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NAME

       r.viewshed  - Computes the viewshed of a point on an elevation raster map.
       Default format: NULL (invisible), vertical angle wrt viewpoint (visible).

KEYWORDS

       raster, viewshed, line of sight, LOS

SYNOPSIS

       r.viewshed
       r.viewshed --help
       r.viewshed        [-crbe]        input=name       output=name       coordinates=east,north
       [observer_elevation=value]          [target_elevation=value]          [max_distance=value]
       [direction_range=min,max]   [refraction_coeff=float]   [memory=value]   [directory=string]
       [--overwrite]  [--help]  [--verbose]  [--quiet]  [--ui]

   Flags:
       -c
           Consider the curvature of the earth (current ellipsoid)

       -r
           Consider the effect of atmospheric refraction

       -b
           Output format is invisible = 0, visible = 1

       -e
           Output format is invisible = NULL, else current elev - viewpoint_elev

       --overwrite
           Allow output files to overwrite existing files

       --help
           Print usage summary

       --verbose
           Verbose module output

       --quiet
           Quiet module output

       --ui
           Force launching GUI dialog

   Parameters:
       input=name [required]
           Name of input elevation raster map

       output=name [required]
           Name for output raster map

       coordinates=east,north [required]
           Coordinates of viewing position

       observer_elevation=value
           Viewing elevation above the ground
           Default: 1.75

       target_elevation=value
           Offset for target elevation above the ground
           Default: 0.0

       max_distance=value
           Maximum visibility radius. By default infinity (-1)
           Default: -1

       direction_range=min,max
           Minimum and maximum horizontal angle limiting viewshed (0 is East, counterclockwise)
           Options: 0-360

       refraction_coeff=float
           Refraction coefficient
           Options: 0.0-1.0
           Default: 0.14286

       memory=value
           Amount of memory to use in MB
           Default: 500

       directory=string
           Directory to hold temporary files (they can be large)

DESCRIPTION

       r.viewshed is a module that computes the viewshed of a point on a raster terrain. That is,
       given  an  elevation raster, and the location of an observer, it generates a raster output
       map showing which cells are visible from the given  location.   The  algorithm  underlying
       r.viewshed  minimizes both the CPU operations and the transfer of data between main memory
       and disk; as a result r.viewshed runs fast on very large rasters.

NOTES

       To run r.viewshed, the user must specify an input elevation map name, an output raster map
       name, and the location of the viewpoint.

       For  the  time being the viewpoint (coordinates parameter) is assumed to be located inside
       the terrain.  The viewpoint location is given in map coordinates.

       The output raster map may have one of three possible formats, based  on  which  flags  are
       set.

       By  default,  if no flag is set, the output is in angle-mode, and each point in the output
       map is marked as NULL if the point is not visible or the respective point in the elevation
       map  is  NULL.  Otherwise, a value in [0, 180] representing the vertical angle with regard
       to the viewpoint, in degrees, if the point is visible.  A value of 0 is directly below the
       specified  viewing  position,  90  is due horizontal. The angle to the cell containing the
       viewing position is undefined and set to 180.

       If the -b flag is set, the output is in boolean-mode, and each point in the output map  is
       marked as:

           •   0 if the point is no-data/null or not visible

           •   1 if the point is visible.

       If  the  -e flag is set, the output is in elevation-mode, and each point in the output map
       is marked as:

           •   no-data (null), if the respective point in the elevation map is no-data (null)

           •   -1, if the point is not visible

           •   the difference in elevation between the point and the viewpoint, if the  point  is
               visible.

       If  you  wish  to  identify  the area of the map which is within the search radius but not
       visible, a combination of r.buffer and r.mapcalc can be used to create a negative  of  the
       viewshed map.

       By  default  the  elevations are not adjusted for the curvature of the earth. The user can
       turn this on with flag -c.

       By default the observer is assumed to have height 1.75 map units above the  terrain.   The
       user  can  change  this  using option observer_elevation. The value entered is in the same
       units as the elevation.

       By default the target is assumed to have height of 0 map units  above  the  terrain.   The
       user  can  change  this  using  option target_elevation to determine if objects of a given
       height would be visible. The value entered is in the same units as the elevation.

       By default there is no restriction on the maximum distance to which the observer can  see.
       The  user  can  set a maximum distance of visibility using option max_distance.  The value
       entered is in the same units as the cell size of the raster.

       The user can limit view horizontally by specifying a minimum and maximum directions  using
       option  direction_range.  The angles are in degrees, CCW, East is 0.  The angles should be
       between 0 and 360, e.g.  direction_range=0,180  (north  view),  or  direction_range=270,90
       (east view).

       Main  memory usage: By default r.viewshed assumes it has 500MB of main memory, and sets up
       its internal data structures so that it does not require more than  this  amount  of  RAM.
       The  user  can  set  the amount of memory used by the program by setting the memory to the
       number of MB of memory they would like to be used.

