SDL_WINDOWPOS_CENTERED_MASK
A magic value used with SDL_WINDOWPOS_CENTERED.
- Provided by: libsdl3-doc (Version: 3.2.20+ds-2)
- Source: libsdl3
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A magic value used with SDL_WINDOWPOS_CENTERED.
#include <SDL3/SDL_video.h>
#define SDL_WINDOWPOS_CENTERED_MASK 0x2FFF0000u
Generally this macro isn't used directly, but rather through SDL_WINDOWPOS_CENTERED or SDL_WINDOWPOS_CENTERED_DISPLAY.
This macro is available since SDL 3.2.0.