Provided by: libsdl3-doc_3.2.28+ds-1_all 

NAME
SDL_Gamepad - The structure used to identify an SDL gamepad
SYNOPSIS
#include <SDL3/SDL_gamepad.h>
typedef struct SDL_Gamepad SDL_Gamepad;
AVAILABILITY
This struct is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.28 SDL_Gamepad(3type)