Provided by: libpng-dev_1.6.44-2_amd64 bug

NAME

       libpng - Portable Network Graphics (PNG) Reference Library 1.6.44

SYNOPSIS

       #include <png.h>

       png_uint_32 png_access_version_number (void);

       void png_benign_error (png_structp png_ptr, png_const_charp error);

       void png_build_grayscale_palette (int bit_depth, png_colorp palette);

       png_voidp png_calloc (png_structp png_ptr, png_alloc_size_t size);

       void png_chunk_benign_error (png_structp png_ptr, png_const_charp error);

       void png_chunk_error (png_structp png_ptr, png_const_charp error);

       void png_chunk_warning (png_structp png_ptr, png_const_charp message);

       void png_convert_from_struct_tm (png_timep ptime, struct tm FAR * ttime);

       void png_convert_from_time_t (png_timep ptime, time_t ttime);

       png_charp png_convert_to_rfc1123 (png_structp png_ptr, png_timep ptime);

       png_infop png_create_info_struct (png_structp png_ptr);

       png_structp  png_create_read_struct  (png_const_charp  user_png_ver,  png_voidp error_ptr,
       png_error_ptr error_fn, png_error_ptr warn_fn);

       png_structp png_create_read_struct_2 (png_const_charp user_png_ver,  png_voidp  error_ptr,
       png_error_ptr   error_fn,   png_error_ptr   warn_fn,   png_voidp  mem_ptr,  png_malloc_ptr
       malloc_fn, png_free_ptr free_fn);

       png_structp png_create_write_struct (png_const_charp  user_png_ver,  png_voidp  error_ptr,
       png_error_ptr error_fn, png_error_ptr warn_fn);

       png_structp  png_create_write_struct_2 (png_const_charp user_png_ver, png_voidp error_ptr,
       png_error_ptr  error_fn,  png_error_ptr   warn_fn,   png_voidp   mem_ptr,   png_malloc_ptr
       malloc_fn, png_free_ptr free_fn);

       void  png_data_freer  (png_structp  png_ptr,  png_infop  info_ptr,  int freer, png_uint_32
       mask);

       void png_destroy_info_struct (png_structp png_ptr, png_infopp info_ptr_ptr);

       void   png_destroy_read_struct   (png_structpp   png_ptr_ptr,   png_infopp   info_ptr_ptr,
       png_infopp end_info_ptr_ptr);

       void png_destroy_write_struct (png_structpp png_ptr_ptr, png_infopp info_ptr_ptr);

       void png_err (png_structp png_ptr);

       void png_error (png_structp png_ptr, png_const_charp error);

       void png_free (png_structp png_ptr, png_voidp ptr);

       void png_free_chunk_list (png_structp png_ptr);

       void png_free_default (png_structp png_ptr, png_voidp ptr);

       void png_free_data (png_structp png_ptr, png_infop info_ptr, int num);

       png_byte png_get_bit_depth (png_const_structp png_ptr, png_const_infop info_ptr);

       png_uint_32  png_get_bKGD  (png_const_structp  png_ptr,  png_infop info_ptr, png_color_16p
       *background);

       png_byte png_get_channels (png_const_structp png_ptr, png_const_infop info_ptr);

       png_uint_32 png_get_cHRM  (png_const_structp  png_ptr,  png_const_infop  info_ptr,  double
       *white_x, double *white_y, double *red_x, double *red_y, double *green_x, double *green_y,
       double *blue_x, double *blue_y);

       png_uint_32  png_get_cHRM_fixed  (png_const_structp  png_ptr,  png_const_infop   info_ptr,
       png_uint_32  *white_x,  png_uint_32  *white_y,  png_uint_32  *red_x,  png_uint_32  *red_y,
       png_uint_32 *green_x, png_uint_32 *green_y, png_uint_32 *blue_x, png_uint_32 *blue_y);

       png_uint_32  png_get_cHRM_XYZ  (png_structp  png_ptr,  png_const_infop  info_ptr,   double
       *red_X,  double  *red_Y, double *red_Z, double *green_X, double *green_Y, double *green_Z,
       double *blue_X, double *blue_Y, double *blue_Z);

       png_uint_32  png_get_cHRM_XYZ_fixed  (png_structp   png_ptr,   png_const_infop   info_ptr,
       png_fixed_point   *int_red_X,   png_fixed_point  *int_red_Y,  png_fixed_point  *int_red_Z,
       png_fixed_point *int_green_X, png_fixed_point *int_green_Y, png_fixed_point  *int_green_Z,
       png_fixed_point *int_blue_X, png_fixed_point *int_blue_Y, png_fixed_point *int_blue_Z);

       png_uint_32 png_get_chunk_cache_max (png_const_structp png_ptr);

       png_alloc_size_t png_get_chunk_malloc_max (png_const_structp png_ptr);

       png_byte png_get_color_type (png_const_structp png_ptr, png_const_infop info_ptr);

       png_uint_32 png_get_compression_buffer_size (png_const_structp png_ptr);

       png_byte png_get_compression_type (png_const_structp png_ptr, png_const_infop info_ptr);

       png_byte png_get_copyright (png_const_structp png_ptr);

       png_uint_32 png_get_current_row_number (png_const_structp);

       png_byte png_get_current_pass_number (png_const_structp);

       png_voidp png_get_error_ptr (png_const_structp png_ptr);

       png_byte png_get_filter_type (png_const_structp png_ptr, png_const_infop info_ptr);

       png_uint_32  png_get_gAMA  (png_const_structp  png_ptr,  png_const_infop  info_ptr, double
       *file_gamma);

       png_uint_32  png_get_gAMA_fixed  (png_const_structp  png_ptr,  png_const_infop   info_ptr,
       png_uint_32 *int_file_gamma);

       png_byte png_get_header_ver (png_const_structp png_ptr);

       png_byte png_get_header_version (png_const_structp png_ptr);

       png_uint_32  png_get_eXIf  (png_const_structp png_ptr, png_const_infop info_ptr, png_bytep
       *exif);

       png_uint_32   png_get_eXIf_1   (png_const_structp   png_ptr,   png_const_infop   info_ptr,
       png_unit_32 *num_exif, png_bytep *exif);

       png_uint_32    png_get_hIST    (png_const_structp   png_ptr,   png_const_infop   info_ptr,
       png_uint_16p *hist);

       png_uint_32 png_get_iCCP (png_const_structp png_ptr, png_const_infop info_ptr,  png_charpp
       name, int *compression_type, png_bytepp profile, png_uint_32 *proflen);

       png_uint_32  png_get_IHDR  (png_structp  png_ptr,  png_infop info_ptr, png_uint_32 *width,
       png_uint_32  *height,  int  *bit_depth,  int   *color_type,   int   *interlace_type,   int
       *compression_type, int *filter_type);

       png_uint_32 png_get_image_height (png_const_structp png_ptr, png_const_infop info_ptr);

       png_uint_32 png_get_image_width (png_const_structp png_ptr, png_const_infop info_ptr);

       png_int_32 png_get_int_32 (png_bytep buf);

       png_byte png_get_interlace_type (png_const_structp png_ptr, png_const_infop info_ptr);

       png_uint_32 png_get_io_chunk_type (png_const_structp png_ptr);

       png_voidp png_get_io_ptr (png_structp png_ptr);

       png_uint_32 png_get_io_state (png_structp png_ptr);

       png_byte png_get_libpng_ver (png_const_structp png_ptr);

       int png_get_palette_max(png_const_structp png_ptr, png_const_infop info_ptr);

       png_voidp png_get_mem_ptr (png_const_structp png_ptr);

       png_uint_32 png_get_oFFs (png_const_structp png_ptr, png_const_infop info_ptr, png_uint_32
       *offset_x, png_uint_32 *offset_y, int *unit_type);

       png_uint_32 png_get_pCAL (png_const_structp png_ptr, png_const_infop  info_ptr,  png_charp
       *purpose,  png_int_32  *X0,  png_int_32  *X1,  int  *type, int *nparams, png_charp *units,
       png_charpp *params);

       png_uint_32 png_get_pHYs (png_const_structp png_ptr, png_const_infop info_ptr, png_uint_32
       *res_x, png_uint_32 *res_y, int *unit_type);

       float png_get_pixel_aspect_ratio (png_const_structp png_ptr, png_const_infop info_ptr);

       png_uint_32   png_get_pHYs_dpi   (png_const_structp   png_ptr,  png_const_infop  info_ptr,
       png_uint_32 *res_x, png_uint_32 *res_y, int *unit_type);

       png_fixed_point     png_get_pixel_aspect_ratio_fixed      (png_const_structp      png_ptr,
       png_const_infop info_ptr);

       png_uint_32 png_get_pixels_per_inch (png_const_structp png_ptr, png_const_infop info_ptr);

       png_uint_32    png_get_pixels_per_meter    (png_const_structp   png_ptr,   png_const_infop
       info_ptr);

       png_voidp png_get_progressive_ptr (png_const_structp png_ptr);

       png_uint_32 png_get_PLTE (png_const_structp png_ptr, png_const_infop info_ptr,  png_colorp
       *palette, int *num_palette);

       png_byte png_get_rgb_to_gray_status (png_const_structp png_ptr);

       png_uint_32 png_get_rowbytes (png_const_structp png_ptr, png_const_infop info_ptr);

       png_bytepp png_get_rows (png_const_structp png_ptr, png_const_infop info_ptr);

       png_uint_32  png_get_sBIT  (png_const_structp  png_ptr,  png_infop  info_ptr, png_color_8p
       *sig_bit);

       void png_get_sCAL (png_const_structp png_ptr, png_const_infop info_ptr, int* unit, double*
       width, double* height);

       void  png_get_sCAL_fixed  (png_const_structp png_ptr, png_const_infop info_ptr, int* unit,
       png_fixed_pointp width, png_fixed_pointp height);

       void png_get_sCAL_s  (png_const_structp  png_ptr,  png_const_infop  info_ptr,  int*  unit,
       png_charpp width, png_charpp height);

       png_bytep png_get_signature (png_const_structp png_ptr, png_infop info_ptr);

       png_uint_32    png_get_sPLT    (png_const_structp   png_ptr,   png_const_infop   info_ptr,
       png_spalette_p *splt_ptr);

       png_uint_32  png_get_sRGB  (png_const_structp  png_ptr,  png_const_infop   info_ptr,   int
       *file_srgb_intent);

       png_uint_32  png_get_text  (png_const_structp png_ptr, png_const_infop info_ptr, png_textp
       *text_ptr, int *num_text);

       png_uint_32  png_get_tIME  (png_const_structp  png_ptr,  png_infop   info_ptr,   png_timep
       *mod_time);

       png_uint_32   png_get_tRNS   (png_const_structp  png_ptr,  png_infop  info_ptr,  png_bytep
       *trans_alpha, int *num_trans, png_color_16p *trans_color);

       /* This function is really an inline macro. */

       png_uint_16 png_get_uint_16 (png_bytep buf);

       png_uint_32 png_get_uint_31 (png_structp png_ptr, png_bytep buf);

       /* This function is really an inline macro. */

       png_uint_32 png_get_uint_32 (png_bytep buf);

       png_uint_32 png_get_unknown_chunks (png_const_structp png_ptr,  png_const_infop  info_ptr,
       png_unknown_chunkpp unknowns);

       png_voidp png_get_user_chunk_ptr (png_const_structp png_ptr);

       png_uint_32 png_get_user_height_max (png_const_structp png_ptr);

       png_voidp png_get_user_transform_ptr (png_const_structp png_ptr);

       png_uint_32 png_get_user_width_max (png_const_structp png_ptr);

       png_uint_32    png_get_valid   (png_const_structp   png_ptr,   png_const_infop   info_ptr,
       png_uint_32 flag);

       float png_get_x_offset_inches (png_const_structp png_ptr, png_const_infop info_ptr);

       png_fixed_point  png_get_x_offset_inches_fixed   (png_structp   png_ptr,   png_const_infop
       info_ptr);

       png_int_32 png_get_x_offset_microns (png_const_structp png_ptr, png_const_infop info_ptr);

       png_int_32 png_get_x_offset_pixels (png_const_structp png_ptr, png_const_infop info_ptr);

       png_uint_32    png_get_x_pixels_per_inch   (png_const_structp   png_ptr,   png_const_infop
       info_ptr);

       png_uint_32   png_get_x_pixels_per_meter   (png_const_structp   png_ptr,   png_const_infop
       info_ptr);

       float png_get_y_offset_inches (png_const_structp png_ptr, png_const_infop info_ptr);

       png_fixed_point   png_get_y_offset_inches_fixed   (png_structp   png_ptr,  png_const_infop
       info_ptr);

       png_int_32 png_get_y_offset_microns (png_const_structp png_ptr, png_const_infop info_ptr);

       png_int_32 png_get_y_offset_pixels (png_const_structp png_ptr, png_const_infop info_ptr);

       png_uint_32   png_get_y_pixels_per_inch   (png_const_structp   png_ptr,    png_const_infop
       info_ptr);

       png_uint_32   png_get_y_pixels_per_meter   (png_const_structp   png_ptr,   png_const_infop
       info_ptr);

       int png_handle_as_unknown (png_structp png_ptr, png_bytep chunk_name);

       int png_image_begin_read_from_file (png_imagep image, const char *file_name);

       int png_image_begin_read_from_stdio (png_imagep image, FILE* file);

       int, png_image_begin_read_from_memory (png_imagep image,  png_const_voidp  memory,  size_t
       size);

       int   png_image_finish_read   (png_imagep  image,  png_colorp  background,  void  *buffer,
       png_int_32 row_stride, void *colormap);

       void png_image_free (png_imagep image);

       int png_image_write_to_file (png_imagep image,  const  char  *file,  int  convert_to_8bit,
       const void *buffer, png_int_32 row_stride, void *colormap);

       int   png_image_write_to_memory   (png_imagep  image,  void  *memory,  png_alloc_size_t  *
       PNG_RESTRICT  memory_bytes,  int  convert_to_8_bit,   const   void   *buffer,   png_int_32
       row_stride, const void *colormap);

       int  png_image_write_to_stdio  (png_imagep  image, FILE *file, int convert_to_8_bit, const
       void *buffer, png_int_32 row_stride, void *colormap);

       void png_info_init_3 (png_infopp info_ptr, size_t png_info_struct_size);

       void png_init_io (png_structp png_ptr, FILE *fp);

       void png_longjmp (png_structp png_ptr, int val);

       png_voidp png_malloc (png_structp png_ptr, png_alloc_size_t size);

       png_voidp png_malloc_default (png_structp png_ptr, png_alloc_size_t size);

       png_voidp png_malloc_warn (png_structp png_ptr, png_alloc_size_t size);

       png_uint_32      png_permit_mng_features      (png_structp      png_ptr,       png_uint_32
       mng_features_permitted);

       void  png_process_data  (png_structp png_ptr, png_infop info_ptr, png_bytep buffer, size_t
       buffer_size);

       size_t png_process_data_pause (png_structp png_ptr, int save);

       png_uint_32 png_process_data_skip (png_structp png_ptr);

       void  png_progressive_combine_row  (png_structp  png_ptr,  png_bytep  old_row,   png_bytep
       new_row);

       void png_read_end (png_structp png_ptr, png_infop info_ptr);

       void png_read_image (png_structp png_ptr, png_bytepp image);

       void png_read_info (png_structp png_ptr, png_infop info_ptr);

       void  png_read_png  (png_structp  png_ptr,  png_infop  info_ptr, int transforms, png_voidp
       params);

       void png_read_row (png_structp png_ptr, png_bytep row, png_bytep display_row);

       void  png_read_rows  (png_structp  png_ptr,  png_bytepp   row,   png_bytepp   display_row,
       png_uint_32 num_rows);

       void png_read_update_info (png_structp png_ptr, png_infop info_ptr);

       int png_reset_zstream (png_structp png_ptr);

       void png_save_int_32 (png_bytep buf, png_int_32 i);

       void png_save_uint_16 (png_bytep buf, unsigned int i);

       void png_save_uint_32 (png_bytep buf, png_uint_32 i);

       void png_set_add_alpha (png_structp png_ptr, png_uint_32 filler, int flags);

       void png_set_alpha_mode (png_structp png_ptr, int mode, double output_gamma);

       void    png_set_alpha_mode_fixed   (png_structp   png_ptr,   int   mode,   png_fixed_point
       output_gamma);

       void  png_set_background  (png_structp  png_ptr,   png_color_16p   background_color,   int
       background_gamma_code, int need_expand, double background_gamma);

       void  png_set_background_fixed  (png_structp  png_ptr, png_color_16p background_color, int
       background_gamma_code, int need_expand, png_uint_32 background_gamma);

       void png_set_benign_errors (png_structp png_ptr, int allowed);

       void png_set_bgr (png_structp png_ptr);

       void png_set_bKGD (png_structp png_ptr, png_infop info_ptr, png_color_16p background);

       void png_set_check_for_invalid_index (png_structrp png_ptr, int allowed);

       void  png_set_cHRM  (png_structp  png_ptr,  png_infop  info_ptr,  double  white_x,  double
       white_y, double red_x, double red_y, double green_x, double green_y, double blue_x, double
       blue_y);

       void png_set_cHRM_fixed (png_structp png_ptr,  png_infop  info_ptr,  png_uint_32  white_x,
       png_uint_32   white_y,   png_uint_32   red_x,   png_uint_32  red_y,  png_uint_32  green_x,
       png_uint_32 green_y, png_uint_32 blue_x, png_uint_32 blue_y);

       void png_set_cHRM_XYZ (png_structp  png_ptr,  png_infop  info_ptr,  double  red_X,  double
       red_Y, double red_Z, double green_X, double green_Y, double green_Z, double blue_X, double
       blue_Y, double blue_Z);

       void png_set_cHRM_XYZ_fixed  (png_structp  png_ptr,  png_infop  info_ptr,  png_fixed_point
       int_red_X,   png_fixed_point   int_red_Y,   png_fixed_point   int_red_Z,   png_fixed_point
       int_green_X, png_fixed_point  int_green_Y,  png_fixed_point  int_green_Z,  png_fixed_point
       int_blue_X, png_fixed_point int_blue_Y, png_fixed_point int_blue_Z);

       void png_set_chunk_cache_max (png_structp png_ptr, png_uint_32 user_chunk_cache_max);

       void png_set_compression_level (png_structp png_ptr, int level);

       void png_set_compression_mem_level (png_structp png_ptr, int mem_level);

       void png_set_compression_method (png_structp png_ptr, int method);

       void png_set_compression_strategy (png_structp png_ptr, int strategy);

       void png_set_compression_window_bits (png_structp png_ptr, int window_bits);

       void png_set_crc_action (png_structp png_ptr, int crit_action, int ancil_action);

       void  png_set_error_fn  (png_structp png_ptr, png_voidp error_ptr, png_error_ptr error_fn,
       png_error_ptr warning_fn);

       void png_set_expand (png_structp png_ptr);

       void png_set_expand_16 (png_structp png_ptr);

       void png_set_expand_gray_1_2_4_to_8 (png_structp png_ptr);

       void png_set_filler (png_structp png_ptr, png_uint_32 filler, int flags);

       void png_set_filter (png_structp png_ptr, int method, int filters);

       void   png_set_filter_heuristics   (png_structp   png_ptr,   int   heuristic_method,   int
       num_weights, png_doublep filter_weights, png_doublep filter_costs);

       void  png_set_filter_heuristics_fixed  (png_structp  png_ptr,  int  heuristic_method,  int
       num_weights, png_fixed_point_p filter_weights, png_fixed_point_p filter_costs);

       void png_set_flush (png_structp png_ptr, int nrows);

       void png_set_gamma (png_structp png_ptr, double screen_gamma, double default_file_gamma);

       void  png_set_gamma_fixed  (png_structp  png_ptr,  png_uint_32  screen_gamma,  png_uint_32
       default_file_gamma);

       void png_set_gAMA (png_structp png_ptr, png_infop info_ptr, double file_gamma);

       void png_set_gAMA_fixed (png_structp png_ptr, png_infop info_ptr, png_uint_32 file_gamma);

       void png_set_gray_1_2_4_to_8 (png_structp png_ptr);

       void png_set_gray_to_rgb (png_structp png_ptr);

       void png_set_eXIf (png_structp png_ptr, png_infop info_ptr, png_bytep exif);

       void  png_set_eXIf_1  (png_structp  png_ptr,  png_infop  info_ptr,  png_uint_32  num_exif,
       png_bytep exif);

       void png_set_hIST (png_structp png_ptr, png_infop info_ptr, png_uint_16p hist);

       void png_set_iCCP (png_structp png_ptr,  png_infop  info_ptr,  png_const_charp  name,  int
       compression_type, png_const_bytep profile, png_uint_32 proflen);

       int png_set_interlace_handling (png_structp png_ptr);

       void png_set_invalid (png_structp png_ptr, png_infop info_ptr, int mask);

       void png_set_invert_alpha (png_structp png_ptr);

       void png_set_invert_mono (png_structp png_ptr);

       void png_set_IHDR (png_structp png_ptr, png_infop info_ptr, png_uint_32 width, png_uint_32
       height, int bit_depth, int  color_type,  int  interlace_type,  int  compression_type,  int
       filter_type);

       void png_set_keep_unknown_chunks (png_structp png_ptr, int keep, png_bytep chunk_list, int
       num_chunks);

       jmp_buf*  png_set_longjmp_fn  (png_structp  png_ptr,  png_longjmp_ptr  longjmp_fn,  size_t
       jmp_buf_size);

       void       png_set_chunk_malloc_max       (png_structp      png_ptr,      png_alloc_size_t
       user_chunk_cache_max);

       void png_set_compression_buffer_size (png_structp png_ptr, png_uint_32 size);

       void png_set_mem_fn (png_structp png_ptr,  png_voidp  mem_ptr,  png_malloc_ptr  malloc_fn,
       png_free_ptr free_fn);

       void   png_set_oFFs   (png_structp  png_ptr,  png_infop  info_ptr,  png_uint_32  offset_x,
       png_uint_32 offset_y, int unit_type);

       int png_set_option(png_structrp png_ptr, int option, int onoff);

       void png_set_packing (png_structp png_ptr);

       void png_set_packswap (png_structp png_ptr);

       void png_set_palette_to_rgb (png_structp png_ptr);

       void png_set_pCAL (png_structp png_ptr, png_infop info_ptr, png_charp purpose,  png_int_32
       X0, png_int_32 X1, int type, int nparams, png_charp units, png_charpp params);

       void png_set_pHYs (png_structp png_ptr, png_infop info_ptr, png_uint_32 res_x, png_uint_32
       res_y, int unit_type);

       void  png_set_progressive_read_fn   (png_structp   png_ptr,   png_voidp   progressive_ptr,
       png_progressive_info_ptr  info_fn, png_progressive_row_ptr row_fn, png_progressive_end_ptr
       end_fn);

       void png_set_PLTE  (png_structp  png_ptr,  png_infop  info_ptr,  png_colorp  palette,  int
       num_palette);

       void  png_set_quantize  (png_structp  png_ptr,  png_colorp  palette,  int num_palette, int
       maximum_colors, png_uint_16p histogram, int full_quantize);

       void png_set_read_fn (png_structp png_ptr, png_voidp io_ptr, png_rw_ptr read_data_fn);

       void png_set_read_status_fn (png_structp png_ptr, png_read_status_ptr read_row_fn);

       void   png_set_read_user_chunk_fn   (png_structp   png_ptr,   png_voidp    user_chunk_ptr,
       png_user_chunk_ptr read_user_chunk_fn);

       void    png_set_read_user_transform_fn    (png_structp   png_ptr,   png_user_transform_ptr
       read_user_transform_fn);

       void png_set_rgb_to_gray  (png_structp  png_ptr,  int  error_action,  double  red,  double
       green);

       void  png_set_rgb_to_gray_fixed  (png_structp  png_ptr,  int error_action png_uint_32 red,
       png_uint_32 green);

       void png_set_rows (png_structp png_ptr, png_infop info_ptr, png_bytepp row_pointers);

       void png_set_sBIT (png_structp png_ptr, png_infop info_ptr, png_color_8p sig_bit);

       void png_set_sCAL (png_structp png_ptr, png_infop info_ptr, int unit, double width, double
       height);

       void    png_set_sCAL_fixed   (png_structp   png_ptr,   png_infop   info_ptr,   int   unit,
       png_fixed_point width, png_fixed_point height);

       void png_set_sCAL_s (png_structp png_ptr, png_infop info_ptr, int unit,  png_charp  width,
       png_charp height);

       void png_set_scale_16 (png_structp png_ptr);

       void png_set_shift (png_structp png_ptr, png_color_8p true_bits);

       void png_set_sig_bytes (png_structp png_ptr, int num_bytes);

       void  png_set_sPLT  (png_structp png_ptr, png_infop info_ptr, png_spalette_p splt_ptr, int
       num_spalettes);

       void png_set_sRGB (png_structp png_ptr, png_infop info_ptr, int srgb_intent);

       void   png_set_sRGB_gAMA_and_cHRM   (png_structp   png_ptr,   png_infop   info_ptr,    int
       srgb_intent);

       void png_set_strip_16 (png_structp png_ptr);

       void png_set_strip_alpha (png_structp png_ptr);

       void png_set_strip_error_numbers (png_structp png_ptr, png_uint_32 strip_mode);

       void png_set_swap (png_structp png_ptr);

       void png_set_swap_alpha (png_structp png_ptr);

       void  png_set_text  (png_structp  png_ptr,  png_infop  info_ptr,  png_textp  text_ptr, int
       num_text);

       void png_set_text_compression_level (png_structp png_ptr, int level);

       void png_set_text_compression_mem_level (png_structp png_ptr, int mem_level);

       void png_set_text_compression_strategy (png_structp png_ptr, int strategy);

       void png_set_text_compression_window_bits (png_structp png_ptr, int window_bits);

       void png_set_text_compression_method (png_structp png_ptr, int method);

       void png_set_tIME (png_structp png_ptr, png_infop info_ptr, png_timep mod_time);

       void png_set_tRNS (png_structp png_ptr, png_infop  info_ptr,  png_bytep  trans_alpha,  int
       num_trans, png_color_16p trans_color);

       void png_set_tRNS_to_alpha (png_structp png_ptr);

       png_uint_32    png_set_unknown_chunks    (png_structp    png_ptr,    png_infop   info_ptr,
       png_unknown_chunkp unknowns, int num, int location);

       void png_set_unknown_chunk_location (png_structp png_ptr, png_infop info_ptr,  int  chunk,
       int location);

       void  png_set_user_limits  (png_structp  png_ptr,  png_uint_32 user_width_max, png_uint_32
       user_height_max);

       void png_set_user_transform_info (png_structp png_ptr, png_voidp  user_transform_ptr,  int
       user_transform_depth, int user_transform_channels);

       void  png_set_write_fn  (png_structp  png_ptr, png_voidp io_ptr, png_rw_ptr write_data_fn,
       png_flush_ptr output_flush_fn);

       void png_set_write_status_fn (png_structp png_ptr, png_write_status_ptr write_row_fn);

       void   png_set_write_user_transform_fn   (png_structp   png_ptr,    png_user_transform_ptr
       write_user_transform_fn);

       int png_sig_cmp (png_bytep sig, size_t start, size_t num_to_check);

       void png_start_read_image (png_structp png_ptr);

       void png_warning (png_structp png_ptr, png_const_charp message);

       void  png_write_chunk  (png_structp  png_ptr, png_bytep chunk_name, png_bytep data, size_t
       length);

       void png_write_chunk_data (png_structp png_ptr, png_bytep data, size_t length);

       void png_write_chunk_end (png_structp png_ptr);

       void  png_write_chunk_start  (png_structp  png_ptr,  png_bytep   chunk_name,   png_uint_32
       length);

       void png_write_end (png_structp png_ptr, png_infop info_ptr);

       void png_write_flush (png_structp png_ptr);

       void png_write_image (png_structp png_ptr, png_bytepp image);

       void png_write_info (png_structp png_ptr, png_infop info_ptr);

       void png_write_info_before_PLTE (png_structp png_ptr, png_infop info_ptr);

       void  png_write_png  (png_structp  png_ptr,  png_infop info_ptr, int transforms, png_voidp
       params);

       void png_write_row (png_structp png_ptr, png_bytep row);

       void png_write_rows (png_structp png_ptr, png_bytepp row, png_uint_32 num_rows);

       void png_write_sig (png_structp png_ptr);

DESCRIPTION

       The libpng library supports encoding, decoding, and various manipulations of the  Portable
       Network  Graphics  (PNG)  format  image  files.   It uses the zlib(3) compression library.
       Following is a copy of the libpng-manual.txt file that accompanies libpng.

LIBPNG.TXT

       libpng-manual.txt - A description on how to use and modify libpng

        Copyright (c) 2018-2024 Cosmin Truta
        Copyright (c) 1998-2018 Glenn Randers-Pehrson

        This document is released under the libpng license.
        For conditions of distribution and use, see the disclaimer
        and license in png.h

        Based on:

        libpng version 1.6.36, December 2018, through 1.6.44 - September 2024
        Updated and distributed by Cosmin Truta
        Copyright (c) 2018-2024 Cosmin Truta

        libpng versions 0.97, January 1998, through 1.6.35 - July 2018
        Updated and distributed by Glenn Randers-Pehrson
        Copyright (c) 1998-2018 Glenn Randers-Pehrson

        libpng 1.0 beta 6 - version 0.96 - May 28, 1997
        Updated and distributed by Andreas Dilger
        Copyright (c) 1996, 1997 Andreas Dilger

        libpng 1.0 beta 2 - version 0.88 - January 26, 1996
        For conditions of distribution and use, see copyright
        notice in png.h. Copyright (c) 1995, 1996 Guy Eric
        Schalnat, Group 42, Inc.

        Updated/rewritten per request in the libpng FAQ
        Copyright (c) 1995, 1996 Frank J. T. Wojcik
        December 18, 1995 & January 20, 1996

        TABLE OF CONTENTS

           I. Introduction
          II. Structures
         III. Reading
          IV. Writing
           V. Simplified API
          VI. Modifying/Customizing libpng
         VII. MNG support
        VIII. Changes to Libpng from version 0.88
          IX. Changes to Libpng from version 1.0.x to 1.2.x
           X. Changes to Libpng from version 1.0.x/1.2.x to 1.4.x
          XI. Changes to Libpng from version 1.4.x to 1.5.x
         XII. Changes to Libpng from version 1.5.x to 1.6.x
        XIII. Detecting libpng
         XIV. Source code repository
          XV. Coding style

I. Introduction

       This file describes how to use and modify the PNG reference library (known as libpng)  for
       your  own use.  In addition to this file, example.c is a good starting point for using the
       library, as it is heavily commented and should include everything most people  will  need.
       We  assume  that libpng is already installed; see the INSTALL file for instructions on how
       to configure and install libpng.

       For examples of libpng usage, see the files "example.c", "pngtest.c", and the files in the
       "contrib" directory, all of which are included in the libpng distribution.

       Libpng  was  written  as  a  companion  to the PNG specification, as a way of reducing the
       amount of time and effort it takes to support the PNG file format in application programs.

       The  PNG  specification  (second  edition),  November  2003,  is  available   as   a   W3C
       Recommendation    and    as    an    ISO    Standard    (ISO/IEC    15948:2004   (E))   at
       <https://www.w3.org/TR/2003/REC-PNG-20031110/>.  The W3C and ISO documents have  identical
       technical content.

