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NAME

       r3.retile  - Retiles an existing 3D raster map with user defined x, y and z tile size.

KEYWORDS

       raster3d, tiling, voxel

SYNOPSIS

       r3.retile
       r3.retile --help
       r3.retile  [-c]  input=name  output=name   [tiledimension=XxYxZ]   [--overwrite]  [--help]
       [--verbose]  [--quiet]  [--ui]

   Flags:
       -c
           Disable tile caching

       --overwrite
           Allow output files to overwrite existing files

       --help
           Print usage summary

       --verbose
           Verbose module output

       --quiet
           Quiet module output

       --ui
           Force launching GUI dialog

   Parameters:
       input=name [required]
           Name of input 3D raster map

       output=name [required]
           Name of the retiled 3D raster map

       tiledimension=XxYxZ
           The dimensions of the tiles used  in  the  output  raster3d  map  (XxYxZ  or  default:
           16x16x8)
           Default: default

DESCRIPTION

       r3.retile  writes  a copy of an existing 3D raster map with a user defined number of tiles
       in x, y and z direction.  The precision and the type of the original  3D  raster  map  are
       used for the new retiled 3D raster map.

SEE ALSO

        r3.cross.rast, r3.out.ascii, g.region, r.tile

AUTHOR

       Sören Gebbert

SOURCE CODE

       Available at: r3.retile source code (history)

       Accessed: Thursday Aug 01 11:30:53 2024

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