plucky (3) SDL_GPUViewport.3type.gz

NAME
SDL_GPUViewport - A structure specifying a viewport.
HEADER FILE
Defined in SDL3/SDL_gpu.h
SYNOPSIS
#include "SDL3/SDL.h" typedef struct SDL_GPUViewport { float x; /**< The left offset of the viewport. */ float y; /**< The top offset of the viewport. */ float w; /**< The width of the viewport. */ float h; /**< The height of the viewport. */ float min_depth; /**< The minimum depth of the viewport. */ float max_depth; /**< The maximum depth of the viewport. */ } SDL_GPUViewport;
AVAILABILITY
This struct is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_SetGPUViewport(3)