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SDL_RenderLines

Draw a series of connected lines on the current rendering target at subpixel precision.

#include <SDL3/SDL_render.h>
bool SDL_RenderLines(SDL_Renderer *renderer, const SDL_FPoint *points, int count);

the renderer which should draw multiple lines.
the points along the lines.
the number of points, drawing count-1 lines.

for more information.

This function should only be called on the main thread.

This function is available since SDL 3.2.0.

SDL_RenderLine(3)