Provided by: libsdl3-doc_3.2.28+ds-1_all bug

NAME

       SDL_AssertState - Possible outcomes from a triggered assertion.

SYNOPSIS

       #include <SDL3/SDL_assert.h>

       typedef enum SDL_AssertState
       {
           SDL_ASSERTION_RETRY,  /**< Retry the assert immediately. */
           SDL_ASSERTION_BREAK,  /**< Make the debugger trigger a breakpoint. */
           SDL_ASSERTION_ABORT,  /**< Terminate the program. */
           SDL_ASSERTION_IGNORE,  /**< Ignore the assert. */
           SDL_ASSERTION_ALWAYS_IGNORE  /**< Ignore the assert from now on. */
       } SDL_AssertState;

DESCRIPTION

       When  an  enabled assertion triggers, it may call the assertion handler (possibly one provided by the app
       via SDL_SetAssertionHandler), which will return one of these values, possibly after asking the user.

       Then SDL will respond based on this outcome (loop around to retry  the  condition,  try  to  break  in  a
       debugger, kill the program, or ignore the problem).

AVAILABILITY

       This enum is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.28                             SDL_AssertState(3type)