, pink, pink2, vaporwave, and gray.

       -D, --defaultbg
              Use   the  default  terminal  background  color.  This  option  is  mutually  exclusive  with  the
              -C/--colorfile and --colormode=0 options.

       -d, --density=NUM
              Controls how many droplets will appear onscreen. NUM is a decimal number.  Its  default  value  is
              1.0.  Values greater than 0.0 but less than 100.0 are allowed. However, values in the range [0.25,
              4.0] will probably look best.

       -F, --fullwidth
              Use two columns per character. This option is useful when  displaying  characters  that  take  two
              columns to display such as Greek and full-width katakana.

       -f, --fps=NUM
              Sets  a  frame rate target. By default, neo will run at 60Hz. neo does not attempt to query the OS
              for any display info. So it can't match your monitor's refresh rate by default unless  it  happens
              to be 60Hz. Lower frame rates will reduce CPU usage and improve battery life on portable devices.

       -G, --glitchpct=NUM
              Sets  the  percentage  of characters onscreen that glitch. NUM is a decimal number between 0.0 and
              100.0 inclusive. The default value is 10.0 (i.e. 10%).

       -g, --glitchms=NUM1,NUM2
              Controls how often the characters on screen glitch. A "glitch" refers to when a character  changes
              into  another.  Each  glitch is accompanied by a flickering of the character's color if colors are
              enabled. After each glitch, neo will wait for some time before doing the next glitch. The time  it
              waits  is  chosen  randomly  to  be between the two values provided (inclusive). NUM1 and NUM2 are
              positive integers that represent milliseconds. Their default values are 300 and 400.

       -h, --help
              Shows the help message.

       -l, --lingerms=NUM1,NUM2
              Controls how long characters stay onscreen after they finish scrolling. For each column, neo  will
              pick  a  random  value  between NUM1 and NUM2 inclusive.  NUM1 and NUM2 are positive integers that
              represent milliseconds. The default values are 1 and 3000.

       -M, --shadingmode=NUM
              Controls how  neo  assigns  color  values  to  characters  on  the  screen.   0=random  (default),
              1=gradient.

       -m, --message=STR
              Displays  a  message in the center of the screen. The message is gradually uncovered as characters
              stream past it. This effect is similar to the title reveal in the movies. The  message  should  be
              surrounded  with  double  quotes.   neo  parses arguments using getopt_long(), which does not have
              Unicode support.  So, unfortunately, this argument only accepts simple  ASCII  text.  The  message
              will  not  display  well if you also use the -F/--fullwidth option.  To unveil the message faster,
              the following options may help:

                     neo -m "the message" --speed=12 --density=3 --lingerms=1,1 --rippct=0

       -p, --profile
              Turns on the profiling mode. This mode functions as normal except it times  how  long  each  frame
              takes and writes the values to a file called "time_profile.txt" in the current working directory.

       -r, --rippct=NUM
              Sets  the percentage of droplets that stop scrolling before reaching the bottom of the screen. NUM
              is a decimal number between 0.0 and 100.0 inclusive. The default  value  is  33.0  (i.e.  about  a
              third).

       -S, --speed=NUM
              Controls  how fast characters scroll down the screen. NUM is a decimal number that sets the number
              of characters drawn per second. The default value is 8.0.  If -a/--async is used, this option sets
              an upper bound on the value chosen for each droplet's speed.

       -s, --screensaver
              If this option is set, neo will exit on the first key press.

       -V, --version
              Displays the version, build date, copyright, and license.

       --chars=NUM1,NUM2
              Tells  neo  to  display  Unicode  characters  between  NUM1 and NUM2 inclusive.  NUM1 and NUM2 are
              Unicode code points in hexadecimal (e.g. 0x1F030). This argument can be used  multiple  times.  If
              --charset  is not used, neo will only use the values provided by this option. If a charset is also
              specified, neo will use both the charset and the characters provided by this option.