       The       PNG-1.2       specification       is       available       at      <https://png-
       mng.sourceforge.io/pub/png/spec/1.2/>.   It  is  technically   equivalent   to   the   PNG
       specification (second edition) but has some additional material.

       The    PNG-1.0    specification    is    available    as   RFC   2083   at   <https://png-
       mng.sourceforge.io/pub/png/spec/1.0/>    and    as     a     W3C     Recommendation     at
       <https://www.w3.org/TR/REC-png-961001>.

       Some  additional  chunks  are  described in the special-purpose public chunks documents at
       <http://www.libpng.org/pub/png/spec/register/>

       Other information about PNG, and the latest version of libpng, can be  found  at  the  PNG
       home page, <http://www.libpng.org/pub/png/>.

       Most  users  will not have to modify the library significantly; advanced users may want to
       modify it more.  All attempts were made to make it as complete as possible, while  keeping
       the  code easy to understand.  Currently, this library only supports C.  Support for other
       languages is being considered.

       Libpng has been designed to handle multiple sessions at one time, to be easily modifiable,
       to  be  portable  to  the  vast  majority  of  machines  (ANSI, K&R, 16-, 32-, and 64-bit)
       available, and to be easy to  use.   The  ultimate  goal  of  libpng  is  to  promote  the
       acceptance  of the PNG file format in whatever way possible.  While there is still work to
       be done (see the TODO file), libpng should cover the majority of the needs of its users.

       Libpng uses zlib for its compression and decompression of PNG files.  Further  information
       about  zlib,  and  the  latest  version  of  zlib,  can  be  found  at the zlib home page,
       <https://zlib.net/>.  The zlib compression utility is a general purpose  utility  that  is
       useful  for  more  than  PNG files, and can be used without libpng.  See the documentation
       delivered with zlib for more details.  You can usually find the source files for the  zlib
       utility wherever you find the libpng source files.

       Libpng  is  thread  safe,  provided  the  threads  are  using  different  instances of the
       structures.  Each thread should have its own png_struct and png_info instances,  and  thus
       its own image.  Libpng does not protect itself against two threads using the same instance
       of a structure.

II. Structures

       There are two main structures that are important to libpng, png_struct and png_info.  Both
       are  internal  structures that are no longer exposed in the libpng interface (as of libpng
       1.5.0).

       The png_info structure is designed to provide information about  the  PNG  file.   At  one
       time,  the  fields  of  png_info  were  intended  to  be  directly accessible to the user.
       However, this  tended  to  cause  problems  with  applications  using  dynamically  loaded
       libraries,  and as a result a set of interface functions for png_info (the png_get_*() and
       png_set_*() functions) was developed,  and  direct  access  to  the  png_info  fields  was
       deprecated..

       The  png_struct  structure is the object used by the library to decode a single image.  As
       of 1.5.0 this structure is also not exposed.

       Almost all libpng APIs require a pointer to a png_struct as the first argument.  Many  (in
       particular  the png_set and png_get APIs) also require a pointer to png_info as the second
       argument.  Some application visible macros defined in png.h designed for basic data access
       (reading  and  writing integers in the PNG format) don't take a png_info pointer, but it's
       almost always safe to assume that a  (png_struct*)  has  to  be  passed  to  call  an  API
       function.

       You  can have more than one png_info structure associated with an image, as illustrated in
       pngtest.c, one for information  valid  prior  to  the  IDAT  chunks  and  another  (called
       "end_info" below) for things after them.

       The  png.h  header file is an invaluable reference for programming with libpng.  And while
       I'm on the topic, make sure you include the libpng header file:

       #include <png.h>

       and also (as of libpng-1.5.0) the zlib header file, if you need it:

       #include <zlib.h>

   Types
       The png.h header file defines a number of integral types used by the APIs.  Most of  these
       are  fairly  obvious;  for example types corresponding to integers of particular sizes and
       types for passing color values.

       One exception is how non-integral numbers are handled.  For application  convenience  most
       APIs  that  take  such  numbers  have  C  (double) arguments; however, internally PNG, and
       libpng, use 32 bit signed integers and encode the value by multiplying by 100,000.  As  of
       libpng  1.5.0  a  convenience  macro  PNG_FP_1  is  defined  in  png.h  along  with a type
       (png_fixed_point) which is simply (png_int_32).

       All  APIs  that  take  (double)  arguments  also  have  a  matching  API  that  takes  the
       corresponding fixed point integer arguments.  The fixed point API has the same name as the
       floating point one with "_fixed" appended.  The actual range of values  permitted  in  the
       APIs is frequently less than the full range of (png_fixed_point) (-21474 to +21474).  When
       APIs require a non-negative argument the type is recorded as png_uint_32  above.   Consult
       the header file and the text below for more information.

       Special  care  must  be  take  with sCAL chunk handling because the chunk itself uses non-
       integral values encoded as strings containing decimal floating  point  numbers.   See  the
       comments in the header file.

   Configuration
       The  main  header  file  function declarations are frequently protected by C preprocessing
       directives of the form:

           #ifdef PNG_feature_SUPPORTED
           declare-function
           #endif
           ...
           #ifdef PNG_feature_SUPPORTED
           use-function
           #endif

       The library can be built without support for these APIs, although a  standard  build  will
       have  all  implemented  APIs.  Application programs should check the feature macros before
       using an API for maximum portability.  From libpng 1.5.0 the feature macros set during the
       build  of  libpng  are  recorded in the header file "pnglibconf.h" and this file is always
       included by png.h.

       If you don't need to change the library configuration from the default, skip to  the  next
       section ("Reading").

       Notice  that  some  of  the makefiles in the 'scripts' directory and (in 1.5.0) all of the
       build project files in the 'projects' directory simply copy  scripts/pnglibconf.h.prebuilt
       to  pnglibconf.h.   This  means  that  these  build  systems  do  not  permit  easy  auto-
       configuration of the library - they only support the default configuration.

       The easiest way to make minor changes to the libpng configuration when  auto-configuration
       is  supported  is  to add definitions to the command line using (typically) CPPFLAGS.  For
       example:

       CPPFLAGS=-DPNG_NO_FLOATING_ARITHMETIC

       will change the internal  libpng  math  implementation  for  gamma  correction  and  other
       arithmetic calculations to fixed point, avoiding the need for fast floating point support.
       The result can be seen in the generated pnglibconf.h - make sure it contains  the  changed
       feature macro setting.

       If  you  need  to make more extensive configuration changes - more than one or two feature
       macro settings - you can either add -DPNG_USER_CONFIG to the build command line and put  a
       list  of  feature macro settings in pngusr.h or you can set DFA_XTRA (a makefile variable)
       to a file containing the same information in the form of 'option' settings.

       A. Changing pnglibconf.h

       A variety of methods exist to build libpng.  Not all of these support  reconfiguration  of
       pnglibconf.h.    To   reconfigure   pnglibconf.h   it   must   either   be   rebuilt  from
       scripts/pnglibconf.dfa using awk or it must be edited by hand.

       Hand editing is achieved by  copying  scripts/pnglibconf.h.prebuilt  to  pnglibconf.h  and
       changing  the  lines  defining  the supported features, paying very close attention to the
       'option' information in scripts/pnglibconf.dfa that describes  those  features  and  their
       requirements.  This is easy to get wrong.

       B. Configuration using DFA_XTRA

       Rebuilding  from pnglibconf.dfa is easy if a functioning 'awk', or a later variant such as
       'nawk'  or  'gawk',  is  available.   The  configure  build  will  automatically  find  an
       appropriate awk and build pnglibconf.h.  The scripts/pnglibconf.mak file contains a set of
       make rules for doing the same thing if configure is not used, and many of the makefiles in
       the scripts directory use this approach.

       When rebuilding simply write a new file containing changed options and set DFA_XTRA to the
       name of this file.  This  causes  the  build  to  append  the  new  file  to  the  end  of
       scripts/pnglibconf.dfa.  The pngusr.dfa file should contain lines of the following forms:

       everything = off

       This  turns  all  optional features off.  Include it at the start of pngusr.dfa to make it
       easier to build a minimal configuration.  You will need to turn at least some features  on
       afterward to enable either reading or writing code, or both.

       option feature on option feature off

       Enable  or  disable  a  single  feature.   This  will  automatically enable other features
       required by a feature that is turned on or disable other features that require  a  feature
       which  is  turned  off.  Conflicting settings will cause an error message to be emitted by
       awk.

       setting feature default value

       Changes the default value of setting 'feature' to 'value'.  There are a  small  number  of
       settings  listed at the top of pnglibconf.h, they are documented in the source code.  Most
       of these values have performance implications for the library but most  of  them  have  no
       visible effect on the API.  Some can also be overridden from the API.

       This  method  of  building a customized pnglibconf.h is illustrated in contrib/pngminim/*.
       See the "$(PNGCONF):" target in the makefile and pngusr.dfa in these directories.

       C. Configuration using PNG_USER_CONFIG

       If -DPNG_USER_CONFIG is added to  the  CPPFLAGS  when  pnglibconf.h  is  built,  the  file
       pngusr.h  will  automatically be included before the options in scripts/pnglibconf.dfa are
       processed.  Your pngusr.h file should contain only macro definitions turning  features  on
       or off or setting settings.

       Apart  from  the global setting "everything = off" all the options listed above can be set
       using macros in pngusr.h:

       #define PNG_feature_SUPPORTED

       is equivalent to:

       option feature on

       #define PNG_NO_feature

       is equivalent to:

       option feature off

       #define PNG_feature value

       is equivalent to:

       setting feature default value

       Notice that in both cases, pngusr.dfa and pngusr.h, the contents of the  pngusr  file  you
       supply override the contents of scripts/pnglibconf.dfa

       If  confusing  or  incomprehensible  behavior  results  it  is  possible  to  examine  the
       intermediate file pnglibconf.dfn to find the full set of dependency information  for  each
       setting  and  option.   Simply locate the feature in the file and read the C comments that
       precede it.

       This method is also illustrated in the contrib/pngminim/* makefiles and pngusr.h.

III. Reading

       We'll now walk you through the possible functions to call  when  reading  in  a  PNG  file
       sequentially,  briefly  explaining  the syntax and purpose of each one.  See example.c and
       png.h for more detail.  While progressive reading is covered in the next section, you will
       still need some of the functions discussed in this section to read a PNG file.

   Setup
       You will want to do the I/O initialization(*) before you get into libpng, so if it doesn't
       work, you don't have much to undo.  Of course, you will also want to insure that you  are,
       in  fact,  dealing  with a PNG file.  Libpng provides a simple check to see if a file is a
       PNG file.  To use it, pass in the first  1  to  8  bytes  of  the  file  to  the  function
       png_sig_cmp(),  and it will return 0 (false) if the bytes match the corresponding bytes of
       the PNG signature, or nonzero (true) otherwise.  Of course, the more bytes  you  pass  in,
       the greater the accuracy of the prediction.

       If  you are intending to keep the file pointer open for use in libpng, you must ensure you
       don't read more than 8 bytes from the beginning of the file, and you also have to  make  a
       call  to png_set_sig_bytes() with the number of bytes you read from the beginning.  Libpng
       will then only check the bytes (if any) that your program didn't read.

       (*): If you are not using the standard I/O functions, you will need to replace  them  with
       custom functions.  See the discussion under Customizing libpng.

           FILE *fp = fopen(file_name, "rb");
           if (!fp)
           {
              return ERROR;
           }

           if (fread(header, 1, number, fp) != number)
           {
              return ERROR;
           }

           is_png = (png_sig_cmp(header, 0, number) == 0);
           if (!is_png)
           {
              return NOT_PNG;
           }

       Next,  png_struct  and  png_info need to be allocated and initialized.  In order to ensure
       that the size of these structures is correct even with a dynamically linked libpng,  there
       are  functions  to  initialize  and  allocate  the  structures.   We also pass the library
       version, optional pointers to error handling functions, and a pointer to a data struct for
       use  by  the  error  functions, if necessary (the pointer and functions can be NULL if the
       default error handlers are to be used).  See  the  section  on  Changes  to  Libpng  below
       regarding  the  old  initialization functions.  The structure allocation functions quietly
       return NULL if they fail to create the structure, so your  application  should  check  for
       that.

           png_structp png_ptr = png_create_read_struct
               (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
               user_error_fn, user_warning_fn);

           if (!png_ptr)
              return ERROR;

           png_infop info_ptr = png_create_info_struct(png_ptr);

           if (!info_ptr)
           {
              png_destroy_read_struct(&png_ptr, NULL, NULL);
              return ERROR;
           }

       If  you  want to use your own memory allocation routines, use a libpng that was built with
       PNG_USER_MEM_SUPPORTED   defined,   and   use   png_create_read_struct_2()   instead    of
       png_create_read_struct():

           png_structp png_ptr = png_create_read_struct_2
               (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
               user_error_fn, user_warning_fn, (png_voidp)
               user_mem_ptr, user_malloc_fn, user_free_fn);

       The  error  handling routines passed to png_create_read_struct() and the memory alloc/free
       routines passed to png_create_struct_2() are only necessary  if  you  are  not  using  the
       libpng supplied error handling and memory alloc/free functions.

       When  libpng  encounters an error, it expects to longjmp back to your routine.  Therefore,
       you will need to call setjmp and pass your png_jmpbuf(png_ptr).  If you read the file from
       different  routines, you will need to update the longjmp buffer every time you enter a new
       routine that will call a png_*() function.

       See your documentation of  setjmp/longjmp  for  your  compiler  for  more  information  on
       setjmp/longjmp.   See  the  discussion  on libpng error handling in the Customizing Libpng
       section below for more information on the libpng error handling.  If an error occurs,  and
       libpng  longjmp's  back to your setjmp, you will want to call png_destroy_read_struct() to
       free any memory.

           if (setjmp(png_jmpbuf(png_ptr)))
           {
              png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
              fclose(fp);
              return ERROR;
           }

       Pass NULL instead of &end_info if you didn't create an end_info structure.

       If you would rather avoid the complexity of setjmp/longjmp issues, you can compile  libpng
       with  PNG_NO_SETJMP,  in  which  case  errors  will  result in a call to PNG_ABORT() which
       defaults to abort().

       You can #define PNG_ABORT() to a function that does something more useful than abort(), as
       long as your function does not return.

       Now  you  need  to set up the input code.  The default for libpng is to use the C function
       fread().  If you use this, you  will  need  to  pass  a  valid  FILE  *  in  the  function
       png_init_io().   Be  sure  that  the file is opened in binary mode.  If you wish to handle
       reading data in another way, you need not call the png_init_io() function,  but  you  must
       then implement the libpng I/O methods discussed in the Customizing Libpng section below.

           png_init_io(png_ptr, fp);

       If  you had previously opened the file and read any of the signature from the beginning in
       order to see if this was a PNG file, you need to let libpng know that there are some bytes
       missing from the start of the file.

           png_set_sig_bytes(png_ptr, number);

       You  can  change the zlib compression buffer size to be used while reading compressed data
       with

           png_set_compression_buffer_size(png_ptr, buffer_size);

       where the default size is 8192 bytes.  Note that the buffer size  is  changed  immediately
       and  the  buffer  is  reallocated  immediately, instead of setting a flag to be acted upon
       later.

       If you want CRC errors to be handled in a different manner than the default, use

           png_set_crc_action(png_ptr, crit_action, ancil_action);

       The values for png_set_crc_action() say how libpng is to handle CRC  errors  in  ancillary
       and  critical  chunks,  and  whether  to  use  the  data  contained therein. Starting with
       libpng-1.6.26, this also governs how an ADLER32 error is handled while  reading  the  IDAT
       chunk. Note that it is impossible to "discard" data in a critical chunk.

       Choices for (int) crit_action are
          PNG_CRC_DEFAULT      0  error/quit
          PNG_CRC_ERROR_QUIT   1  error/quit
          PNG_CRC_WARN_USE     3  warn/use data
          PNG_CRC_QUIET_USE    4  quiet/use data
          PNG_CRC_NO_CHANGE    5  use the current value

       Choices for (int) ancil_action are
          PNG_CRC_DEFAULT      0  error/quit
          PNG_CRC_ERROR_QUIT   1  error/quit
          PNG_CRC_WARN_DISCARD 2  warn/discard data
          PNG_CRC_WARN_USE     3  warn/use data
          PNG_CRC_QUIET_USE    4  quiet/use data
          PNG_CRC_NO_CHANGE    5  use the current value

       When  the  setting for crit_action is PNG_CRC_QUIET_USE, the CRC and ADLER32 checksums are
       not only ignored, but they are not evaluated.

   Setting up callback code
       You can set up a callback function to handle any unknown chunks in the input  stream.  You
       must supply the function

           read_chunk_callback(png_structp png_ptr,
                png_unknown_chunkp chunk)
           {
              /* The unknown chunk structure contains your
                 chunk data, along with similar data for any other
                 unknown chunks: */

                  png_byte name[5];
                  png_byte *data;
                  size_t size;

              /* Note that libpng has already taken care of
                 the CRC handling */

              /* put your code here.  Search for your chunk in the
                 unknown chunk structure, process it, and return one
                 of the following: */

              return -n; /* chunk had an error */
              return 0; /* did not recognize */
              return n; /* success */
           }

       (You can give your function another name that you like instead of "read_chunk_callback")

       To inform libpng about your function, use

           png_set_read_user_chunk_fn(png_ptr, user_chunk_ptr,
               read_chunk_callback);

       This  names  not only the callback function, but also a user pointer that you can retrieve
       with

           png_get_user_chunk_ptr(png_ptr);

       If you call the png_set_read_user_chunk_fn() function, then all unknown chunks  which  the
       callback  does  not handle will be saved when read.  You can cause them to be discarded by
       returning '1' ("handled") instead of '0'.  This behavior will change in libpng 1.7 and the
       default  handling set by the png_set_keep_unknown_chunks() function, described below, will
       be used when the callback returns 0.  If you want the existing behavior you should set the
       global  default  to  PNG_HANDLE_CHUNK_IF_SAFE  now;  this  is  compatible with all current
       versions of libpng and with 1.7.  Libpng 1.6 issues a warning if you keep the default,  or
       PNG_HANDLE_CHUNK_NEVER, and the callback returns 0.

       At  this  point, you can set up a callback function that will be called after each row has
       been read, which you can use to control a progress meter or the like.   It's  demonstrated
       in pngtest.c.  You must supply a function

           void read_row_callback(png_structp png_ptr,
              png_uint_32 row, int pass)
           {
              /* put your code here */
           }

       (You can give it another name that you like instead of "read_row_callback")

       To inform libpng about your function, use

           png_set_read_status_fn(png_ptr, read_row_callback);

       When  this  function is called the row has already been completely processed and the 'row'
       and 'pass' refer to the next row to be handled.  For the non-interlaced case the row  that
       was just handled is simply one less than the passed in row number, and pass will always be
       0.  For the interlaced case the same applies unless the row value is 0, in which case  the
       row  just  handled was the last one from one of the preceding passes.  Because interlacing
       may skip a pass you cannot be sure that the preceding pass is just 'pass-1'; if you really
       need  to  know  what the last pass is record (row,pass) from the callback and use the last
       recorded value each time.

       As with the user transform you can find the output  row  using  the  PNG_ROW_FROM_PASS_ROW
       macro.

   Unknown-chunk handling
       Now  you  get to set the way the library processes unknown chunks in the input PNG stream.
       Both known and unknown chunks will be read.  Normal behavior is that known chunks will  be
       parsed  into  information  in  various  info_ptr  members  while  unknown  chunks  will be
       discarded. This behavior can be wasteful if your application will  never  use  some  known
       chunk types. To change this, you can call:

           png_set_keep_unknown_chunks(png_ptr, keep,
               chunk_list, num_chunks);

           keep       - 0: default unknown chunk handling
                        1: ignore; do not keep
                        2: keep only if safe-to-copy
                        3: keep even if unsafe-to-copy

                      You can use these definitions:
                        PNG_HANDLE_CHUNK_AS_DEFAULT   0
                        PNG_HANDLE_CHUNK_NEVER        1
                        PNG_HANDLE_CHUNK_IF_SAFE      2
                        PNG_HANDLE_CHUNK_ALWAYS       3

           chunk_list - list of chunks affected (a byte string,
                        five bytes per chunk, NULL or ' ' if
                        num_chunks is positive; ignored if
                        numchunks <= 0).

           num_chunks - number of chunks affected; if 0, all
                        unknown chunks are affected.  If positive,
                        only the chunks in the list are affected,
                        and if negative all unknown chunks and
                        all known chunks except for the IHDR,
                        PLTE, tRNS, IDAT, and IEND chunks are
                        affected.

       Unknown  chunks  declared  in  this  way  will  be  saved  as  raw  data  onto  a  list of
       png_unknown_chunk structures.  If a chunk that is normally known to libpng is named in the
       list,  it  will  be  handled as unknown, according to the "keep" directive.  If a chunk is
       named in successive instances of png_set_keep_unknown_chunks(), the  final  instance  will
       take precedence.  The IHDR and IEND chunks should not be named in chunk_list; if they are,
       libpng will process them normally anyway.  If you know that your  application  will  never
       make  use  of  some  particular  chunks, use PNG_HANDLE_CHUNK_NEVER (or 1) as demonstrated
       below.

       Here is an example of the usage of png_set_keep_unknown_chunks(), where the private "vpAg"
       chunk will later be processed by a user chunk callback function:

           png_byte vpAg[5]={118, 112,  65, 103, (png_byte) ' '};

           #if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED)
             png_byte unused_chunks[]=
             {
               104,  73,  83,  84, (png_byte) ' ',   /* hIST */
               105,  84,  88, 116, (png_byte) ' ',   /* iTXt */
               112,  67,  65,  76, (png_byte) ' ',   /* pCAL */
               115,  67,  65,  76, (png_byte) ' ',   /* sCAL */
               115,  80,  76,  84, (png_byte) ' ',   /* sPLT */
               116,  73,  77,  69, (png_byte) ' ',   /* tIME */
             };
           #endif

           ...

           #if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED)
             /* ignore all unknown chunks
              * (use global setting "2" for libpng16 and earlier):
              */
             png_set_keep_unknown_chunks(read_ptr, 2, NULL, 0);

             /* except for vpAg: */
             png_set_keep_unknown_chunks(read_ptr, 2, vpAg, 1);

             /* also ignore unused known chunks: */
             png_set_keep_unknown_chunks(read_ptr, 1, unused_chunks,
                (int)(sizeof unused_chunks)/5);
           #endif

   User limits
       The  PNG  specification  allows the width and height of an image to be as large as 2^(31-1
       (0x7fffffff), or about 2.147 billion rows and  columns.   For  safety,  libpng  imposes  a
       default  limit  of 1 million rows and columns.  Larger images will be rejected immediately
       with a png_error() call. If you wish to change these limits, you can use

          png_set_user_limits(png_ptr, width_max, height_max);

       to set your own limits (libpng  may  reject  some  very  wide  images  anyway  because  of
       potential buffer overflow conditions).

       You  should  put  this  statement  after  you  create the PNG structure and before calling
       png_read_info(), png_read_png(), or png_process_data().

       When writing a PNG datastream, put  this  statement  before  calling  png_write_info()  or
       png_write_png().

       If you need to retrieve the limits that are being applied, use

          width_max = png_get_user_width_max(png_ptr);
          height_max = png_get_user_height_max(png_ptr);

       The  PNG  specification  sets  no limit on the number of ancillary chunks allowed in a PNG
       datastream.  By default, libpng imposes a limit of a total of 1000 sPLT, tEXt, iTXt, zTXt,
       and  unknown  chunks to be stored.  If you have set up both info_ptr and end_info_ptr, the
       limit applies separately to each.  You can change the limit on the total  number  of  such
       chunks that will be stored, with

          png_set_chunk_cache_max(png_ptr, user_chunk_cache_max);

       where 0x7fffffffL means unlimited.  You can retrieve this limit with

          chunk_cache_max = png_get_chunk_cache_max(png_ptr);

       Libpng  imposes  a limit of 8 Megabytes (8,000,000 bytes) on the amount of memory that any
       chunk other than IDAT can occupy, originally or when decompressed (prior to  libpng-1.6.32
       the  limit was only applied to compressed chunks after decompression). You can change this
       limit with

          png_set_chunk_malloc_max(png_ptr, user_chunk_malloc_max);

       and you can retrieve the limit with

          chunk_malloc_max = png_get_chunk_malloc_max(png_ptr);

       Any chunks that would cause either of these limits to be exceeded will be ignored.

   Information about your system
       If you intend to display the PNG or to incorporate it in other image data you need to tell
       libpng  information  about  your display or drawing surface so that libpng can convert the
       values in the image to match the display.

       From libpng-1.5.4 this information can be set before reading  the  PNG  file  header.   In
       earlier  versions png_set_gamma() existed but behaved incorrectly if called before the PNG
       file header had been read and png_set_alpha_mode() did not exist.

       If you need to  support  versions  prior  to  libpng-1.5.4  test  the  version  number  as
       illustrated  below  using "PNG_LIBPNG_VER >= 10504" and follow the procedures described in
       the appropriate manual page.

       You give libpng the encoding expected by your system expressed as a  'gamma'  value.   You
       can  also  specify a default encoding for the PNG file in case the required information is
       missing from the file.  By default libpng assumes that the PNG data matches  your  system,
       to keep this default call:

          png_set_gamma(png_ptr, screen_gamma, output_gamma);

       or you can use the fixed point equivalent:

          png_set_gamma_fixed(png_ptr, PNG_FP_1*screen_gamma,
             PNG_FP_1*output_gamma);

       If  you  don't know the gamma for your system it is probably 2.2 - a good approximation to
       the IEC standard for display systems (sRGB).  If images are too contrasty  or  washed  out
       you got the value wrong - check your system documentation!

       Many  systems  permit  the  system  gamma  to be changed via a lookup table in the display
       driver, a few systems, including older Macs, change the response by default.  As of  1.5.4
       three special values are available to handle common situations:

          PNG_DEFAULT_sRGB: Indicates that the system conforms to the
                            IEC 61966-2-1 standard.  This matches almost
                            all systems.
          PNG_GAMMA_MAC_18: Indicates that the system is an older
                            (pre Mac OS 10.6) Apple Macintosh system with
                            the default settings.
          PNG_GAMMA_LINEAR: Just the fixed point value for 1.0 - indicates
                            that the system expects data with no gamma
                            encoding.

       You would use the linear (unencoded) value if you need to process the pixel values further
       because this avoids the need  to  decode  and  re-encode  each  component  value  whenever
       arithmetic  is  performed.  A lot of graphics software uses linear values for this reason,
       often with higher precision component values to preserve overall accuracy.

       The output_gamma value expresses how to  decode  the  output  values,  not  how  they  are
       encoded.   The  values  used correspond to the normal numbers used to describe the overall
       gamma of a computer display system; for example 2.2 for an sRGB  conformant  system.   The
       values are scaled by 100000 in the _fixed version of the API (so 220000 for sRGB.)

       The  inverse of the value is always used to provide a default for the PNG file encoding if
       it has no gAMA chunk and if png_set_gamma() has not been called to override the PNG  gamma
       information.

       When the ALPHA_OPTIMIZED mode is selected the output gamma is used to encode opaque pixels
       however pixels with lower alpha values are not encoded, regardless  of  the  output  gamma
       setting.

       When the standard Porter Duff handling is requested with mode 1 the output encoding is set
       to be linear and the output_gamma value is only relevant as a default for input data  that
       has   no   gamma   information.    The  linear  output  encoding  will  be  overridden  if
       png_set_gamma() is called - the results may be highly unexpected!

       The following numbers are derived from the sRGB standard and the research behind it.  sRGB
       is  defined  to be approximated by a PNG gAMA chunk value of 0.45455 (1/2.2) for PNG.  The
       value implicitly  includes  any  viewing  correction  required  to  take  account  of  any
       differences  in  the  color  environment  of  the  original scene and the intended display
       environment; the value expresses how to *decode*  the  image  for  display,  not  how  the
       original data was *encoded*.

       sRGB  provides a peg for the PNG standard by defining a viewing environment.  sRGB itself,
       and earlier TV standards, actually use a more complex transform (a linear portion  then  a
       gamma  2.4  power  law)  than PNG can express.  (PNG is limited to simple power laws.)  By
       saying that an image for direct display on an sRGB conformant system should be stored with
       a  gAMA  chunk value of 45455 (11.3.3.2 and 11.3.3.5 of the ISO PNG specification) the PNG
       specification  makes  it  possible  to  derive  values  for  other  display  systems   and
       environments.

       The  Mac  value  is  deduced  from  the  sRGB based on an assumption that the actual extra
       viewing correction used in early Mac display systems  was  implemented  as  a  power  1.45
       lookup table.

       Any  system  where  a programmable lookup table is used or where the behavior of the final
       display device characteristics can be changed requires system specific code to obtain  the
       current  characteristic.  However this can be difficult and most PNG gamma correction only
       requires an approximate value.

       By default, if png_set_alpha_mode() is not called, libpng  assumes  that  all  values  are
       unencoded,  linear,  values  and  that the output device also has a linear characteristic.
       This is only very rarely correct - it is invariably better  to  call  png_set_alpha_mode()
       with PNG_DEFAULT_sRGB than rely on the default if you don't know what the right answer is!

       The  special  value PNG_GAMMA_MAC_18 indicates an older Mac system (pre Mac OS 10.6) which
       used a correction table to implement a somewhat lower gamma on an otherwise sRGB system.

       Both these values are reserved (not simple gamma values) in order to  allow  more  precise
       correction internally in the future.

       NOTE:  the  values  can  be  passed  to  either  the fixed or floating point APIs, but the
       floating point API will also accept floating point values.

       The second thing you may need to tell libpng  about  is  how  your  system  handles  alpha
       channel  information.   Some, but not all, PNG files contain an alpha channel.  To display
       these files correctly you need  to  compose  the  data  onto  a  suitable  background,  as
       described in the PNG specification.

       Libpng  only supports composing onto a single color (using png_set_background; see below).
       Otherwise you must do the composition yourself and, in this case, you  may  need  to  call
       png_set_alpha_mode:

          #if PNG_LIBPNG_VER >= 10504
             png_set_alpha_mode(png_ptr, mode, screen_gamma);
          #else
             png_set_gamma(png_ptr, screen_gamma, 1.0/screen_gamma);
          #endif

       The  screen_gamma  value  is  the  same  as the argument to png_set_gamma; however, how it
       affects the output depends on the mode.  png_set_alpha_mode() sets the file gamma  default
       to  1/screen_gamma,  so  normally  you  don't  need  to  call  png_set_gamma.  If you need
       different defaults call png_set_gamma() before png_set_alpha_mode() - if you call it after
       it will override the settings made by png_set_alpha_mode().

       The mode is as follows:

           PNG_ALPHA_PNG: The data is encoded according to the PNG specification.  Red, green and
       blue, or gray, components are gamma encoded color values and are not premultiplied by  the
       alpha  value.  The alpha value is a linear measure of the contribution of the pixel to the
       corresponding final output pixel.

       You should normally use this format if you intend to perform color correction on the color
       values;  most,  maybe all, color correction software has no handling for the alpha channel
       and, anyway, the math to handle pre-multiplied component values is unnecessarily complex.

