Provided by: grass-doc_8.4.0-1_all
NAME
d.vect.thematic - Displays a thematic vector map in the active graphics frame.
KEYWORDS
display, cartography, choropleth map, legend
SYNOPSIS
d.vect.thematic d.vect.thematic --help d.vect.thematic [-lnes] map=name [layer=string] column=name [breaks=string[,string,...]] [algorithm=string] [nclasses=integer] colors=string[,string,...] [where=sql_query] [boundary_width=integer] [boundary_color=name] [icon=string] [size=float] [icon_line=string] [icon_area=string] [legend_title=string] [legendfile=name] [--overwrite] [--help] [--verbose] [--quiet] [--ui] Flags: -l Create legend information and send to stdout -n Do not draw map, only output the legend information -e [DEPRECATED] When printing legend info, include extended statistical info from classification algorithm -s Do not show this layer in vector legend --overwrite Allow output files to overwrite existing files --help Print usage summary --verbose Verbose module output --quiet Quiet module output --ui Force launching GUI dialog Parameters: map=name [required] Name of vector map Or data source for direct OGR access layer=string Layer number or name Layer number. If -1, all layers are displayed. Default: 1 column=name [required] Name of attribute column to be classified breaks=string[,string,...] Class breaks, without minimum and maximum algorithm=string Algorithm to use for classification Options: int, std, qua, equ, dis int: simple intervals std: standard deviations qua: quantiles equ: equiprobable (normal distribution) nclasses=integer Number of classes to define colors=string[,string,...] [required] Colors (one per class) where=sql_query WHERE conditions of SQL statement without ’where’ keyword Example: income < 1000 and population >= 10000 boundary_width=integer Boundary width Default: 1 boundary_color=name Boundary color Either a standard color name, R:G:B triplet, or "none" Default: black icon=string Point and centroid symbol Options: basic/arrow, basic/arrow1, basic/arrow2, basic/arrow3, basic/box, basic/circle, basic/cross1, basic/cross2, basic/cross3, basic/diamond, basic/hexagon, basic/marker, basic/octagon, basic/pin, basic/pin_dot, basic/point, basic/pushpin, basic/star, basic/triangle, basic/x, demo/muchomurka, demo/smrk, extra/4pt_star, extra/adcp, extra/airport, extra/alpha_flag, extra/bridge, extra/dim_arrow, extra/dive_flag, extra/fiducial, extra/fish, extra/half-box, extra/half-circle, extra/offbox_ne, extra/offbox_nw, extra/offbox_se, extra/offbox_sw, extra/pentagon, extra/ping, extra/ring, extra/simple_zia, extra/target, geology/circle_cross, geology/half-arrow_left, geology/half-arrow_right, geology/strike_box, geology/strike_circle, geology/strike_cleavage, geology/strike_half-bowtie, geology/strike_line, geology/strike_parallel, geology/strike_triangle, legend/area, legend/area_curved, legend/line, legend/line_crooked, n_arrows/basic_compass, n_arrows/fancy_compass, n_arrows/n_arrow1a, n_arrows/n_arrow1b, n_arrows/n_arrow2, n_arrows/n_arrow3, n_arrows/n_arrow4, n_arrows/n_arrow5, n_arrows/n_arrow6, n_arrows/n_arrow7a, n_arrows/n_arrow7b, n_arrows/n_arrow8a, n_arrows/n_arrow8b, n_arrows/n_arrow9 Default: basic/x size=float Symbol size Default: 5 icon_line=string Legend symbol for lines Options: basic/arrow, basic/arrow1, basic/arrow2, basic/arrow3, basic/box, basic/circle, basic/cross1, basic/cross2, basic/cross3, basic/diamond, basic/hexagon, basic/marker, basic/octagon, basic/pin, basic/pin_dot, basic/point, basic/pushpin, basic/star, basic/triangle, basic/x, demo/muchomurka, demo/smrk, extra/4pt_star, extra/adcp, extra/airport, extra/alpha_flag, extra/bridge, extra/dim_arrow, extra/dive_flag, extra/fiducial, extra/fish, extra/half-box, extra/half-circle, extra/offbox_ne, extra/offbox_nw, extra/offbox_se, extra/offbox_sw, extra/pentagon, extra/ping, extra/ring, extra/simple_zia, extra/target, geology/circle_cross, geology/half-arrow_left, geology/half-arrow_right, geology/strike_box, geology/strike_circle, geology/strike_cleavage, geology/strike_half-bowtie, geology/strike_line, geology/strike_parallel, geology/strike_triangle, legend/area, legend/area_curved, legend/line, legend/line_crooked, n_arrows/basic_compass, n_arrows/fancy_compass, n_arrows/n_arrow1a, n_arrows/n_arrow1b, n_arrows/n_arrow2, n_arrows/n_arrow3, n_arrows/n_arrow4, n_arrows/n_arrow5, n_arrows/n_arrow6, n_arrows/n_arrow7a, n_arrows/n_arrow7b, n_arrows/n_arrow8a, n_arrows/n_arrow8b, n_arrows/n_arrow9 Default: