lgeneral [options] [resource-file]
LGeneral is a strategy game engine heavily inspired by Panzer
General. You play single scenarios or whole campaigns turn by turn against a
human player or the AI.
--ai-debug=<loglev>
- Verbosity level of debug messages for AI turn
--campaign-start=<state>
- Initial state to start campaign with (debug only)
--control=<who>
- Entity who controls the current side. <who> is either human, or cpu
(short: h, or c). Multiple options can be specified. In this case the
first option refers to the first side, the second option to the second
side, etc.
--(no-)deploy-turn
- Allow/Disallow deployment of troops before scenario starts.
--(no-)purchase
- Enable/Disable option for purchasing by prestige. If disabled the
predefined reinforcements are used.
- --notitle
- Inhibit title screen
--speed=<n> Accelerate animation speed by
<n>
- --version
- Display version information and quit
<resource-file> scenario file relative to
scenarios-directory, or campaign file relative to campaigns-directory under
/usr/share/games/lgeneral