SDL_SetGamepadPlayerIndex
Set the player index of an opened gamepad.
- Provided by: libsdl3-doc (Version: 3.2.20+ds-2)
- Source: libsdl3
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Set the player index of an opened gamepad.
#include <SDL3/SDL_gamepad.h>
bool SDL_SetGamepadPlayerIndex(SDL_Gamepad *gamepad, int player_index);
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This function is available since SDL 3.2.0.