plucky (3) SDL_HapticLeftRight.3type.gz

Provided by: libsdl3-doc_3.2.4+ds-2_all bug

NAME

       SDL_HapticLeftRight - A structure containing a template for a Left/Right effect.

HEADER FILE

       Defined in SDL3/SDL_haptic.h

SYNOPSIS

       #include "SDL3/SDL.h"

       typedef struct SDL_HapticLeftRight
       {
           /* Header */
           Uint16 type;            /**< SDL_HAPTIC_LEFTRIGHT */

           /* Replay */
           Uint32 length;          /**< Duration of the effect in milliseconds. */

           /* Rumble */
           Uint16 large_magnitude; /**< Control of the large controller motor. */
           Uint16 small_magnitude; /**< Control of the small controller motor. */
       } SDL_HapticLeftRight;

DESCRIPTION

       This struct is exclusively for the

       SDL_HAPTIC_LEFTRIGHT
        effect.

       The  Left/Right effect is used to explicitly control the large and small motors, commonly found in modern
       game controllers. The small (right) motor is high frequency, and the large (left) motor is low frequency.

AVAILABILITY

       This struct is available since SDL 3.2.0.

SEE ALSO

       (3), SDL_HAPTIC_LEFTRIGHT(3), (3), SDL_HapticEffect(3type)