COLOR_MAP
Stores a color map to accelerate drawing. Allegro game programming library.
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- Source: allegro4.4
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Stores a color map to accelerate drawing. Allegro game programming library.
#include <allegro.h>
typedef struct COLOR_MAP
unsigned char data[PAL_SIZE][PAL_SIZE];
Read chapter "Transparency and patterned drawing", section "256-color transparency" for a description on how to obtain/use this structure.
color_map(3alleg4), ex3d(3alleg4), excolmap(3alleg4), exlights(3alleg4), exshade(3alleg4), extrans(3alleg4)