plucky (3) SDL_GPUShader.3type.gz

NAME
SDL_GPUShader - An opaque handle representing a compiled shader object.
HEADER FILE
Defined in SDL3/SDL_gpu.h
SYNOPSIS
#include "SDL3/SDL.h" typedef struct SDL_GPUShader SDL_GPUShader;
AVAILABILITY
This struct is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_CreateGPUShader(3), •(3), SDL_CreateGPUGraphicsPipeline(3), •(3), SDL_ReleaseGPUShader(3)