SDL_GetAudioStreamGain
Get the gain of an audio stream.
- Provided by: libsdl3-doc (Version: 3.2.20+ds-2)
- Source: libsdl3
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Get the gain of an audio stream.
#include <SDL3/SDL_audio.h>
float SDL_GetAudioStreamGain(SDL_AudioStream *stream);
The gain of a stream is its volume; a larger gain means a louder output, with a gain of zero being silence.
Audio streams default to a gain of 1.0f (no change in output).
for more information.
It is safe to call this function from any thread, as it holds a stream-specific mutex while running.
This function is available since SDL 3.2.0.