SDL_RenderLines
Draw a series of connected lines on the current rendering target at subpixel precision.
- Provided by: libsdl3-doc (Version: 3.2.20+ds-2)
- Source: libsdl3
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Draw a series of connected lines on the current rendering target at subpixel precision.
#include <SDL3/SDL_render.h>
bool SDL_RenderLines(SDL_Renderer *renderer, const SDL_FPoint *points, int count);
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This function should only be called on the main thread.
This function is available since SDL 3.2.0.