plucky (3) SDL_Locale.3type.gz

NAME
SDL_Locale - A struct to provide locale data.
HEADER FILE
Defined in SDL3/SDL_locale.h
SYNOPSIS
#include "SDL3/SDL.h" typedef struct SDL_Locale { const char *language; /**< A language name, like en"forEnglish.*/ const char *country; /**< A country, like US"forAmerica.CanbeNULL.*/ } SDL_Locale;
DESCRIPTION
Locale data is split into a spoken language, like English, and an optional country, like Canada. The language will be in ISO-639 format (so English would be "en"), and the country, if not NULL, will be an ISO-3166 country code (so Canada would be "CA").
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
•(3), SDL_GetPreferredLocales(3)