Provided by: allegro4-doc_4.4.3.1-6_all bug

NAME

       register_bitmap_file_type  -  Registers  custom bitmap loading/saving functions. Allegro game programming
       library.

SYNOPSIS

       #include <allegro.h>

       void register_bitmap_file_type(const char *ext, BITMAP *(*load)(const  char  *filename,  RGB  *pal),  int
       (*save)(const char *filename, BITMAP *bmp, const RGB *pal));

DESCRIPTION

       Informs  the load_bitmap() and save_bitmap() functions of a new file type, providing routines to read and
       write images in this format (either function may be NULL). The functions you supply must follow the  same
       prototype as load_bitmap() and save_bitmap(). Example:

          BITMAP *load_dump(const char *filename, RGB *pal)
          {
             ...
          }

          int save_dump(const char *filename, BITMAP *bmp, const RGB *pal)
          {
             ...
          }

             register_bitmap_file_type("dump", load_dump, save_dump);

SEE ALSO

       load_bitmap(3alleg4), save_bitmap(3alleg4)

Allegro                                           version 4.4.3               register_bitmap_file_type(3alleg4)