legend/line icon_area=string Legend symbol for areas Options: basic/arrow, basic/arrow1, basic/arrow2, basic/arrow3, basic/box, basic/circle, basic/cross1, basic/cross2, basic/cross3, basic/diamond, basic/hexagon, basic/marker, basic/octagon, basic/pin, basic/pin_dot, basic/point, basic/pushpin, basic/star, basic/triangle, basic/x, demo/muchomurka, demo/smrk, extra/4pt_star, extra/adcp, extra/airport, extra/alpha_flag, extra/bridge, extra/dim_arrow, extra/dive_flag, extra/fiducial, extra/fish, extra/half-box, extra/half-circle, extra/offbox_ne, extra/offbox_nw, extra/offbox_se, extra/offbox_sw, extra/pentagon, extra/ping, extra/ring, extra/simple_zia, extra/target, geology/circle_cross, geology/half-arrow_left, geology/half-arrow_right, geology/strike_box, geology/strike_circle, geology/strike_cleavage, geology/strike_half-bowtie, geology/strike_line, geology/strike_parallel, geology/strike_triangle, legend/area, legend/area_curved, legend/line, legend/line_crooked, n_arrows/basic_compass, n_arrows/fancy_compass, n_arrows/n_arrow1a, n_arrows/n_arrow1b, n_arrows/n_arrow2, n_arrows/n_arrow3, n_arrows/n_arrow4, n_arrows/n_arrow5, n_arrows/n_arrow6, n_arrows/n_arrow7a, n_arrows/n_arrow7b, n_arrows/n_arrow8a, n_arrows/n_arrow8b, n_arrows/n_arrow9 Default: legend/area legend_title=string Thematic map title legendfile=name [DEPRECATED] Output legend file
DESCRIPTION
d.vect.thematic draws thematic choropleth vector maps based on an attribute column or an expression involving several columns. It takes a list of class breaks (excluding the minimum and maximum values) and a list of colors to apply to the classes (has to be the number of class breaks + 1). Instead of a list of class breaks, the user can also chose a classification algorithm and a number of classes (nbclasses). See the v.class for more information on these different algorithms.
NOTES
The -l flag instructs the module to print legend information in vector legend format as described in d.legend.vect to standard output for further use in graphical software. When combined with the verbose flag, the legend information will be extended with some additional statistical information. If the -n flag is set, the module will only print the legend information without drawing the map. Option legendfile, is deprecated, instead use the GRASS_LEGEND_FILE environmental variable (see d.legend.vect) to save legend into a file. Flag -e is deprecated, instead use verbose flag.
EXAMPLES
Thematic map with classes d.vect.thematic -l map=communes3 column=pop \ breaks=111393.250000,222785.500000,334177.750000 \ colors="255:0:0,0:255:0,0:0:255,0,0,0" Thematic map with calculated class breaks The following example uses a calculated attribute (density = pop/area) and the standard deviation algorithm to calculate class breaks for 5 classes: d.vect.thematic -l map=communes2 column=pop/area algorithm=std \ nbclasses=5 colors="0:0:255,50:100:255,255:100:50,255:0:0,156:0:0" Thematic map with legend Example for the North Carolina sample dataset, colorizing basin polygons by average elevation and displaying school capacity: # create watersheds from elevation map g.region raster=elevation r.watershed elevation=elevation threshold=10000 basin=basins_10k # convert raster to vector r.to.vect input=basins_10k output=basins_10k type=area column=basin_num # upload raster statistics to each polygon in vector map v.rast.stats map=basins_10k raster=elevation column_prefix=elev # open a graphical display d.mon wx0 # draw thematic polygons and specify legend title d.vect.thematic map=basins_10k column=elev_average algorithm=int \ nclasses=5 colors=0:195:176,39:255:0,251:253:0,242:127:11,193:126:60 \ legend_title="Average elevation (m)" # draw thematic points and specify legend title d.vect.thematic map=schools_wake@PERMANENT column=CORECAPACI algorithm=std \ nclasses=3 colors=149:203:255,45:143:240,0:81:161 icon=basic/circle size=15 \ legend_title="School capacity" # and finally draw legend d.legend.vect -b at=2,80 font=Sans symbol_size=25 Thematic map of average elevation and school capacity
SEE ALSO
v.class, d.legend.vect, d.vect, d.graph, v.univar Check also Python module from AddOns: d.vect.thematic2
AUTHOR
Moritz Lennert
SOURCE CODE
Available at: d.vect.thematic source code (history) Accessed: Thursday Aug 01 11:29:42 2024 Main index | Display index | Topics index | Keywords index | Graphical index | Full index © 2003-2024 GRASS Development Team, GRASS GIS 8.4.0 Reference Manual