Provided by: allegro4-doc_4.4.3.1-6_all bug

NAME

       register_assert_handler  -  Registers  a  custom  handler  for  assert failures. Allegro game programming
       library.

SYNOPSIS

       #include <allegro.h>

       void register_assert_handler(int (*handler)(const char *msg));

DESCRIPTION

       Supplies a custom handler function for dealing with assert failures.  Your  callback  will  be  passed  a
       formatted  error  message  in ASCII, and should return non-zero if it has processed the error, or zero to
       continue with the default actions. You could use this to ignore assert failures, or to display the  error
       messages  on  a  graphics  mode screen without aborting the program. You can call this function even when
       Allegro has not been initialised. Example:

          int show_but_continue(const char *text)
          {
              alert("Uh oh...", "Fasten your seat belts.", text,
                    "&Go on!", NULL, 'g', 0);
              return 1;
          }
          ...
             register_assert(show_but_continue);
             ASSERT(0); /* This won't crash the program now. */

SEE ALSO

       al_assert(3alleg4), ASSERT(3alleg4), register_trace_handler(3alleg4)

Allegro                                           version 4.4.3                 register_assert_handler(3alleg4)