       Before you do any arithmetic on the component values you need to remove the gamma encoding
       and  multiply  out  the  alpha channel.  See the PNG specification for more detail.  It is
       important to note that when an image with an alpha channel is scaled, linear encoded, pre-
       multiplied component values must be used!

       The  remaining  modes  assume you don't need to do any further color correction or that if
       you do, your color correction software knows all about alpha (it probably doesn't!).  They
       'associate' the alpha with the color information by storing color channel values that have
       been scaled by the alpha.  The advantage is that the color channels can be resampled  (the
       image  can  be scaled) in this form.  The disadvantage is that normal practice is to store
       linear, not (gamma) encoded, values and this requires 16-bit  channels  for  still  images
       rather  than  the 8-bit channels that are just about sufficient if gamma encoding is used.
       In addition all non-transparent pixel values, including completely opaque  ones,  must  be
       gamma  encoded  to  produce  the  final  image.  These are the 'STANDARD', 'ASSOCIATED' or
       'PREMULTIPLIED' modes  described  below  (the  latter  being  the  two  common  names  for
       associated  alpha color channels). Note that PNG files always contain non-associated color
       channels; png_set_alpha_mode() with one of the modes causes the  decoder  to  convert  the
       pixels to an associated form before returning them to your application.

       Since it is not necessary to perform arithmetic on opaque color values so long as they are
       not to be resampled and are in the final color  space  it  is  possible  to  optimize  the
       handling  of alpha by storing the opaque pixels in the PNG format (adjusted for the output
       color space) while storing partially opaque pixels in the standard, linear,  format.   The
       accuracy required for standard alpha composition is relatively low, because the pixels are
       isolated, therefore typically  the  accuracy  loss  in  storing  8-bit  linear  values  is
       acceptable.   (This is not true if the alpha channel is used to simulate transparency over
       large areas - use 16 bits or the PNG mode in this case!)  This is  the  'OPTIMIZED'  mode.
       For this mode a pixel is treated as opaque only if the alpha value is equal to the maximum
       value.

           PNG_ALPHA_STANDARD:  The data libpng produces is encoded in the standard  way  assumed
       by most correctly written graphics software.  The gamma encoding will be removed by libpng
       and the linear component values will be pre-multiplied by the alpha channel.

       With this format the final image must be re-encoded to match the display gamma before  the
       image is displayed.  If your system doesn't do that, yet still seems to perform arithmetic
       on the pixels without decoding them, it is broken - check out the modes below.

       With  PNG_ALPHA_STANDARD  libpng  always  produces  linear  component   values,   whatever
       screen_gamma  you  supply.   The screen_gamma value is, however, used as a default for the
       file gamma if the PNG file has no gamma information.

       If you call png_set_gamma()  after  png_set_alpha_mode()  you  will  override  the  linear
       encoding.   Instead  the  pre-multiplied  pixel values will be gamma encoded but the alpha
       channel will still be linear.  This may actually match the  requirements  of  some  broken
       software, but it is unlikely.

       While  linear  8-bit data is often used it has insufficient precision for any image with a
       reasonable dynamic range.  To avoid problems,  and  if  your  software  supports  it,  use
       png_set_expand_16() to force all components to 16 bits.

           PNG_ALPHA_OPTIMIZED:   This  mode  is  the  same  as  PNG_ALPHA_STANDARD  except  that
       completely opaque pixels are gamma encoded according to the  screen_gamma  value.   Pixels
       with alpha less than 1.0 will still have linear components.

       Use  this  format if you have control over your compositing software and so don't do other
       arithmetic (such as scaling) on the data you get from libpng.  Your  compositing  software
       can simply copy opaque pixels to the output but still has linear values for the non-opaque
       pixels.

       In normal compositing, where the alpha channel encodes partial pixel coverage (as  opposed
       to  broad  area  translucency), the inaccuracies of the 8-bit representation of non-opaque
       pixels are irrelevant.

       You can also try this format if your software is broken; it might look better.

           PNG_ALPHA_BROKEN: This is PNG_ALPHA_STANDARD; however, all component values, including
       the   alpha  channel  are  gamma  encoded.   This  is  broken  because,  in  practice,  no
       implementation that uses this choice correctly undoes the encoding before  handling  alpha
       composition.  Use this choice only if other serious errors in the software or hardware you
       use mandate it.  In most cases of broken software or hardware the bug in the final display
       manifests  as  a  subtle  halo  around  composited  parts  of the image.  You may not even
       perceive this as a halo; the composited part of the image may simply appear separate  from
       the background, as though it had been cut out of paper and pasted on afterward.

       If you don't have to deal with bugs in software or hardware, or if you can fix them, there
       are three recommended ways of using png_set_alpha_mode():

          png_set_alpha_mode(png_ptr, PNG_ALPHA_PNG,
              screen_gamma);

       You can do color correction on  the  result  (libpng  does  not  currently  support  color
       correction  internally).   When  you  handle  the alpha channel you need to undo the gamma
       encoding and multiply out the alpha.

          png_set_alpha_mode(png_ptr, PNG_ALPHA_STANDARD,
              screen_gamma);
          png_set_expand_16(png_ptr);

       If you are using the high level interface, don't call  png_set_expand_16();  instead  pass
       PNG_TRANSFORM_EXPAND_16 to the interface.

       With  this  mode  you  can't  do  color  correction,  but you can do arithmetic, including
       composition and scaling, on the data without further processing.

          png_set_alpha_mode(png_ptr, PNG_ALPHA_OPTIMIZED,
              screen_gamma);

       You can avoid the expansion to 16-bit components with this mode, but you lose the  ability
       to  scale  the  image  or  perform other linear arithmetic.  All you can do is compose the
       result onto a matching output.  Since this mode is libpng-specific you also need to  write
       your own composition software.

       The  following are examples of calls to png_set_alpha_mode to achieve the required overall
       gamma correction and, where necessary, alpha premultiplication.

           png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_DEFAULT_sRGB);

       Choices for the alpha_mode are

           PNG_ALPHA_PNG           0 /* according to the PNG standard */
           PNG_ALPHA_STANDARD      1 /* according to Porter/Duff */
           PNG_ALPHA_ASSOCIATED    1 /* as above; this is the normal practice */
           PNG_ALPHA_PREMULTIPLIED 1 /* as above */
           PNG_ALPHA_OPTIMIZED     2 /* 'PNG' for opaque pixels, else 'STANDARD' */
           PNG_ALPHA_BROKEN        3 /* the alpha channel is gamma encoded */

       PNG_ALPHA_PNG is the default libpng  handling  of  the  alpha  channel.  It  is  not  pre-
       multiplied into the color components. In addition the call states that the output is for a
       sRGB system and causes all PNG files without gAMA chunks to be assumed to be encoded using
       sRGB.

           png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_GAMMA_MAC);

       In  this  case  the  output  is  assumed  to  be something like an sRGB conformant display
       preceded by a power-law lookup table of  power  1.45.   This  is  how  early  Mac  systems
       behaved.

           png_set_alpha_mode(pp, PNG_ALPHA_STANDARD, PNG_GAMMA_LINEAR);

       This  is  the  classic  Jim  Blinn  approach  and will work in academic environments where
       everything is done by the book.  It has the shortcoming of assuming that  input  PNG  data
       with  no gamma information is linear - this is unlikely to be correct unless the PNG files
       were generated locally.  Most of the time the output precision will be so low as  to  show
       significant banding in dark areas of the image.

           png_set_expand_16(pp);
           png_set_alpha_mode(pp, PNG_ALPHA_STANDARD, PNG_DEFAULT_sRGB);

       This  is  a somewhat more realistic Jim Blinn inspired approach.  PNG files are assumed to
       have the sRGB encoding if not marked with a gamma value and the output is always  16  bits
       per  component.   This  permits  accurate scaling and processing of the data.  If you know
       that  your  input  PNG  files  were  generated  locally  you   might   need   to   replace
       PNG_DEFAULT_sRGB with the correct value for your system.

           png_set_alpha_mode(pp, PNG_ALPHA_OPTIMIZED, PNG_DEFAULT_sRGB);

       If you just need to composite the PNG image onto an existing background and if you control
       the code that does this you can use the optimization setting.  In this case you just  copy
       completely  opaque  pixels  to the output.  For pixels that are not completely transparent
       (you just skip those) you do the composition math using png_composite or  png_composite_16
       below then encode the resultant 8-bit or 16-bit values to match the output encoding.

           Other cases

       If  neither  the PNG nor the standard linear encoding work for you because of the software
       or hardware you use then you have a big problem.  The PNG case  will  probably  result  in
       halos  around  the  image.   The linear encoding will probably result in a washed out, too
       bright, image (it's actually too contrasty.)  Try the ALPHA_OPTIMIZED mode  above  -  this
       will probably substantially reduce the halos.  Alternatively try:

           png_set_alpha_mode(pp, PNG_ALPHA_BROKEN, PNG_DEFAULT_sRGB);

       This  option  will  also  reduce  the halos, but there will be slight dark halos round the
       opaque parts of the image where the background is light.  In the OPTIMIZED mode the  halos
       will  be  light  halos  where  the  background  is  dark.   Take your pick - the halos are
       unavoidable unless you can get your hardware/software fixed!  (The OPTIMIZED  approach  is
       slightly faster.)

       When the default gamma of PNG files doesn't match the output gamma.  If you have PNG files
       with no gamma information png_set_alpha_mode allows you to provide a default gamma, but it
       also sets the output gamma to the matching value.  If you know your PNG files have a gamma
       that doesn't match the output you can take advantage of the fact  that  png_set_alpha_mode
       always sets the output gamma but only sets the PNG default if it is not already set:

           png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_DEFAULT_sRGB);
           png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_GAMMA_MAC);

       The  first  call  sets  both  the  default  and  the  output gamma values, the second call
       overrides the output gamma without changing the default.  This is  easier  than  achieving
       the  same  effect  with  png_set_gamma.   You  must use PNG_ALPHA_PNG for the first call -
       internal checking in png_set_alpha will fire if more than one call  to  png_set_alpha_mode
       and  png_set_background  is  made  in the same read operation, however multiple calls with
       PNG_ALPHA_PNG are ignored.

       If you don't need, or can't handle, the alpha channel you can call png_set_background() to
       remove  it  by  compositing against a fixed color.  Don't call png_set_strip_alpha() to do
       this - it will leave spurious pixel values in transparent parts of this image.

          png_set_background(png_ptr, &background_color,
              PNG_BACKGROUND_GAMMA_SCREEN, 0, 1);

       The background_color is an RGB or grayscale value according to the data format libpng will
       produce  for  you.   Because  you  don't  yet know the format of the PNG file, if you call
       png_set_background at this point you must arrange for the format  produced  by  libpng  to
       always  have  8-bit  or  16-bit  components and then store the color as an 8-bit or 16-bit
       color as appropriate.  The color contains separate gray and RGB component values,  so  you
       can let libpng produce gray or RGB output according to the input format, but low bit depth
       grayscale images must always be converted to at least 8-bit format.  (Even though low  bit
       depth grayscale images can't have an alpha channel they can have a transparent color!)

       You  set  the  transforms  you  need later, either as flags to the high level interface or
       libpng API calls for the low level interface.  For reference the settings  and  API  calls
       required are:

       8-bit values:
          PNG_TRANSFORM_SCALE_16 | PNG_EXPAND
          png_set_expand(png_ptr); png_set_scale_16(png_ptr);

          If you must get exactly the same inaccurate results
          produced by default in versions prior to libpng-1.5.4,
          use PNG_TRANSFORM_STRIP_16 and png_set_strip_16(png_ptr)
          instead.

       16-bit values:
          PNG_TRANSFORM_EXPAND_16
          png_set_expand_16(png_ptr);

       In  either  case  palette image data will be expanded to RGB.  If you just want color data
       you can add PNG_TRANSFORM_GRAY_TO_RGB or png_set_gray_to_rgb(png_ptr) to the list.

       Calling png_set_background before the PNG file header is  read  will  not  work  prior  to
       libpng-1.5.4.   Because  the  failure  may  result  in unexpected warnings or errors it is
       therefore  much  safer  to  call  png_set_background  after  the  head  has   been   read.
       Unfortunately  this means that prior to libpng-1.5.4 it cannot be used with the high level
       interface.

   The high-level read interface
       At this point there are two ways to proceed; through the  high-level  read  interface,  or
       through  a sequence of low-level read operations.  You can use the high-level interface if
       (a)  you  are  willing  to  read  the  entire  image  into  memory,  and  (b)  the   input
       transformations you want to do are limited to the following set:

           PNG_TRANSFORM_IDENTITY      No transformation
           PNG_TRANSFORM_SCALE_16      Strip 16-bit samples to
                                       8-bit accurately
           PNG_TRANSFORM_STRIP_16      Chop 16-bit samples to
                                       8-bit less accurately
           PNG_TRANSFORM_STRIP_ALPHA   Discard the alpha channel
           PNG_TRANSFORM_PACKING       Expand 1, 2 and 4-bit
                                       samples to bytes
           PNG_TRANSFORM_PACKSWAP      Change order of packed
                                       pixels to LSB first
           PNG_TRANSFORM_EXPAND        Perform set_expand()
           PNG_TRANSFORM_INVERT_MONO   Invert monochrome images
           PNG_TRANSFORM_SHIFT         Normalize pixels to the
                                       sBIT depth
           PNG_TRANSFORM_BGR           Flip RGB to BGR, RGBA
                                       to BGRA
           PNG_TRANSFORM_SWAP_ALPHA    Flip RGBA to ARGB or GA
                                       to AG
           PNG_TRANSFORM_INVERT_ALPHA  Change alpha from opacity
                                       to transparency
           PNG_TRANSFORM_SWAP_ENDIAN   Byte-swap 16-bit samples
           PNG_TRANSFORM_GRAY_TO_RGB   Expand grayscale samples
                                       to RGB (or GA to RGBA)
           PNG_TRANSFORM_EXPAND_16     Expand samples to 16 bits

       (This  excludes  setting  a  background color, doing gamma transformation, quantizing, and
       setting filler.)  If this is the case, simply do this:

           png_read_png(png_ptr, info_ptr, png_transforms, NULL)

       where png_transforms is an integer containing the bitwise OR of some set of transformation
       flags.   This  call  is equivalent to png_read_info(), followed the set of transformations
       indicated by the transform mask, then png_read_image(), and finally png_read_end().

       (The final  parameter  of  this  call  is  not  yet  used.   Someday  it  might  point  to
       transformation parameters required by some future input transform.)

       You  must  use  png_transforms and not call any png_set_transform() functions when you use
       png_read_png().

       After you have called png_read_png(), you can retrieve the image data with

          row_pointers = png_get_rows(png_ptr, info_ptr);

       where row_pointers is an array of pointers to the pixel data for each row:

          png_bytep row_pointers[height];

       If you know your image size and pixel size ahead of time, you  can  allocate  row_pointers
       prior to calling png_read_png() with

          if (height > PNG_UINT_32_MAX / (sizeof (png_bytep)))
             png_error(png_ptr,
                 "Image is too tall to process in memory");

          if (width > PNG_UINT_32_MAX / pixel_size)
             png_error(png_ptr,
                 "Image is too wide to process in memory");

          row_pointers = png_malloc(png_ptr,
              height*(sizeof (png_bytep)));

          for (int i = 0; i < height, i++)
             row_pointers[i] = NULL;  /* security precaution */

          for (int i = 0; i < height, i++)
             row_pointers[i] = png_malloc(png_ptr,
                 width*pixel_size);

          png_set_rows(png_ptr, info_ptr, &row_pointers);

       Alternatively you could allocate your image in one big block and define row_pointers[i] to
       point into the proper places in your block, but first be sure that your platform  is  able
       to allocate such a large buffer:

          /* Guard against integer overflow */
          if (height > PNG_SIZE_MAX/(width*pixel_size))
             png_error(png_ptr, "image_data buffer would be too large");

          png_bytep buffer = png_malloc(png_ptr,
             height*width*pixel_size);

          for (int i = 0; i < height, i++)
             row_pointers[i] = buffer + i*width*pixel_size;

          png_set_rows(png_ptr, info_ptr, &row_pointers);

       If  you  use  png_set_rows(), the application is responsible for freeing row_pointers (and
       row_pointers[i], if they were separately allocated).

       If you don't allocate row_pointers ahead of time, png_read_png() will do it, and it'll  be
       free'ed by libpng when you call png_destroy_*().

   The low-level read interface
       If  you  are going the low-level route, you are now ready to read all the file information
       up to the actual image data.  You do this with a call to png_read_info().

           png_read_info(png_ptr, info_ptr);

       This will process all chunks up to but not including the image data.

       This also copies some of the data from the PNG file into the decode structure for  use  in
       later transformations.  Important information copied in is:

       1)  The PNG file gamma from the gAMA chunk.  This overwrites the default value provided by
       an earlier call to png_set_gamma or png_set_alpha_mode.

       2) Prior to libpng-1.5.4 the background  color  from  a  bKGd  chunk.   This  damages  the
       information  provided  by  an  earlier  call to png_set_background resulting in unexpected
       behavior.  Libpng-1.5.4 no longer does this.

       3) The number of significant bits in each component value.  Libpng uses this  to  optimize
       gamma handling by reducing the internal lookup table sizes.

       4)  The  transparent color information from a tRNS chunk.  This can be modified by a later
       call to png_set_tRNS.

   Querying the info structure
       Functions are used to get the information from the info_ptr once it has been  read.   Note
       that  these fields may not be completely filled in until png_read_end() has read the chunk
       data following the image.

           png_get_IHDR(png_ptr, info_ptr, &width, &height,
              &bit_depth, &color_type, &interlace_type,
              &compression_type, &filter_method);

           width          - holds the width of the image
                            in pixels (up to 2^31).

           height         - holds the height of the image
                            in pixels (up to 2^31).

           bit_depth      - holds the bit depth of one of the
                            image channels.  (valid values are
                            1, 2, 4, 8, 16 and depend also on
                            the color_type.  See also
                            significant bits (sBIT) below).

           color_type     - describes which color/alpha channels
                                are present.
                            PNG_COLOR_TYPE_GRAY
                               (bit depths 1, 2, 4, 8, 16)
                            PNG_COLOR_TYPE_GRAY_ALPHA
                               (bit depths 8, 16)
                            PNG_COLOR_TYPE_PALETTE
                               (bit depths 1, 2, 4, 8)
                            PNG_COLOR_TYPE_RGB
                               (bit_depths 8, 16)
                            PNG_COLOR_TYPE_RGB_ALPHA
                               (bit_depths 8, 16)

                            PNG_COLOR_MASK_PALETTE
                            PNG_COLOR_MASK_COLOR
                            PNG_COLOR_MASK_ALPHA

           interlace_type - (PNG_INTERLACE_NONE or
                            PNG_INTERLACE_ADAM7)

           compression_type - (must be PNG_COMPRESSION_TYPE_BASE
                            for PNG 1.0)

           filter_method  - (must be PNG_FILTER_TYPE_BASE
                            for PNG 1.0, and can also be
                            PNG_INTRAPIXEL_DIFFERENCING if
                            the PNG datastream is embedded in
                            a MNG-1.0 datastream)

           Any of width, height, color_type, bit_depth,
           interlace_type, compression_type, or filter_method can
           be NULL if you are not interested in their values.

           Note that png_get_IHDR() returns 32-bit data into
           the application's width and height variables.
           This is an unsafe situation if these are not png_uint_32
           variables.  In such situations, the
           png_get_image_width() and png_get_image_height()
           functions described below are safer.

           width            = png_get_image_width(png_ptr,
                                info_ptr);

           height           = png_get_image_height(png_ptr,
                                info_ptr);

           bit_depth        = png_get_bit_depth(png_ptr,
                                info_ptr);

           color_type       = png_get_color_type(png_ptr,
                                info_ptr);

           interlace_type   = png_get_interlace_type(png_ptr,
                                info_ptr);

           compression_type = png_get_compression_type(png_ptr,
                                info_ptr);

           filter_method    = png_get_filter_type(png_ptr,
                                info_ptr);

           channels = png_get_channels(png_ptr, info_ptr);

           channels       - number of channels of info for the
                            color type (valid values are 1 (GRAY,
                            PALETTE), 2 (GRAY_ALPHA), 3 (RGB),
                            4 (RGB_ALPHA or RGB + filler byte))

           rowbytes = png_get_rowbytes(png_ptr, info_ptr);

           rowbytes       - number of bytes needed to hold a row
                            This value, the bit_depth, color_type,
                            and the number of channels can change
                            if you use transforms such as
                            png_set_expand(). See
                            png_read_update_info(), below.

           signature = png_get_signature(png_ptr, info_ptr);

           signature      - holds the signature read from the
                            file (if any).  The data is kept in
                            the same offset it would be if the
                            whole signature were read (i.e. if an
                            application had already read in 4
                            bytes of signature before starting
                            libpng, the remaining 4 bytes would
                            be in signature[4] through signature[7]
                            (see png_set_sig_bytes())).

       These are also important, but their validity depends on whether the chunk has  been  read.
       The   png_get_valid(png_ptr,   info_ptr,  PNG_INFO_<chunk>)  and  png_get_<chunk>(png_ptr,
       info_ptr, ...) functions return non-zero if the data has been  read,  or  zero  if  it  is
       missing.   The  parameters to the png_get_<chunk> are set directly if they are simple data
       types, or a pointer into the info_ptr is returned for any complex types.

       The colorspace data from gAMA, cHRM, sRGB, iCCP, and sBIT chunks  is  simply  returned  to
       give the application information about how the image was encoded.  Libpng itself only does
       transformations using the file  gamma  when  combining  semitransparent  pixels  with  the
       background  color,  and, since libpng-1.6.0, when converting between 8-bit sRGB and 16-bit
       linear pixels within the simplified API.  Libpng also uses the file gamma when  converting
       RGB to gray, beginning with libpng-1.0.5, if the application calls png_set_rgb_to_gray()).

           png_get_PLTE(png_ptr, info_ptr, &palette,
                            &num_palette);

           palette        - the palette for the file
                            (array of png_color)

           num_palette    - number of entries in the palette

           png_get_gAMA(png_ptr, info_ptr, &file_gamma);
           png_get_gAMA_fixed(png_ptr, info_ptr, &int_file_gamma);

           file_gamma     - the gamma at which the file is
                            written (PNG_INFO_gAMA)

           int_file_gamma - 100,000 times the gamma at which the
                            file is written

           png_get_cHRM(png_ptr, info_ptr,  &white_x, &white_y, &red_x,
                            &red_y, &green_x, &green_y, &blue_x, &blue_y)
           png_get_cHRM_XYZ(png_ptr, info_ptr, &red_X, &red_Y, &red_Z,
                            &green_X, &green_Y, &green_Z, &blue_X, &blue_Y,
                            &blue_Z)
           png_get_cHRM_fixed(png_ptr, info_ptr, &int_white_x,
                            &int_white_y, &int_red_x, &int_red_y,
                            &int_green_x, &int_green_y, &int_blue_x,
                            &int_blue_y)
           png_get_cHRM_XYZ_fixed(png_ptr, info_ptr, &int_red_X, &int_red_Y,
                            &int_red_Z, &int_green_X, &int_green_Y,
                            &int_green_Z, &int_blue_X, &int_blue_Y,
                            &int_blue_Z)

           {white,red,green,blue}_{x,y}
                            A color space encoding specified using the
                            chromaticities of the end points and the
                            white point. (PNG_INFO_cHRM)

           {red,green,blue}_{X,Y,Z}
                            A color space encoding specified using the
                            encoding end points - the CIE tristimulus
                            specification of the intended color of the red,
                            green and blue channels in the PNG RGB data.
                            The white point is simply the sum of the three
                            end points. (PNG_INFO_cHRM)

           png_get_sRGB(png_ptr, info_ptr, &srgb_intent);

           srgb_intent -    the rendering intent (PNG_INFO_sRGB)
                            The presence of the sRGB chunk
                            means that the pixel data is in the
                            sRGB color space.  This chunk also
                            implies specific values of gAMA and
                            cHRM.

           png_get_iCCP(png_ptr, info_ptr, &name,
              &compression_type, &profile, &proflen);

           name             - The profile name.

           compression_type - The compression type; always
                              PNG_COMPRESSION_TYPE_BASE for PNG 1.0.
                              You may give NULL to this argument to
                              ignore it.

           profile          - International Color Consortium color
                              profile data. May contain NULs.

           proflen          - length of profile data in bytes.

           png_get_sBIT(png_ptr, info_ptr, &sig_bit);

           sig_bit        - the number of significant bits for
                            (PNG_INFO_sBIT) each of the gray,
                            red, green, and blue channels,
                            whichever are appropriate for the
                            given color type (png_color_16)

           png_get_tRNS(png_ptr, info_ptr, &trans_alpha,
                            &num_trans, &trans_color);

           trans_alpha    - array of alpha (transparency)
                            entries for palette (PNG_INFO_tRNS)

           num_trans      - number of transparent entries
                            (PNG_INFO_tRNS)

           trans_color    - graylevel or color sample values of
                            the single transparent color for
                            non-paletted images (PNG_INFO_tRNS)

           png_get_eXIf_1(png_ptr, info_ptr, &num_exif, &exif);

           exif           - Exif profile (array of png_byte)
                            (PNG_INFO_eXIf)

           png_get_hIST(png_ptr, info_ptr, &hist);

           hist           - histogram of palette (array of
                            png_uint_16) (PNG_INFO_hIST)

           png_get_tIME(png_ptr, info_ptr, &mod_time);

           mod_time       - time image was last modified
                            (PNG_INFO_tIME)

           png_get_bKGD(png_ptr, info_ptr, &background);

           background     - background color (of type
                            png_color_16p) (PNG_INFO_bKGD)
                            valid 16-bit red, green and blue
                            values, regardless of color_type

           num_comments   = png_get_text(png_ptr, info_ptr,
                            &text_ptr, &num_text);

           num_comments   - number of comments

           text_ptr       - array of png_text holding image
                            comments

           text_ptr[i].compression - type of compression used
                        on "text" PNG_TEXT_COMPRESSION_NONE
                                  PNG_TEXT_COMPRESSION_zTXt
                                  PNG_ITXT_COMPRESSION_NONE
                                  PNG_ITXT_COMPRESSION_zTXt

           text_ptr[i].key   - keyword for comment.  Must contain
                                1-79 characters.

           text_ptr[i].text  - text comments for current
                                keyword.  Can be empty.

           text_ptr[i].text_length - length of text string,
                        after decompression, 0 for iTXt

           text_ptr[i].itxt_length - length of itxt string,
                        after decompression, 0 for tEXt/zTXt

           text_ptr[i].lang  - language of comment (empty
                                string for unknown).

           text_ptr[i].lang_key  - keyword in UTF-8
                                (empty string for unknown).

           Note that the itxt_length, lang, and lang_key
           members of the text_ptr structure only exist when the
           library is built with iTXt chunk support.  Prior to
           libpng-1.4.0 the library was built by default without
           iTXt support. Also note that when iTXt is supported,
           they contain NULL pointers when the "compression"
           field contains PNG_TEXT_COMPRESSION_NONE or
           PNG_TEXT_COMPRESSION_zTXt.

           num_text       - number of comments (same as
                            num_comments; you can put NULL here
                            to avoid the duplication)

           Note while png_set_text() will accept text, language,
           and translated keywords that can be NULL pointers, the
           structure returned by png_get_text will always contain
           regular zero-terminated C strings.  They might be
           empty strings but they will never be NULL pointers.

           num_spalettes = png_get_sPLT(png_ptr, info_ptr,
              &palette_ptr);

           num_spalettes  - number of sPLT chunks read.

           palette_ptr    - array of palette structures holding
                            contents of one or more sPLT chunks
                            read.

           png_get_oFFs(png_ptr, info_ptr, &offset_x, &offset_y,
              &unit_type);

           offset_x       - positive offset from the left edge
                            of the screen (can be negative)

           offset_y       - positive offset from the top edge
                            of the screen (can be negative)

           unit_type      - PNG_OFFSET_PIXEL, PNG_OFFSET_MICROMETER

           png_get_pHYs(png_ptr, info_ptr, &res_x, &res_y,
              &unit_type);

           res_x          - pixels/unit physical resolution in
                            x direction

           res_y          - pixels/unit physical resolution in
                            x direction

           unit_type      - PNG_RESOLUTION_UNKNOWN,
                            PNG_RESOLUTION_METER

           png_get_sCAL(png_ptr, info_ptr, &unit, &width,
              &height)

           unit        - physical scale units (an integer)

           width       - width of a pixel in physical scale units

           height      - height of a pixel in physical scale units
                        (width and height are doubles)

           png_get_sCAL_s(png_ptr, info_ptr, &unit, &width,
              &height)

           unit        - physical scale units (an integer)

           width       - width of a pixel in physical scale units
                         (expressed as a string)

           height      - height of a pixel in physical scale units
                        (width and height are strings like "2.54")

           num_unknown_chunks = png_get_unknown_chunks(png_ptr,
              info_ptr, &unknowns)

           unknowns          - array of png_unknown_chunk
                               structures holding unknown chunks

           unknowns[i].name  - name of unknown chunk

           unknowns[i].data  - data of unknown chunk

           unknowns[i].size  - size of unknown chunk's data

           unknowns[i].location - position of chunk in file

           The value of "i" corresponds to the order in which the
           chunks were read from the PNG file or inserted with the
           png_set_unknown_chunks() function.

           The value of "location" is a bitwise "or" of

                PNG_HAVE_IHDR  (0x01)
                PNG_HAVE_PLTE  (0x02)
                PNG_AFTER_IDAT (0x08)

       The data from the pHYs chunk can be retrieved in several convenient forms:

           res_x = png_get_x_pixels_per_meter(png_ptr,
              info_ptr)

           res_y = png_get_y_pixels_per_meter(png_ptr,
              info_ptr)

           res_x_and_y = png_get_pixels_per_meter(png_ptr,
              info_ptr)

           res_x = png_get_x_pixels_per_inch(png_ptr,
              info_ptr)

           res_y = png_get_y_pixels_per_inch(png_ptr,
              info_ptr)

           res_x_and_y = png_get_pixels_per_inch(png_ptr,
              info_ptr)

           aspect_ratio = png_get_pixel_aspect_ratio(png_ptr,
              info_ptr)

           Each of these returns 0 [signifying "unknown"] if
              the data is not present or if res_x is 0;
              res_x_and_y is 0 if res_x != res_y

           Note that because of the way the resolutions are
              stored internally, the inch conversions won't
              come out to exactly even number.  For example,
              72 dpi is stored as 0.28346 pixels/meter, and
              when this is retrieved it is 71.9988 dpi, so
              be sure to round the returned value appropriately
              if you want to display a reasonable-looking result.

       The data from the oFFs chunk can be retrieved in several convenient forms:

           x_offset = png_get_x_offset_microns(png_ptr, info_ptr);

           y_offset = png_get_y_offset_microns(png_ptr, info_ptr);

           x_offset = png_get_x_offset_inches(png_ptr, info_ptr);

           y_offset = png_get_y_offset_inches(png_ptr, info_ptr);

           Each of these returns 0 [signifying "unknown" if both
              x and y are 0] if the data is not present or if the
              chunk is present but the unit is the pixel.  The
              remark about inexact inch conversions applies here
              as well, because a value in inches can't always be
              converted to microns and back without some loss
              of precision.

