plucky (3) SDL_GPUShader.3type.gz

Provided by: libsdl3-doc_3.2.4+ds-2_all bug

NAME

       SDL_GPUShader - An opaque handle representing a compiled shader object.

HEADER FILE

       Defined in SDL3/SDL_gpu.h

SYNOPSIS

       #include "SDL3/SDL.h"

       typedef struct SDL_GPUShader SDL_GPUShader;

AVAILABILITY

       This struct is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_CreateGPUShader(3), (3), SDL_CreateGPUGraphicsPipeline(3), (3), SDL_ReleaseGPUShader(3)