Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_Gamepad - The structure used to identify an SDL gamepad

SYNOPSIS

       #include <SDL3/SDL_gamepad.h>

       typedef struct SDL_Gamepad SDL_Gamepad;

AVAILABILITY

       This struct is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.20                                 SDL_Gamepad(3type)