plucky (3) SDL_Semaphore.3type.gz

Provided by: libsdl3-doc_3.2.4+ds-2_all bug

NAME

       SDL_Semaphore - A means to manage access to a resource, by count, between threads.

HEADER FILE

       Defined in SDL3/SDL_mutex.h

SYNOPSIS

       #include "SDL3/SDL.h"

       typedef struct SDL_Semaphore SDL_Semaphore;

DESCRIPTION

       Semaphores  (specifically,  "counting  semaphores"),  let  X number of threads request access at the same
       time, each thread granted access decrementing a counter. When the counter reaches zero,  future  requests
       block until a prior thread releases their request, incrementing the counter again.

       Wikipedia has a thorough explanation of the concept:

       https://en.wikipedia.org/wiki/Semaphore_(programming)

AVAILABILITY

       This struct is available since SDL 3.2.0.