       --charset=LANG
              Sets the charset that is used to draw characters onto the screen. It  can  be  combined  with  the
              --chars  option. The supported charsets are: ascii, extended, english, dec, decimal, digits, punc,
              bin, binary, hex, hexadecimal, katakana, greek, cyrillic, arabic, hebrew, devanagari, braille, and
              runic.

       --colormode=NUM
              Sets  the color mode. The accepted values are 0, 16, 32, and 256. 0 disables color (i.e. mono). 16
              selects 16 colors. 32 selects 32-bit color. 256 selects 256 colors.

       --maxdpc=NUM
              Sets the maximum number of droplets per column. The default value is 3.

       --noglitch
              Disables character glitching.

       --shortpct=NUM
              Sets the percentage of shortened droplets. If a droplet is not shortened, it will extend from  the
              top of the screen to final line, which is often the bottom of the screen but not always (see also:
              -r/--rippct).  NUM is a decimal number between 0.0 and 100.0 inclusive. The default value is  50.0
              (i.e. 50%).

KEYS

       You  can  press  keys  while  neo  is running to control its behavior. The key bindings cannot be changed
       without modifying the program code. Some keys can be held to  increase  their  effect  (e.g.  holding  UP
       increases speed further).

       Here are the available key controls:

              ´SPACE' - clears the screen
              ´UP' - increases the scrolling speed
              ´DOWN' - decreases the scrolling speed
              ´RIGHT' - increases the number of characters that are glitchy
              ´LEFT' - decreases the number of characters that are glitchy
              ´TAB' - toggles the shading mode between random and gradient
              ´ESC' - exits neo
              ´+' - increases the number of droplets onscreen
              ´-' - decreases the number of droplets onscreen
              ´a' - toggles asynchronous droplet speed
              ´p' - pauses neo
              ´q' - exits neo
              ´1' - sets the color to green
              ´2' - sets the color to green2
              ´3' - sets the color to green3
              ´4' - sets the color to gold
              ´5' - sets the color to pink2
              ´6' - sets the color to red
              ´7' - sets the color to blue
              ´8' - sets the color to cyan
              ´9' - sets the color to purple
              ´0' - sets the color to gray
              ´!' - sets the color to rainbow
              ´@' - sets the color to yellow
              ´#' - sets the color to orange
              ´$' - sets the color to pink
              ´%' - sets the color to vaporwave

COLOR FILE

       neo  can read a file that specifies the background color and all the foreground colors. The file is given
       via the -C/--colorfile option.

       You can write comments using "//", "#", ";", "*", or "@". Comments can go on separate lines or after  the
       data on any line. The first line that is not blank or a comment should be the version string. The version
       string line should look like:

              neo_color_version N

       where "N" is the color file version number, which is currently 1.  The version string is optional, and if
       it  is  omitted,  then  neo  will assume that the file adheres to the latest version's format. This could
       potentially break old color files. Ye have been warned! neo will try to maintain backwards  compatability
       with older color file versions so long as their version is actually given.

       Each  data  line  in  the file describes a color. The first line is the background color. Each subsequent
       line describes a foreground color. Each file must contain at least two lines: one for the background  and
       one  for  the  foreground.  Typically,  you  will want to put the foreground colors in order of ascending
       brightness. neo will not sort the colors. The last color should usually be very bright (e.g. white).

       Each data line in the file specifies one value or four values. If only one value is given, it is  treated
       as a 16 or 256 terminal color code (e.g. 16 is black).  If four values are given, the first is treated as
       a 16/256 color code and the other three are the RGB components of the 32-bit color. Each component  is  a
       value from 0 to 1000, which closely mimics how ncurses handles color. Each value is separated by a comma,
       and whitespace is allowed.

       If more than one value is given on a line, then all four values must be given.  Lines do not all have  to
       have  the  same  number of components i.e. some lines can just specify the 16/256 color code while others
       can specify all four values.

