plucky (3) binops.3bobcat.gz

Provided by: libbobcat-dev_6.06.02-1_amd64 bug

NAME

       binops - Template functions for class-type binary operators

SYNOPSIS

       #include <utility>
       #include <bobcat/typetrait>
       #include <bobcat/binops>

DESCRIPTION

       Classes  can  overload  binary operators. A class named Class may overload these binary operators to suit
       its own needs, allowing, e.g., two Class type objects to be added after overloading operator+.  Operators
       for  the  binary  operators  *,  /,  %,  +, -, <<, >>, &, |, and ^ (in this man-page they are generically
       indicated as the `@’ operator) can be overloaded by defining the operator@ function.

       If a class supports copy construction and if it offers  binary  assignment  operators  (i.e.,  it  offers
       members  of  the form operator@=), then the matching binary operators can all be implemented identically.
       The move-aware Class &operator@(Class &&lhs,  Class  const  &rhs)  is  easily  implemented  in  terms  of
       operator@=  (note  that  the  class  itself doesn’t have to be `move-aware’ to define this function). The
       move-aware binary operator one requires a one  line  implementation,  and  as  its  implementation  never
       changes it could safely be defined inline:

       Class operator@(Class &&lhs, Class const &rhs)
       {
           return std::move(std::move(lhs) @= rhs);
       }

       The traditional binary operator can be implemented using its standard form:

       Class operator@(Class const &lhs, Class const &rhs)
       {
           Class tmp(lhs);
           tmp @= rhs;
           return tmp;
       }

       The implementation in bobcat/binops is slightly more complex as it allows from lhs or rhs promotions.

       As  the  binary  operators  can  all  be  implemented  alike  their  definitions are perfectly suited for
       templates: A class offering a particular operator@= then automatically also offers  the  matching  binary
       operators  after  including bobcat/binops. Since the binary function templates are not instantiated until
       used their definitions can be processed by the compiler even if a class implements only a subset  of  the
       available binary assignment operators.

NAMESPACE

       The  binary  operator functions templates in bobcat/binops are not implemented in a particular namespace.
       This allows sources to include bobcat/binops in multiple namespaces.

       If bobcat/binops is to be used in multiple namespaces then the include safeguard  (using  the  identifier
       INCLUDED_BOBCAT_BINOPS_) must be suppressed between inclusions of bobcat/binops in different namespaces.

       E.g.,  to  make the binary operator function templates available in a source file using the namespace FBB
       and in a source file using the default namespace the following scheme can be used:

       #include <utility>              // ensure std::move is available
       #include <bobcat/typetrait>     // required by binops

       namespace MY_NAMESPACE
       {
           #include <bobcat/binops>    // binary operators available in MY_NAMESPACE
       }
       #undef INCLUDED_BOBCAT_BINOPS_  // suppress the include guard

       #include <bobcat/binops>        // read binops again so the binary
                                       // operators can be used in the
                                       // default namespace as well

INHERITS FROM

       -

OVERLOADED OPERATORS

       The function templates in bobcat/binops implement all arithmetic binary operators,  both  move-aware  and
       the  traditional binary operators, expecting constant lvalue references. They can be used if the matching
       binary assignment operators were implemented in the classes for which the templates must be instantiated.
       The following operators are available:

       Move-aware operators, using temporary objects for its left-hand side operands:

       o      Class operator*(Class &&lhs, Class const &rhs):

       o      Class operator/(Class &&lhs, Class const &rhs):

       o      Class operator%(Class &&lhs, Class const &rhs):

       o      Class operator+(Class &&lhs, Class const &rhs):

       o      Class operator-(Class &&lhs, Class const &rhs):

       o      Class operator<<(Class &&lhs, Class const &rhs):

       o      Class operator>>(Class &&lhs, Class const &rhs):

       o      Class operator&(Class &&lhs, Class const &rhs):

       o      Class operator|(Class &&lhs, Class const &rhs):

       o      Class operator^(Class &&lhs, Class const &rhs):

       `Traditional’ operators, using lvalue references to constant objects for its left-hand side operands:

       o      Class operator*(Class const &lhs, Class const &rhs):

       o      Class operator/(Class const &lhs, Class const &rhs):

       o      Class operator%(Class const &lhs, Class const &rhs):

       o      Class operator+(Class const &lhs, Class const &rhs):

       o      Class operator-(Class const &lhs, Class const &rhs):

       o      Class operator<<(Class const &lhs, Class const &rhs):

       o      Class operator>>(Class const &lhs, Class const &rhs):

       o      Class operator&(Class const &lhs, Class const &rhs):

       o      Class operator|(Class const &lhs, Class const &rhs):

       o      Class operator^(Class const &lhs, Class const &rhs):
              The latter group of operators also support promotions.

EXAMPLE

       #include <iostream>
       #include <utility>

       #include "../../typetrait/typetrait"
       #include "../binops"

       class Demo
       {
           friend std::ostream &operator<<(std::ostream &out, Demo const &demo);
           int d_value;

           public:
               Demo(int value = 0)
               :
                   d_value(value)
               {}

               Demo(Demo const &other)
               :
                   d_value(other.d_value)
               {
                   std::cout << "Demo CC called\n";
               }

               Demo &operator+=(Demo const &rhs)
               {
                   d_value += rhs.d_value;
                   return *this;
               }
       };
       std::ostream &operator<<(std::ostream &out, Demo const &demo)
       {
           return out << demo.d_value;
       }

       using namespace std;

       int main()
       {
           Demo four(4);
           Demo five(5);

           cout << four + five << ’\n’ <<
                   four + 5 << ’\n’ <<
                   4  + five << ’\n’;
       }

FILES

       bobcat/binops - defines the binary operator function templates

SEE ALSO

       bobcat/binopsbase(3) bobcat(7)

BUGS

       o      The  header  files  utility, defining std::move, and bobcat/typetrait are required by, but are not
              included by bobcat/binops. This was a design decision, see the NAMESPACE section.

BOBCAT PROJECT FILES

       o      https://fbb-git.gitlab.io/bobcat/: gitlab project page;

       o      bobcat_6.06.02-x.dsc: detached signature;

       o      bobcat_6.06.02-x.tar.gz: source archive;

       o      bobcat_6.06.02-x_i386.changes: change log;

       o      libbobcat1_6.06.02-x_*.deb: debian package containing the libraries;

       o      libbobcat1-dev_6.06.02-x_*.deb: debian package containing the libraries, headers and manual pages;

BOBCAT

       Bobcat is an acronym of `Brokken’s Own Base Classes And Templates’.

       This is free software, distributed under the terms of the GNU General Public License (GPL).

AUTHOR

       Frank B. Brokken (f.b.brokken@rug.nl).