Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_GLProfile - Possible values to be set for the SDL_GL_CONTEXT_PROFILE_MASK attribute.

SYNOPSIS

       #include <SDL3/SDL_video.h>

       typedef Uint32 SDL_GLProfile;

       #define SDL_GL_CONTEXT_PROFILE_CORE           0x0001  /**< OpenGL Core Profile context */
       #define SDL_GL_CONTEXT_PROFILE_COMPATIBILITY  0x0002  /**< OpenGL Compatibility Profile context */
       #define SDL_GL_CONTEXT_PROFILE_ES             0x0004  /**< GLX_CONTEXT_ES2_PROFILE_BIT_EXT */

AVAILABILITY

       This datatype is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.20                               SDL_GLProfile(3type)