       For  more  information,  see  the  PNG  specification for chunk contents.  Be careful with
       trusting rowbytes, as some of the transformations could increase the space needed to  hold
       a row (expand, filler, gray_to_rgb, etc.).  See png_read_update_info(), below.

       A  quick word about text_ptr and num_text.  PNG stores comments in keyword/text pairs, one
       pair per chunk, with no limit on the number of text chunks, and a 2^31 byte limit on their
       size.   While there are suggested keywords, there is no requirement to restrict the use to
       these strings.  It is strongly suggested that keywords and  text  be  sensible  to  humans
       (that's  the  point),  so  don't use abbreviations.  Non-printing symbols are not allowed.
       See the PNG specification for more details.  There is also no  requirement  to  have  text
       after the keyword.

       Keywords  should  be  limited to 79 Latin-1 characters without leading or trailing spaces,
       but non-consecutive spaces are allowed within the keyword.  It is  possible  to  have  the
       same  keyword  any number of times.  The text_ptr is an array of png_text structures, each
       holding a pointer to a language string, a pointer to a keyword and a  pointer  to  a  text
       string.   The  text  string,  language  code,  and translated keyword may be empty or NULL
       pointers.  The keyword/text pairs are put into the  array  in  the  order  that  they  are
       received.   However,  some  or  all of the text chunks may be after the image, so, to make
       sure you have read all the text chunks, don't mess with these until  after  you  read  the
       stuff  after  the  image.   This will be mentioned again below in the discussion that goes
       with png_read_end().

   Input transformations
       After you've read the header information, you can set up the library to handle any special
       transformations  of  the  image  data.   The  various  ways  to transform the data will be
       described in the order that they should occur.  This is important, as some of these change
       the  color  type  and/or bit depth of the data, and some others only work on certain color
       types and bit depths.

       Transformations you request are ignored if they don't have any meaning  for  a  particular
       input  data  format.   However  some  transformations  can have an effect as a result of a
       previous transformation.  If you specify  a  contradictory  set  of  transformations,  for
       example both adding and removing the alpha channel, you cannot predict the final result.

       The  color used for the transparency values should be supplied in the same format/depth as
       the current image data.  It is stored in the same format/depth as the image data in a tRNS
       chunk, so this is what libpng expects for this data.

       The  color  used for the background value depends on the need_expand argument as described
       below.

       Data will be decoded into the supplied row buffers packed into bytes  unless  the  library
       has  been  told to transform it into another format.  For example, 4 bit/pixel paletted or
       grayscale data will be returned 2 pixels/byte with the leftmost pixel  in  the  high-order
       bits  of  the  byte, unless png_set_packing() is called.  8-bit RGB data will be stored in
       RGB RGB RGB format unless png_set_filler() or  png_set_add_alpha()  is  called  to  insert
       filler bytes, either before or after each RGB triplet.

       16-bit  RGB  data  will  be  returned RRGGBB RRGGBB, with the most significant byte of the
       color value first, unless png_set_scale_16() is called to transform it to regular RGB  RGB
       triplets, or png_set_filler() or png_set_add alpha() is called to insert two filler bytes,
       either before or after each RRGGBB triplet.  Similarly, 8-bit or 16-bit grayscale data can
       be   modified   with   png_set_filler(),   png_set_add_alpha(),   png_set_strip_16(),   or
       png_set_scale_16().

       The following code transforms grayscale images of less than 8 to 8 bits, changes  paletted
       images  to  RGB,  and  adds a full alpha channel if there is transparency information in a
       tRNS chunk.  This is most useful on grayscale images with bit depths of 2 or 4 or if there
       is a multiple-image viewing application that wishes to treat all images in the same way.

           if (color_type == PNG_COLOR_TYPE_PALETTE)
              png_set_palette_to_rgb(png_ptr);

           if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS))
              png_set_tRNS_to_alpha(png_ptr);

           if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8)
              png_set_expand_gray_1_2_4_to_8(png_ptr);

       The first two functions are actually aliases for png_set_expand(), added in libpng version
       1.0.4, with the function names expanded to  improve  code  readability.   In  some  future
       version they may actually do different things.

       As  of  libpng  version 1.2.9, png_set_expand_gray_1_2_4_to_8() was added.  It expands the
       sample depth without changing tRNS to alpha.

       As  of  libpng  version   1.5.2,   png_set_expand_16()   was   added.    It   behaves   as
       png_set_expand();  however,  the  resultant channels have 16 bits rather than 8.  Use this
       when the output color or gray channels are made linear to  avoid  fairly  severe  accuracy
       loss.

           if (bit_depth < 16)
              png_set_expand_16(png_ptr);

       PNG  can  have files with 16 bits per channel.  If you only can handle 8 bits per channel,
       this will strip the pixels down to 8-bit.

           if (bit_depth == 16)
           { #if PNG_LIBPNG_VER >= 10504
              png_set_scale_16(png_ptr); #else
              png_set_strip_16(png_ptr); #endif
           }

       (The more accurate "png_set_scale_16()" API became available in libpng version 1.5.4).

       If you need to process the alpha channel on the image separately from the image data  (for
       example  if  you  convert  it  to  a  bitmap mask) it is possible to have libpng strip the
       channel leaving just RGB or gray data:

           if (color_type & PNG_COLOR_MASK_ALPHA)
              png_set_strip_alpha(png_ptr);

       If you strip the alpha channel you need to  find  some  other  way  of  dealing  with  the
       information.   If,  instead,  you  want  to convert the image to an opaque version with no
       alpha channel use png_set_background; see below.

       As of libpng version  1.5.2,  almost  all  useful  expansions  are  supported,  the  major
       omissions  are  conversion  of grayscale to indexed images (which can be done trivially in
       the application) and conversion of indexed to grayscale (which can be done  by  a  trivial
       manipulation of the palette.)

       In  the  following  table,  the  01  means  grayscale  with depth<8, 31 means indexed with
       depth<8, other numerals represent the color type, "T" means the tRNS chunk is  present,  A
       means  an alpha channel is present, and O means tRNS or alpha is present but all pixels in
       the image are opaque.

         FROM  01  31   0  0T  0O   2  2T  2O   3  3T  3O  4A  4O  6A  6O
          TO
          01    -  [G]  -   -   -   -   -   -   -   -   -   -   -   -   -
          31   [Q]  Q  [Q] [Q] [Q]  Q   Q   Q   Q   Q   Q  [Q] [Q]  Q   Q
           0    1   G   +   .   .   G   G   G   G   G   G   B   B  GB  GB
          0T    lt  Gt  t   +   .   Gt  G   G   Gt  G   G   Bt  Bt GBt GBt
          0O    lt  Gt  t   .   +   Gt  Gt  G   Gt  Gt  G   Bt  Bt GBt GBt
           2    C   P   C   C   C   +   .   .   C   -   -  CB  CB   B   B
          2T    Ct  -   Ct  C   C   t   +   t   -   -   -  CBt CBt  Bt  Bt
          2O    Ct  -   Ct  C   C   t   t   +   -   -   -  CBt CBt  Bt  Bt
           3   [Q]  p  [Q] [Q] [Q]  Q   Q   Q   +   .   .  [Q] [Q]  Q   Q
          3T   [Qt] p  [Qt][Q] [Q]  Qt  Qt  Qt  t   +   t  [Qt][Qt] Qt  Qt
          3O   [Qt] p  [Qt][Q] [Q]  Qt  Qt  Qt  t   t   +  [Qt][Qt] Qt  Qt
          4A    lA  G   A   T   T   GA  GT  GT  GA  GT  GT  +   BA  G  GBA
          4O    lA GBA  A   T   T   GA  GT  GT  GA  GT  GT  BA  +  GBA  G
          6A    CA  PA  CA  C   C   A   T  tT   PA  P   P   C  CBA  +   BA
          6O    CA PBA  CA  C   C   A  tT   T   PA  P   P  CBA  C   BA  +

       Within the matrix,
            "+" identifies entries where 'from' and 'to' are the same.
            "-" means the transformation is not supported.
            "." means nothing is necessary (a tRNS chunk can just be ignored).
            "t" means the transformation is obtained by png_set_tRNS.
            "A" means the transformation is obtained by png_set_add_alpha().
            "X" means the transformation is obtained by png_set_expand().
            "1" means the transformation is obtained by
                png_set_expand_gray_1_2_4_to_8() (and by png_set_expand()
                if there is no transparency in the original or the final
                format).
            "C" means the transformation is obtained by png_set_gray_to_rgb().
            "G" means the transformation is obtained by png_set_rgb_to_gray().
            "P" means the transformation is obtained by
                png_set_expand_palette_to_rgb().
            "p" means the transformation is obtained by png_set_packing().
            "Q" means the transformation is obtained by png_set_quantize().
            "T" means the transformation is obtained by
                png_set_tRNS_to_alpha().
            "B" means the transformation is obtained by
                png_set_background(), or png_strip_alpha().

       When an entry has multiple transforms listed all are required to cause the  right  overall
       transformation.   When  two  transforms  are  separated by a comma either will do the job.
       When transforms are enclosed in [] the transform should do the job but this  is  currently
       unimplemented - a different format will result if the suggested transformations are used.

       In  PNG  files,  the  alpha  channel in an image is the level of opacity.  If you need the
       alpha channel in an image to be the level of transparency  instead  of  opacity,  you  can
       invert  the  alpha  channel  (or  the tRNS chunk data) after it's read, so that 0 is fully
       opaque and 255 (in 8-bit or  paletted  images)  or  65535  (in  16-bit  images)  is  fully
       transparent, with

           png_set_invert_alpha(png_ptr);

       PNG files pack pixels of bit depths 1, 2, and 4 into bytes as small as they can, resulting
       in, for example, 8 pixels per byte for 1 bit files.  This code expands to 1 pixel per byte
       without changing the values of the pixels:

           if (bit_depth < 8)
              png_set_packing(png_ptr);

       PNG  files  have  possible  bit  depths of 1, 2, 4, 8, and 16.  All pixels stored in a PNG
       image have been "scaled" or "shifted" up to the next higher possible bit depth (e.g.  from
       5 bits/sample in the range [0,31] to 8 bits/sample in the range [0, 255]).  However, it is
       also possible to convert the PNG pixel data back to the original bit depth of  the  image.
       This call reduces the pixels back down to the original bit depth:

           png_color_8p sig_bit;

           if (png_get_sBIT(png_ptr, info_ptr, &sig_bit))
              png_set_shift(png_ptr, sig_bit);

       PNG  files  store 3-color pixels in red, green, blue order.  This code changes the storage
       of the pixels to blue, green, red:

           if (color_type == PNG_COLOR_TYPE_RGB ||
               color_type == PNG_COLOR_TYPE_RGB_ALPHA)
              png_set_bgr(png_ptr);

       PNG files store RGB pixels packed into 3 or 6 bytes. This code expands them into  4  or  8
       bytes for windowing systems that need them in this format:

           if (color_type == PNG_COLOR_TYPE_RGB)
              png_set_filler(png_ptr, filler, PNG_FILLER_BEFORE);

       where  "filler"  is  the  8-bit  or 16-bit number to fill with, and the location is either
       PNG_FILLER_BEFORE or PNG_FILLER_AFTER, depending upon whether you want the  filler  before
       the  RGB or after. When filling an 8-bit pixel, the least significant 8 bits of the number
       are used, if a 16-bit number is supplied.  This transformation does not affect images that
       already  have  full alpha channels.  To add an opaque alpha channel, use filler=0xffff and
       PNG_FILLER_AFTER which will generate RGBA pixels.

       Note that png_set_filler() does not change the color type.  If you want to  do  that,  you
       can add a true alpha channel with

           if (color_type == PNG_COLOR_TYPE_RGB ||
               color_type == PNG_COLOR_TYPE_GRAY)
              png_set_add_alpha(png_ptr, filler, PNG_FILLER_AFTER);

       where  "filler" contains the alpha value to assign to each pixel.  The png_set_add_alpha()
       function was added in libpng-1.2.7.

       If you are reading an image with an alpha channel, and you need the data as  ARGB  instead
       of the normal PNG format RGBA:

           if (color_type == PNG_COLOR_TYPE_RGB_ALPHA)
              png_set_swap_alpha(png_ptr);

       For some uses, you may want a grayscale image to be represented as RGB.  This code will do
       that conversion:

           if (color_type == PNG_COLOR_TYPE_GRAY ||
               color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
              png_set_gray_to_rgb(png_ptr);

       Conversely, you can convert an RGB or RGBA image to grayscale or grayscale with alpha.

           if (color_type == PNG_COLOR_TYPE_RGB ||
               color_type == PNG_COLOR_TYPE_RGB_ALPHA)
              png_set_rgb_to_gray(png_ptr, error_action,
                 (double)red_weight, (double)green_weight);

           error_action = 1: silently do the conversion

           error_action = 2: issue a warning if the original
                             image has any pixel where
                             red != green or red != blue

           error_action = 3: issue an error and abort the
                             conversion if the original
                             image has any pixel where
                             red != green or red != blue

           red_weight:       weight of red component

           green_weight:     weight of green component
                             If either weight is negative, default
                             weights are used.

       In the corresponding fixed point API the red_weight and  green_weight  values  are  simply
       scaled by 100,000:

           png_set_rgb_to_gray(png_ptr, error_action,
              (png_fixed_point)red_weight,
              (png_fixed_point)green_weight);

       If  you  have  set error_action = 1 or 2, you can later check whether the image really was
       gray, after  processing  the  image  rows,  with  the  png_get_rgb_to_gray_status(png_ptr)
       function.  It will return a png_byte that is zero if the image was gray or 1 if there were
       any non-gray pixels.  Background and sBIT data will be silently  converted  to  grayscale,
       using the green channel data for sBIT, regardless of the error_action setting.

       The  default  values come from the PNG file cHRM chunk if present; otherwise, the defaults
       correspond to the ITU-R recommendation 709, and also the sRGB color space, as  recommended
       in  the Charles Poynton's Colour FAQ, Copyright (c) 2006-11-28 Charles Poynton, in section
       9:

       <http://www.poynton.com/notes/colour_and_gamma/ColorFAQ.html#RTFToC9>

           Y = 0.2126 * R + 0.7152 * G + 0.0722 * B

       Previous versions of this document, 1998 through 2002, recommended  a  slightly  different
       formula:

           Y = 0.212671 * R + 0.715160 * G + 0.072169 * B

       Libpng uses an integer approximation:

           Y = (6968 * R + 23434 * G + 2366 * B)/32768

       The calculation is done in a linear colorspace, if the image gamma can be determined.

       The png_set_background() function has been described already; it tells libpng to composite
       images with alpha or simple transparency  against  the  supplied  background  color.   For
       compatibility with versions of libpng earlier than libpng-1.5.4 it is recommended that you
       call the function after reading the file header, even if you don't want to use  the  color
       in a bKGD chunk, if one exists.

       If  the  PNG  file contains a bKGD chunk (PNG_INFO_bKGD valid), you may use this color, or
       supply another color more suitable for the current display  (e.g.,  the  background  color
       from  a  web page).  You need to tell libpng how the color is represented, both the format
       of the component values in the color (the number of bits) and the gamma  encoding  of  the
       color.   The function takes two arguments, background_gamma_mode and need_expand to convey
       this information; however, only two combinations are likely to be useful:

           png_color_16 my_background;
           png_color_16p image_background;

           if (png_get_bKGD(png_ptr, info_ptr, &image_background))
              png_set_background(png_ptr, image_background,
                  PNG_BACKGROUND_GAMMA_FILE, 1/*needs to be expanded*/, 1);
           else
              png_set_background(png_ptr, &my_background,
                  PNG_BACKGROUND_GAMMA_SCREEN, 0/*do not expand*/, 1);

       The second call was described above -  my_background  is  in  the  format  of  the  final,
       display,  output  produced  by  libpng.   Because you now know the format of the PNG it is
       possible to avoid the need to choose either 8-bit or 16-bit output and to  retain  palette
       images  (the  palette  colors  will be modified appropriately and the tRNS chunk removed.)
       However, if you are doing this, take great care not to  ask  for  transformations  without
       checking first that they apply!

       In  the  first  call the background color has the original bit depth and color type of the
       PNG file.  So, for palette images the color is supplied as a palette index and for low bit
       greyscale images the color is a reduced bit value in image_background->gray.

       If you didn't call png_set_gamma() before reading the file header, for example if you need
       your code to remain compatible with older versions of libpng prior to  libpng-1.5.4,  this
       is the place to call it.

       Do  not  call it if you called png_set_alpha_mode(); doing so will damage the settings put
       in place by png_set_alpha_mode().  (If png_set_alpha_mode()  is  supported  then  you  can
       certainly do png_set_gamma() before reading the PNG header.)

       This  API  unconditionally  sets the screen and file gamma values, so it will override the
       value in the PNG file unless it is called before the PNG file reading  starts.   For  this
       reason you must always call it with the PNG file value when you call it in this position:

          if (png_get_gAMA(png_ptr, info_ptr, &file_gamma))
             png_set_gamma(png_ptr, screen_gamma, file_gamma);

          else
             png_set_gamma(png_ptr, screen_gamma, 0.45455);

       If  you  need  to  reduce  an  RGB file to a paletted file, or if a paletted file has more
       entries than will fit on your screen, png_set_quantize() will do that.  Note that this  is
       a  simple  match  quantization that merely finds the closest color available.  This should
       work fairly well with optimized palettes, but fairly badly with linear  color  cubes.   If
       you  pass a palette that is larger than maximum_colors, the file will reduce the number of
       colors in the palette so it will fit into maximum_colors.  If there is a histogram, libpng
       will  use  it  to make more intelligent choices when reducing the palette.  If there is no
       histogram, it may not do as good a job.

          if (color_type & PNG_COLOR_MASK_COLOR)
          {
             if (png_get_valid(png_ptr, info_ptr,
                 PNG_INFO_PLTE))
             {
                png_uint_16p histogram = NULL;

                png_get_hIST(png_ptr, info_ptr,
                    &histogram);
                png_set_quantize(png_ptr, palette, num_palette,
                   max_screen_colors, histogram, 1);
             }

             else
             {
                png_color std_color_cube[MAX_SCREEN_COLORS] =
                   { ... colors ... };

                png_set_quantize(png_ptr, std_color_cube,
                   MAX_SCREEN_COLORS, MAX_SCREEN_COLORS,
                   NULL,0);
             }
          }

       PNG files describe monochrome as black being zero and white being one.  The following code
       will reverse this (make black be one and white be zero):

          if (bit_depth == 1 && color_type == PNG_COLOR_TYPE_GRAY)
             png_set_invert_mono(png_ptr);

       This function can also be used to invert grayscale and gray-alpha images:

          if (color_type == PNG_COLOR_TYPE_GRAY ||
              color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
             png_set_invert_mono(png_ptr);

       PNG files store 16-bit pixels in network byte order (big-endian, ie. most significant bits
       first).  This code changes the  storage  to  the  other  way  (little-endian,  i.e.  least
       significant bits first, the way PCs store them):

           if (bit_depth == 16)
              png_set_swap(png_ptr);

       If  you  are using packed-pixel images (1, 2, or 4 bits/pixel), and you need to change the
       order the pixels are packed into bytes, you can use:

           if (bit_depth < 8)
              png_set_packswap(png_ptr);

       Finally, you can write your own transformation function if none of the existing ones meets
       your needs.  This is done by setting a callback with

           png_set_read_user_transform_fn(png_ptr,
               read_transform_fn);

       You must supply the function

           void read_transform_fn(png_structp png_ptr, png_row_infop
               row_info, png_bytep data)

       See  pngtest.c for a working example.  Your function will be called after all of the other
       transformations have been processed.  Take care with  interlaced  images  if  you  do  the
       interlace  yourself  -  the  width  of the row is the width in 'row_info', not the overall
       image width.

       If supported, libpng provides two information routines that you can use to find where  you
       are in processing the image:

          png_get_current_pass_number(png_structp png_ptr);
          png_get_current_row_number(png_structp png_ptr);

       Don't  try  using  these outside a transform callback - firstly they are only supported if
       user transforms are supported, secondly they may well return unexpected results unless the
       row is actually being processed at the moment they are called.

       With  interlaced  images  the value returned is the row in the input sub-image image.  Use
       PNG_ROW_FROM_PASS_ROW(row, pass) and PNG_COL_FROM_PASS_COL(col, pass) to find  the  output
       pixel (x,y) given an interlaced sub-image pixel (row,col,pass).

       The  discussion  of interlace handling above contains more information on how to use these
       values.

       You can also set up a pointer to a user structure for use by your callback  function,  and
       you  can  inform libpng that your transform function will change the number of channels or
       bit depth with the function

           png_set_user_transform_info(png_ptr, user_ptr,
               user_depth, user_channels);

       The user's application, not libpng, is responsible for allocating and freeing  any  memory
       required for the user structure.

       You can retrieve the pointer via the function png_get_user_transform_ptr().  For example:

           voidp read_user_transform_ptr =
               png_get_user_transform_ptr(png_ptr);

       The  last  thing  to  handle is interlacing; this is covered in detail below, but you must
       call the function here if you want libpng to handle expansion of the interlaced image.

           number_of_passes = png_set_interlace_handling(png_ptr);

       After setting the transformations, libpng can update your png_info  structure  to  reflect
       any transformations you've requested with this call.

           png_read_update_info(png_ptr, info_ptr);

       This  is  most  useful  to update the info structure's rowbytes field so you can use it to
       allocate your image memory.  This function will also update your palette with the  correct
       screen_gamma  and  background if these have been given with the calls above.  You may only
       call png_read_update_info() once with a particular info_ptr.

       After you call png_read_update_info(), you can allocate any memory you need  to  hold  the
       image.   The  row  data  is  simply  raw byte data for all forms of images.  As the actual
       allocation varies among applications, no example will be given.  If you are allocating one
       large chunk, you will need to build an array of pointers to each row, as it will be needed
       for some of the functions below.

       Be sure that your platform can allocate the buffer that you'll  need.   libpng  internally
       checks   for   oversize   width,   but   you'll   need   to   do   your   own   check  for
       number_of_rows*width*pixel_size if you are using a multiple-row buffer:

          /* Guard against integer overflow */
          if (number_of_rows > PNG_SIZE_MAX/(width*pixel_size))
             png_error(png_ptr, "image_data buffer would be too large");

       Remember: Before you call png_read_update_info(), the  png_get_*()  functions  return  the
       values  corresponding  to the original PNG image.  After you call png_read_update_info the
       values refer to the image that libpng will output.  Consequently you  must  call  all  the
       png_set_ functions before you call png_read_update_info().  This is particularly important
       for png_set_interlace_handling() - if you are going  to  call  png_read_update_info()  you
       must  call  png_set_interlace_handling()  before  it unless you want to receive interlaced
       output.

   Reading image data
       After you've allocated memory, you can read the image data.  The simplest way to  do  this
       is in one function call.  If you are allocating enough memory to hold the whole image, you
       can just call png_read_image() and libpng will read in all the image data and  put  it  in
       the memory area supplied.  You will need to pass in an array of pointers to each row.

       This   function   automatically   handles   interlacing,   so   you  don't  need  to  call
       png_set_interlace_handling()  (unless  you  call  png_read_update_info())  or  call   this
       function multiple times, or any of that other stuff necessary with png_read_rows().

          png_read_image(png_ptr, row_pointers);

       where row_pointers is:

          png_bytep row_pointers[height];

       You can point to void or char or whatever you use for pixels.

       If you don't want to read in the whole image at once, you can use png_read_rows() instead.
       If there is no interlacing (check interlace_type == PNG_INTERLACE_NONE), this is simple:

           png_read_rows(png_ptr, row_pointers, NULL,
               number_of_rows);

       where row_pointers is the same as in the png_read_image() call.

       If you are doing this just one row at a time, you can do this with  a  single  row_pointer
       instead of an array of row_pointers:

           png_bytep row_pointer = row;
           png_read_row(png_ptr, row_pointer, NULL);

       If  the  file  is  interlaced (interlace_type != 0 in the IHDR chunk), things get somewhat
       harder.  The only current (PNG Specification version 1.2)  interlacing  type  for  PNG  is
       (interlace_type == PNG_INTERLACE_ADAM7); a somewhat complicated 2D interlace scheme, known
       as Adam7, that breaks down an image into seven smaller images of varying size, based on an
       8x8 grid.  This number is defined (from libpng 1.5) as PNG_INTERLACE_ADAM7_PASSES in png.h

       libpng  can fill out those images or it can give them to you "as is".  It is almost always
       better to have libpng handle the interlacing for you.  If you want the images filled  out,
       there  are  two  ways to do that.  The one mentioned in the PNG specification is to expand
       each pixel to cover those pixels that have not been read  yet  (the  "rectangle"  method).
       This  results  in  a  blocky image for the first pass, which gradually smooths out as more
       pixels are read.  The other method is the "sparkle" method, where pixels are drawn only in
       their  final  locations,  with  the  rest of the image remaining whatever colors they were
       initialized to before the start of the read.  The first method usually looks  better,  but
       tends to be slower, as there are more pixels to put in the rows.

       If,  as  is  likely,  you  want  libpng  to  expand  the  images, call this before calling
       png_start_read_image() or png_read_update_info():

           if (interlace_type == PNG_INTERLACE_ADAM7)
              number_of_passes
                  = png_set_interlace_handling(png_ptr);

       This will return the number of passes needed.  Currently, this is seven, but may change if
       another  interlace  type  is  added.   This function can be called even if the file is not
       interlaced, where it will return one  pass.   You  then  need  to  read  the  whole  image
       'number_of_passes'  times.   Each time will distribute the pixels from the current pass to
       the correct place  in  the  output  image,  so  you  need  to  supply  the  same  rows  to
       png_read_rows in each pass.

       If you are not going to display the image after each pass, but are going to wait until the
       entire image is read in, use the sparkle effect.  This effect is faster and the end result
       of  either  method is exactly the same.  If you are planning on displaying the image after
       each pass, the "rectangle" effect is generally considered the better looking one.

       If you only want the "sparkle" effect, just  call  png_read_row()  or  png_read_rows()  as
       normal,  with  the  third  parameter  NULL.   Make  sure  you  make  pass  over  the image
       number_of_passes times, and you don't change the data in the rows between calls.  You  can
       change  the  locations  of  the data, just not the data.  Each pass only writes the pixels
       appropriate for that pass, and assumes the data from previous passes is still valid.

           png_read_rows(png_ptr, row_pointers, NULL,
               number_of_rows);
           or
           png_read_row(png_ptr, row_pointers, NULL);

       If you only want the first effect (the rectangles), do the same as before except pass  the
       row buffer in the third parameter, and leave the second parameter NULL.

           png_read_rows(png_ptr, NULL, row_pointers,
               number_of_rows);
           or
           png_read_row(png_ptr, NULL, row_pointers);

       If  you  don't  want  libpng  to handle the interlacing details, just call png_read_rows()
       PNG_INTERLACE_ADAM7_PASSES times to read in all the images.  Each of the images is a valid
       image  by  itself;  however,  you will almost certainly need to distribute the pixels from
       each sub-image to the correct place.  This is where everything gets very tricky.

       If you want to retrieve the separate images you must pass the correct number  of  rows  to
       each  successive  call  of  png_read_rows().   The calculation gets pretty complicated for
       small images, where some sub-images may not even  exist  because  either  their  width  or
       height ends up zero.  libpng provides two macros to help you in 1.5 and later versions:

          png_uint_32 width = PNG_PASS_COLS(image_width, pass_number);
          png_uint_32 height = PNG_PASS_ROWS(image_height, pass_number);

       Respectively  these  tell  you  the width and height of the sub-image corresponding to the
       numbered pass.  'pass' is in in the range 0 to 6 -  this  can  be  confusing  because  the
       specification  refers  to  the same passes as 1 to 7!  Be careful, you must check both the
       width and height before calling png_read_rows() and not call it for that pass if either is
       zero.

       You  can,  of course, read each sub-image row by row.  If you want to produce optimal code
       to make a pixel-by-pixel transformation of an interlaced image this is the best  approach;
       read each row of each pass, transform it, and write it out to a new interlaced image.

       If you want to de-interlace the image yourself libpng provides further macros to help that
       tell you where to place the pixels in the output image.  Because the interlacing scheme is
       rectangular - sub-image pixels are always arranged on a rectangular grid - all you need to
       know for each pass is the starting column and row in the output image of the  first  pixel
       plus  the  spacing between each pixel.  As of libpng 1.5 there are four macros to retrieve
       this information:

          png_uint_32 x = PNG_PASS_START_COL(pass);
          png_uint_32 y = PNG_PASS_START_ROW(pass);
          png_uint_32 xStep = 1U << PNG_PASS_COL_SHIFT(pass);
          png_uint_32 yStep = 1U << PNG_PASS_ROW_SHIFT(pass);

       These allow you to write the obvious loop:

          png_uint_32 input_y = 0;
          png_uint_32 output_y = PNG_PASS_START_ROW(pass);

          while (output_y < output_image_height)
          {
             png_uint_32 input_x = 0;
             png_uint_32 output_x = PNG_PASS_START_COL(pass);

             while (output_x < output_image_width)
             {
                image[output_y][output_x] =
                    subimage[pass][input_y][input_x++];

                output_x += xStep;
             }

             ++input_y;
             output_y += yStep;
          }

       Notice that the steps between successive output rows and columns are returned  as  shifts.
       This is possible because the pixels in the subimages are always a power of 2 apart - 1, 2,
       4 or 8 pixels - in the original image.  In practice you may need to directly calculate the
       output  coordinate given an input coordinate.  libpng provides two further macros for this
       purpose:

          png_uint_32 output_x = PNG_COL_FROM_PASS_COL(input_x, pass);
          png_uint_32 output_y = PNG_ROW_FROM_PASS_ROW(input_y, pass);

       Finally a pair of macros are provided to tell you if a  particular  image  row  or  column
       appears in a given pass:

          int col_in_pass = PNG_COL_IN_INTERLACE_PASS(output_x, pass);
          int row_in_pass = PNG_ROW_IN_INTERLACE_PASS(output_y, pass);

       Bear in mind that you will probably also need to check the width and height of the pass in
       addition to the above to be sure the pass even exists!

       With any luck you are convinced by now that you  don't  want  to  do  your  own  interlace
       handling.   In  reality  normally  the  only  good  reason  for  doing  this is if you are
       processing PNG files on a pixel-by-pixel basis and don't want to load the whole file  into
       memory when it is interlaced.

       libpng  includes  a  test  program,  pngvalid,  that  illustrates  reading  and writing of
       interlaced images.  If you can't get interlacing to work in your code and  don't  want  to
       leave it to libpng (the recommended approach), see how pngvalid.c does it.

   Finishing a sequential read
       After  you  are finished reading the image through the low-level interface, you can finish
       reading the file.

       If you want to use a different crc action for handling CRC  errors  in  chunks  after  the
       image data, you can call png_set_crc_action() again at this point.