   Memory mode
       The algorithm can run in two modes: in internal memory, which  means  that  it  keeps  all
       necessary  data structures in memory during the computation. And in external memory, which
       means that the data structures are external, i.e. on disk.  r.viewshed decides which  mode
       to  run  in  using  the amount of main memory specified by the user.  The internal mode is
       (much) faster than the external mode.

       Ideally, the user should specify on the command line the amount of physical memory that is
       free  for  the program to use. Underestimating the memory may result in r.viewshed running
       in external mode instead of internal, which is slower. Overestimating the amount  of  free
       memory  may  result in r.viewshed running in internal mode and using virtual memory, which
       is slower than the external mode.

   The algorithm
       r.viewshed uses the following model for determining visibility: The height of  a  cell  is
       assumed  to  be  variable,  and  the actual height of a point falling into a cell, but not
       identical the cell center, is interpolated.  Thus  the  terrain  is  viewed  as  a  smooth
       surface.   Two  points are visible to each other if their line-of-sight does not intersect
       the terrain. The height for an arbitrary point x in the terrain is interpolated from the 4
       surrounding  neighbours.  This  means  that  this  model  does a bilinear interpolation of
       heights.  This model is suitable for both low and  high  resolution  rasters  as  well  as
       terrain with flat and steep slopes.

       The  core  of  the  algorithm  is  determining,  for  each cell, the line-of-sight and its
       intersections with the cells in the terrain. For a (square) grid of n cells, there can  be
       O(n  1/2)  cells that intersect the LOS. If we test every single such cell for every point
       in the grid, this adds up to O(n3/2) tests. We can do all these tests faster if we  re-use
       information  from one point to the next (two grid points that are close to each other will
       be intersected by a lot of the same points) and organize the computation differently.

       More precisely, the algorithm uses a  technique  called  line  sweeping:  It  considers  a
       half-line  centered  at  the  viewpoint, and rotates it radially around the viewpoint, 360
       degrees.  During the sweep it keeps track of all the cells that intersect the  sweep  line
       at  that  time; These are called the active cells. A cell has 3 associated events: when it
       is first met by the sweep line and inserted into the active structure; when it is last met
       by  the  sweep  line and deleted from the active structure; and when the sweep line passes
       over its centerpoint, at which time  its  visibility  is  determined.   To  determine  the
       visibility  of  a  cell all cells that intersect the line-of-sight must be active, so they
       are in the active structure.  The algorithm looks at all the active cells that are between
       the  point  and  the viewpoint, and finds the maximum gradient among these.  If the cell’s
       gradient is higher, it is marked as visible, whereas if it  is  lower,  it  is  marked  as
       invisible.

       For  a  (square)  raster  of  n  point  in total, the standard viewshed algorithm uses O(n
       sqrt(n))= O(n3/2) time, while  the  sweep-line  algorithm  uses  O(n  lg  n)  time.   This
       algorithm  is efficient in terms of CPU operations and can be also made efficient in terms
       of I/O-operations.  For all details see the REFERENCES below.

       The sweep-line.                                              The active cells.

EXAMPLES

       Using the North Carolina dataset:  Compute viewshed from a observation point (coordinates:
       638728.087167, 220609.261501) which is 5 meters above ground:
       g.region raster=elev_lid792_1m -p
       r.viewshed input=elev_lid792_1m output=elev_lid792_1m_viewshed coordinates=638728,220609 observer_elevation=5.0
       Viewshed  shown on shaded terrain (observer position in the north-east quadrant with white
       dot; 5m above ground) Using the Spearfish dataset:  calculating the viewpoint from top  of
       a mountain:
       g.region raster=elevation.10m
       r.viewshed input=elevation.10m output=viewshed coordinates=598869,4916642 memory=800

REFERENCES

           •   Computing  Visibility on Terrains in External Memory. Herman Haverkort, Laura Toma
               and Yi Zhuang. In ACM Journal on Experimental Algorithmics (JEA) 13 (2009).

           •   Computing Visibility on Terrains in External Memory. Herman Haverkort, Laura  Toma
               and Yi Zhuang. In the Proceedings of the 9th Workshop on Algorithm Engineering and
               Experiments / Workshop on Analytic  Algorithms  and  Combinatorics  (ALENEX/ANALCO
               2007).

SEE ALSO

        r.mapcalc

AUTHORS

       Laura Toma (Bowdoin College): ltoma@bowdoin.edu

       Yi Zhuang (Carnegie-Mellon University): yzhuang@andrew.cmu.edu

       William Richard (Bowdoin College): willster3021@gmail.com

       Markus Metz

SOURCE CODE

       Available at: r.viewshed source code (history)

       Accessed: Thursday Aug 01 11:30:40 2024

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