Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_DisplayID  -  This  is  a  unique ID for a display for the time it is connected to the system, and is
       never reused for the lifetime of the application.

SYNOPSIS

       #include <SDL3/SDL_video.h>

       typedef Uint32 SDL_DisplayID;

DESCRIPTION

       If the display is disconnected and reconnected, it will get a new ID.

       The value 0 is an invalid ID.

AVAILABILITY

       This datatype is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.20                               SDL_DisplayID(3type)