       If  you are interested in comments or time, which may be stored either before or after the
       image data, you should pass the separate png_info struct if you want to keep the  comments
       from before and after the image separate.

           png_infop end_info = png_create_info_struct(png_ptr);

           if (!end_info)
           {
              png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
              return ERROR;
           }

           png_read_end(png_ptr, end_info);

       If  you  are  not  interested, you should still call png_read_end() but you can pass NULL,
       avoiding the need to create an end_info structure.   If  you  do  this,  libpng  will  not
       process  any  chunks  after  IDAT  other than skipping over them and perhaps (depending on
       whether you have called png_set_crc_action) checking their CRCs while looking for the IEND
       chunk.

          png_read_end(png_ptr, NULL);

       If  you  don't  call  png_read_end(),  then your file pointer will be left pointing to the
       first chunk after the last IDAT, which is probably not what you want if you expect to read
       something beyond the end of the PNG datastream.

       When you are done, you can free all memory allocated by libpng like this:

          png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);

       or, if you didn't create an end_info structure,

          png_destroy_read_struct(&png_ptr, &info_ptr, NULL);

       It  is  also  possible  to  individually  free  the info_ptr members that point to libpng-
       allocated storage with the following function:

           png_free_data(png_ptr, info_ptr, mask, seq)

           mask - identifies data to be freed, a mask
                  containing the bitwise OR of one or
                  more of
                    PNG_FREE_PLTE, PNG_FREE_TRNS,
                    PNG_FREE_HIST, PNG_FREE_ICCP,
                    PNG_FREE_PCAL, PNG_FREE_ROWS,
                    PNG_FREE_SCAL, PNG_FREE_SPLT,
                    PNG_FREE_TEXT, PNG_FREE_UNKN,
                  or simply PNG_FREE_ALL

           seq  - sequence number of item to be freed
                  (-1 for all items)

       This function may be safely called when the relevant storage has already  been  freed,  or
       has  not  yet been allocated, or was allocated by the user and not by libpng,  and will in
       those cases do nothing.  The "seq" parameter is ignored if only one item of  the  selected
       data  type,  such as PLTE, is allowed.  If "seq" is not -1, and multiple items are allowed
       for the data type identified in the mask, such as text or sPLT, only the n'th item in  the
       structure is freed, where n is "seq".

       The  default  behavior is only to free data that was allocated internally by libpng.  This
       can be changed, so that libpng will not free the data, or so that it will free  data  that
       was  allocated  by  the  user  with  png_malloc()  or  png_calloc()  and  passed  in via a
       png_set_*() function, with

           png_data_freer(png_ptr, info_ptr, freer, mask)

           freer  - one of
                      PNG_DESTROY_WILL_FREE_DATA
                      PNG_SET_WILL_FREE_DATA
                      PNG_USER_WILL_FREE_DATA

           mask   - which data elements are affected
                    same choices as in png_free_data()

       This function only affects data that has  already  been  allocated.   You  can  call  this
       function  after  reading  the  PNG  data  but before calling any png_set_*() functions, to
       control whether the user or the  png_set_*()  function  is  responsible  for  freeing  any
       existing  data that might be present, and again after the png_set_*() functions to control
       whether the user or png_destroy_*() is supposed to free the data.  When the  user  assumes
       responsibility  for libpng-allocated data, the application must use png_free() to free it,
       and when the user transfers responsibility to libpng for data that the user has allocated,
       the user must have used png_malloc() or png_calloc() to allocate it.

       If  you  allocated  your  row_pointers  in  a  single  block,  as  suggested  above in the
       description of the high level read interface, you must  not  transfer  responsibility  for
       freeing  it  to the png_set_rows or png_read_destroy function, because they would also try
       to free the individual row_pointers[i].

       If you allocated text_ptr.text, text_ptr.lang, and text_ptr.translated_keyword separately,
       do not transfer responsibility for freeing text_ptr to libpng, because when libpng fills a
       png_text structure it combines these members with the key member, and png_free_data() will
       free  only  text_ptr.key.  Similarly, if you transfer responsibility for free'ing text_ptr
       from libpng to your application, your application must not separately free those members.

       The png_free_data() function will turn off the "valid" flag for anything it frees.  If you
       need  to  turn  the  flag off for a chunk that was freed by your application instead of by
       libpng, you can use

           png_set_invalid(png_ptr, info_ptr, mask);

           mask - identifies the chunks to be made invalid,
                  containing the bitwise OR of one or
                  more of
                    PNG_INFO_gAMA, PNG_INFO_sBIT,
                    PNG_INFO_cHRM, PNG_INFO_PLTE,
                    PNG_INFO_tRNS, PNG_INFO_bKGD,
                    PNG_INFO_eXIf,
                    PNG_INFO_hIST, PNG_INFO_pHYs,
                    PNG_INFO_oFFs, PNG_INFO_tIME,
                    PNG_INFO_pCAL, PNG_INFO_sRGB,
                    PNG_INFO_iCCP, PNG_INFO_sPLT,
                    PNG_INFO_sCAL, PNG_INFO_IDAT

       For a more compact example of reading a PNG image, see the file example.c.

   Reading PNG files progressively
       The progressive reader is slightly different from the non-progressive reader.  Instead  of
       calling  png_read_info(),  png_read_rows(),  and  png_read_end(),  you  make  one  call to
       png_process_data(), which calls callbacks when it has the info, a row, or the end  of  the
       image.   You set up these callbacks with png_set_progressive_read_fn().  You don't have to
       worry about the input/output functions of libpng, as you are giving the library  the  data
       directly  in  png_process_data().  I will assume that you have read the section on reading
       PNG files above, so I will only highlight the differences (although I will show all of the
       code).

       png_structp png_ptr; png_infop info_ptr;

        /*  An example code fragment of how you would
            initialize the progressive reader in your
            application. */
        int
        initialize_png_reader()
        {
           png_ptr = png_create_read_struct
               (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
                user_error_fn, user_warning_fn);

           if (!png_ptr)
               return ERROR;

           info_ptr = png_create_info_struct(png_ptr);

           if (!info_ptr)
           {
              png_destroy_read_struct(&png_ptr, NULL, NULL);
              return ERROR;
           }

           if (setjmp(png_jmpbuf(png_ptr)))
           {
              png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
              return ERROR;
           }

           /* This one's new.  You can provide functions
              to be called when the header info is valid,
              when each row is completed, and when the image
              is finished.  If you aren't using all functions,
              you can specify NULL parameters.  Even when all
              three functions are NULL, you need to call
              png_set_progressive_read_fn().  You can use
              any struct as the user_ptr (cast to a void pointer
              for the function call), and retrieve the pointer
              from inside the callbacks using the function

                 png_get_progressive_ptr(png_ptr);

              which will return a void pointer, which you have
              to cast appropriately.
            */
           png_set_progressive_read_fn(png_ptr, (void *)user_ptr,
               info_callback, row_callback, end_callback);

           return 0;
        }

        /* A code fragment that you call as you receive blocks
          of data */
        int
        process_data(png_bytep buffer, png_uint_32 length)
        {
           if (setjmp(png_jmpbuf(png_ptr)))
           {
              png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
              return ERROR;
           }

           /* This one's new also.  Simply give it a chunk
              of data from the file stream (in order, of
              course).  On machines with segmented memory
              models machines, don't give it any more than
              64K.  The library seems to run fine with sizes
              of 4K. Although you can give it much less if
              necessary (I assume you can give it chunks of
              1 byte, I haven't tried less than 256 bytes
              yet).  When this function returns, you may
              want to display any rows that were generated
              in the row callback if you don't already do
              so there.
            */
           png_process_data(png_ptr, info_ptr, buffer, length);

           /* At this point you can call png_process_data_skip if
              you want to handle data the library will skip yourself;
              it simply returns the number of bytes to skip (and stops
              libpng skipping that number of bytes on the next
              png_process_data call).
           return 0;
        }

        /* This function is called (as set by
           png_set_progressive_read_fn() above) when enough data
           has been supplied so all of the header has been
           read.
        */
        void
        info_callback(png_structp png_ptr, png_infop info)
        {
           /* Do any setup here, including setting any of
              the transformations mentioned in the Reading
              PNG files section.  For now, you _must_ call
              either png_start_read_image() or
              png_read_update_info() after all the
              transformations are set (even if you don't set
              any).  You may start getting rows before
              png_process_data() returns, so this is your
              last chance to prepare for that.

              This is where you turn on interlace handling,
              assuming you don't want to do it yourself.

              If you need to you can stop the processing of
              your original input data at this point by calling
              png_process_data_pause.  This returns the number
              of unprocessed bytes from the last png_process_data
              call - it is up to you to ensure that the next call
              sees these bytes again.  If you don't want to bother
              with this you can get libpng to cache the unread
              bytes by setting the 'save' parameter (see png.h) but
              then libpng will have to copy the data internally.
            */
        }

        /* This function is called when each row of image
           data is complete */
        void
        row_callback(png_structp png_ptr, png_bytep new_row,
           png_uint_32 row_num, int pass)
        {
           /* If the image is interlaced, and you turned
              on the interlace handler, this function will
              be called for every row in every pass.  Some
              of these rows will not be changed from the
              previous pass.  When the row is not changed,
              the new_row variable will be NULL.  The rows
              and passes are called in order, so you don't
              really need the row_num and pass, but I'm
              supplying them because it may make your life
              easier.

              If you did not turn on interlace handling then
              the callback is called for each row of each
              sub-image when the image is interlaced.  In this
              case 'row_num' is the row in the sub-image, not
              the row in the output image as it is in all other
              cases.

              For the non-NULL rows of interlaced images when
              you have switched on libpng interlace handling,
              you must call png_progressive_combine_row()
              passing in the row and the old row.  You can
              call this function for NULL rows (it will just
              return) and for non-interlaced images (it just
              does the memcpy for you) if it will make the
              code easier.  Thus, you can just do this for
              all cases if you switch on interlace handling;
            */

               png_progressive_combine_row(png_ptr, old_row,
                 new_row);

           /* where old_row is what was displayed
              previously for the row.  Note that the first
              pass (pass == 0, really) will completely cover
              the old row, so the rows do not have to be
              initialized.  After the first pass (and only
              for interlaced images), you will have to pass
              the current row, and the function will combine
              the old row and the new row.

              You can also call png_process_data_pause in this
              callback - see above.
           */
        }

        void
        end_callback(png_structp png_ptr, png_infop info)
        {
           /* This function is called after the whole image
              has been read, including any chunks after the
              image (up to and including the IEND).  You
              will usually have the same info chunk as you
              had in the header, although some data may have
              been added to the comments and time fields.

              Most people won't do much here, perhaps setting
              a flag that marks the image as finished.
            */
        }

IV. Writing

       Much  of  this  is very similar to reading.  However, everything of importance is repeated
       here, so you won't have to constantly look back up in the reading  section  to  understand
       writing.

   Setup
       You  will  want  to do the I/O initialization before you get into libpng, so if it doesn't
       work, you don't have anything to undo. If you are not using the  standard  I/O  functions,
       you  will  need  to  replace them with custom writing functions.  See the discussion under
       Customizing libpng.

           FILE *fp = fopen(file_name, "wb");

           if (!fp)
              return ERROR;

       Next, png_struct and png_info need to be allocated and initialized.  As these can be  both
       relatively  large,  you  may  not  want to store these on the stack, unless you have stack
       space to spare.  Of course, you will want to check if they return NULL.  If you  are  also
       reading,  you  won't  want  to  name  your  read  structure  and your write structure both
       "png_ptr"; you can call them anything you like, such as "read_ptr" and "write_ptr".   Look
       at pngtest.c, for example.

           png_structp png_ptr = png_create_write_struct
              (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
               user_error_fn, user_warning_fn);

           if (!png_ptr)
              return ERROR;

           png_infop info_ptr = png_create_info_struct(png_ptr);
           if (!info_ptr)
           {
              png_destroy_write_struct(&png_ptr, NULL);
              return ERROR;
           }

       If  you want to use your own memory allocation routines, define PNG_USER_MEM_SUPPORTED and
       use png_create_write_struct_2() instead of png_create_write_struct():

           png_structp png_ptr = png_create_write_struct_2
              (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
               user_error_fn, user_warning_fn, (png_voidp)
               user_mem_ptr, user_malloc_fn, user_free_fn);

       After you have these structures, you will need to set up the error handling.  When  libpng
       encounters  an  error,  it expects to longjmp() back to your routine.  Therefore, you will
       need to call setjmp() and pass the  png_jmpbuf(png_ptr).   If  you  write  the  file  from
       different routines, you will need to update the png_jmpbuf(png_ptr) every time you enter a
       new routine that will call a png_*() function.  See your documentation  of  setjmp/longjmp
       for  your  compiler  for more information on setjmp/longjmp.  See the discussion on libpng
       error handling in the Customizing Libpng section below for more information on the  libpng
       error handling.

           if (setjmp(png_jmpbuf(png_ptr)))
           {
              png_destroy_write_struct(&png_ptr, &info_ptr);
              fclose(fp);
              return ERROR;
           }
           ...
           return;

       If  you would rather avoid the complexity of setjmp/longjmp issues, you can compile libpng
       with PNG_NO_SETJMP, in which case errors will  result  in  a  call  to  PNG_ABORT()  which
       defaults to abort().

       You can #define PNG_ABORT() to a function that does something more useful than abort(), as
       long as your function does not return.

       Checking for invalid palette index on write was  added  at  libpng  1.5.10.   If  a  pixel
       contains an invalid (out-of-range) index libpng issues a benign error.  This is enabled by
       default because this condition is an error according  to  the  PNG  specification,  Clause
       11.3.2, but the error can be ignored in each png_ptr with

          png_set_check_for_invalid_index(png_ptr, 0);

       If  the  error  is  ignored,  or if png_benign_error() treats it as a warning, any invalid
       pixels are written as-is by the encoder, resulting in an invalid PNG datastream as output.
       In  this  case  the  application is responsible for ensuring that the pixel indexes are in
       range when it writes a PLTE chunk with fewer entries than the bit depth would allow.

       Now you need to set up the output code.  The default for libpng is to use the  C  function
       fwrite().   If  you  use  this,  you  will  need  to  pass  a valid FILE * in the function
       png_init_io().  Be sure that the file is opened in binary mode.  Again,  if  you  wish  to
       handle  writing  data  in  another  way,  see the discussion on libpng I/O handling in the
       Customizing Libpng section below.

           png_init_io(png_ptr, fp);

       If you are embedding your PNG into a datastream such as MNG,  and  don't  want  libpng  to
       write  the  8-byte  signature,  or  if  you  have  already  written  the signature in your
       application, use

           png_set_sig_bytes(png_ptr, 8);

       to inform libpng that it should not write a signature.

   Write callbacks
       At this point, you can set up a callback function that will be called after each  row  has
       been  written,  which  you  can  use  to  control  a  progress  meter  or  the like.  It's
       demonstrated in pngtest.c.  You must supply a function

           void write_row_callback(png_structp png_ptr, png_uint_32 row,
              int pass)
           {
              /* put your code here */
           }

       (You can give it another name that you like instead of "write_row_callback")

       To inform libpng about your function, use

           png_set_write_status_fn(png_ptr, write_row_callback);

       When this function is called the row has already been completely processed and it has also
       been written out.  The 'row' and 'pass' refer to the next row to be handled.  For the non-
       interlaced case the row that was just handled is simply one less than the  passed  in  row
       number,  and  pass  will always be 0.  For the interlaced case the same applies unless the
       row value is 0, in which case the row just handled was  the  last  one  from  one  of  the
       preceding  passes.   Because  interlacing  may  skip  a  pass  you cannot be sure that the
       preceding pass is just 'pass-1', if you really need to know what the last pass  is  record
       (row,pass) from the callback and use the last recorded value each time.

       As  with  the  user  transform you can find the output row using the PNG_ROW_FROM_PASS_ROW
       macro.

       You now have the option of modifying how the compression library will run.  The  following
       functions  are  mainly  for  testing, but may be useful in some cases, like if you need to
       write PNG files extremely fast and are willing to give up some compression, or if you want
       to  get the maximum possible compression at the expense of slower writing.  If you have no
       special needs in this area, let the library do what it wants by not calling this  function
       at  all,  as  it  has  been  tuned  to  deliver a good speed/compression ratio. The second
       parameter to png_set_filter() is the filter method, for which the only valid values are  0
       (as  of  the  July  1999  PNG  specification, version 1.2) or 64 (if you are writing a PNG
       datastream that is to be embedded in a MNG datastream).  The third  parameter  is  a  flag
       that  indicates  which  filter  type(s)  are  to be tested for each scanline.  See the PNG
       specification for details on the specific filter types.

           /* turn on or off filtering, and/or choose
              specific filters.  You can use either a single
              PNG_FILTER_VALUE_NAME or the bitwise OR of one
              or more PNG_FILTER_NAME masks.
            */
           png_set_filter(png_ptr, 0,
              PNG_FILTER_NONE  | PNG_FILTER_VALUE_NONE |
              PNG_FILTER_SUB   | PNG_FILTER_VALUE_SUB  |
              PNG_FILTER_UP    | PNG_FILTER_VALUE_UP   |
              PNG_FILTER_AVG   | PNG_FILTER_VALUE_AVG  |
              PNG_FILTER_PAETH | PNG_FILTER_VALUE_PAETH|
              PNG_ALL_FILTERS  | PNG_FAST_FILTERS);

       If an application wants to start and stop using particular filters during compression,  it
       should  start  out with all of the filters (to ensure that the previous row of pixels will
       be stored in case it's needed later), and then add and remove  them  after  the  start  of
       compression.

       If you are writing a PNG datastream that is to be embedded in a MNG datastream, the second
       parameter can be either 0 or 64.

       The png_set_compression_*() functions interface  to  the  zlib  compression  library,  and
       should  mostly  be  ignored unless you really know what you are doing.  The only generally
       useful call is png_set_compression_level() which changes how  much  time  zlib  spends  on
       trying to compress the image data.  See the Compression Library (zlib.h and algorithm.txt,
       distributed with zlib) for details on the compression levels.

           #include zlib.h

           /* Set the zlib compression level */
           png_set_compression_level(png_ptr,
               Z_BEST_COMPRESSION);

           /* Set other zlib parameters for compressing IDAT */
           png_set_compression_mem_level(png_ptr, 8);
           png_set_compression_strategy(png_ptr,
               Z_DEFAULT_STRATEGY);
           png_set_compression_window_bits(png_ptr, 15);
           png_set_compression_method(png_ptr, 8);
           png_set_compression_buffer_size(png_ptr, 8192)

           /* Set zlib parameters for text compression
            * If you don't call these, the parameters
            * fall back on those defined for IDAT chunks
            */
           png_set_text_compression_mem_level(png_ptr, 8);
           png_set_text_compression_strategy(png_ptr,
               Z_DEFAULT_STRATEGY);
           png_set_text_compression_window_bits(png_ptr, 15);
           png_set_text_compression_method(png_ptr, 8);

   Setting the contents of info for output
       You now need to fill in the png_info structure with all the data you wish to write  before
       the  actual  image.   Note that the only thing you are allowed to write after the image is
       the text  chunks  and  the  time  chunk  (as  of  PNG  Specification  1.2,  anyway).   See
       png_write_end()  and  the  latest  PNG specification for more information on that.  If you
       wish to write them before the image, fill them in now, and flag that data as being  valid.
       If  you want to wait until after the data, don't fill them until png_write_end().  For all
       the fields in png_info and their data types, see png.h.   For  explanations  of  what  the
       fields contain, see the PNG specification.

       Some of the more important parts of the png_info are:

           png_set_IHDR(png_ptr, info_ptr, width, height,
              bit_depth, color_type, interlace_type,
              compression_type, filter_method)

           width          - holds the width of the image
                            in pixels (up to 2^31).

           height         - holds the height of the image
                            in pixels (up to 2^31).

           bit_depth      - holds the bit depth of one of the
                            image channels.
                            (valid values are 1, 2, 4, 8, 16
                            and depend also on the
                            color_type.  See also significant
                            bits (sBIT) below).

           color_type     - describes which color/alpha
                            channels are present.
                            PNG_COLOR_TYPE_GRAY
                               (bit depths 1, 2, 4, 8, 16)
                            PNG_COLOR_TYPE_GRAY_ALPHA
                               (bit depths 8, 16)
                            PNG_COLOR_TYPE_PALETTE
                               (bit depths 1, 2, 4, 8)
                            PNG_COLOR_TYPE_RGB
                               (bit_depths 8, 16)
                            PNG_COLOR_TYPE_RGB_ALPHA
                               (bit_depths 8, 16)

                            PNG_COLOR_MASK_PALETTE
                            PNG_COLOR_MASK_COLOR
                            PNG_COLOR_MASK_ALPHA

           interlace_type - PNG_INTERLACE_NONE or
                            PNG_INTERLACE_ADAM7

           compression_type - (must be
                            PNG_COMPRESSION_TYPE_DEFAULT)

           filter_method  - (must be PNG_FILTER_TYPE_DEFAULT
                            or, if you are writing a PNG to
                            be embedded in a MNG datastream,
                            can also be
                            PNG_INTRAPIXEL_DIFFERENCING)

       If  you  call  png_set_IHDR(),  the  call  must appear before any of the other png_set_*()
       functions, because they might require access to some of the IHDR settings.  The  remaining
       png_set_*() functions can be called in any order.

       If you wish, you can reset the compression_type, interlace_type, or filter_method later by
       calling png_set_IHDR() again; if you do this, the width, height, bit_depth, and color_type
       must be the same in each call.

           png_set_PLTE(png_ptr, info_ptr, palette,
              num_palette);

           palette        - the palette for the file
                            (array of png_color)
           num_palette    - number of entries in the palette

           png_set_gAMA(png_ptr, info_ptr, file_gamma);
           png_set_gAMA_fixed(png_ptr, info_ptr, int_file_gamma);

           file_gamma     - the gamma at which the image was
                            created (PNG_INFO_gAMA)

           int_file_gamma - 100,000 times the gamma at which
                            the image was created

           png_set_cHRM(png_ptr, info_ptr,  white_x, white_y, red_x, red_y,
                            green_x, green_y, blue_x, blue_y)
           png_set_cHRM_XYZ(png_ptr, info_ptr, red_X, red_Y, red_Z, green_X,
                            green_Y, green_Z, blue_X, blue_Y, blue_Z)
           png_set_cHRM_fixed(png_ptr, info_ptr, int_white_x, int_white_y,
                            int_red_x, int_red_y, int_green_x, int_green_y,
                            int_blue_x, int_blue_y)
           png_set_cHRM_XYZ_fixed(png_ptr, info_ptr, int_red_X, int_red_Y,
                            int_red_Z, int_green_X, int_green_Y, int_green_Z,
                            int_blue_X, int_blue_Y, int_blue_Z)

           {white,red,green,blue}_{x,y}
                            A color space encoding specified using the chromaticities
                            of the end points and the white point.

           {red,green,blue}_{X,Y,Z}
                            A color space encoding specified using the encoding end
                            points - the CIE tristimulus specification of the intended
                            color of the red, green and blue channels in the PNG RGB
                            data.  The white point is simply the sum of the three end
                            points.

           png_set_sRGB(png_ptr, info_ptr, srgb_intent);

           srgb_intent    - the rendering intent
                            (PNG_INFO_sRGB) The presence of
                            the sRGB chunk means that the pixel
                            data is in the sRGB color space.
                            This chunk also implies specific
                            values of gAMA and cHRM.  Rendering
                            intent is the CSS-1 property that
                            has been defined by the International
                            Color Consortium
                            (http://www.color.org).
                            It can be one of
                            PNG_sRGB_INTENT_SATURATION,
                            PNG_sRGB_INTENT_PERCEPTUAL,
                            PNG_sRGB_INTENT_ABSOLUTE, or
                            PNG_sRGB_INTENT_RELATIVE.

           png_set_sRGB_gAMA_and_cHRM(png_ptr, info_ptr,
              srgb_intent);

           srgb_intent    - the rendering intent
                            (PNG_INFO_sRGB) The presence of the
                            sRGB chunk means that the pixel
                            data is in the sRGB color space.
                            This function also causes gAMA and
                            cHRM chunks with the specific values
                            that are consistent with sRGB to be
                            written.

           png_set_iCCP(png_ptr, info_ptr, name, compression_type,
                              profile, proflen);

           name             - The profile name.

           compression_type - The compression type; always
                              PNG_COMPRESSION_TYPE_BASE for PNG 1.0.
                              You may give NULL to this argument to
                              ignore it.

           profile          - International Color Consortium color
                              profile data. May contain NULs.

           proflen          - length of profile data in bytes.

           png_set_sBIT(png_ptr, info_ptr, sig_bit);

           sig_bit        - the number of significant bits for
                            (PNG_INFO_sBIT) each of the gray, red,
                            green, and blue channels, whichever are
                            appropriate for the given color type
                            (png_color_16)

           png_set_tRNS(png_ptr, info_ptr, trans_alpha,
              num_trans, trans_color);

           trans_alpha    - array of alpha (transparency)
                            entries for palette (PNG_INFO_tRNS)

           num_trans      - number of transparent entries
                            (PNG_INFO_tRNS)

           trans_color    - graylevel or color sample values
                            (in order red, green, blue) of the
                            single transparent color for
                            non-paletted images (PNG_INFO_tRNS)

           png_set_eXIf_1(png_ptr, info_ptr, num_exif, exif);

           exif           - Exif profile (array of png_byte)
                            (PNG_INFO_eXIf)

           png_set_hIST(png_ptr, info_ptr, hist);

           hist           - histogram of palette (array of
                            png_uint_16) (PNG_INFO_hIST)

           png_set_tIME(png_ptr, info_ptr, mod_time);

           mod_time       - time image was last modified
                            (PNG_INFO_tIME)

           png_set_bKGD(png_ptr, info_ptr, background);

           background     - background color (of type
                            png_color_16p) (PNG_INFO_bKGD)

           png_set_text(png_ptr, info_ptr, text_ptr, num_text);

           text_ptr       - array of png_text holding image
                            comments

           text_ptr[i].compression - type of compression used
                        on "text" PNG_TEXT_COMPRESSION_NONE
                                  PNG_TEXT_COMPRESSION_zTXt
                                  PNG_ITXT_COMPRESSION_NONE
                                  PNG_ITXT_COMPRESSION_zTXt
           text_ptr[i].key   - keyword for comment.  Must contain
                        1-79 characters.
           text_ptr[i].text  - text comments for current
                                keyword.  Can be NULL or empty.
           text_ptr[i].text_length - length of text string,
                        after decompression, 0 for iTXt
           text_ptr[i].itxt_length - length of itxt string,
                        after decompression, 0 for tEXt/zTXt
           text_ptr[i].lang  - language of comment (NULL or
                                empty for unknown).
           text_ptr[i].translated_keyword  - keyword in UTF-8 (NULL
                                or empty for unknown).

           Note that the itxt_length, lang, and lang_key
           members of the text_ptr structure only exist when the
           library is built with iTXt chunk support.  Prior to
           libpng-1.4.0 the library was built by default without
           iTXt support. Also note that when iTXt is supported,
           they contain NULL pointers when the "compression"
           field contains PNG_TEXT_COMPRESSION_NONE or
           PNG_TEXT_COMPRESSION_zTXt.

           num_text       - number of comments

           png_set_sPLT(png_ptr, info_ptr, &palette_ptr,
              num_spalettes);

           palette_ptr    - array of png_sPLT_struct structures
                            to be added to the list of palettes
                            in the info structure.
           num_spalettes  - number of palette structures to be
                            added.

           png_set_oFFs(png_ptr, info_ptr, offset_x, offset_y,
               unit_type);

           offset_x  - positive offset from the left
                            edge of the screen

           offset_y  - positive offset from the top
                            edge of the screen

           unit_type - PNG_OFFSET_PIXEL, PNG_OFFSET_MICROMETER

           png_set_pHYs(png_ptr, info_ptr, res_x, res_y,
               unit_type);

           res_x       - pixels/unit physical resolution
                         in x direction

           res_y       - pixels/unit physical resolution
                         in y direction

           unit_type   - PNG_RESOLUTION_UNKNOWN,
                         PNG_RESOLUTION_METER

           png_set_sCAL(png_ptr, info_ptr, unit, width, height)

           unit        - physical scale units (an integer)

           width       - width of a pixel in physical scale units

           height      - height of a pixel in physical scale units
                         (width and height are doubles)

           png_set_sCAL_s(png_ptr, info_ptr, unit, width, height)

           unit        - physical scale units (an integer)

           width       - width of a pixel in physical scale units
                         expressed as a string

           height      - height of a pixel in physical scale units
                        (width and height are strings like "2.54")

           png_set_unknown_chunks(png_ptr, info_ptr, &unknowns,
              num_unknowns)

           unknowns          - array of png_unknown_chunk
                               structures holding unknown chunks
           unknowns[i].name  - name of unknown chunk
           unknowns[i].data  - data of unknown chunk
           unknowns[i].size  - size of unknown chunk's data
           unknowns[i].location - position to write chunk in file
                                  0: do not write chunk
                                  PNG_HAVE_IHDR: before PLTE
                                  PNG_HAVE_PLTE: before IDAT
                                  PNG_AFTER_IDAT: after IDAT

       The  "location"  member is set automatically according to what part of the output file has
       already been written.  You can change its value after calling png_set_unknown_chunks()  as
       demonstrated  in  pngtest.c.   Within  each  of  the "locations", the chunks are sequenced
       according to their position in the structure (that is, the value  of  "i",  which  is  the
       order  in  which  the  chunk  was  either  read  from  the  input  file  or  defined  with
       png_set_unknown_chunks).

       A quick word about text and num_text.  text is an array of png_text structures.   num_text
       is  the number of valid structures in the array.  Each png_text structure holds a language
       code, a keyword, a text value, and a compression type.

       The compression types have the same valid numbers as the compression types  of  the  image
       data.   Currently,  the  only  valid  number  is zero.  However, you can store text either
       compressed or uncompressed, unlike images, which always have to be compressed.  So if  you
       don't  want  the  text  compressed, set the compression type to PNG_TEXT_COMPRESSION_NONE.
       Because  tEXt  and  zTXt  chunks  don't  have   a   language   field,   if   you   specify
       PNG_TEXT_COMPRESSION_NONE  or  PNG_TEXT_COMPRESSION_zTXt  any  language code or translated
       keyword will not be written out.

       Until text gets around a few hundred bytes, it is not worth  compressing  it.   After  the
       text   has   been   written   out   to   the   file,   the  compression  type  is  set  to
       PNG_TEXT_COMPRESSION_NONE_WR or PNG_TEXT_COMPRESSION_zTXt_WR, so that it isn't written out
       again at the end (in case you are calling png_write_end() with the same struct).

       The keywords that are given in the PNG Specification are:

           Title            Short (one line) title or
                            caption for image

           Author           Name of image's creator

           Description      Description of image (possibly long)

           Copyright        Copyright notice

           Creation Time    Time of original image creation
                            (usually RFC 1123 format, see below)

           Software         Software used to create the image

           Disclaimer       Legal disclaimer

           Warning          Warning of nature of content

           Source           Device used to create the image

           Comment          Miscellaneous comment; conversion
                            from other image format

       The  keyword-text  pairs  work like this.  Keywords should be short simple descriptions of
       what the comment is about.  Some typical keywords are found in the PNG  specification,  as
       is  some  recommendations  on  keywords.  You can repeat keywords in a file.  You can even
       write some text before the image and some after.  For example,  you  may  want  to  put  a
       description  of  the  image  before  the  image,  but leave the disclaimer until after, so
       viewers working over modem connections don't have to wait for the disclaimer  to  go  over
       the modem before they start seeing the image.  Finally, keywords should be full words, not
       abbreviations.  Keywords and text are  in  the  ISO  8859-1  (Latin-1)  character  set  (a
       superset  of  regular  ASCII)  and  can not contain NUL characters, and should not contain
       control or other unprintable characters.  To make the comments widely readable, stick with
       basic ASCII, and avoid machine specific character set extensions like the IBM-PC character
       set.  The keyword must be present, but you can leave off the text string on non-compressed
       pairs.   Compressed  pairs  must have a text string, as only the text string is compressed
       anyway, so the compression would be meaningless.

