Provided by: libsdl3-doc_3.2.20+ds-2_all 

NAME
SDL_GPUBufferBinding - A structure specifying parameters in a buffer binding call.
SYNOPSIS
#include <SDL3/SDL_gpu.h>
typedef struct SDL_GPUBufferBinding
{
SDL_GPUBuffer *buffer; /**< The buffer to bind. Must have been created with SDL_GPU_BUFFERUSAGE_VERTEX for SDL_BindGPUVertexBuffers, or SDL_GPU_BUFFERUSAGE_INDEX for SDL_BindGPUIndexBuffer. */
Uint32 offset; /**< The starting byte of the data to bind in the buffer. */
} SDL_GPUBufferBinding;
AVAILABILITY
This struct is available since SDL 3.2.0.
SEE ALSO
SDL_BindGPUVertexBuffers(3), SDL_BindGPUIndexBuffer(3)
Simple Directmedia Layer SDL 3.2.20 SDL_GPUBufferBinding(3type)