plucky (3) SDL_GPUViewport.3type.gz

Provided by: libsdl3-doc_3.2.4+ds-2_all bug

NAME

       SDL_GPUViewport - A structure specifying a viewport.

HEADER FILE

       Defined in SDL3/SDL_gpu.h

SYNOPSIS

       #include "SDL3/SDL.h"

       typedef struct SDL_GPUViewport
       {
           float x;          /**< The left offset of the viewport. */
           float y;          /**< The top offset of the viewport. */
           float w;          /**< The width of the viewport. */
           float h;          /**< The height of the viewport. */
           float min_depth;  /**< The minimum depth of the viewport. */
           float max_depth;  /**< The maximum depth of the viewport. */
       } SDL_GPUViewport;

AVAILABILITY

       This struct is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_SetGPUViewport(3)