       PNG supports modification time via the png_time structure.  Two  conversion  routines  are
       provided, png_convert_from_time_t() for time_t and png_convert_from_struct_tm() for struct
       tm.  The time_t routine uses gmtime().  You don't have to use either of these, but if  you
       wish  to fill in the png_time structure directly, you should provide the time in universal
       time (GMT) if possible instead of your local time.  Note that the year number is the  full
       year (e.g. 1998, rather than 98 - PNG is year 2000 compliant!), and that months start with
       1.

       If you want to store the time of the original image creation, you should use a plain  tEXt
       chunk  with the "Creation Time" keyword.  This is necessary because the "creation time" of
       a PNG image is somewhat vague, depending on whether you mean the PNG file,  the  time  the
       image  was created in a non-PNG format, a still photo from which the image was scanned, or
       possibly the subject matter itself.  In order to facilitate machine-readable dates, it  is
       recommended  that  the  "Creation Time" tEXt chunk use RFC 1123 format dates (e.g. "22 May
       1997 18:07:10 GMT"), although this isn't  a  requirement.   Unlike  the  tIME  chunk,  the
       "Creation  Time"  tEXt  chunk is not expected to be automatically changed by the software.
       To facilitate the use of RFC 1123 dates, a function  png_convert_to_rfc1123_buffer(buffer,
       png_timep)  is provided to convert from PNG time to an RFC 1123 format string.  The caller
       must provide a writeable buffer of at least 29 bytes.

   Writing unknown chunks
       You can use the png_set_unknown_chunks function to queue up private  chunks  for  writing.
       You  give  it  a  chunk  name,  location,  raw  data,  and  a  size.   You  also  must use
       png_set_keep_unknown_chunks() to ensure that libpng will handle them.  That's all there is
       to  it.   The  chunks  will  be  written by the next following png_write_info_before_PLTE,
       png_write_info, or png_write_end function, depending upon  the  specified  location.   Any
       chunks  previously  read into the info structure's unknown-chunk list will also be written
       out in a sequence that satisfies the PNG specification's ordering rules.

       Here is an example of writing two private chunks, prVt and miNE:

           #ifdef PNG_WRITE_UNKNOWN_CHUNKS_SUPPORTED
           /* Set unknown chunk data */
           png_unknown_chunk unk_chunk[2];
           strcpy((char *) unk_chunk[0].name, "prVt";
           unk_chunk[0].data = (unsigned char *) "PRIVATE DATA";
           unk_chunk[0].size = strlen(unk_chunk[0].data)+1;
           unk_chunk[0].location = PNG_HAVE_IHDR;
           strcpy((char *) unk_chunk[1].name, "miNE";
           unk_chunk[1].data = (unsigned char *) "MY CHUNK DATA";
           unk_chunk[1].size = strlen(unk_chunk[0].data)+1;
           unk_chunk[1].location = PNG_AFTER_IDAT;
           png_set_unknown_chunks(write_ptr, write_info_ptr,
               unk_chunk, 2);
           /* Needed because miNE is not safe-to-copy */
           png_set_keep_unknown_chunks(png, PNG_HANDLE_CHUNK_ALWAYS,
              (png_bytep) "miNE", 1);
           # if PNG_LIBPNG_VER < 10600
             /* Deal with unknown chunk location bug in 1.5.x and earlier */
             png_set_unknown_chunk_location(png, info, 0, PNG_HAVE_IHDR);
             png_set_unknown_chunk_location(png, info, 1, PNG_AFTER_IDAT);
           # endif
           # if PNG_LIBPNG_VER < 10500
             /* PNG_AFTER_IDAT writes two copies of the chunk prior to libpng-1.5.0,
              * one before IDAT and another after IDAT, so don't use it; only use
              * PNG_HAVE_IHDR location.  This call resets the location previously
              * set by assignment and png_set_unknown_chunk_location() for chunk 1.
              */
             png_set_unknown_chunk_location(png, info, 1, PNG_HAVE_IHDR);
           # endif
           #endif

   The high-level write interface
       At this point there are two ways to proceed; through the high-level  write  interface,  or
       through a sequence of low-level write operations.  You can use the high-level interface if
       your image data is present in the info structure.  All defined output transformations  are
       permitted, enabled by the following masks.

           PNG_TRANSFORM_IDENTITY      No transformation
           PNG_TRANSFORM_PACKING       Pack 1, 2 and 4-bit samples
           PNG_TRANSFORM_PACKSWAP      Change order of packed
                                       pixels to LSB first
           PNG_TRANSFORM_INVERT_MONO   Invert monochrome images
           PNG_TRANSFORM_SHIFT         Normalize pixels to the
                                       sBIT depth
           PNG_TRANSFORM_BGR           Flip RGB to BGR, RGBA
                                       to BGRA
           PNG_TRANSFORM_SWAP_ALPHA    Flip RGBA to ARGB or GA
                                       to AG
           PNG_TRANSFORM_INVERT_ALPHA  Change alpha from opacity
                                       to transparency
           PNG_TRANSFORM_SWAP_ENDIAN   Byte-swap 16-bit samples
           PNG_TRANSFORM_STRIP_FILLER        Strip out filler
                                             bytes (deprecated).
           PNG_TRANSFORM_STRIP_FILLER_BEFORE Strip out leading
                                             filler bytes
           PNG_TRANSFORM_STRIP_FILLER_AFTER  Strip out trailing
                                             filler bytes

       If  you  have  valid  image  data in the info structure (you can use png_set_rows() to put
       image data in the info structure), simply do this:

           png_write_png(png_ptr, info_ptr, png_transforms, NULL)

       where png_transforms is an integer containing the bitwise OR of some set of transformation
       flags.   This  call is equivalent to png_write_info(), followed the set of transformations
       indicated by the transform mask, then png_write_image(), and finally png_write_end().

       (The final  parameter  of  this  call  is  not  yet  used.   Someday  it  might  point  to
       transformation parameters required by some future output transform.)

       You  must  use  png_transforms and not call any png_set_transform() functions when you use
       png_write_png().

   The low-level write interface
       If you are going the low-level route instead, you are now ready  to  write  all  the  file
       information up to the actual image data.  You do this with a call to png_write_info().

           png_write_info(png_ptr, info_ptr);

       Note  that there is one transformation you may need to do before png_write_info().  In PNG
       files, the alpha channel in an image is the level of opacity.  If your data is supplied as
       a  level  of transparency, you can invert the alpha channel before you write it, so that 0
       is fully transparent and 255 (in 8-bit or paletted images) or 65535 (in 16-bit images)  is
       fully opaque, with

           png_set_invert_alpha(png_ptr);

       This  must  appear before png_write_info() instead of later with the other transformations
       because in the case of paletted images the tRNS chunk data has to be inverted  before  the
       tRNS  chunk  is  written.   If your image is not a paletted image, the tRNS data (which in
       such cases represents a single color to be rendered  as  transparent)  won't  need  to  be
       changed, and you can safely do this transformation after your png_write_info() call.

       If  you  need  to write a private chunk that you want to appear before the PLTE chunk when
       PLTE is present, you can write the PNG info in two steps, and insert code  to  write  your
       own chunk between them:

           png_write_info_before_PLTE(png_ptr, info_ptr);
           png_set_unknown_chunks(png_ptr, info_ptr, ...);
           png_write_info(png_ptr, info_ptr);

       After  you've  written  the  file  information,  you  can set up the library to handle any
       special transformations of the image data.  The various ways to transform the data will be
       described in the order that they should occur.  This is important, as some of these change
       the color type and/or bit depth of the data, and some others only work  on  certain  color
       types  and  bit depths.  Even though each transformation checks to see if it has data that
       it can do something with, you should make sure to only enable a transformation if it  will
       be valid for the data.  For example, don't swap red and blue on grayscale data.

       PNG files store RGB pixels packed into 3 or 6 bytes.  This code tells the library to strip
       input data that has 4 or 8 bytes per pixel down to 3 or 6 bytes  (or  strip  2  or  4-byte
       grayscale+filler data to 1 or 2 bytes per pixel).

           png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);

       where  the  0 is unused, and the location is either PNG_FILLER_BEFORE or PNG_FILLER_AFTER,
       depending upon whether the filler byte in the pixel is stored XRGB or RGBX.

       PNG files pack pixels of bit depths 1, 2, and 4 into bytes as small as they can, resulting
       in,  for  example,  8 pixels per byte for 1 bit files.  If the data is supplied at 1 pixel
       per byte, use this code, which will correctly pack the pixels into a single byte:

           png_set_packing(png_ptr);

       PNG files reduce possible bit depths to 1, 2, 4, 8, and 16.  If your data  is  of  another
       bit  depth,  you  can  write  an sBIT chunk into the file so that decoders can recover the
       original data if desired.

           /* Set the true bit depth of the image data */
           if (color_type & PNG_COLOR_MASK_COLOR)
           {
              sig_bit.red = true_bit_depth;
              sig_bit.green = true_bit_depth;
              sig_bit.blue = true_bit_depth;
           }

           else
           {
              sig_bit.gray = true_bit_depth;
           }

           if (color_type & PNG_COLOR_MASK_ALPHA)
           {
              sig_bit.alpha = true_bit_depth;
           }

           png_set_sBIT(png_ptr, info_ptr, &sig_bit);

       If the data is stored in the row buffer in a bit depth other than  one  supported  by  PNG
       (e.g.  3  bit data in the range 0-7 for a 4-bit PNG), this will scale the values to appear
       to be the correct bit depth as is required by PNG.

           png_set_shift(png_ptr, &sig_bit);

       PNG files store 16-bit pixels in network byte order (big-endian, ie. most significant bits
       first).   This  code would be used if they are supplied the other way (little-endian, i.e.
       least significant bits first, the way PCs store them):

           if (bit_depth > 8)
              png_set_swap(png_ptr);

       If you are using packed-pixel images (1, 2, or 4 bits/pixel), and you need to  change  the
       order the pixels are packed into bytes, you can use:

           if (bit_depth < 8)
              png_set_packswap(png_ptr);

       PNG files store 3 color pixels in red, green, blue order.  This code would be used if they
       are supplied as blue, green, red:

           png_set_bgr(png_ptr);

       PNG files describe monochrome as black being zero and white being one. This code would  be
       used if the pixels are supplied with this reversed (black being one and white being zero):

           png_set_invert_mono(png_ptr);

       Finally, you can write your own transformation function if none of the existing ones meets
       your needs.  This is done by setting a callback with

           png_set_write_user_transform_fn(png_ptr,
              write_transform_fn);

       You must supply the function

           void write_transform_fn(png_structp png_ptr, png_row_infop
              row_info, png_bytep data)

       See pngtest.c for a working example.  Your function will be called before any of the other
       transformations  are  processed.  If supported libpng also supplies an information routine
       that may be called from your callback:

          png_get_current_row_number(png_ptr);
          png_get_current_pass_number(png_ptr);

       This returns the current row passed to the transform.  With interlaced  images  the  value
       returned  is  the  row in the input sub-image image.  Use PNG_ROW_FROM_PASS_ROW(row, pass)
       and PNG_COL_FROM_PASS_COL(col, pass) to find the output pixel (x,y)  given  an  interlaced
       sub-image pixel (row,col,pass).

       The  discussion  of interlace handling above contains more information on how to use these
       values.

       You can also set up a pointer to a user structure for use by your callback function.

           png_set_user_transform_info(png_ptr, user_ptr, 0, 0);

       The user_channels and user_depth parameters of this function are ignored when writing; you
       can set them to zero as shown.

       You can retrieve the pointer via the function png_get_user_transform_ptr().  For example:

           voidp write_user_transform_ptr =
              png_get_user_transform_ptr(png_ptr);

       It  is possible to have libpng flush any pending output, either manually, or automatically
       after a certain number of lines have been written.  To flush the output  stream  a  single
       time call:

           png_write_flush(png_ptr);

       and  to  have  libpng  flush  the  output  stream  periodically  after a certain number of
       scanlines have been written, call:

           png_set_flush(png_ptr, nrows);

       Note that the distance between rows is from the last time png_write_flush() was called, or
       the  first  row  of  the image if it has never been called.  So if you write 50 lines, and
       then png_set_flush 25, it will flush the output on the next scanline, and every  25  lines
       thereafter, unless png_write_flush() is called before 25 more lines have been written.  If
       nrows is too small (less than about 10 lines for a 640 pixel wide  RGB  image)  the  image
       compression  may  decrease  noticeably  (although  this  may  be  acceptable for real-time
       applications).  Infrequent flushing will only degrade the compression performance by a few
       percent over images that do not use flushing.

   Writing the image data
       That's it for the transformations.  Now you can write the image data.  The simplest way to
       do this is in one function call.  If you have the whole image in memory, you can just call
       png_write_image()  and  libpng will write the image.  You will need to pass in an array of
       pointers to each row.  This function automatically handles interlacing, so you don't  need
       to  call png_set_interlace_handling() or call this function multiple times, or any of that
       other stuff necessary with png_write_rows().

           png_write_image(png_ptr, row_pointers);

       where row_pointers is:

           png_byte *row_pointers[height];

       You can point to void or char or whatever you use for pixels.

       If you don't want to write the whole image at once, you can use png_write_rows()  instead.
       If the file is not interlaced, this is simple:

           png_write_rows(png_ptr, row_pointers,
              number_of_rows);

       row_pointers is the same as in the png_write_image() call.

       If  you  are  just  writing  one  row at a time, you can do this with a single row_pointer
       instead of an array of row_pointers:

           png_bytep row_pointer = row;

           png_write_row(png_ptr, row_pointer);

       When the file is interlaced, things can get  a  good  deal  more  complicated.   The  only
       currently  (as  of the PNG Specification version 1.2, dated July 1999) defined interlacing
       scheme for PNG files is the "Adam7" interlace scheme, that breaks down an image into seven
       smaller  images  of  varying  size.  libpng will build these images for you, or you can do
       them yourself.  If you want to build them yourself, see the PNG specification for  details
       of which pixels to write when.

       If   you   don't   want   libpng   to   handle   the   interlacing   details,   just   use
       png_set_interlace_handling() and call png_write_rows() the  correct  number  of  times  to
       write all the sub-images (png_set_interlace_handling() returns the number of sub-images.)

       If you want libpng to build the sub-images, call this before you start writing any rows:

           number_of_passes = png_set_interlace_handling(png_ptr);

       This will return the number of passes needed.  Currently, this is seven, but may change if
       another interlace type is added.

       Then write the complete image number_of_passes times.

           png_write_rows(png_ptr, row_pointers, number_of_rows);

       Think carefully before you write an interlaced image.   Typically  code  that  reads  such
       images  reads  all  the image data into memory, uncompressed, before doing any processing.
       Only code that can display an image on the fly can take advantage of the  interlacing  and
       even  then  the  image  has  to be exactly the correct size for the output device, because
       scaling an image requires adjacent pixels and these are not available until all the passes
       have been read.

       If  you  do  write an interlaced image you will hardly ever need to handle the interlacing
       yourself.  Call png_set_interlace_handling() and use the approach described above.

       The only time it is conceivable that you will really need to  write  an  interlaced  image
       pass-by-pass  is  when  you  have  read  one  pass  by  pass  and made some pixel-by-pixel
       transformation to it, as described  in  the  read  code  above.   In  this  case  use  the
       PNG_PASS_ROWS and PNG_PASS_COLS macros to determine the size of each sub-image in turn and
       simply write the rows you obtained from the read code.

   Finishing a sequential write
       After you are finished writing the image, you should finish writing the file.  If you  are
       interested  in  writing comments or time, you should pass an appropriately filled png_info
       pointer.  If you are not interested, you can pass NULL.

           png_write_end(png_ptr, info_ptr);

       When you are done, you can free all memory used by libpng like this:

           png_destroy_write_struct(&png_ptr, &info_ptr);

       It is also possible to individually free  the  info_ptr  members  that  point  to  libpng-
       allocated storage with the following function:

           png_free_data(png_ptr, info_ptr, mask, seq)

           mask  - identifies data to be freed, a mask
                   containing the bitwise OR of one or
                   more of
                     PNG_FREE_PLTE, PNG_FREE_TRNS,
                     PNG_FREE_HIST, PNG_FREE_ICCP,
                     PNG_FREE_PCAL, PNG_FREE_ROWS,
                     PNG_FREE_SCAL, PNG_FREE_SPLT,
                     PNG_FREE_TEXT, PNG_FREE_UNKN,
                   or simply PNG_FREE_ALL

           seq   - sequence number of item to be freed
                   (-1 for all items)

       This  function  may  be safely called when the relevant storage has already been freed, or
       has not yet been allocated, or was allocated by the user  and not by libpng,  and will  in
       those  cases  do nothing.  The "seq" parameter is ignored if only one item of the selected
       data type, such as PLTE, is allowed.  If "seq" is not -1, and multiple items  are  allowed
       for  the data type identified in the mask, such as text or sPLT, only the n'th item in the
       structure is freed, where n is "seq".

       If you allocated data such as a palette that you passed in to libpng with  png_set_*,  you
       must not free it until just before the call to png_destroy_write_struct().

       The  default  behavior is only to free data that was allocated internally by libpng.  This
       can be changed, so that libpng will not free the data, or so that it will free  data  that
       was  allocated  by  the  user  with  png_malloc()  or  png_calloc()  and  passed  in via a
       png_set_*() function, with

           png_data_freer(png_ptr, info_ptr, freer, mask)

           freer  - one of
                      PNG_DESTROY_WILL_FREE_DATA
                      PNG_SET_WILL_FREE_DATA
                      PNG_USER_WILL_FREE_DATA

           mask   - which data elements are affected
                    same choices as in png_free_data()

       For example, to transfer responsibility for some data from a read  structure  to  a  write
       structure, you could use

           png_data_freer(read_ptr, read_info_ptr,
              PNG_USER_WILL_FREE_DATA,
              PNG_FREE_PLTE|PNG_FREE_tRNS|PNG_FREE_hIST)

           png_data_freer(write_ptr, write_info_ptr,
              PNG_DESTROY_WILL_FREE_DATA,
              PNG_FREE_PLTE|PNG_FREE_tRNS|PNG_FREE_hIST)

       thereby  briefly  reassigning  responsibility  for  freeing  to  the  user but immediately
       afterwards reassigning it once more to the write_destroy function.  Having done  this,  it
       would  then  be safe to destroy the read structure and continue to use the PLTE, tRNS, and
       hIST data in the write structure.

       This function only affects data that has  already  been  allocated.   You  can  call  this
       function  before  calling  after  the png_set_*() functions to control whether the user or
       png_destroy_*() is supposed to free the data.  When the user  assumes  responsibility  for
       libpng-allocated  data,  the application must use png_free() to free it, and when the user
       transfers responsibility to libpng for data that the user has  allocated,  the  user  must
       have used png_malloc() or png_calloc() to allocate it.

       If you allocated text_ptr.text, text_ptr.lang, and text_ptr.translated_keyword separately,
       do not transfer responsibility for freeing text_ptr to libpng, because when libpng fills a
       png_text structure it combines these members with the key member, and png_free_data() will
       free only text_ptr.key.  Similarly, if you transfer responsibility for  free'ing  text_ptr
       from  libpng to your application, your application must not separately free those members.
       For a more compact example of writing a PNG image, see the file example.c.

V. Simplified API

       The simplified API, which became available in libpng-1.6.0,  hides  the  details  of  both
       libpng and the PNG file format itself.  It allows PNG files to be read into a very limited
       number of in-memory bitmap formats or to be written  from  the  same  formats.   If  these
       formats do not accommodate your needs then you can, and should, use the more sophisticated
       APIs above - these support a wide variety of in-memory  formats  and  a  wide  variety  of
       sophisticated  transformations  to  those  formats  as  well  as a wide variety of APIs to
       manipulate ancillary information.

       To read a PNG file using the simplified API:

         1) Declare a 'png_image' structure (see below) on the stack, set the
            version field to PNG_IMAGE_VERSION and the 'opaque' pointer to NULL
            (this is REQUIRED, your program may crash if you don't do it.)

         2) Call the appropriate png_image_begin_read... function.

         3) Set the png_image 'format' member to the required sample format.

         4) Allocate a buffer for the image and, if required, the color-map.

         5) Call png_image_finish_read to read the image and, if required, the
            color-map into your buffers.

       There are no restrictions on the format of the PNG input itself; all  valid  color  types,
       bit  depths,  and  interlace methods are acceptable, and the input image is transformed as
       necessary to the requested in-memory format during the png_image_finish_read() step.   The
       only  caveat  is that if you request a color-mapped image from a PNG that is full-color or
       makes complex use of an alpha channel the transformation is extremely lossy and the result
       may look terrible.

       To write a PNG file using the simplified API:

         1) Declare a 'png_image' structure on the stack and memset()
            it to all zero.

         2) Initialize the members of the structure that describe the
            image, setting the 'format' member to the format of the
            image samples.

         3) Call the appropriate png_image_write... function with a
            pointer to the image and, if necessary, the color-map to write
            the PNG data.

       png_image  is a structure that describes the in-memory format of an image when it is being
       read or defines the in-memory format of an image that you need to write.  The  "png_image"
       structure contains the following members:

          png_controlp opaque  Initialize to NULL, free with png_image_free
          png_uint_32  version Set to PNG_IMAGE_VERSION
          png_uint_32  width   Image width in pixels (columns)
          png_uint_32  height  Image height in pixels (rows)
          png_uint_32  format  Image format as defined below
          png_uint_32  flags   A bit mask containing informational flags
          png_uint_32  colormap_entries; Number of entries in the color-map
          png_uint_32  warning_or_error;
          char         message[64];

       In the event of an error or warning the "warning_or_error" field will be set to a non-zero
       value and the 'message' field will contain a ' ' terminated string with the  libpng  error
       or  warning  message.   If  both warnings and an error were encountered, only the error is
       recorded.  If there are multiple warnings, only the first one is recorded.

       The upper 30 bits of the "warning_or_error" value are reserved; the low two bits contain a
       two bit code such that a value more than 1 indicates a failure in the API just called:

          0 - no warning or error
          1 - warning
          2 - error
          3 - error preceded by warning

       The pixels (samples) of the image have one to four channels whose components have original
       values in the range 0 to 1.0:

         1: A single gray or luminance channel (G).
         2: A gray/luminance channel and an alpha channel (GA).
         3: Three red, green, blue color channels (RGB).
         4: Three color channels and an alpha channel (RGBA).

       The channels are encoded in one of two ways:

         a) As a small integer, value 0..255, contained in a single byte.  For the alpha  channel
       the  original value is simply value/255.  For the color or luminance channels the value is
       encoded according to the sRGB specification and  matches  the  8-bit  format  expected  by
       typical display devices.

       The  color/gray  channels  are  not  scaled  (pre-multiplied) by the alpha channel and are
       suitable for passing to color management software.

         b) As a value in the range 0..65535, contained in a 2-byte integer, in the  native  byte
       order  of the platform on which the application is running.  All channels can be converted
       to the original value by dividing by 65535; all channels are linear.  Color  channels  use
       the  RGB encoding (RGB end-points) of the sRGB specification.  This encoding is identified
       by the PNG_FORMAT_FLAG_LINEAR flag below.

       When the simplified API needs to convert between sRGB and linear colorspaces,  the  actual
       sRGB   transfer   curve   defined   in   the   sRGB  specification  (see  the  article  at
       https://en.wikipedia.org/wiki/SRGB)  is  used,  not  the  gamma=1/2.2  approximation  used
       elsewhere in libpng.

       When  an  alpha channel is present it is expected to denote pixel coverage of the color or
       luminance channels and is returned as an associated alpha channel: the color/gray channels
       are scaled (pre-multiplied) by the alpha value.

       The  samples  are  either  contained directly in the image data, between 1 and 8 bytes per
       pixel according to the encoding, or are held in a color-map indexed by bytes in the  image
       data.  In the case of a color-map the color-map entries are individual samples, encoded as
       above, and the image data has one byte per pixel to select the relevant  sample  from  the
       color-map.

       PNG_FORMAT_*

       The #defines to be used in png_image::format.  Each #define identifies a particular layout
       of channel data and, if present, alpha values.  There are separate defines for each of the
       two component encodings.

       A  format  is built up using single bit flag values.  All combinations are valid.  Formats
       can be built up from the flag values or you can use one of the  predefined  values  below.
       When  testing  formats always use the FORMAT_FLAG macros to test for individual features -
       future versions of the library may add new flags.

       When reading or writing color-mapped images the format should be set to the format of  the
       entries  in the color-map then png_image_{read,write}_colormap called to read or write the
       color-map  and  set  the  format  correctly  for  the  image  data.   Do   not   set   the
       PNG_FORMAT_FLAG_COLORMAP bit directly!

       NOTE:  libpng  can  be built with particular features disabled. If you see compiler errors
       because the definition of one of the following flags has been compiled out it  is  because
       libpng  does  not  have  the  required  support.   It is possible, however, for the libpng
       configuration to enable the format on just read or just write; in that case you may see an
       error  at  run  time.   You  can  guard against this by checking for the definition of the
       appropriate "_SUPPORTED" macro, one of:

          PNG_SIMPLIFIED_{READ,WRITE}_{BGR,AFIRST}_SUPPORTED

          PNG_FORMAT_FLAG_ALPHA    format with an alpha channel
          PNG_FORMAT_FLAG_COLOR    color format: otherwise grayscale
          PNG_FORMAT_FLAG_LINEAR   2-byte channels else 1-byte
          PNG_FORMAT_FLAG_COLORMAP image data is color-mapped
          PNG_FORMAT_FLAG_BGR      BGR colors, else order is RGB
          PNG_FORMAT_FLAG_AFIRST   alpha channel comes first

       Supported formats are as follows.  Future versions of libpng may support more formats; for
       compatibility  with  older  versions  simply  check  if  the format macro is defined using
       #ifdef.  These defines describe the in-memory layout of the components of  the  pixels  of
       the image.

       First the single byte (sRGB) formats:

          PNG_FORMAT_GRAY
          PNG_FORMAT_GA
          PNG_FORMAT_AG
          PNG_FORMAT_RGB
          PNG_FORMAT_BGR
          PNG_FORMAT_RGBA
          PNG_FORMAT_ARGB
          PNG_FORMAT_BGRA
          PNG_FORMAT_ABGR

       Then  the  linear  2-byte  formats.  When naming these "Y" is used to indicate a luminance
       (gray) channel.  The component order within the pixel is always the same  -  there  is  no
       provision  for  swapping the order of the components in the linear format.  The components
       are 16-bit integers in the native byte order for your platform, and there is no  provision
       for swapping the bytes to a different endian condition.

          PNG_FORMAT_LINEAR_Y
          PNG_FORMAT_LINEAR_Y_ALPHA
          PNG_FORMAT_LINEAR_RGB
          PNG_FORMAT_LINEAR_RGB_ALPHA

       With  color-mapped formats the image data is one byte for each pixel. The byte is an index
       into the color-map which is formatted as above.  To obtain a  color-mapped  format  it  is
       sufficient just to add the PNG_FOMAT_FLAG_COLORMAP to one of the above definitions, or you
       can use one of the definitions below.

          PNG_FORMAT_RGB_COLORMAP
          PNG_FORMAT_BGR_COLORMAP
          PNG_FORMAT_RGBA_COLORMAP
          PNG_FORMAT_ARGB_COLORMAP
          PNG_FORMAT_BGRA_COLORMAP
          PNG_FORMAT_ABGR_COLORMAP

       PNG_IMAGE macros

       These are convenience macros to  derive  information  from  a  png_image  structure.   The
       PNG_IMAGE_SAMPLE_  macros  return  values  appropriate to the actual image sample values -
       either the entries in the color-map or the pixels  in  the  image.   The  PNG_IMAGE_PIXEL_
       macros  return  corresponding  values  for  the pixels and will always return 1 for color-
       mapped formats.  The remaining macros return information about the rows in the  image  and
       the complete image.

       NOTE: All the macros that take a png_image::format parameter are compile time constants if
       the format parameter is, itself, a constant.  Therefore these macros can be used in  array
       declarations  and case labels where required.  Similarly the macros are also pre-processor
       constants (sizeof is not used) so they can be used in #if tests.

         PNG_IMAGE_SAMPLE_CHANNELS(fmt)
           Returns the total number of channels in a given format: 1..4

         PNG_IMAGE_SAMPLE_COMPONENT_SIZE(fmt)
           Returns the size in bytes of a single component of a pixel or color-map
           entry (as appropriate) in the image: 1 or 2.

         PNG_IMAGE_SAMPLE_SIZE(fmt)
           This is the size of the sample data for one sample.  If the image is
           color-mapped it is the size of one color-map entry (and image pixels are
           one byte in size), otherwise it is the size of one image pixel.

         PNG_IMAGE_MAXIMUM_COLORMAP_COMPONENTS(fmt)
           The maximum size of the color-map required by the format expressed in a
           count of components.  This can be used to compile-time allocate a
           color-map:

           png_uint_16 colormap[PNG_IMAGE_MAXIMUM_COLORMAP_COMPONENTS(linear_fmt)];

           png_byte colormap[PNG_IMAGE_MAXIMUM_COLORMAP_COMPONENTS(sRGB_fmt)];

           Alternatively use the PNG_IMAGE_COLORMAP_SIZE macro below to use the
           information from one of the png_image_begin_read_ APIs and dynamically
           allocate the required memory.

         PNG_IMAGE_COLORMAP_SIZE(fmt)
          The size of the color-map required by the format; this is the size of the
          color-map buffer passed to the png_image_{read,write}_colormap APIs. It is
          a fixed number determined by the format so can easily be allocated on the
          stack if necessary.

       Corresponding information about the pixels

         PNG_IMAGE_PIXEL_CHANNELS(fmt)
          The number of separate channels (components) in a pixel; 1 for a
          color-mapped image.

         PNG_IMAGE_PIXEL_COMPONENT_SIZE(fmt)   The size, in bytes, of each component in a  pixel;
       1 for a color-mapped
          image.

         PNG_IMAGE_PIXEL_SIZE(fmt)
          The size, in bytes, of a complete pixel; 1 for a color-mapped image.

       Information about the whole row, or whole image

         PNG_IMAGE_ROW_STRIDE(image)
          Returns the total number of components in a single row of the image; this
          is the minimum 'row stride', the minimum count of components between each
          row.  For a color-mapped image this is the minimum number of bytes in a
          row.

          If you need the stride measured in bytes, row_stride_bytes is
          PNG_IMAGE_ROW_STRIDE(image) * PNG_IMAGE_PIXEL_COMPONENT_SIZE(fmt)
          plus any padding bytes that your application might need, for example
          to start the next row on a 4-byte boundary.

