Provided by: libsdl3-doc_3.2.20+ds-2_all 

NAME
SDL_GPUBufferRegion - A structure specifying a region of a buffer.
SYNOPSIS
#include <SDL3/SDL_gpu.h>
typedef struct SDL_GPUBufferRegion
{
SDL_GPUBuffer *buffer; /**< The buffer. */
Uint32 offset; /**< The starting byte within the buffer. */
Uint32 size; /**< The size in bytes of the region. */
} SDL_GPUBufferRegion;
DESCRIPTION
Used when transferring data to or from buffers.
AVAILABILITY
This struct is available since SDL 3.2.0.
SEE ALSO
SDL_UploadToGPUBuffer(3), SDL_DownloadFromGPUBuffer(3)
Simple Directmedia Layer SDL 3.2.20 SDL_GPUBufferRegion(3type)