Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_GPUBufferBinding - A structure specifying parameters in a buffer binding call.

SYNOPSIS

       #include <SDL3/SDL_gpu.h>

       typedef struct SDL_GPUBufferBinding
       {
           SDL_GPUBuffer *buffer;  /**< The buffer to bind. Must have been created with SDL_GPU_BUFFERUSAGE_VERTEX for SDL_BindGPUVertexBuffers, or SDL_GPU_BUFFERUSAGE_INDEX for SDL_BindGPUIndexBuffer. */
           Uint32 offset;          /**< The starting byte of the data to bind in the buffer. */
       } SDL_GPUBufferBinding;

AVAILABILITY

       This struct is available since SDL 3.2.0.

SEE ALSO

       SDL_BindGPUVertexBuffers(3), SDL_BindGPUIndexBuffer(3)

Simple Directmedia Layer                           SDL 3.2.20                        SDL_GPUBufferBinding(3type)