         PNG_IMAGE_BUFFER_SIZE(image, row_stride)
          Return the size, in bytes, of an image buffer given a png_image and a row
          stride - the number of components to leave space for in each row.

         PNG_IMAGE_SIZE(image)
          Return the size, in bytes, of the image in memory given just a png_image;
          the row stride is the minimum stride required for the image.

         PNG_IMAGE_COLORMAP_SIZE(image)
          Return the size, in bytes, of the color-map of this image.  If the image
          format is not a color-map format this will return a size sufficient for
          256 entries in the given format; check PNG_FORMAT_FLAG_COLORMAP if
          you don't want to allocate a color-map in this case.

       PNG_IMAGE_FLAG_*

       Flags  containing  additional information about the image are held in the 'flags' field of
       png_image.

         PNG_IMAGE_FLAG_COLORSPACE_NOT_sRGB == 0x01
           This indicates that the RGB values of the in-memory bitmap do not
           correspond to the red, green and blue end-points defined by sRGB.

         PNG_IMAGE_FLAG_FAST == 0x02
          On write emphasise speed over compression; the resultant PNG file will be
          larger but will be produced significantly faster, particular for large
          images.  Do not use this option for images which will be distributed, only
          used it when producing intermediate files that will be read back in
          repeatedly.  For a typical 24-bit image the option will double the read
          speed at the cost of increasing the image size by 25%, however for many
          more compressible images the PNG file can be 10 times larger with only a
          slight speed gain.

         PNG_IMAGE_FLAG_16BIT_sRGB == 0x04
           On read if the image is a 16-bit per component image and there is no gAMA
           or sRGB chunk assume that the components are sRGB encoded.  Notice that
           images output by the simplified API always have gamma information; setting
           this flag only affects the interpretation of 16-bit images from an
           external source.  It is recommended that the application expose this flag
           to the user; the user can normally easily recognize the difference between
           linear and sRGB encoding.  This flag has no effect on write - the data
           passed to the write APIs must have the correct encoding (as defined
           above.)

           If the flag is not set (the default) input 16-bit per component data is
           assumed to be linear.

           NOTE: the flag can only be set after the png_image_begin_read_ call,
           because that call initializes the 'flags' field.

       READ APIs

          The png_image passed to the read APIs must have been initialized by setting
          the png_controlp field 'opaque' to NULL (or, better, memset the whole thing.)

          int png_image_begin_read_from_file( png_imagep image,
            const char *file_name)

            The named file is opened for read and the image header
            is filled in from the PNG header in the file.

          int png_image_begin_read_from_stdio (png_imagep image,
            FILE* file)

             The PNG header is read from the stdio FILE object.

          int png_image_begin_read_from_memory(png_imagep image,
             png_const_voidp memory, size_t size)

             The PNG header is read from the given memory buffer.

          int png_image_finish_read(png_imagep image,
             png_colorp background, void *buffer,
             png_int_32 row_stride, void *colormap));

             Finish reading the image into the supplied buffer and
             clean up the png_image structure.

             row_stride is the step, in png_byte or png_uint_16 units
             as appropriate, between adjacent rows.  A positive stride
             indicates that the top-most row is first in the buffer -
             the normal top-down arrangement.  A negative stride
             indicates that the bottom-most row is first in the buffer.

             background need only be supplied if an alpha channel must
             be removed from a png_byte format and the removal is to be
             done by compositing on a solid color; otherwise it may be
             NULL and any composition will be done directly onto the
             buffer.  The value is an sRGB color to use for the
             background, for grayscale output the green channel is used.

             For linear output removing the alpha channel is always done
             by compositing on black.

          void png_image_free(png_imagep image)

             Free any data allocated by libpng in image->opaque,
             setting the pointer to NULL.  May be called at any time
             after the structure is initialized.

       When the simplified API needs to convert between sRGB and linear colorspaces,  the  actual
       sRGB   transfer   curve   defined   in   the   sRGB  specification  (see  the  article  at
       https://en.wikipedia.org/wiki/SRGB)  is  used,  not  the  gamma=1/2.2  approximation  used
       elsewhere in libpng.

       WRITE APIS

       For write you must initialize a png_image structure to describe the image to be written:

          version: must be set to PNG_IMAGE_VERSION
          opaque: must be initialized to NULL
          width: image width in pixels
          height: image height in rows
          format: the format of the data you wish to write
          flags: set to 0 unless one of the defined flags applies; set
             PNG_IMAGE_FLAG_COLORSPACE_NOT_sRGB for color format images
             where the RGB values do not correspond to the colors in sRGB.
          colormap_entries: set to the number of entries in the color-map (0 to 256)

          int png_image_write_to_file, (png_imagep image,
             const char *file, int convert_to_8bit, const void *buffer,
             png_int_32 row_stride, const void *colormap));

             Write the image to the named file.

          int png_image_write_to_memory (png_imagep image, void *memory,
             png_alloc_size_t * PNG_RESTRICT memory_bytes,
             int convert_to_8_bit, const void *buffer, ptrdiff_t row_stride,
             const void *colormap));

             Write the image to memory.

          int png_image_write_to_stdio(png_imagep image, FILE *file,
             int convert_to_8_bit, const void *buffer,
             png_int_32 row_stride, const void *colormap)

             Write the image to the given (FILE*).

       With  all write APIs if image is in one of the linear formats with (png_uint_16) data then
       setting convert_to_8_bit will cause the output  to  be  a  (png_byte)  PNG  gamma  encoded
       according  to  the  sRGB  specification,  otherwise  a  16-bit  linear encoded PNG file is
       written.

       With all APIs row_stride is handled as in the read APIs - it is the spacing from  one  row
       to  the  next  in  component sized units (float) and if negative indicates a bottom-up row
       layout in the buffer.  If you pass zero, libpng will calculate the row_stride for you from
       the width and number of channels.

       Note that the write API does not support interlacing, sub-8-bit pixels, indexed (paletted)
       images, or most ancillary chunks.

VI. Modifying/Customizing libpng

       There are two issues here.  The first is changing how libpng  does  standard  things  like
       memory  allocation,  input/output,  and  error  handling.   The  second  deals  with  more
       complicated things like adding new  chunks,  adding  new  transformations,  and  generally
       changing  how  libpng  works.   Both  of  those are compile-time issues; that is, they are
       generally determined at the time the code is written,  and  there  is  rarely  a  need  to
       provide the user with a means of changing them.

       Memory allocation, input/output, and error handling

       All  of  the  memory  allocation,  input/output, and error handling in libpng goes through
       callbacks that are  user-settable.   The  default  routines  are  in  pngmem.c,  pngrio.c,
       pngwio.c,  and  pngerror.c, respectively.  To change these functions, call the appropriate
       png_set_*_fn() function.

       Memory  allocation  is  done  through  the  functions  png_malloc(),   png_calloc(),   and
       png_free().   The png_malloc() and png_free() functions currently just call the standard C
       functions and png_calloc() calls png_malloc() and then clears the newly  allocated  memory
       to  zero;  note that png_calloc(png_ptr, size) is not the same as the calloc(number, size)
       function provided by  stdlib.h.   There  is  limited  support  for  certain  systems  with
       segmented memory architectures and the types of pointers declared by png.h match this; you
       will have to use appropriate pointers in  your  application.   If  you  prefer  to  use  a
       different method of allocating and freeing data, you can use png_create_read_struct_2() or
       png_create_write_struct_2() to register your own  functions  as  described  above.   These
       functions also provide a void pointer that can be retrieved via

           mem_ptr = png_get_mem_ptr(png_ptr);

       Your replacement memory functions must have prototypes as follows:

           png_voidp malloc_fn(png_structp png_ptr,
              png_alloc_size_t size);

           void free_fn(png_structp png_ptr, png_voidp ptr);

       Your  malloc_fn()  must  return  NULL  in case of failure.  The png_malloc() function will
       normally call png_error() if it receives a NULL from the system memory allocator  or  from
       your replacement malloc_fn().

       Your  free_fn() will never be called with a NULL ptr, since libpng's png_free() checks for
       NULL before calling free_fn().

       Input/Output in libpng is done through png_read() and png_write(),  which  currently  just
       call  fread()  and  fwrite().   The  FILE * is stored in png_struct and is initialized via
       png_init_io().  If you wish to change the method of I/O, the  library  supplies  callbacks
       that  you  can  set  through  the function png_set_read_fn() and png_set_write_fn() at run
       time, instead of calling the png_init_io() function.  These functions also provide a  void
       pointer that can be retrieved via the function png_get_io_ptr().  For example:

           png_set_read_fn(png_structp read_ptr,
               voidp read_io_ptr, png_rw_ptr read_data_fn)

           png_set_write_fn(png_structp write_ptr,
               voidp write_io_ptr, png_rw_ptr write_data_fn,
               png_flush_ptr output_flush_fn);

           voidp read_io_ptr = png_get_io_ptr(read_ptr);
           voidp write_io_ptr = png_get_io_ptr(write_ptr);

       The replacement I/O functions must have prototypes as follows:

           void user_read_data(png_structp png_ptr,
               png_bytep data, size_t length);

           void user_write_data(png_structp png_ptr,
               png_bytep data, size_t length);

           void user_flush_data(png_structp png_ptr);

       The  user_read_data()  function  is  responsible  for  detecting  and handling end-of-data
       errors.

       Supplying NULL for the read, write, or flush functions sets them back to using the default
       C stream functions, which expect the io_ptr to point to a standard *FILE structure.  It is
       probably a mistake to use NULL for one of write_data_fn and output_flush_fn but  not  both
       of  them, unless you have built libpng with PNG_NO_WRITE_FLUSH defined.  It is an error to
       read from a write stream, and vice versa.

       Error handling in libpng is done through png_error() and  png_warning().   Errors  handled
       through png_error() are fatal, meaning that png_error() should never return to its caller.
       Currently, this is handled via setjmp() and longjmp() (unless  you  have  compiled  libpng
       with  PNG_NO_SETJMP,  in  which  case it is handled via PNG_ABORT()), but you could change
       this to do things like exit() if you should wish,  as  long  as  your  function  does  not
       return.

       On  non-fatal errors, png_warning() is called to print a warning message, and then control
       returns to the calling code.  By default png_error() and png_warning() print a message  on
       stderr  via  fprintf()  unless  the  library  is  compiled  with PNG_NO_CONSOLE_IO defined
       (because you don't want the messages) or PNG_NO_STDIO  defined  (because  fprintf()  isn't
       available).   If  you wish to change the behavior of the error functions, you will need to
       set up your own message callbacks.  These functions are normally supplied at the time that
       the  png_struct  is  created.  It is also possible to redirect errors and warnings to your
       own replacement functions after png_create_*_struct() has been called by calling:

           png_set_error_fn(png_structp png_ptr,
               png_voidp error_ptr, png_error_ptr error_fn,
               png_error_ptr warning_fn);

       If NULL is supplied for either error_fn or warning_fn, then the  libpng  default  function
       will  be  used,  calling  fprintf()  and/or  longjmp()  if  a problem is encountered.  The
       replacement error functions should have parameters as follows:

           void user_error_fn(png_structp png_ptr,
               png_const_charp error_msg);

           void user_warning_fn(png_structp png_ptr,
               png_const_charp warning_msg);

       Then, within your user_error_fn or user_warning_fn, you can retrieve the error_ptr if  you
       need it, by calling

           png_voidp error_ptr = png_get_error_ptr(png_ptr);

       The  motivation  behind  using setjmp() and longjmp() is the C++ throw and catch exception
       handling methods.  This makes the code much easier to write, as there is no need to  check
       every return code of every function call.  However, there are some uncertainties about the
       status of local variables after a longjmp, so the user may want to be careful about  doing
       anything  after  setjmp  returns non-zero besides returning itself.  Consult your compiler
       documentation for more details.  For an alternative approach, you  may  wish  to  use  the
       "cexcept"   facility   (see  https://cexcept.sourceforge.io/),  which  is  illustrated  in
       pngvalid.c and in contrib/visupng.

       Beginning in libpng-1.4.0, the png_set_benign_errors() API became available.  You can  use
       this to handle certain errors (normally handled as errors) as warnings.

           png_set_benign_errors (png_ptr, int allowed);

           allowed: 0: treat png_benign_error() as an error.
                    1: treat png_benign_error() as a warning.

       As  of  libpng-1.6.0,  the  default  condition is to treat benign errors as warnings while
       reading and as errors while writing.

   Custom chunks
       If you need to read or write custom chunks, you may need to get  deeper  into  the  libpng
       code.   The library now has mechanisms for storing and writing chunks of unknown type; you
       can even declare callbacks for custom chunks.  However, this may not be good enough if the
       library  code  itself  needs  to  know  about interactions between your chunk and existing
       `intrinsic' chunks.

       If you need to write a new intrinsic chunk, first read the PNG  specification.  Acquire  a
       first  level  of  understanding of how it works.  Pay particular attention to the sections
       that describe chunk names, and look at how other chunks  were  designed,  so  you  can  do
       things  similarly.   Second,  check out the sections of libpng that read and write chunks.
       Try to find a chunk that is similar to yours and use it as a template.  More  details  can
       be  found in the comments inside the code.  It is best to handle private or unknown chunks
       in a generic method, via callback functions, instead of  by  modifying  libpng  functions.
       This  is  illustrated  in  pngtest.c,  which  uses a callback function to handle a private
       "vpAg" chunk and the new "sTER" chunk, which are both unknown to libpng.

       If you wish to write your own transformation for the data, look through the  part  of  the
       code  that does the transformations, and check out some of the simpler ones to get an idea
       of how they work.  Try to find a similar transformation to the one you  want  to  add  and
       copy off of it.  More details can be found in the comments inside the code itself.

   Configuring for gui/windowing platforms:
       You  will  need  to  write  new error and warning functions that use the GUI interface, as
       described previously, and set them to be the error and warning functions at the time  that
       png_create_*_struct()  is  called,  in  order  to have them available during the structure
       initialization.  They can be changed later via png_set_error_fn().  On some compilers, you
       may also have to change the memory allocators (png_malloc, etc.).

   Configuring zlib:
       There  are  special  functions  to configure the compression.  Perhaps the most useful one
       changes the compression level, which currently uses input compression values in the  range
       0  -  9.  The library normally uses the default compression level (Z_DEFAULT_COMPRESSION =
       6).  Tests have shown that for a large majority of images, compression values in the range
       3-6  compress  nearly  as  well  as  higher  levels,  and  do  so much faster.  For online
       applications it may be desirable to have maximum speed (Z_BEST_SPEED = 1).  With  versions
       of  zlib after v0.99, you can also specify no compression (Z_NO_COMPRESSION = 0), but this
       would create files larger  than  just  storing  the  raw  bitmap.   You  can  specify  the
       compression level by calling:

           #include zlib.h
           png_set_compression_level(png_ptr, level);

       Another  useful  one  is to reduce the memory level used by the library.  The memory level
       defaults to 8, but it can be lowered if you are short on memory (running DOS, for example,
       where you only have 640K).  Note that the memory level does have an effect on compression;
       among other things, lower levels will result in  sections  of  incompressible  data  being
       emitted in smaller stored blocks, with a correspondingly larger relative overhead of up to
       15% in the worst case.

           #include zlib.h
           png_set_compression_mem_level(png_ptr, level);

       The other functions are for configuring zlib.  They are not recommended for normal use and
       may  result in writing an invalid PNG file.  See zlib.h for more information on what these
       mean.

           #include zlib.h
           png_set_compression_strategy(png_ptr,
               strategy);

           png_set_compression_window_bits(png_ptr,
               window_bits);

           png_set_compression_method(png_ptr, method);

       This controls the size of the IDAT chunks (default 8192):

           png_set_compression_buffer_size(png_ptr, size);

       As of libpng version 1.5.4, additional APIs became available to set these  separately  for
       non-IDAT compressed chunks such as zTXt, iTXt, and iCCP:

           #include zlib.h
           #if PNG_LIBPNG_VER >= 10504
           png_set_text_compression_level(png_ptr, level);

           png_set_text_compression_mem_level(png_ptr, level);

           png_set_text_compression_strategy(png_ptr,
               strategy);

           png_set_text_compression_window_bits(png_ptr,
               window_bits);

           png_set_text_compression_method(png_ptr, method);
           #endif

   Controlling row filtering
       If  you  want to control whether libpng uses filtering or not, which filters are used, and
       how it goes about picking row filters, you can call one of these functions.  The selection
       and  configuration  of  row filters can have a significant impact on the size and encoding
       speed and a somewhat lesser impact on the  decoding  speed  of  an  image.   Filtering  is
       enabled  by  default  for  RGB  and grayscale images (with and without alpha), but not for
       paletted images nor for any images with bit depths less than 8 bits/pixel.

       The 'method' parameter sets the main filtering method, which is currently only '0' in  the
       PNG  1.2  specification.   The 'filters' parameter sets which filter(s), if any, should be
       used  for  each  scanline.   Possible  values  are  PNG_ALL_FILTERS,  PNG_NO_FILTERS,   or
       PNG_FAST_FILTERS to turn filtering on and off, or to turn on just the fast-decoding subset
       of filters, respectively.

       Individual   filter   types   are    PNG_FILTER_NONE,    PNG_FILTER_SUB,    PNG_FILTER_UP,
       PNG_FILTER_AVG,  PNG_FILTER_PAETH,  which can be bitwise ORed together with '|' to specify
       one or more filters to use.  These filters  are  described  in  more  detail  in  the  PNG
       specification.   If  you intend to change the filter type during the course of writing the
       image, you should start with flags set for all of the filters you intend to  use  so  that
       libpng  can  initialize its internal structures appropriately for all of the filter types.
       (Note that this means the first row must always be  adaptively  filtered,  because  libpng
       currently  does  not  allocate  the filter buffers until png_write_row() is called for the
       first time.)

           filters = PNG_NO_FILTERS;
           filters = PNG_ALL_FILTERS;
           filters = PNG_FAST_FILTERS;

           or

           filters = PNG_FILTER_NONE | PNG_FILTER_SUB |
                     PNG_FILTER_UP | PNG_FILTER_AVG |
                     PNG_FILTER_PAETH;

           png_set_filter(png_ptr, PNG_FILTER_TYPE_BASE,
              filters);

                     The second parameter can also be
                     PNG_INTRAPIXEL_DIFFERENCING if you are
                     writing a PNG to be embedded in a MNG
                     datastream.  This parameter must be the
                     same as the value of filter_method used
                     in png_set_IHDR().

   Requesting debug printout
       The macro definition PNG_DEBUG can be used to request debugging printout.  Set  it  to  an
       integer  value  in  the  range  0  to  3.   Higher numbers result in increasing amounts of
       debugging information.  The information is printed to the "stderr"  file,  unless  another
       file name is specified in the PNG_DEBUG_FILE macro definition.

       When PNG_DEBUG > 0, the following functions (macros) become available:

          png_debug(level, message)
          png_debug1(level, message, p1)
          png_debug2(level, message, p1, p2)

       in  which  "level"  is  compared  to  PNG_DEBUG  to  decide  whether to print the message,
       "message" is the formatted string to be printed, and p1 and p2 are parameters that are  to
       be embedded in the string according to printf-style formatting directives.  For example,

          png_debug1(2, "foo=%d", foo);

       is expanded to

          if (PNG_DEBUG > 2)
             fprintf(PNG_DEBUG_FILE, "foo=%d\n", foo);

       When  PNG_DEBUG  is  defined but is zero, the macros aren't defined, but you can still use
       PNG_DEBUG to control your own debugging:

          #ifdef PNG_DEBUG
              fprintf(stderr, ...);
          #endif

       When PNG_DEBUG = 1, the macros are defined, but only png_debug statements having level = 0
       will  be  printed.  There aren't any such statements in this version of libpng, but if you
       insert some they will be printed.

VII. MNG support

       The  MNG  specification  (available  at  http://www.libpng.org/pub/mng)   allows   certain
       extensions to PNG for PNG images that are embedded in MNG datastreams.  Libpng can support
       some of these extensions.  To enable them, use the png_permit_mng_features() function:

          feature_set = png_permit_mng_features(png_ptr, mask)

          mask is a png_uint_32 containing the bitwise OR of the
               features you want to enable.  These include
               PNG_FLAG_MNG_EMPTY_PLTE
               PNG_FLAG_MNG_FILTER_64
               PNG_ALL_MNG_FEATURES

          feature_set is a png_uint_32 that is the bitwise AND of
             your mask with the set of MNG features that is
             supported by the version of libpng that you are using.

       It is an error to use this function when reading or writing a standalone PNG file with the
       PNG  8-byte  signature.   The  PNG  datastream  must be wrapped in a MNG datastream.  As a
       minimum, it must have the MNG 8-byte signature and the MHDR and MEND chunks.  Libpng  does
       not  provide  support for these or any other MNG chunks; your application must provide its
       own  support  for  them.   You  may  wish  to  consider   using   libmng   (available   at
       https://www.libmng.com/) instead.

VIII. Changes to Libpng from version 0.88

       It  should  be  noted  that  versions of libpng later than 0.96 are not distributed by the
       original libpng author, Guy Schalnat, nor by Andreas Dilger, who had taken over  from  Guy
       during  1996  and  1997, and distributed versions 0.89 through 0.96, but rather by another
       member of the original PNG Group, Glenn Randers-Pehrson.  Guy and Andreas are still  alive
       and well, but they have moved on to other things.

       The    old    libpng   functions   png_read_init(),   png_write_init(),   png_info_init(),
       png_read_destroy(), and png_write_destroy() have been moved  to  PNG_INTERNAL  in  version
       0.95 to discourage their use.  These functions will be removed from libpng version 1.4.0.

       The  preferred  method  of  creating  and  initializing  the  libpng structures is via the
       png_create_read_struct(), png_create_write_struct(), and png_create_info_struct()  because
       they  isolate  the  size  of  the  structures  from  the  application, allow version error
       checking,  and  also  allow  the  use  of  custom  error  handling  routines  during   the
       initialization,  which  the  old  functions  do not.  The functions png_read_destroy() and
       png_write_destroy() do not actually free  the  memory  that  libpng  allocated  for  these
       structs,   but   just  reset  the  data  structures,  so  they  can  be  used  instead  of
       png_destroy_read_struct() and png_destroy_write_struct() if you feel  there  is  too  much
       system overhead allocating and freeing the png_struct for each image read.

       Setting  the  error  callbacks  via  png_set_message_fn()  before  png_read_init()  as was
       suggested in libpng-0.88 is no longer supported because this caused applications  that  do
       not  use custom error functions to fail if the png_ptr was not initialized to zero.  It is
       still possible to set the error callbacks AFTER png_read_init(), or to  change  them  with
       png_set_error_fn(),  which  is essentially the same function, but with a new name to force
       compilation errors with applications that try to use the old method.

       Support for the sCAL, iCCP, iTXt, and sPLT chunks was added at libpng-1.0.6; however, iTXt
       support was not enabled by default.

       Starting  with  version 1.0.7, you can find out which version of the library you are using
       at run-time:

          png_uint_32 libpng_vn = png_access_version_number();

       The number libpng_vn is constructed from the major version,  minor  version  with  leading
       zero, and release number with leading zero, (e.g., libpng_vn for version 1.0.7 is 10007).

       Note  that this function does not take a png_ptr, so you can call it before you've created
       one.

       You can also check which version of png.h you used when compiling your application:

          png_uint_32 application_vn = PNG_LIBPNG_VER;

IX. Changes to Libpng from version 1.0.x to 1.2.x

       Support for user memory management was  enabled  by  default.   To  accomplish  this,  the
       functions   png_create_read_struct_2(),   png_create_write_struct_2(),   png_set_mem_fn(),
       png_get_mem_ptr(), png_malloc_default(), and png_free_default() were added.

       Support for the iTXt chunk has been enabled by default as of version 1.2.41.

       Support for certain MNG features was enabled.

       Support for numbered error messages was added.  However, we never got around  to  actually
       numbering the error messages.  The function png_set_strip_error_numbers() was added (Note:
       the  prototype   for   this   function   was   inadvertently   removed   from   png.h   in
       PNG_NO_ASSEMBLER_CODE builds of libpng-1.2.15.  It was restored in libpng-1.2.36).

       The  png_malloc_warn()  function was added at libpng-1.2.3.  This issues a png_warning and
       returns NULL instead of aborting when it fails to acquire the requested memory allocation.

       Support for setting user limits on image width and height was  enabled  by  default.   The
       functions  png_set_user_limits(),  png_get_user_width_max(), and png_get_user_height_max()
       were added at libpng-1.2.6.

       The png_set_add_alpha() function was added at libpng-1.2.7.

       The  function  png_set_expand_gray_1_2_4_to_8()  was  added   at   libpng-1.2.9.    Unlike
       png_set_gray_1_2_4_to_8(),  the  new function does not expand the tRNS chunk to alpha. The
       png_set_gray_1_2_4_to_8() function is deprecated.

       A number of macro definitions in support of runtime selection of assembler  code  features
       (especially Intel MMX code support) were added at libpng-1.2.0:

           PNG_ASM_FLAG_MMX_SUPPORT_COMPILED
           PNG_ASM_FLAG_MMX_SUPPORT_IN_CPU
           PNG_ASM_FLAG_MMX_READ_COMBINE_ROW
           PNG_ASM_FLAG_MMX_READ_INTERLACE
           PNG_ASM_FLAG_MMX_READ_FILTER_SUB
           PNG_ASM_FLAG_MMX_READ_FILTER_UP
           PNG_ASM_FLAG_MMX_READ_FILTER_AVG
           PNG_ASM_FLAG_MMX_READ_FILTER_PAETH
           PNG_ASM_FLAGS_INITIALIZED
           PNG_MMX_READ_FLAGS
           PNG_MMX_FLAGS
           PNG_MMX_WRITE_FLAGS
           PNG_MMX_FLAGS

       We  added  the  following  functions  in  support  of  runtime selection of assembler code
       features:

           png_get_mmx_flagmask()
           png_set_mmx_thresholds()
           png_get_asm_flags()
           png_get_mmx_bitdepth_threshold()
           png_get_mmx_rowbytes_threshold()
           png_set_asm_flags()

       We replaced all of these functions with simple stubs  in  libpng-1.2.20,  when  the  Intel
       assembler code was removed due to a licensing issue.

       These macros are deprecated:

           PNG_READ_TRANSFORMS_NOT_SUPPORTED
           PNG_PROGRESSIVE_READ_NOT_SUPPORTED
           PNG_NO_SEQUENTIAL_READ_SUPPORTED
           PNG_WRITE_TRANSFORMS_NOT_SUPPORTED
           PNG_READ_ANCILLARY_CHUNKS_NOT_SUPPORTED
           PNG_WRITE_ANCILLARY_CHUNKS_NOT_SUPPORTED

       They have been replaced, respectively, by:

           PNG_NO_READ_TRANSFORMS
           PNG_NO_PROGRESSIVE_READ
           PNG_NO_SEQUENTIAL_READ
           PNG_NO_WRITE_TRANSFORMS
           PNG_NO_READ_ANCILLARY_CHUNKS
           PNG_NO_WRITE_ANCILLARY_CHUNKS

       PNG_MAX_UINT   was   replaced   with   PNG_UINT_31_MAX.   It  has  been  deprecated  since
       libpng-1.0.16 and libpng-1.2.6.

       The function
           png_check_sig(sig, num) was replaced with
           png_sig_cmp(sig, 0, num) == 0 It has been deprecated since libpng-0.90.

       The function
           png_set_gray_1_2_4_to_8() which also expands tRNS to alpha was replaced with
           png_set_expand_gray_1_2_4_to_8()  which  does  not.  It  has  been  deprecated   since
       libpng-1.0.18 and 1.2.9.

X. Changes to Libpng from version 1.0.x/1.2.x to 1.4.x

       Private libpng prototypes and macro definitions were moved from png.h and pngconf.h into a
       new pngpriv.h header file.

       Functions png_set_benign_errors(), png_benign_error(), and  png_chunk_benign_error()  were
       added.

       Support  for  setting  the maximum amount of memory that the application will allocate for
       reading chunks was added, as a security measure.  The functions  png_set_chunk_cache_max()
       and png_get_chunk_cache_max() were added to the library.

       We  implemented  support  for  I/O  states by adding png_ptr member io_state and functions
       png_get_io_chunk_name() and png_get_io_state() in pngget.c

       We added PNG_TRANSFORM_GRAY_TO_RGB to the available high-level input transforms.

       Checking for and reporting of errors in the IHDR chunk is more thorough.

       Support for global arrays was removed, to improve thread safety.

       Some obsolete/deprecated macros and functions have been removed.

       Typecasted NULL definitions such as
          #define png_voidp_NULL            (png_voidp)NULL were eliminated.  If you  used  these
       in your application, just use NULL instead.

       The  png_struct  and  info_struct  members  "trans"  and  "trans_values"  were  changed to
       "trans_alpha" and "trans_color", respectively.

       The obsolete, unused pnggccrd.c and pngvcrd.c files and related makefiles were removed.

       The PNG_1_0_X and PNG_1_2_X macros were eliminated.

       The PNG_LEGACY_SUPPORTED macro was eliminated.

       Many WIN32_WCE #ifdefs were removed.

       The functions png_read_init(info_ptr), png_write_init(info_ptr),  png_info_init(info_ptr),
       png_read_destroy(),  and png_write_destroy() have been removed.  They have been deprecated
       since libpng-0.95.

       The png_permit_empty_plte() was removed. It has been deprecated since  libpng-1.0.9.   Use
       png_permit_mng_features() instead.

       We  removed  the obsolete stub functions png_get_mmx_flagmask(), png_set_mmx_thresholds(),
       png_get_asm_flags(),  png_get_mmx_bitdepth_threshold(),  png_get_mmx_rowbytes_threshold(),
       png_set_asm_flags(), and png_mmx_supported()

       We  removed  the  obsolete  png_check_sig(),  png_memcpy_check(),  and  png_memset_check()
       functions.  Instead use png_sig_cmp() == 0, memcpy(), and memset(), respectively.

       The  function  png_set_gray_1_2_4_to_8()  was  removed.  It  has  been  deprecated   since
       libpng-1.0.18  and  1.2.9,  when  it  was  replaced  with png_set_expand_gray_1_2_4_to_8()
       because the former function also expanded any tRNS chunk to an alpha channel.

       Macros for png_get_uint_16, png_get_uint_32, and png_get_int_32 were added and are used by
       default  instead  of  the  corresponding functions. Unfortunately, from libpng-1.4.0 until
       1.4.4, the png_get_uint_16 macro (but not the function) incorrectly returned  a  value  of
       type png_uint_32.

       We changed the prototype for png_malloc() from
           png_malloc(png_structp png_ptr, png_uint_32 size) to
           png_malloc(png_structp png_ptr, png_alloc_size_t size)

       This also applies to the prototype for the user replacement malloc_fn().

       The  png_calloc()  function was added and is used in place of of "png_malloc(); memset();"
       except in the case in png_read_png() where the array consists of pointers; in this case  a
       "for"  loop  is  used  after the png_malloc() to set the pointers to NULL, to give robust.
       behavior in case the application runs out of memory part-way through the process.

       We     changed     the     prototypes     of     png_get_compression_buffer_size()     and
       png_set_compression_buffer_size() to work with size_t instead of png_uint_32.

