plucky (3) SDL_GPUComputePass.3type.gz

NAME
SDL_GPUComputePass - An opaque handle representing a compute pass.
HEADER FILE
Defined in SDL3/SDL_gpu.h
SYNOPSIS
#include "SDL3/SDL.h" typedef struct SDL_GPUComputePass SDL_GPUComputePass;
DESCRIPTION
This handle is transient and should not be held or referenced after SDL_EndGPUComputePass is called.
AVAILABILITY
This struct is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_BeginGPUComputePass(3), •(3), SDL_EndGPUComputePass(3)