Provided by: libsdl3-doc_3.2.20+ds-2_all 

NAME
SDL_GPUDevice - An opaque handle representing the SDL_GPU context.
SYNOPSIS
#include <SDL3/SDL_gpu.h>
typedef struct SDL_GPUDevice SDL_GPUDevice;
AVAILABILITY
This struct is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.20 SDL_GPUDevice(3type)