       Support  for  numbered error messages was removed by default, since we never got around to
       actually numbering the error  messages.  The  function  png_set_strip_error_numbers()  was
       removed from the library by default.

       The  png_zalloc()  and  png_zfree()  functions  are  no longer exported.  The png_zalloc()
       function no longer zeroes out the memory that  it  allocates.   Applications  that  called
       png_zalloc(png_ptr,  number,  size) can call png_calloc(png_ptr, number*size) instead, and
       can call png_free() instead of png_zfree().

       Support for dithering was disabled by default in libpng-1.4.0, because  it  has  not  been
       well  tested  and doesn't actually "dither".  The code was not removed, however, and could
       be enabled by building libpng with PNG_READ_DITHER_SUPPORTED  defined.   In  libpng-1.4.2,
       this  support  was  re-enabled, but the function was renamed png_set_quantize() to reflect
       more   accurately    what    it    actually    does.     At    the    same    time,    the
       PNG_DITHER_[RED,GREEN_BLUE]_BITS       macros       were       also       renamed       to
       PNG_QUANTIZE_[RED,GREEN,BLUE]_BITS,   and   PNG_READ_DITHER_SUPPORTED   was   renamed   to
       PNG_READ_QUANTIZE_SUPPORTED.

       We removed the trailing '.' from the warning and error messages.

XI. Changes to Libpng from version 1.4.x to 1.5.x

       From   libpng-1.4.0  until  1.4.4,  the  png_get_uint_16  macro  (but  not  the  function)
       incorrectly returned a value of type png_uint_32.  The incorrect macro  was  removed  from
       libpng-1.4.5.

       Checking  for  invalid  palette  index  on  write  was added at libpng 1.5.10.  If a pixel
       contains an invalid (out-of-range) index libpng issues a benign error.  This is enabled by
       default  because  this  condition  is  an error according to the PNG specification, Clause
       11.3.2, but the error can be ignored in each png_ptr with

          png_set_check_for_invalid_index(png_ptr, allowed);

             allowed  - one of
                        0: disable benign error (accept the
                           invalid data without warning).
                        1: enable benign error (treat the
                           invalid data as an error or a
                           warning).

       If the error is ignored, or if png_benign_error() treats it  as  a  warning,  any  invalid
       pixels are decoded as opaque black by the decoder and written as-is by the encoder.

       Retrieving  the  maximum  palette  index found was added at libpng-1.5.15.  This statement
       must  appear  after  png_read_png()  or  png_read_image()   while   reading,   and   after
       png_write_png() or png_write_image() while writing.

          int max_palette = png_get_palette_max(png_ptr, info_ptr);

       This  will return the maximum palette index found in the image, or "-1" if the palette was
       not checked, or "0" if no palette was found.  Note that this  does  not  account  for  any
       palette  index  used  by  ancillary  chunks  such  as the bKGD chunk; you must check those
       separately to determine the maximum palette index actually used.

       There are no substantial API changes between the non-deprecated parts of the 1.4.5 API and
       the  1.5.0 API; however, the ability to directly access members of the main libpng control
       structures, png_struct and png_info, deprecated in earlier versions of  libpng,  has  been
       completely  removed  from  libpng  1.5,  and  new  private "pngstruct.h", "pnginfo.h", and
       "pngdebug.h" header files were created.

       We no  longer  include  zlib.h  in  png.h.   The  include  statement  has  been  moved  to
       pngstruct.h,  where it is not accessible by applications. Applications that need access to
       information in zlib.h will need to add the '#include "zlib.h"'  directive.   It  does  not
       matter whether this is placed prior to or after the '"#include png.h"' directive.

       The  png_sprintf(),  png_strcpy(),  and  png_strncpy()  macros are no longer used and were
       removed.

       We moved the png_strlen(), png_memcpy(), png_memset(),  and  png_memcmp()  macros  into  a
       private header file (pngpriv.h) that is not accessible to applications.

       In  png_get_iCCP,  the type of "profile" was changed from png_charpp to png_bytepp, and in
       png_set_iCCP, from png_charp to png_const_bytep.

       There are changes of form in png.h, including new and changed macros to declare  parts  of
       the  API.  Some API functions with arguments that are pointers to data not modified within
       the function have been corrected to declare these arguments with const.

       Much of the internal use of C macros to control the library build  has  also  changed  and
       some  of  this is visible in the exported header files, in particular the use of macros to
       control  data  and  API  elements  visible  during  application  compilation  may  require
       significant  revision to application code.  (It is extremely rare for an application to do
       this.)

       Any program that compiled against libpng 1.4 and did not use deprecated features or access
       internal  library  structures  should  compile and work against libpng 1.5, except for the
       change in the prototype for png_get_iCCP()  and  png_set_iCCP()  API  functions  mentioned
       above.

       libpng  1.5.0  adds  PNG_  PASS  macros  to  help in the reading and writing of interlaced
       images.  The macros return the number of rows and columns in  each  pass  and  information
       that can be used to de-interlace and (if absolutely necessary) interlace an image.

       libpng  1.5.0  adds  an  API png_longjmp(png_ptr, value).  This API calls the application-
       provided png_longjmp_ptr on the internal, but application initialized, longjmp buffer.  It
       is  provided as a convenience to avoid the need to use the png_jmpbuf macro, which had the
       unnecessary side effect of resetting the internal png_longjmp_ptr value.

       libpng 1.5.0 includes a complete fixed point API.  By default this is present  along  with
       the  corresponding  floating  point  API.   In  general  the fixed point API is faster and
       smaller than the floating point one because the PNG file  format  used  fixed  point,  not
       floating  point.   This  applies  even  if  the  library  uses  floating point in internal
       calculations.  A new macro, PNG_FLOATING_ARITHMETIC_SUPPORTED, reveals whether the library
       uses  floating  point  arithmetic  (the  default) or fixed point arithmetic internally for
       performance critical calculations such as gamma correction.   In  some  cases,  the  gamma
       calculations  may  produce  slightly  different  results.  This has changed the results in
       png_rgb_to_gray and in alpha composition (png_set_background for  example).  This  applies
       even  if  the  original  image was already linear (gamma == 1.0) and, therefore, it is not
       necessary to linearize the image.  This is  because  libpng  has  *not*  been  changed  to
       optimize that case correctly, yet.

       Fixed  point  support  for  the  sCAL  chunk  comes  with  an  important  caveat; the sCAL
       specification uses a decimal encoding of floating point values and  the  accuracy  of  PNG
       fixed  point  values  is  insufficient  for representation of these values. Consequently a
       "string" API (png_get_sCAL_s and png_set_sCAL_s) is  the  only  reliable  way  of  reading
       arbitrary sCAL chunks in the absence of either the floating point API or internal floating
       point calculations.  Starting with libpng-1.5.0, both of these functions are present  when
       PNG_sCAL_SUPPORTED  is  defined.  Prior to libpng-1.5.0, their presence also depended upon
       PNG_FIXED_POINT_SUPPORTED  being  defined  and  PNG_FLOATING_POINT_SUPPORTED   not   being
       defined.

       Applications  no  longer need to include the optional distribution header file pngusr.h or
       define the corresponding macros during application build  in  order  to  see  the  correct
       variant  of  the  libpng API.  From 1.5.0 application code can check for the corresponding
       _SUPPORTED macro:

       #ifdef PNG_INCH_CONVERSIONS_SUPPORTED
          /* code that uses the inch conversion APIs. */ #endif

       This macro will only be defined if the inch conversion functions have been  compiled  into
       libpng.   The  full  set  of  macros, and whether or not support has been compiled in, are
       available in the header file pnglibconf.h.  This header file is  specific  to  the  libpng
       build.   Notice  that  prior  to 1.5.0 the _SUPPORTED macros would always have the default
       definition unless reset by pngusr.h or by explicit settings on the compiler command  line.
       These  settings  may  produce  compiler  warnings  or  errors  in  1.5.0  because of macro
       redefinition.

       Applications can now choose whether to use these  macros  or  to  call  the  corresponding
       function by defining PNG_USE_READ_MACROS or PNG_NO_USE_READ_MACROS before including png.h.
       Notice that this is only supported from 1.5.0; defining  PNG_NO_USE_READ_MACROS  prior  to
       1.5.0 will lead to a link failure.

       Prior  to  libpng-1.5.4,  the  zlib  compressor  used  the  same  set  of  parameters when
       compressing the IDAT data and textual data such as zTXt  and  iCCP.   In  libpng-1.5.4  we
       reinitialized  the  zlib  stream  for  each  type of data.  We added five png_set_text_*()
       functions for setting the parameters to use with textual data.

       Prior to libpng-1.5.4, the PNG_READ_16_TO_8_ACCURATE_SCALE_SUPPORTED  option  was  off  by
       default,  and  slightly  inaccurate scaling occurred.  This option can no longer be turned
       off, and the choice of accurate  or  inaccurate  16-to-8  scaling  is  by  using  the  new
       png_set_scale_16_to_8()  API  for  accurate scaling or the old png_set_strip_16_to_8() API
       for simple chopping.  In libpng-1.5.4, the PNG_READ_16_TO_8_ACCURATE_SCALE_SUPPORTED macro
       became   PNG_READ_SCALE_16_TO_8_SUPPORTED,   and   the   PNG_READ_16_TO_8   macro   became
       PNG_READ_STRIP_16_TO_8_SUPPORTED,  to  enable  the   two   png_set_*_16_to_8()   functions
       separately.

       Prior to libpng-1.5.4, the png_set_user_limits() function could only be used to reduce the
       width and height limits from the  value  of  PNG_USER_WIDTH_MAX  and  PNG_USER_HEIGHT_MAX,
       although  this  document  said  that it could be used to override them.  Now this function
       will reduce or increase the limits.

       Starting in libpng-1.5.22, default user limits were established. These can  be  overridden
       by  application  calls  to  png_set_user_limits(),  png_set_user_chunk_cache_max(), and/or
       png_set_user_malloc_max().  The limits are now
                                    max possible  default
          png_user_width_max        0x7fffffff    1,000,000
          png_user_height_max       0x7fffffff    1,000,000
          png_user_chunk_cache_max  0 (unlimited) 1000
          png_user_chunk_malloc_max 0 (unlimited) 8,000,000

       The png_set_option() function (and the "options" member of the png struct)  was  added  to
       libpng-1.5.15, with option PNG_ARM_NEON.

       The  library  now  supports  a complete fixed point implementation and can thus be used on
       systems that have no floating point support or very limited or slow  support.   Previously
       gamma  correction,  an  essential  part  of complete PNG support, required reasonably fast
       floating point.

       As part of this the choice of internal implementation has been  made  independent  of  the
       choice  of fixed versus floating point APIs and all the missing fixed point APIs have been
       implemented.

       The exact mechanism used to control attributes of API functions has changed, as  described
       in the INSTALL file.

       A  new test program, pngvalid, is provided in addition to pngtest.  pngvalid validates the
       arithmetic accuracy of  the  gamma  correction  calculations  and  includes  a  number  of
       validations  of  the  file  format.  A subset of the full range of tests is run when "make
       check" is done (in the 'configure' build.)  pngvalid also allows  total  allocated  memory
       usage to be evaluated and performs additional memory overwrite validation.

       Many  changes  to  individual feature macros have been made. The following are the changes
       most likely to be noticed by library builders who configure libpng:

       1) All feature macros now have consistent naming:

       #define PNG_NO_feature turns the  feature  off  #define  PNG_feature_SUPPORTED  turns  the
       feature on

       pnglibconf.h contains one line for each feature macro which is either:

       #define PNG_feature_SUPPORTED

       if the feature is supported or:

       /*#undef PNG_feature_SUPPORTED*/

       if  it  is not.  Library code consistently checks for the 'SUPPORTED' macro.  It does not,
       and libpng applications should not, check for the 'NO' macro which will  not  normally  be
       defined  even  if  the feature is not supported.  The 'NO' macros are only used internally
       for setting or not setting the corresponding 'SUPPORTED' macros.

       Compatibility with the old names is provided as follows:

       PNG_INCH_CONVERSIONS turns on PNG_INCH_CONVERSIONS_SUPPORTED

       And the following definitions disable the corresponding feature:

       PNG_SETJMP_NOT_SUPPORTED  disables   SETJMP   PNG_READ_TRANSFORMS_NOT_SUPPORTED   disables
       READ_TRANSFORMS       PNG_NO_READ_COMPOSITED_NODIV      disables      READ_COMPOSITE_NODIV
       PNG_WRITE_TRANSFORMS_NOT_SUPPORTED                disables                WRITE_TRANSFORMS
       PNG_READ_ANCILLARY_CHUNKS_NOT_SUPPORTED           disables           READ_ANCILLARY_CHUNKS
       PNG_WRITE_ANCILLARY_CHUNKS_NOT_SUPPORTED disables WRITE_ANCILLARY_CHUNKS

       Library builders should remove use of the above, inconsistent, names.

       2) Warning and error message formatting was previously conditional on the  STDIO  feature.
       The  library  has  been  changed to use the CONSOLE_IO feature instead. This means that if
       CONSOLE_IO is disabled the library no longer uses the printf(3) functions, even though the
       default read/write implementations use (FILE) style stdio.h functions.

       3) Three feature macros now control the fixed/floating point decisions:

       PNG_FLOATING_POINT_SUPPORTED enables the floating point APIs

       PNG_FIXED_POINT_SUPPORTED  enables  the  fixed  point APIs; however, in practice these are
       normally required internally  anyway  (because  the  PNG  file  format  is  fixed  point),
       therefore in most cases PNG_NO_FIXED_POINT merely stops the function from being exported.

       PNG_FLOATING_ARITHMETIC_SUPPORTED    chooses   between   the   internal   floating   point
       implementation or the fixed point one.  Typically the fixed point implementation is larger
       and  slower  than  the  floating  point  implementation on a system that supports floating
       point; however, it may be faster on a system  which  lacks  floating  point  hardware  and
       therefore uses a software emulation.

       4)  Added PNG_{READ,WRITE}_INT_FUNCTIONS_SUPPORTED.  This allows the functions to read and
       write ints to be disabled independently of PNG_USE_READ_MACROS, which allows libpng to  be
       built  with  the  functions  even  though  the  default is to use the macros - this allows
       applications to choose  at  app  buildtime  whether  or  not  to  use  macros  (previously
       impossible because the functions weren't in the default build.)

XII. Changes to Libpng from version 1.5.x to 1.6.x

       A  "simplified  API"  has  been  added (see documentation in png.h and a simple example in
       contrib/examples/pngtopng.c).  The new publicly visible API includes the following:

          macros:
            PNG_FORMAT_*
            PNG_IMAGE_*
          structures:
            png_control
            png_image
          read functions
            png_image_begin_read_from_file()
            png_image_begin_read_from_stdio()
            png_image_begin_read_from_memory()
            png_image_finish_read()
            png_image_free()
          write functions
            png_image_write_to_file()
            png_image_write_to_memory()
            png_image_write_to_stdio()

       Starting with libpng-1.6.0, you can configure libpng to prefix all exported symbols, using
       the PNG_PREFIX macro.

       We  no  longer  include  string.h  in  png.h.   The  include  statement  has been moved to
       pngpriv.h, where it is not accessible by applications.  Applications that need  access  to
       information  in  string.h must add an '#include <string.h>' directive.  It does not matter
       whether this is placed prior to or after the '#include "png.h"' directive.

       The following API are now DEPRECATED:
          png_info_init_3()
          png_convert_to_rfc1123() which has been replaced
            with png_convert_to_rfc1123_buffer()
          png_malloc_default()
          png_free_default()
          png_reset_zstream()

       The following have been removed:
          png_get_io_chunk_name(), which has been replaced
            with png_get_io_chunk_type().  The new
            function returns a 32-bit integer instead of
            a string.
          The png_sizeof(), png_strlen(), png_memcpy(), png_memcmp(), and
            png_memset() macros are no longer used in the libpng sources and
            have been removed.  These had already been made invisible to applications
            (i.e., defined in the private pngpriv.h header file) since libpng-1.5.0.

       The signatures of many exported functions were changed, such that
          png_structp became png_structrp or png_const_structrp
          png_infop became png_inforp or png_const_inforp  where  "rp"  indicates  a  "restricted
       pointer".

       Dropped  support  for  16-bit platforms. The support for FAR/far types has been eliminated
       and the definition of png_alloc_size_t is now controlled by a flag so that 'small  size_t'
       systems can select it if necessary.

       Error  detection in some chunks has improved; in particular the iCCP chunk reader now does
       pretty complete validation of the basic format.  Some bad profiles  that  were  previously
       accepted   are   now   accepted   with   a   warning   or  rejected,  depending  upon  the
       png_set_benign_errors() setting, in particular the very old broken Microsoft/HP  3144-byte
       sRGB  profile.  Starting with libpng-1.6.11, recognizing and checking sRGB profiles can be
       avoided by means of

           #if defined(PNG_SKIP_sRGB_CHECK_PROFILE) &&         defined(PNG_SET_OPTION_SUPPORTED)
              png_set_option(png_ptr, PNG_SKIP_sRGB_CHECK_PROFILE,
                  PNG_OPTION_ON);
           #endif

       It's not a good idea to do this if you are using the "simplified API", which needs  to  be
       able to recognize sRGB profiles conveyed via the iCCP chunk.

       The PNG spec requirement that only grayscale profiles may appear in images with color type
       0 or 4 and that even if the image only contains gray pixels, only RGB profiles may  appear
       in  images  with  color  type  2,  3, or 6, is now enforced.  The sRGB chunk is allowed to
       appear in images with any color type and is interpreted by libpng to convey a  one-tracer-
       curve gray profile or a three-tracer-curve RGB profile as appropriate.

       Libpng  1.5.x  erroneously  used /MD for Debug DLL builds; if you used the debug builds in
       your app and you changed your app to use /MD you will need to change it back to  /MDd  for
       libpng 1.6.x.

       Prior  to  libpng-1.6.0  a  warning  would  be issued if the iTXt chunk contained an empty
       language field or an empty translated keyword.  Both of  these  are  allowed  by  the  PNG
       specification, so these warnings are no longer issued.

       The  library  now  issues an error if the application attempts to set a transform after it
       calls png_read_update_info() or if it attempts to  call  both  png_read_update_info()  and
       png_start_read_image() or to call either of them more than once.

       The  default  condition  for benign_errors is now to treat benign errors as warnings while
       reading and as errors while writing.

       The library now issues a warning if both background processing and RGB to  gray  are  used
       when  gamma  correction  happens. As with previous versions of the library the results are
       numerically very incorrect in this case.

       There are some minor arithmetic changes in some transforms such  as  png_set_background(),
       that might be detected by certain regression tests.

       Unknown  chunk  handling  has been improved internally, without any API change.  This adds
       more correct option control of the unknown handling, corrects a pre-existing bug where the
       per-chunk  'keep'  setting  is  ignored,  and makes it possible to skip IDAT chunks in the
       sequential reader.

       The machine-generated configure files are no longer  included  in  branches  libpng16  and
       later  of  the  GIT  repository.   They  continue  to be included in the tarball releases,
       however.

       Libpng-1.6.0 through 1.6.2 used the CMF bytes at the beginning of the IDAT stream  to  set
       the  size  of the sliding window for reading instead of using the default 32-kbyte sliding
       window size.  It was discovered that there are hundreds of PNG files in the wild that have
       incorrect  CMF  bytes  that caused zlib to issue the "invalid distance too far back" error
       and reject the file.  Libpng-1.6.3 and later calculate their own safe CMF from  the  image
       dimensions,  provide  a way to revert to the libpng-1.5.x behavior (ignoring the CMF bytes
       and using a 32-kbyte sliding window), by using

           png_set_option(png_ptr, PNG_MAXIMUM_INFLATE_WINDOW,
               PNG_OPTION_ON);

       and provide a tool (contrib/tools/pngfix) for rewriting a PNG file  while  optimizing  the
       CMF bytes in its IDAT chunk correctly.

       Libpng-1.6.0  and libpng-1.6.1 wrote uncompressed iTXt chunks with the wrong length, which
       resulted in PNG files that cannot be read beyond the bad iTXt chunk.  This error was fixed
       in  libpng-1.6.3,  and  a  tool  (called contrib/tools/png-fix-itxt) has been added to the
       libpng distribution.

       Starting with libpng-1.6.17, the PNG_SAFE_LIMITS macro was eliminated and safe limits  are
       used  by  default (users who need larger limits can still override them at compile time or
       run time, as described above).

       The new limits are
                                       default   spec limit
          png_user_width_max         1,000,000  2,147,483,647
          png_user_height_max        1,000,000  2,147,483,647
          png_user_chunk_cache_max         128  unlimited
          png_user_chunk_malloc_max  8,000,000  unlimited

       Starting with libpng-1.6.18, a PNG_RELEASE_BUILD macro was  added,  which  allows  library
       builders  to control compilation for an installed system (a release build).  It can be set
       for testing debug or beta builds to ensure that they will compile when the build  type  is
       switched  to  RC  or  STABLE.  In  essence  this  overrides the PNG_LIBPNG_BUILD_BASE_TYPE
       definition which is not directly user controllable.

       Starting with libpng-1.6.19, attempting to set an over-length  PLTE  chunk  is  an  error.
       Previously this requirement of the PNG specification was not enforced, and the palette was
       always limited to 256 entries. An over-length PLTE chunk found in an input PNG is silently
       truncated.

       Starting  with  libpng-1.6.31,  the  eXIf  chunk  is supported. Libpng does not attempt to
       decode the Exif profile; it simply returns a byte array  containing  the  profile  to  the
       calling application which must do its own decoding.

XIII. Detecting libpng

       The  png_get_io_ptr()  function has been present since libpng-0.88, has never changed, and
       is unaffected by conditional compilation macros.   It  is  the  best  choice  for  use  in
       configure  scripts  for  detecting  the  presence of any libpng version since 0.88.  In an
       autoconf "configure.in" you could use

           AC_CHECK_LIB(png, png_get_io_ptr, ...)

XV. Source code repository

       Since about February 2009, version 1.2.34, libpng has been  under  "git"  source  control.
       The  git  repository  was  built  from old libpng-x.y.z.tar.gz files going back to version
       0.70.  You can access the git repository (read only) at

           https://github.com/pnggroup/libpng or
           https://git.code.sf.net/p/libpng/code.git

       or you can browse it with a web browser at

           https://github.com/pnggroup/libpng or
           https://sourceforge.net/p/libpng/code/ci/libpng16/tree/

       Patches can be sent to png-mng-implement  at  lists.sourceforge.net  or  uploaded  to  the
       libpng bug tracker at

           https://libpng.sourceforge.io/

       or as a "pull request" to

           https://github.com/pnggroup/libpng/pulls

       We  also  accept  patches  built  from  the  tar  or  zip distributions, and simple verbal
       descriptions of bug fixes, reported either to the SourceForge bug tracker, to the png-mng-
       implement at lists.sf.net mailing list, as github issues.

XV. Coding style

       Our     coding     style     is     similar     to     the     "Allman"     style     (See
       https://en.wikipedia.org/wiki/Indent_style#Allman_style), with curly  braces  on  separate
       lines:

           if (condition)
           {
              action;
           }

           else if (another condition)
           {
              another action;
           }

       The braces can be omitted from simple one-line actions:

           if (condition)
              return 0;

       We use 3-space indentation, except for continued statements which are usually indented the
       same as the first line of the statement plus four more spaces.

       For macro definitions we use 2-space indentation, always leaving  the  "#"  in  the  first
       column.

           #ifndef PNG_NO_FEATURE
           #  ifndef PNG_FEATURE_SUPPORTED
           #    define PNG_FEATURE_SUPPORTED
           #  endif
           #endif

       Comments  appear  with  the  leading  "/*"  at  the same indentation as the statement that
       follows the comment:

           /* Single-line comment */
           statement;

           /* This is a multiple-line
            * comment.
            */
           statement;

       Very short comments can be placed after the end of the statement to which they pertain:

           statement;    /* comment */

       We don't use C++ style ("//") comments. We have, however, used them in the  past  in  some
       now-abandoned MMX assembler code.

       Functions  and their curly braces are not indented, and exported functions are marked with
       PNGAPI:

        /* This is a public function that is visible to
         * application programmers. It does thus-and-so.
         */
        void PNGAPI
        png_exported_function(png_ptr, png_info, foo)
        {
           body;
        }

       The return type and decorations are placed on a separate line ahead of the function  name,
       as illustrated above.

       The prototypes for all exported functions appear in png.h, above the comment that says

           /* Maintainer: Put new public prototypes here ... */

       We mark all non-exported functions with "/* PRIVATE */"":

        void /* PRIVATE */
        png_non_exported_function(png_ptr, png_info, foo)
        {
           body;
        }

       The  prototypes  for  non-exported  functions  (except  for  those  in  pngtest) appear in
       pngpriv.h above the comment that says

         /* Maintainer: Put new private prototypes here ^ */

       To avoid polluting the global namespace, the names of all exported functions and variables
       begin  with  "png_",  and all publicly visible C preprocessor macros begin with "PNG".  We
       request that applications that use libpng *not* begin any of their own symbols with either
       of these strings.

       We put a space after the "sizeof" operator and we omit the optional parentheses around its
       argument when the argument is an expression, not a type name, and we  always  enclose  the
       sizeof operator, with its argument, in parentheses:

         (sizeof (png_uint_32))
         (sizeof array)

       Prior  to  libpng-1.6.0  we  used  a  "png_sizeof()"  macro, formatted as though it were a
       function.

       Control keywords if, for, while, and switch are always followed by a space to  distinguish
       them from function calls, which have no trailing space.

       We  put  a space after each comma and after each semicolon in "for" statements, and we put
       spaces before and after each C binary operator and after "for" or "while", and before "?".
       We  don't  put a space between a typecast and the expression being cast, nor do we put one
       between a function name and the left parenthesis that follows it:

           for (i = 2; i > 0; --i)
              y[i] = a(x) + (int)b;

       We prefer #ifdef and #ifndef to #if defined() and #if !defined() when there  is  only  one
       macro being tested.  We always use parentheses with "defined".

       We express integer constants that are used as bit masks in hex format, with an even number
       of lower-case hex digits, and to make them unsigned (e.g., 0x00U, 0xffU, 0x0100U) and long
       if they are greater than 0x7fff (e.g., 0xffffUL).

       We  prefer  to use underscores rather than camelCase in names, except for a few type names
       that we inherit from zlib.h.

       We prefer "if (something != 0)" and "if (something == 0)" over  "if  (something)"  and  if
       "(!something)",  respectively,  and  for pointers we prefer "if (some_pointer != NULL)" or
       "if (some_pointer == NULL)".

       We do not use the TAB character for indentation in the C sources.

       Lines do not exceed 80 characters.

       Other rules can be inferred by inspecting the libpng source.

NOTE

       Note about libpng version numbers:

       Due to various miscommunications, unforeseen code incompatibilities and occasional factors
       outside  the  authors'  control,  version  numbering  on  the  library has not always been
       consistent and straightforward.  The following  table  summarizes  matters  since  version
       0.89c, which was the first widely used release:

        source               png.h    png.h  shared-lib
        version              string   int    version
        -------              ------   -----  ----------
        0.89c "1.0 beta 3"     0.89      89  1.0.89
        0.90  "1.0 beta 4"     0.90      90  0.90  [should have been 2.0.90]
        0.95  "1.0 beta 5"     0.95      95  0.95  [should have been 2.0.95]
        0.96  "1.0 beta 6"     0.96      96  0.96  [should have been 2.0.96]
        0.97b "1.00.97 beta 7" 1.00.97   97  1.0.1 [should have been 2.0.97]
        0.97c                  0.97      97  2.0.97
        0.98                   0.98      98  2.0.98
        0.99                   0.99      98  2.0.99
        0.99a-m                0.99      99  2.0.99
        1.00                   1.00     100  2.1.0 [100 should be 10000]
        1.0.0      (from here on, the   100  2.1.0 [100 should be 10000]
        1.0.1       png.h string is   10001  2.1.0
        1.0.1a-e    identical to the  10002  from here on, the shared library
        1.0.2       source version)   10002  is 2.V where V is the source code
        1.0.2a-b                      10003  version, except as noted.
        1.0.3                         10003
        1.0.3a-d                      10004
        1.0.4                         10004
        1.0.4a-f                      10005
        1.0.5 (+ 2 patches)           10005
        1.0.5a-d                      10006
        1.0.5e-r                      10100 (not source compatible)
        1.0.5s-v                      10006 (not binary compatible)
        1.0.6 (+ 3 patches)           10006 (still binary incompatible)
        1.0.6d-f                      10007 (still binary incompatible)
        1.0.6g                        10007
        1.0.6h                        10007  10.6h (testing xy.z so-numbering)
        1.0.6i                        10007  10.6i
        1.0.6j                        10007  2.1.0.6j (incompatible with 1.0.0)
        1.0.7beta11-14        DLLNUM  10007  2.1.0.7beta11-14 (binary compatible)
        1.0.7beta15-18           1    10007  2.1.0.7beta15-18 (binary compatible)
        1.0.7rc1-2               1    10007  2.1.0.7rc1-2 (binary compatible)
        1.0.7                    1    10007  (still compatible)
        ...
        1.0.69                  10    10069  10.so.0.69[.0]
        ...
        1.2.59                  13    10259  12.so.0.59[.0]
        ...
        1.4.20                  14    10420  14.so.0.20[.0]
        ...
        1.5.30                  15    10530  15.so.15.30[.0]
        ...
        1.6.35                  16    10635  16.so.16.35[.0]

       Henceforth  the  source version will match the shared-library minor and patch numbers; the
       shared-library major version number will be used for changes in backward compatibility, as
       it  is  intended.   The  PNG_PNGLIB_VER  macro,  which  is  not  used within libpng but is
       available for applications, is an unsigned integer of the form XYYZZ corresponding to  the
       source  version  X.Y.Z  (leading zeros in Y and Z).  Beta versions were given the previous
       public release number plus a letter, until version 1.0.6j; from then on  they  were  given
       the upcoming public release number plus "betaNN" or "rcNN".

SEE ALSO

       png(5)

              The PNG (Portable Network Graphics) format specification.

       libpng

              http://www.libpng.org/pub/png/libpng.html (canonical home page)
              https://github.com/pnggroup/libpng (canonical Git repository)
              https://libpng.sourceforge.io (downloadable archives)

       zlib

              https://zlib.net (canonical home page)
              https://github.com/madler/zlib (canonical Git repository)
              A copy of zlib may also be found at the same location as libpng.

       In  the  case  of  any  inconsistency  between the PNG specification and this library, the
       specification takes precedence.

AUTHORS

       This man page: Initially created by Glenn Randers-Pehrson.  Maintained by Cosmin Truta.

       The contributing authors would like to thank all those who helped with testing, bug fixes,
       and patience.  This wouldn't have been possible without all of you.

       Thanks to Frank J. T. Wojcik for helping with the documentation.

       Libpng: Initially created in 1995 by Guy Eric Schalnat, then of Group 42, Inc.  Maintained
       by Cosmin Truta.

       Supported by the PNG development group.
       png-mng-implement   at   lists.sourceforge.net.   (Subscription   is    required;    visit
       https://lists.sourceforge.net/lists/listinfo/png-mng-implement to subscribe.)

                                        September 12, 2024                              LIBPNG(3)