       On most systems, if a value of "-1" is provided for the 16/256 color code, this will set the color to the
       system default. This can be useful if you want to keep the default background.

       All  ncurses  implementations  should  allow you to override at least the first 256 colors, assuming your
       terminal supports it. Some will let you override even more than that. ncurses should restore  all  colors
       back to their previous state as long as neo exits cleanly.

       If either of the 16 or 256 colormode options is used, all 32-bit RGB components in the color file will be
       parsed if they are given, but they will be unused.

       Example 1: Blue text on a red background using only 256 color codes

              196
              21

       Example 2: Different shades of purple text on a yellow background with some 32-bit color components

              228,917,888,59
              54
              92
              129,750,963,128

       Example 3: Default background and various shades of green using only 256 color codes

              -1
              34
              40
              46
              82
              231

PERFORMANCE

       neo can have two main performance issues: high CPU utilization and stuttering.  A terminal emulator  with
       GPU  acceleration  (e.g.  Alacritty)  may  significantly improve these issues. The CPU utilization by neo
       itself is fairly low, even at high frame rates on large screens. However, your terminal emulator may  use
       substantial CPU resources to draw everything.  Without a fast terminal emulator, this application may use
       up a whole CPU core or three.

       Sometimes the text will not scroll smoothly. Again, a fast terminal emulator will probably help. You will
       also  typically  want  the  frame  rate  (i.e. --fps) to be evenly divisible by the character speed (i.e.
       -S/--speed).  Sometimes, the glitching effect will lead to stuttering because  a  substantial  number  of
       characters  onscreen  will  have  to be redrawn. Reducing the glitchiness (i.e. --glitchpct) or disabling
       glitching (i.e. --noglitch) may help.

       If you experience performance issues, here are some things to try:

              1. Use a GPU-accelerated terminal emulator
              2. Run neo on a smaller screen/window
              3. Reduce the frame rate (e.g. --fps=30)
              4. Reduce the number of droplets onscreen (e.g. -d 0.5)
              5. Reduce the character speed (e.g. --speed=6)
              6. Disabling glitching (i.e. --noglitch)
              7. Disable colors (i.e. --colormode=0)
              8. Disable bold characters (i.e. --bold=0)
              9. Disable Unicode characters (i.e. --charset=ascii)

       Here is a "potato mode" config that should perform well on most systems:

              neo --fps=20 -d 0.5 --speed=5 --noglitch --colormode=0 --bold=0 --charset=ascii

EXAMPLES

       Example 0: Just run it

              neo

       Example 1: Sets a faster, asynchronous scrolling speed with 256 colors

              neo -S 12 -a --color=green3 --colormode=256

       Example 2: Red text with a custom message and Cyrillic characters

              neo --color=red --charset=cyrillic -m "IN SOVIET RUSSIA, COMPUTER PROGRAMS YOU!"

       Example 3: Displays golden Greek characters that are full-width

              neo --color=gold --charset=greek -F

       Example 4: Uses --chars to draw Unicode dominoes

              neo --chars=0x1F030,0x1F093 --fullwidth

AUTHORS

       Written by Stewart Reive

REPORTING BUGS

       Create an issue on GitHub: https://github.com/st3w/neo

COPYRIGHT

       Copyright © 2021 Stewart Reive

       License GPLv3+: GNU GPL version 3 or later <https://gnu.org/licenses/gpl.html>.  This is  free  software:
       you are free to change and redistribute it.  There is NO WARRANTY, to the extent permitted by law.

DISCLAIMER

       This  program  is  not  affiliated  with  "The Matrix", Warner Bros. Entertainment Inc., Village Roadshow
       Pictures, Silver Pictures, nor any of their parent companies, subsidiaries, partners, or affiliates.

SEE ALSO

       locale(1), localectl(1)

AFTERWORD

       You get used to it. I... I don't even see the code.  All I see is blonde, brunette,  redhead.   Hey!  You
       uh... want a drink? :)