SDL_GetRectIntersection
Calculate the intersection of two rectangles.
- Provided by: libsdl3-doc (Version: 3.2.20+ds-2)
- Source: libsdl3
- Report a bug
Calculate the intersection of two rectangles.
#include <SDL3/SDL_rect.h>
bool SDL_GetRectIntersection(const SDL_Rect *A, const SDL_Rect *B, SDL_Rect *result);
If result is NULL then this function will return false.
Returns true if there is an intersection, false otherwise.
This function is available since SDL 3.2.0.